I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
Low luck no bid
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Saruman
Saruman buy 2 orcss and 1 siegeTower; Remaining resources: 0 PUs;
Combat Move - Saruman
1 raiders and 1 urukhai moved from Isengard to Westfold
2 orcss, 3 raiderss, 6 urukhais and 1 wizard moved from Isengard to Fangorn
Combat - Saruman
Battle in Fangorn
Saruman attack with 2 orcss, 3 raiderss, 6 urukhais and 1 wizard
Elves defend with 8 entss
5 urukhais and 1 wizard retreated to Isengard
Elves win with 1 ents remaining. Battle score for attacker is -23
Casualties for Saruman: 2 orcss, 3 raiderss and 1 urukhai
Casualties for Elves: 7 entss
Battle in Westfold
Saruman attack with 1 raiders and 1 urukhai
Rohan defend with 1 spearInfantry
Saruman win, taking Westfold from Rohan with 1 urukhai remaining. Battle score for attacker is -1
Casualties for Rohan: 1 spearInfantry
Casualties for Saruman: 1 raiders
Non Combat Move - Saruman
Place Units - Saruman
2 orcss and 1 siegeTower placed in Isengard
Turn Complete - Saruman
Saruman collect 14 PUs; end with 14 PUs total
I really hate low luck but let’s see how it goes. Looking over the rules and whatnot, I should have a move up shortly.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Freefolk
Freefolk buy 2 archerss, 2 hobbitss and 1 lightCavalry; Remaining resources: 0 PUs;
Combat Move - Freefolk
2 hobbitss moved from Shire to Minhiriath
1 lightCavalry moved from Breelands to Minhiriath
Combat - Freefolk
Battle in Minhiriath
Freefolk attack with 2 hobbitss and 1 lightCavalry
Neutral defend with 1 spearInfantry
Freefolk roll dice for 2 hobbitss and 1 lightCavalry in Minhiriath, round 1 : 1/1 hits
Neutral roll dice for 1 spearInfantry in Minhiriath, round 1 : 0/1 hits
1 spearInfantry owned by the Neutral lost in Minhiriath
Freefolk win, taking Minhiriath from Neutral with 2 hobbitss and 1 lightCavalry remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Non Combat Move - Freefolk
1 archers and 1 spearInfantry moved from S. Arthedain to Shire
2 hobbitss moved from Hobbiton to Shire
1 archers moved from Breelands to S. Downs
1 archers moved from Bree to S. Downs
1 archers and 3 spearInfantrys moved from Bree to S. Downs
Place Units - Freefolk
1 archers and 2 hobbitss placed in Bree
1 archers and 1 lightCavalry placed in Hobbiton
Turning on Edit Mode
EDIT: Adding units owned by Freefolk to Breelands: 1 archers and 2 spearInfantrys
EDIT: Removing units owned by Freefolk from Fornost: 1 archers and 2 spearInfantrys
EDIT: Turning off Edit Mode
Turn Complete - Freefolk
Freefolk collect 15 PUs; end with 15 PUs total
Territory Summary for Freefolk :
Minhiriath : 1 flag, 2 hobbitss and 1 lightCavalry
Fornost : 1 castle
Breelands : 1 archers and 2 spearInfantrys
Bree : 1 archers, 1 castle, 2 fortificationss and 2 hobbitss
S. Downs : 3 archerss and 3 spearInfantrys
Shire : 1 archers, 2 hobbitss and 1 spearInfantry
Hobbiton : 1 archers, 1 castle and 1 lightCavalry
Production/PUs Summary :
Saruman : 14 / 14
Freefolk : 15 / 15
Mordor : 20 / 20
Rohan : 14 / 18
Goblins : 12 / 12
Elves : 22 / 22
Haradrim : 18 / 18
Gondor : 33 / 33
Rhun : 12 / 12
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Mordor
Mordor buy 4 orcss and 1 siegeTower; Remaining resources: 4 PUs;
Combat Move - Mordor
1 trolls moved from Minas Morgul to Debatable Land
Mordor take S. Ithilien from Gondor
Mordor take Debatable Land from Neutral
8 orcss, 6 siegeTowers and 2 trollss moved from Minas Morgul to N. Ithilien
Mordor take N. Ithilien from Gondor
2 orcss moved from Udun to Dagorlad
Mordor take Dagorlad from Neutral
6 orcss moved from Gorgoroth to Minas Morgul
3 orcss, 1 siegeTower and 2 trollss moved from Dol Goldur to S. Mirkwood
Combat - Mordor
Battle in S. Mirkwood
Mordor attack with 3 orcss, 1 siegeTower and 2 trollss
Elves defend with 2 entss and 2 hunterss
