XDAP-5 AllWeNeedIsHank vs Cannibalized by Fluff


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour, 1 artillery and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
                1 armour and 1 mech_infantry moved from Buryatia to Yenisey
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 mech_infantry moved from Manchuria to Siberia
                1 infantry moved from Anhwe to Jehol
                4 bombers moved from French Indo China to India
                2 fighters and 3 tactical_bombers moved from 37 Sea Zone to India
                1 tactical_bomber moved from 37 Sea Zone to India
                2 bombers moved from French Indo China to India
                1 bomber moved from French Indo China to Yunnan
                1 fighter moved from Anhwe to 19 Sea Zone
                1 fighter moved from French Indo China to Yunnan
                1 destroyer moved from 37 Sea Zone to 19 Sea Zone
                      Japanese take 20 Sea Zone from ANZAC
                2 battleships, 4 carriers, 1 cruiser, 1 submarine and 1 transport moved from 37 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Battle in Yenisey
                    Japanese attack with 2 armour, 1 artillery and 2 mech_infantrys
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Yenisey
                    Japanese win, taking Yenisey from Russians with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 19 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 1 :  0/2 hits
                        ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 submarine in 19 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 3 :  0/2 hits
                        ANZAC roll dice for 1 submarine in 19 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 4 :  2/2 hits
                        1 submarine owned by the Americans and 1 transport owned by the ANZAC lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 submarine
                Battle in Yunnan
                    Japanese attack with 1 bomber, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Yunnan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Air Battle in India
                    Japanese attacks with 4 units heading to India
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in India
                        AA guns fire in India :  0/4 hits
                    Bombing raid in India rolls: 6,3,3,8 and causes: 12 damage to unit: factory_major
                    Bombing raid in India causes 12 damage total.
                Battle in India
                    Japanese attack with 2 bombers, 2 fighters and 4 tactical_bombers
                    British defend with 1 airfield, 1 harbour and 2 mech_infantrys; UK_Pacific defend with 1 factory_major, 1 fighter and 1 tactical_bomber
                        Japanese roll dice for 2 bombers, 2 fighters and 4 tactical_bombers in India, round 1 :  4/8 hits
                        UK_Pacific roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in India, round 1 :  1/4 hits
                        1 fighter owned by the UK_Pacific , 1 bomber owned by the Japanese , 2 mech_infantrys owned by the British and 1 tactical_bomber owned by the UK_Pacific lost in India
                    Japanese win with 1 bomber, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 bomber
                    Casualties for British: 2 mech_infantrys
                    Casualties for UK_Pacific: 1 fighter and 1 tactical_bomber
                Cleaning up after air battles

    Non Combat Move - Japanese
                2 fighters and 4 tactical_bombers moved from India to 39 Sea Zone
                1 fighter moved from Yunnan to 39 Sea Zone
                1 bomber moved from Yunnan to West India
                5 bombers moved from India to West India
                1 fighter moved from 19 Sea Zone to Japan
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                3 infantry placed in Malaya
                3 infantry placed in French Indo China
                2 infantry placed in Manchuria
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,1,1,3
                Japanese collect 26 PUs (13 lost to blockades); end with 26 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Korea : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
        Jehol : 3 infantry
        Manchuria : 1 factory_minor and 3 infantry
        Yunnan : 1 flag, 1 infantry
        Hopei : 1 flag
        Anhwe : 1 flag
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Sakha : 1 flag
        Yenisey : 1 flag, 2 armour, 1 artillery and 2 mech_infantrys
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 infantry
        Siberia : 1 flag, 1 mech_infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 5 infantry
        Celebes : 1 flag, 1 infantry
        37 Sea Zone : 1 flag
        39 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 3 fighters, 1 submarine, 4 tactical_bombers and 1 transport
        19 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer
        West India : 6 bombers

    Production/PUs Summary :

    Germans : 52 / 75
        Russians : 22 / 36
        Japanese : 39 / 26
        Americans : 52 / 73
        Chinese : 15 / 20
        British : 26 / 26
        UK_Pacific : 16 / 21
        Italians : 21 / 39
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 10 times
                5 was rolled 9 times
                6 was rolled 11 times
            Average roll : 3.896
            Median : 4.000
            Variance : 0.553
            Standard Deviation : 0.744
            Total rolls : 48

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.565
            Median : 4.000
            Variance : 1.045
            Standard Deviation : 1.022
            Total rolls : 23

    ANZAC Combat
                3 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 5.100
            Median : 5.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 10

    British Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    UK_Pacific Combat
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Chinese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • Hold on, can we edit those bombers (at least some of them) to Persia if my teammate approves?


