G40L Boldfresh (axis) vs. Stalingradski (allies +8) game 1


  • I’d rather see a game with normal luck, every time, and let the best strategy/logistics/purchasing/innovation win.

    But I don’t like LL  :-)

    So what can you do?

    Infrastructure and I in our F2F games use really good modified LL house rules, but they don’t translate to this format.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :24

    Purchase Units - Russians
                Russians buy 5 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                1 armour moved from Belarus to Poland
                      Russians take Baltic States from Germans
                      Russians take Poland from Germans
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Greece to Bulgaria
                      Russians take Bulgaria from Germans

    Combat - Russians

    Non Combat Move - Russians
                6 infantry moved from Smolensk to Bryansk
                4 infantry moved from Russia to Bryansk
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Western Ukraine
                2 aaGuns, 9 artilleries and 19 infantry moved from Ukraine to Bryansk
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                3 infantry moved from Vologda to Archangel
                1 aaGun moved from Vologda to Russia
                1 aaGun and 3 infantry moved from Novosibirsk to Vologda
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                2 infantry moved from Belarus to Novgorod
                3 aaGuns, 19 armour, 9 artilleries, 26 infantry and 24 mech_infantrys moved from Belarus to Bryansk
                4 mech_infantrys moved from Russia to Bryansk
                1 aaGun and 5 infantry moved from Greece to Albania

    Place Units - Russians
                5 armour and 1 fighter placed in Russia
                1 infantry placed in Ukraine
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Smolensk: 3 infantry
                EDIT: Removing units owned by Russians from Bryansk: 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 43 PUs; end with 43 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs

  • '12

    it’s so over that i forgot to leave my sub in 125…  :lol:

  • '12

    here’s J24  :|

    how glorious the japanese kingdom would be today if it weren’t for the disaster in sydney many moons ago…  :-(


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :24

    Purchase Units - Americans
                Americans buy 1 airfield, 3 armour, 3 bombers, 2 infantry and 4 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 104 Sea Zone to 109 Sea Zone
                1 bomber moved from Gibraltar to France
                1 bomber moved from Gibraltar to France
                1 bomber moved from Gibraltar to Normandy Bordeaux
                1 bomber moved from Gibraltar to Normandy Bordeaux


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :24

    Purchase Units - Americans
                Americans buy 1 airfield, 3 armour, 3 bombers, 2 infantry and 4 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 104 Sea Zone to 109 Sea Zone
                1 bomber moved from Gibraltar to France
                1 bomber moved from Gibraltar to France
                1 bomber moved from Gibraltar to Normandy Bordeaux
                1 bomber moved from Gibraltar to Normandy Bordeaux

    Combat - Americans
                Strategic bombing raid in Normandy Bordeaux
                    Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: harbour
                    Bombing raid in Normandy Bordeaux causes 8 damage total.  Damaged units is as follows: factory_minor = 4, harbour = 4
                Battle in Marshall Islands
                Strategic bombing raid in France
                    Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France rolls: 3 and causes: 3 damage to unit: airfield
                    Bombing raid in France causes 9 damage total.  Damaged units is as follows: factory_minor = 6, airfield = 3

    Non Combat Move - Americans
                2 bombers moved from Normandy Bordeaux to Gibraltar
                2 bombers moved from France to Gibraltar
                3 bombers moved from Turkey to 92 Sea Zone
                3 bombers moved from 92 Sea Zone to Gibraltar
                1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier, 6 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                3 bombers moved from French Indo China to Kazakhstan
                3 bombers moved from Kazakhstan to Turkey
                4 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from South West Africa to Union of South Africa
                2 artilleries moved from Mozambique to Union of South Africa
                1 infantry moved from Tanganyika Territory to Mozambique
                3 transports moved from 72 Sea Zone to 71 Sea Zone

    Place Units - Americans
                4 transports placed in 101 Sea Zone
                2 armour, 3 bombers and 2 infantry placed in Eastern United States
                1 armour placed in Union of South Africa
                1 airfield placed in Gibraltar

    Turn Complete - Americans
                Americans collect 77 PUs; end with 77 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :24

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Yunnan
                1 infantry placed in Kwangsi
                1 infantry placed in Suiyuyan
                1 infantry placed in Chahar
                1 infantry placed in Jehol
                1 infantry placed in Shantung

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :24

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Albania to Yugoslavia
                      British take Yugoslavia from Germans

    Combat - British

    Non Combat Move - British
                1 fighter moved from India to Persia
                1 fighter and 1 mech_infantry moved from Persia to Turkey
                2 mech_infantrys moved from Eastern Persia to Iraq
                1 aaGun moved from Eastern Persia to Persia
                1 mech_infantry moved from West India to Persia
                2 mech_infantrys moved from India to Eastern Persia
                1 mech_infantry moved from Burma to West India
                1 mech_infantry moved from Malaya to Burma
                2 mech_infantrys moved from Iraq to Greece
                6 mech_infantrys moved from Egypt to Iraq
                3 artilleries and 8 infantry moved from Iraq to Turkey
                1 artillery, 2 infantry and 3 mech_infantrys moved from Turkey to Greece
                1 fighter moved from Greece to 92 Sea Zone
                1 fighter moved from 92 Sea Zone to Gibraltar
                18 infantry moved from Greece to Albania
                6 artilleries moved from Greece to Albania
                2 armour moved from Greece to Albania
                6 mech_infantrys moved from Greece to Albania

    Place Units - UK_Pacific
                1 fighter and 2 mech_infantrys placed in India
                1 mech_infantry placed in Malaya

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 fighter and 2 mech_infantrys
                    Some Units in Malaya change ownership: 1 mech_infantry


  • This entire game changed at Sydney. It was in the bag, except for the dice  :?

  • '12

    No aa hits right?

    We can start game 2 this ones over soon.  Same bid amount switch sides?


  • No aa hits… I expected to lose two that round, zero happened… I’ve been way too lucky on strat bombing - only lost one I can remember… silly dice at that point.


  • Yes, same bid amount switch sides - where do you want your bid? I’ll start it up tonight -

  • '12

    inf to alex, inf to new guinea, 2 ipc to anzac  :-P


  • Scramble in 110 or 111?

    scrambles 110 111.tsvg

  • '12

    no scrambles.  may the dice hit you hard.  :evil:  somehow i know they wont.


  • Ok - thanks - you answered here -


  • A friendly bump  :-)

  • '12

    thanks, working on catching up after the weekend away.  leaving the hardest ones for last at the moment (which means yours).  should come tonight or tomorrow for both.  also i know you have a few games going - some who dont have so many are pushing me for moves.

    cheers!


  • Bold - no worries - it doesn’t have to be an official bump. Every now and then people forget who’d turn it is (I do it quite often) -  :-)

  • '12

    @Stalingradski:

    Bold - no worries - it doesn’t have to be an official bump. Every now and then people forget who’d turn it is (I do it quite often) -  :-)

    totally understood.  this US/UK move is likely one of the biggest of the game so need some uninterupted time to work through it (not your quick 10 minute no brainer).  and our game 1, i have totally lost track of at the moment, but have it already in the win column for you in my mind, so it will come after the game 2 move.

    cheers

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