Mordor win, taking S. Mirkwood from Elves with 1 siegeTower and 2 trollss remaining. Battle score for attacker is -1
Casualties for Mordor: 3 orcss
Casualties for Elves: 2 entss and 2 hunterss
Non Combat Move - Mordor
3 nazguls moved from Barad Dur to Udun
Place Units - Mordor
4 orcss placed in Dol Goldur
1 siegeTower placed in Minas Morgul
Turn Complete - Mordor
Mordor collect 23 PUs; end with 27 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Rohan
Rohan buy 1 heavyCavalry, 1 lightCavalry and 3 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rohan
1 spearInfantry moved from Helms Deep to Westfold
1 lightCavalry moved from E. Emnet to Celebran
Rohan take Celebran from Neutral
1 lightCavalry moved from E. Emnet to Anduin East Bank
Rohan take Anduin East Bank from Neutral
4 spearInfantrys moved from Eastfold to Westfold
Combat - Rohan
Battle in Westfold
Rohan attack with 5 spearInfantrys
Saruman defend with 1 urukhai
Rohan roll dice for 5 spearInfantrys in Westfold, round 1 : 0/1 hits
Saruman roll dice for 1 urukhai in Westfold, round 1 : 0/1 hits
Rohan roll dice for 5 spearInfantrys in Westfold, round 2 : 1/1 hits
Saruman roll dice for 1 urukhai in Westfold, round 2 : 0/1 hits
1 urukhai owned by the Saruman lost in Westfold
Rohan win, taking Westfold from Saruman with 5 spearInfantrys remaining. Battle score for attacker is 5
Casualties for Saruman: 1 urukhai
Non Combat Move - Rohan
2 heavyCavalrys and 6 lightCavalrys moved from E. Emnet to Helms Deep
1 heavyCavalry moved from Eastfold to Helms Deep
Place Units - Rohan
1 heavyCavalry, 1 lightCavalry and 3 spearInfantrys placed in Helms Deep
Turn Complete - Rohan
Rohan collect 20 PUs; end with 20 PUs total
Territory Summary for Rohan :
Helms Deep : 1 castle, 6 fortificationss, 4 heavyCavalrys, 7 lightCavalrys, 3 spearInfantrys and 1 tower
Westfold : 5 spearInfantrys
Eastfold : 1 castle and 4 fortificationss
Anduin East Bank : 1 flag, 1 lightCavalry
Celebran : 1 flag, 1 lightCavalry
Production/PUs Summary :
Saruman : 10 / 14
Freefolk : 15 / 15
Mordor : 23 / 27
Rohan : 20 / 20
Goblins : 12 / 12
Elves : 21 / 22
Haradrim : 18 / 18
Gondor : 31 / 33
Rhun : 12 / 12
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Goblins
Goblins buy 2 shooterss and 4 stabberss; Remaining resources: 0 PUs;
Combat Move - Goblins
1 wargs moved from N. Caves to Anduin West Bank
Goblins take Anduin West Bank from Neutral
1 wargs moved from Dol Goldur to Anduin East Bank
1 shooters moved from N. Caves to Eregion
Goblins take Eregion from Neutral
1 shooters and 3 stabberss moved from N. Caves to Drimrill Dale
Goblins take Drimrill Dale from Neutral
1 stabbers and 1 wargs moved from S. Caves to N. Dunland
5 shooterss, 8 stabberss, 2 trollss and 2 wargss moved from Moria to Celebran
1 wargs moved from Isengard to S. Dunland
2 wargss moved from Isengard to Fangorn
3 shooterss and 3 stabberss moved from S. Caves to Celebran
1 wargs moved from Isengard to S. Dunland
1 bats moved from N. Caves to W. Mirkwood
2 wargss moved from Dol Goldur to W. Mirkwood
1 bats moved from Moria to W. Mirkwood
1 wargs moved from Dol Goldur to Anduin East Bank
Combat - Goblins
Battle in W. Mirkwood
Goblins attack with 2 batss and 2 wargss
Elves defend with 1 eagles and 1 ents
Goblins win, taking W. Mirkwood from Elves with 2 batss and 1 wargs remaining. Battle score for attacker is 1
Casualties for Goblins: 1 wargs
Casualties for Elves: 1 eagles and 1 ents
Battle in Anduin East Bank
Goblins attack with 2 wargss
Rohan defend with 1 lightCavalry
Goblins win, taking Anduin East Bank from Rohan with 2 wargss remaining. Battle score for attacker is 4
Casualties for Rohan: 1 lightCavalry
Battle in S. Dunland
Goblins attack with 2 wargss
Neutral defend with 1 spearInfantry
Neutral win with no units remaining. Battle score for attacker is -7
Casualties for Neutral: 1 spearInfantry
Casualties for Goblins: 2 wargss
Battle in Fangorn
Goblins attack with 2 wargss
Elves defend with 1 ents
Goblins win, taking Fangorn from Elves with 2 wargss remaining. Battle score for attacker is 0
Casualties for Elves: 1 ents
Battle in N. Dunland
Goblins attack with 1 stabbers and 1 wargs
Neutral defend with 1 spearInfantry
Goblins win, taking N. Dunland from Neutral with 1 stabbers and 1 wargs remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Battle in Celebran
Goblins attack with 8 shooterss, 11 stabberss, 2 trollss and 2 wargss
Rohan defend with 1 lightCavalry
Goblins win, taking Celebran from Rohan with 8 shooterss, 11 stabberss, 2 trollss and 2 wargss remaining. Battle score for attacker is 4
Casualties for Rohan: 1 lightCavalry
Non Combat Move - Goblins
2 batss moved from W. Mirkwood to S. Mirkwood
Place Units - Goblins
2 shooterss and 4 stabberss placed in Moria
Turn Complete - Goblins
Goblins collect 21 PUs; end with 21 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Elves
Elves buy 1 griffin and 3 hunterss; Remaining resources: 3 PUs;
Combat Move - Elves
1 hobbits, 6 hunterss and 2 wizards moved from Rivendell to Eregion
1 hunters moved from N. Mirkwood to W. Mirkwood
1 ents moved from E. Mirkwood to W. Mirkwood
1 ents and 1 hunters moved from N. Mirkwood to W. Mirkwood
2 wizards moved from High Mirkwood to W. Mirkwood
6 hunterss moved from High Mirkwood to W. Mirkwood
1 eagles moved from E. Mirkwood to W. Mirkwood
2 eagless moved from Lorien to N. Caves
Combat - Elves
Battle in W. Mirkwood
Elves attack with 1 eagles, 2 entss, 8 hunterss and 2 wizards
Goblins defend with 1 wargs
Elves roll dice for 1 eagles, 2 entss, 8 hunterss and 2 wizards in W. Mirkwood, round 1 : 5/1 hits
Goblins roll dice for 1 wargs in W. Mirkwood, round 1 : 0/1 hits
1 wargs owned by the Goblins lost in W. Mirkwood
Elves win, taking W. Mirkwood from Goblins with 1 eagles, 2 entss, 8 hunterss and 2 wizards remaining. Battle score for attacker is 5
Casualties for Goblins: 1 wargs
Battle in Eregion
Elves attack with 1 hobbits, 6 hunterss and 2 wizards
Goblins defend with 1 shooters
Elves roll dice for 1 hobbits, 6 hunterss and 2 wizards in Eregion, round 1 : 4/1 hits
Goblins roll dice for 1 shooters in Eregion, round 1 : 0/1 hits
1 shooters owned by the Goblins lost in Eregion
Elves win, taking Eregion from Goblins with 1 hobbits, 6 hunterss and 2 wizards remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shooters
Battle in N. Caves
Elves attack with 2 eagless
Goblins defend with 1 castle and 1 wargs
Elves roll dice for 2 eagless in N. Caves, round 1 : 1/1 hits
Goblins roll dice for 1 wargs in N. Caves, round 1 : 0/1 hits
1 wargs owned by the Goblins lost in N. Caves
Elves win with 2 eagless remaining. Battle score for attacker is 5
Casualties for Goblins: 1 wargs
Non Combat Move - Elves
2 eagless moved from N. Caves to Lorien
1 eagles moved from W. Mirkwood to High Mirkwood
1 ents moved from High Mirkwood to N. Mirkwood
Place Units - Elves
1 griffin placed in High Mirkwood
3 hunterss placed in Rivendell
Turn Complete - Elves
Elves collect 20 PUs; end with 23 PUs total
Territory Summary for Elves :
Rivendell : 1 castle, 12 fortificationss, 3 hunterss and 2 towers
High Mirkwood : 1 castle, 1 eagles, 2 fortificationss, 1 griffin and 1 tower
N. Mirkwood : 1 ents
W. Mirkwood : 2 entss, 8 hunterss and 2 wizards
Lorien : 1 castle, 2 eagless, 6 hunterss, 3 towers and 2 wizards
Eregion : 1 flag, 1 hobbits, 6 hunterss and 2 wizards
Production/PUs Summary :
Saruman : 10 / 14
Freefolk : 15 / 15
Mordor : 23 / 27
Rohan : 18 / 20
Goblins : 19 / 21
Elves : 20 / 23
Haradrim : 18 / 18
Gondor : 31 / 33
Rhun : 12 / 12
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Haradrim
Haradrim buy 1 oliphant and 2 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Haradrim
2 oliphants moved from Harad Road to E. Osg.
1 oliphant moved from Umbar to S. Gondor
2 spearInfantrys moved from Umbar to Debatable Land
1 oliphant moved from N. Haradwaith to S. Ithilien
4 corsairss moved from Minas Morgul to S. Ithilien
4 spearInfantrys moved from Harad Road to S. Ithilien
2 spearInfantrys moved from N. Haradwaith to Debatable Land
3 corsairss and 3 spearInfantrys moved from City of Corsairs to Umbar
4 galleons moved from Bay of Harad to Umbar Peninsula Coast
1 galleon moved from Harnen to Umbar Peninsula Coast
Combat - Haradrim
Battle in E. Osg.
Haradrim attack with 2 oliphants
Gondor defend with 1 castle, 2 heavyCavalrys and 3 spearInfantrys
Units damaged: 2 oliphants owned by the Haradrim
2 oliphants retreated to S. Ithilien
Gondor win with 2 heavyCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Gondor: 1 spearInfantry
Battle in S. Gondor
Haradrim attack with 1 oliphant
Gondor defend with 1 spearInfantry
Units damaged: 1 oliphant owned by the Haradrim
Haradrim win, taking S. Gondor from Gondor with 1 oliphant remaining. Battle score for attacker is 3
Casualties for Gondor: 1 spearInfantry
Non Combat Move - Haradrim
Place Units - Haradrim
1 oliphant and 2 spearInfantrys placed in City of Corsairs
Turn Complete - Haradrim
Haradrim collect 19 PUs; end with 19 PUs total
3 units repaired.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Gondor
Gondor buy 3 heavyCavalrys and 6 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Gondor
1 spearInfantry moved from Tolfolas to S. Gondor Coast
2 spearInfantrys moved from Anfalas to Morthond
2 galleons and 2 spearInfantrys moved from Morthond to Anduin Mouth
1 spearInfantry moved from Belfalas to Gilrain
2 galleons and 1 spearInfantry moved from Gilrain to Anduin Mouth
2 caravels, 2 galleons and 1 spearInfantry moved from S. Gondor Coast to Anduin Mouth
4 spearInfantrys moved from Anduin Mouth to S. Ithilien
2 heavyCavalrys and 2 spearInfantrys moved from E. Osg. to S. Ithilien
3 heavyCavalrys moved from Anfalas to Angren Bank
2 spearInfantrys and 1 towerGuard moved from Andrast to Lefnui
1 spearInfantry moved from Anfalas to Lefnui
2 galleons, 3 spearInfantrys and 1 towerGuard moved from Lefnui to Druwaith Coast
3 spearInfantrys and 1 towerGuard moved from Druwaith Coast to Druwaith Laur
1 spearInfantry moved from Andrast to Druwaith Laur
Combat - Gondor
Battle in S. Ithilien
Gondor attack with 2 heavyCavalrys and 6 spearInfantrys
Haradrim defend with 4 corsairss, 3 oliphants and 4 spearInfantrys
Gondor roll dice for 2 heavyCavalrys and 6 spearInfantrys in S. Ithilien, round 1 : 2/0 hits
Units damaged: 2 oliphants owned by the Haradrim
Mordor roll dice for 4 corsairss, 3 oliphants and 4 spearInfantrys in S. Ithilien, round 1 : 3/0 hits
3 spearInfantrys owned by the Gondor lost in S. Ithilien
Gondor roll dice for 2 heavyCavalrys and 3 spearInfantrys in S. Ithilien, round 2 : 2/1 hits
Units damaged: 1 oliphant owned by the Haradrim
Mordor roll dice for 4 corsairss, 3 oliphants and 4 spearInfantrys in S. Ithilien, round 2 : 3/0 hits
3 spearInfantrys owned by the Gondor and 1 corsairs owned by the Haradrim lost in S. Ithilien
Gondor roll dice for 2 heavyCavalrys in S. Ithilien, round 3 : 1/0 hits
Mordor roll dice for 3 corsairss, 3 oliphants and 4 spearInfantrys in S. Ithilien, round 3 : 2/1 hits
1 corsairs owned by the Haradrim and 2 heavyCavalrys owned by the Gondor lost in S. Ithilien
Mordor win with 2 corsairss, 3 oliphants and 4 spearInfantrys remaining. Battle score for attacker is -20
Casualties for Haradrim: 2 corsairss
Casualties for Gondor: 2 heavyCavalrys and 6 spearInfantrys
Battle in Druwaith Laur
Gondor attack with 4 spearInfantrys and 1 towerGuard
Neutral defend with 1 spearInfantry
Gondor roll dice for 4 spearInfantrys and 1 towerGuard in Druwaith Laur, round 1 : 1/0 hits
Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 1 : 1/1 hits
1 spearInfantry owned by the Gondor and 1 spearInfantry owned by the Neutral lost in Druwaith Laur
Gondor win, taking Druwaith Laur from Neutral with 3 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is 0
Casualties for Neutral: 1 spearInfantry
Casualties for Gondor: 1 spearInfantry
Battle in Angren Bank
Gondor attack with 3 heavyCavalrys
Neutral defend with 1 spearInfantry
Gondor roll dice for 3 heavyCavalrys in Angren Bank, round 1 : 1/1 hits
Neutral roll dice for 1 spearInfantry in Angren Bank, round 1 : 1/1 hits
1 spearInfantry owned by the Neutral and 1 heavyCavalry owned by the Gondor lost in Angren Bank
Gondor win, taking Angren Bank from Neutral with 2 heavyCavalrys remaining. Battle score for attacker is -2
Casualties for Neutral: 1 spearInfantry
Casualties for Gondor: 1 heavyCavalry
Non Combat Move - Gondor
3 heavyCavalrys, 3 spearInfantrys, 4 towerGuards and 3 trebuches moved from Minas Tirith to Anorien
3 heavyCavalrys moved from Anorien to W. Osg.
10 undeads moved from Paths of the Dead to Lamedon
Place Units - Gondor
2 spearInfantrys placed in E. Osg.
Gondor undo move 1.
2 spearInfantrys placed in W. Osg.
1 heavyCavalry and 2 spearInfantrys placed in Minas Tirith
2 heavyCavalrys placed in Anfalas
2 spearInfantrys placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 32 PUs; end with 32 PUs total
3 units repaired.
Territory Summary for Gondor :
E. Osg. : 1 castle
W. Osg. : 1 castle, 3 heavyCavalrys, 4 spearInfantrys and 2 trebuches
Minas Tirith : 1 castle, 7 fortificationss, 1 heavyCavalry, 4 spearInfantrys and 4 towers
Anorien : 3 spearInfantrys, 4 towerGuards and 3 trebuches
Lamedon : 10 undeads
Anfalas : 1 castle, 3 fortificationss and 2 heavyCavalrys
Andrast : 1 castle and 4 fortificationss
Druwaith Laur : 1 flag, 3 spearInfantrys and 1 towerGuard
Angren Bank : 1 flag, 2 heavyCavalrys
Anduin Mouth : 2 caravels and 6 galleons
Druwaith Coast : 2 galleons
Production/PUs Summary :
Saruman : 10 / 14
Freefolk : 15 / 15
Mordor : 23 / 27
Rohan : 18 / 20
Goblins : 19 / 21
Elves : 20 / 23
Haradrim : 19 / 19
Gondor : 32 / 32
Rhun : 12 / 12
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Rhun
Rhun buy 1 chariotArchers, 1 spearInfantry and 1 trebuche; Remaining resources: 0 PUs;
Combat Move - Rhun
4 chariotArcherss and 2 warChariots moved from N. Rhun to Iron Hills
1 chariotArchers and 1 spearInfantry moved from Rhun to Celduin
1 warWagon moved from Rhun to Iron Hills
5 spearInfantrys moved from N. Rhun to Iron Hills
1 spearInfantry moved from N. Rhun to S. Dale
1 chariotArchers moved from Rhun to S. Dale
1 chariotArchers moved from Rhun to Iron Hills
1 spearInfantry moved from Rhun to E. Rhovanion
Rhun take E. Rhovanion from Neutral
2 spearInfantrys moved from S. Rhun to S. E. Rhovanion
Rhun take S. E. Rhovanion from Neutral
2 warChariots moved from Udun to S. Rhovanion
Rhun take S. Rhovanion from Neutral
Combat - Rhun
Battle in S. Dale
Rhun attack with 1 chariotArchers and 1 spearInfantry
Dale defend with 1 archers
Rhun win, taking S. Dale from Dale with 1 chariotArchers and 1 spearInfantry remaining. Battle score for attacker is 3
Casualties for Dale: 1 archers
Battle in Iron Hills
Rhun attack with 5 chariotArcherss, 5 spearInfantrys, 2 warChariots and 1 warWagon
Dwarves defend with 3 axeInfantrys, 2 berzerkerss, 1 castle and 4 fortificationss
Rhun win, taking Iron Hills from Dwarves with 5 chariotArcherss, 1 spearInfantry, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 18
Casualties for Rhun: 4 spearInfantrys
Casualties for Dwarves: 3 axeInfantrys, 2 berzerkerss and 4 fortificationss
Battle in Celduin
Rhun attack with 1 chariotArchers and 1 spearInfantry
Neutral defend with 1 spearInfantry
Rhun win, taking Celduin from Neutral with 1 chariotArchers and 1 spearInfantry remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Non Combat Move - Rhun
3 chariotArcherss moved from S. Rhun to E. Rhovanion
Place Units - Rhun
1 chariotArchers, 1 spearInfantry and 1 trebuche placed in Rhun
Turn Complete - Rhun
Rhun collect 23 PUs; end with 23 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Dale
Dale buy 3 archerss; Remaining resources: 0 PUs;
Combat Move - Dale
1 spearInfantry moved from N. Dale to Withered Heath
Dale take Withered Heath from Neutral
1 spearInfantry moved from N. Dale to N. Rhun
Dale take N. Rhun from Rhun
Combat - Dale
Non Combat Move - Dale
3 archerss and 3 spearInfantrys moved from Lake Town to N. Dale
Place Units - Dale
3 archerss placed in Lake Town
Turn Complete - Dale
Dale collect 10 PUs; end with 10 PUs total
Territory Summary for Dale :
N. Rhun : 1 flag, 1 spearInfantry
N. Dale : 3 archerss, 1 heavyCavalry and 3 spearInfantrys
Lake Town : 3 archerss, 1 castle and 4 fortificationss
Withered Heath : 1 flag, 1 spearInfantry
Production/PUs Summary :
Saruman : 10 / 14
Freefolk : 15 / 15
Mordor : 23 / 27
Rohan : 18 / 20
Goblins : 19 / 21
Elves : 20 / 23
Haradrim : 19 / 19
Gondor : 32 / 32
Rhun : 20 / 23
Dale : 10 / 10
Khand : 10 / 10
Dwarves : 12 / 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Khand
Khand buy 1 trebuche and 2 warWolvess; Remaining resources: 0 PUs;
Combat Move - Khand
4 raiderss and 2 xbowInfantrys moved from Khand to Harad Road
1 warWolves moved from Khand to S. Ithilien
1 raiderCavalry moved from Khand to N. Ithilien
3 raiderss moved from S. Khand to Khand
1 raiderCavalry moved from Khand to N. Ithilien
Combat - Khand
Non Combat Move - Khand
Place Units - Khand
1 trebuche and 2 warWolvess placed in Khand
Turn Complete - Khand
Khand collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Dwarves
Dwarves buy 2 axeInfantrys and 1 cannon; Remaining resources: 3 PUs;
Combat Move - Dwarves
Non Combat Move - Dwarves
6 axeInfantrys, 1 cannon and 2 phalanxs moved from Lonely Mtn. to N. Dale
1 cannon moved from Lonely Mtn. to N. Dale
Place Units - Dwarves
2 axeInfantrys and 1 cannon placed in Lonely Mtn.
Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 15 PUs total
Territory Summary for Dwarves :
N. Dale : 6 axeInfantrys, 2 cannons and 2 phalanxs
Lonely Mtn. : 2 axeInfantrys, 1 cannon, 1 castle and 6 fortificationss
Production/PUs Summary :
Saruman : 10 / 14
Freefolk : 15 / 15
Mordor : 23 / 27
Rohan : 18 / 20
Goblins : 19 / 21
Elves : 20 / 23
Haradrim : 19 / 19
Gondor : 32 / 32
Rhun : 20 / 23
Dale : 10 / 10
Khand : 10 / 10
Dwarves : 12 / 15
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Saruman
Saruman buy 2 orcss and 2 siegeTowers; Remaining resources: 0 PUs;
Combat Move - Saruman
1 urukhai moved from Isengard to S. Dunland
Saruman take S. Dunland from Neutral
2 orcss, 1 siegeTower and 3 urukhais moved from Isengard to Westfold
Combat - Saruman
Battle in Westfold
Saruman attack with 2 orcss, 1 siegeTower and 3 urukhais
Rohan defend with 5 spearInfantrys
Saruman win, taking Westfold from Rohan with 3 urukhais remaining. Battle score for attacker is 5
Casualties for Rohan: 5 spearInfantrys
Casualties for Saruman: 2 orcss and 1 siegeTower
Non Combat Move - Saruman
Place Units - Saruman
2 orcss and 2 siegeTowers placed in Isengard
Turn Complete - Saruman
Saruman collect 15 PUs; end with 15 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Freefolk
Freefolk buy 1 archers and 3 lightCavalrys; Remaining resources: 0 PUs;
Combat Move - Freefolk
2 hobbitss and 1 lightCavalry moved from Minhiriath to N. Enedwaith
Freefolk take N. Enedwaith from Neutral
3 archerss moved from S. Downs to Cardolan
3 spearInfantrys moved from S. Downs to Cardolan
Combat - Freefolk
Battle in Cardolan
Freefolk attack with 3 archerss and 3 spearInfantrys
Neutral defend with 1 spearInfantry
Freefolk roll dice for 3 archerss and 3 spearInfantrys in Cardolan, round 1 : 2/1 hits
Neutral roll dice for 1 spearInfantry in Cardolan, round 1 : 1/1 hits
1 archers owned by the Freefolk and 1 spearInfantry owned by the Neutral lost in Cardolan
Freefolk win, taking Cardolan from Neutral with 2 archerss and 3 spearInfantrys remaining. Battle score for attacker is 0
Casualties for Freefolk: 1 archers
Casualties for Neutral: 1 spearInfantry
Non Combat Move - Freefolk
1 archers and 2 hobbitss moved from Bree to S. Downs
1 archers moved from Breelands to S. Downs
2 spearInfantrys moved from Breelands to S. Downs
1 lightCavalry moved from Hobbiton to S. Downs
1 archers, 2 hobbitss and 1 spearInfantry moved from Shire to S. Downs
1 archers moved from Hobbiton to Shire
Place Units - Freefolk
1 archers and 2 lightCavalrys placed in Bree
1 lightCavalry placed in Hobbiton
Turn Complete - Freefolk
Freefolk collect 17 PUs; end with 17 PUs total
Territory Summary for Freefolk :
N. Enedwaith : 1 flag, 2 hobbitss and 1 lightCavalry
Minhiriath : 1 flag
Cardolan : 1 flag, 2 archerss and 3 spearInfantrys
Fornost : 1 castle
Bree : 1 archers, 1 castle, 2 fortificationss and 2 lightCavalrys
S. Downs : 3 archerss, 4 hobbitss, 1 lightCavalry and 3 spearInfantrys
Shire : 1 archers
Hobbiton : 1 castle and 1 lightCavalry
Production/PUs Summary :
Saruman : 15 / 15
Freefolk : 17 / 17
Mordor : 23 / 27
Rohan : 14 / 20
Goblins : 19 / 21
Elves : 20 / 23
Haradrim : 19 / 19
Gondor : 32 / 32
Rhun : 20 / 23
Dale : 10 / 10
Khand : 10 / 10
Dwarves : 12 / 15
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Mordor
Mordor buy 1 nazgul; Remaining resources: 0 PUs;
Combat Move - Mordor
8 orcss, 6 siegeTowers and 2 trollss moved from N. Ithilien to Anorien
3 nazguls moved from Udun to Anorien
6 orcss and 1 siegeTower moved from Minas Morgul to N. Ithilien
2 orcss moved from Dagorlad to N. Ithilien
1 trolls moved from Debatable Land to N. Ithilien
1 siegeTower and 2 trollss moved from S. Mirkwood to Dol Goldur
Combat - Mordor
Battle in Anorien
Mordor attack with 3 nazguls, 8 orcss, 6 siegeTowers and 2 trollss
Gondor defend with 3 spearInfantrys, 4 towerGuards and 3 trebuches
Units damaged: 3 nazguls owned by the Mordor
Mordor win, taking Anorien from Gondor with 3 nazguls, 6 orcss, 6 siegeTowers and 2 trollss remaining. Battle score for attacker is 31
Casualties for Gondor: 3 spearInfantrys, 4 towerGuards and 3 trebuches
Casualties for Mordor: 2 orcss
Non Combat Move - Mordor
3 nazguls moved from Anorien to N. Ithilien
Place Units - Mordor
1 nazgul placed in Minas Morgul
Turn Complete - Mordor
Mordor collect 24 PUs; end with 24 PUs total
3 units repaired.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Rohan
Rohan buy 1 heavyCavalry and 5 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rohan
4 heavyCavalrys, 7 lightCavalrys and 3 spearInfantrys moved from Helms Deep to Westfold
Combat - Rohan
Battle in Westfold
Rohan attack with 4 heavyCavalrys, 7 lightCavalrys and 3 spearInfantrys
Saruman defend with 3 urukhais
Rohan roll dice for 4 heavyCavalrys, 7 lightCavalrys and 3 spearInfantrys in Westfold, round 1 : 5/1 hits
Saruman roll dice for 3 urukhais in Westfold, round 1 : 1/0 hits
3 urukhais owned by the Saruman and 1 spearInfantry owned by the Rohan lost in Westfold
Rohan win, taking Westfold from Saruman with 4 heavyCavalrys, 7 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 12
Casualties for Rohan: 1 spearInfantry
Casualties for Saruman: 3 urukhais
Non Combat Move - Rohan
Place Units - Rohan
4 spearInfantrys placed in Eastfold
1 heavyCavalry and 1 spearInfantry placed in Helms Deep
Turn Complete - Rohan
Rohan collect 18 PUs; end with 18 PUs total
Territory Summary for Rohan :
Helms Deep : 1 castle, 6 fortificationss, 1 heavyCavalry, 1 spearInfantry and 1 tower
Westfold : 4 heavyCavalrys, 7 lightCavalrys and 2 spearInfantrys
Eastfold : 1 castle, 4 fortificationss and 4 spearInfantrys
Production/PUs Summary :
Saruman : 11 / 15
Freefolk : 17 / 17
Mordor : 24 / 24
Rohan : 18 / 18
Goblins : 19 / 21
Elves : 20 / 23
Haradrim : 19 / 19
Gondor : 31 / 32
Rhun : 20 / 23
Dale : 10 / 10
Khand : 10 / 10
Dwarves : 12 / 15
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Goblins
Goblins buy 4 shooterss and 6 stabberss; Remaining resources: 1 PUs;
Combat Move - Goblins
1 shooters moved from Drimrill Dale to Gladden
Goblins take Gladden from Neutral
8 shooterss and 11 stabberss moved from Celebran to Lorien
2 wargss moved from Anduin East Bank to Lorien
2 batss moved from S. Mirkwood to Lorien
1 wargs moved from Fangorn to E. Emnet
Goblins take Wold from Rohan
Goblins take E. Emnet from Rohan
1 wargs moved from E. Emnet to S. Brown Lands
Goblins take S. Brown Lands from Neutral
2 trollss and 2 wargss moved from Celebran to Lorien
1 wargs moved from N. Dunland to Lorien
1 wargs moved from Fangorn to Lorien
1 wargs moved from Anduin West Bank to Lorien
Combat - Goblins
Battle in Lorien
Goblins attack with 2 batss, 8 shooterss, 11 stabberss, 2 trollss and 7 wargss
Elves defend with 1 castle, 2 eagless, 6 hunterss, 3 towers and 2 wizards
Goblins win, taking Lorien from Elves with 2 batss, 4 shooterss, 4 stabberss, 2 trollss and 7 wargss remaining. Battle score for attacker is 45
Casualties for Goblins: 4 shooterss and 7 stabberss
Casualties for Elves: 2 eagless, 6 hunterss, 3 towers and 2 wizards
Non Combat Move - Goblins
2 batss moved from Lorien to Moria
Place Units - Goblins
3 shooterss and 5 stabberss placed in Moria
1 shooters and 1 stabbers placed in N. Caves
Turn Complete - Goblins
Goblins collect 28 PUs; end with 29 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Elves
Elves buy 1 griffin, 2 hobbitss, 1 hunters and 1 wizard; Remaining resources: 0 PUs;
Combat Move - Elves
1 hunters moved from W. Mirkwood to S. Mirkwood
Elves take S. Mirkwood from Mordor
1 hunters moved from W. Mirkwood to E. Mirkwood
2 entss, 6 hunterss and 2 wizards moved from W. Mirkwood to S. Mirkwood
Combat - Elves
Non Combat Move - Elves
1 eagles moved from High Mirkwood to S. Mirkwood
1 ents moved from N. Mirkwood to W. Mirkwood
1 griffin moved from High Mirkwood to S. Mirkwood
1 griffin moved from S. Mirkwood to W. Mirkwood
1 eagles moved from S. Mirkwood to W. Mirkwood
Place Units - Elves
1 griffin, 1 hobbits and 1 wizard placed in High Mirkwood
1 hobbits and 1 hunters placed in Rivendell
Turn Complete - Elves
Elves collect 17 PUs; end with 17 PUs total
Territory Summary for Elves :
Rivendell : 1 castle, 12 fortificationss, 1 hobbits, 4 hunterss and 2 towers
High Mirkwood : 1 castle, 2 fortificationss, 1 griffin, 1 hobbits, 1 tower and 1 wizard
W. Mirkwood : 1 eagles, 1 ents and 1 griffin
E. Mirkwood : 1 hunters
S. Mirkwood : 2 entss, 7 hunterss and 2 wizards
Eregion : 1 flag, 1 hobbits, 6 hunterss and 2 wizards
Production/PUs Summary :
Saruman : 11 / 15
Freefolk : 17 / 17
Mordor : 23 / 24
Rohan : 14 / 18
Goblins : 28 / 29
Elves : 17 / 17
Haradrim : 19 / 19
Gondor : 31 / 32
Rhun : 20 / 23
Dale : 10 / 10
Khand : 10 / 10
Dwarves : 12 / 15