  • TripleA

    we are fine with noncombat edits.

    i am taking the little one for a walk and will do the turn tonight.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 6 bombers; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                3 bombers moved from Western United States to 6 Sea Zone
                2 bombers moved from Western United States to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from 42 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 armour, 5 artilleries, 10 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
                1 armour, 5 artilleries, 1 carrier, 2 fighters, 10 infantry, 2 mech_infantrys and 9 transports moved from 91 Sea Zone to 112 Sea Zone
                1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 armour, 5 artilleries, 10 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway

    Combat - Americans
                Battle in Norway
                Battle in 6 Sea Zone
                    Americans attack with 5 bombers, 4 submarines and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 1 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking Norway from Germans with 5 bombers, 4 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Korea
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Korea, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Korea, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                    Americans win, taking Korea from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Philippines, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Celebes
                    Americans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Celebes, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Celebes, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Celebes
                    Americans win, taking Celebes from Japanese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                3 fighters moved from 42 Sea Zone to India
                1 tactical_bomber moved from Celebes to 42 Sea Zone
                5 bombers moved from 6 Sea Zone to Shantung
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Wake Island to Guam

    Place Units - Americans
                6 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Shantung : 5 bombers
        Korea : 1 flag, 1 artillery
        Kiangsi : 1 infantry
        India : 3 fighters
        Borneo : 1 infantry and 1 mech_infantry
        Philippines : 1 airfield, 1 artillery and 1 harbour
        Guam : 1 airfield and 1 fighter
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield
        Celebes : 1 flag, 1 infantry and 1 mech_infantry
        42 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 9 destroyers and 1 tactical_bomber
        44 Sea Zone : 1 flag, 1 transport
        35 Sea Zone : 1 transport
        26 Sea Zone : 1 transport
        6 Sea Zone : 1 flag, 4 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major and 1 harbour
        Norway : 1 flag, 1 armour, 5 artilleries, 10 infantry and 2 mech_infantrys
        112 Sea Zone : 2 carriers, 4 fighters and 9 transports
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 49 / 75
        Russians : 22 / 36
        Japanese : 30 / 26
        Americans : 63 / 89
        Chinese : 16 / 20
        British : 26 / 26
        UK_Pacific : 16 / 21
        Italians : 21 / 39
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 21 PUs;

    Combat Move - British
                1 armour and 5 mech_infantrys moved from Belgian Congo to Egypt
                1 artillery and 8 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                2 artilleries and 3 infantry moved from Shan State to Malaya
                2 artilleries and 6 infantry moved from Shan State to French Indo China
                1 bomber moved from Belgian Congo to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 1 artillery, 1 bomber and 13 mech_infantrys
                    Germans defend with 1 infantry; Italians defend with 1 harbour and 1 infantry
                        British roll dice for 1 armour, 1 artillery, 1 bomber and 13 mech_infantrys in Egypt, round 1 :  2/16 hits
                        Italians roll dice for 2 infantry in Egypt, round 1 :  0/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 armour, 1 artillery, 1 bomber and 13 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Malaya
                    British attack with 2 artilleries and 3 infantry
                    Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                        British roll dice for 2 artilleries and 3 infantry in Malaya, round 1 :  1/5 hits
                        Japanese roll dice for 3 infantry in Malaya, round 1 :  2/3 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
                        British roll dice for 2 artilleries and 1 infantry in Malaya, round 2 :  0/3 hits
                        Japanese roll dice for 2 infantry in Malaya, round 2 :  1/2 hits
                        1 infantry owned by the British lost in Malaya
                        British roll dice for 2 artilleries in Malaya, round 3 :  2/2 hits
                        Japanese roll dice for 2 infantry in Malaya, round 3 :  0/2 hits
                        2 infantry owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 3 infantry
                Battle in French Indo China
                    British attack with 2 artilleries and 6 infantry
                    Japanese defend with 1 factory_minor and 5 infantry
                        British roll dice for 2 artilleries and 6 infantry in French Indo China, round 1 :  0/8 hits
                        Japanese roll dice for 5 infantry in French Indo China, round 1 :  2/5 hits
                        2 infantry owned by the British lost in French Indo China
                        British roll dice for 2 artilleries and 4 infantry in French Indo China, round 2 :  0/6 hits
                        Japanese roll dice for 5 infantry in French Indo China, round 2 :  3/5 hits
                        3 infantry owned by the British lost in French Indo China
                        British roll dice for 2 artilleries and 1 infantry in French Indo China, round 3 :  1/3 hits
                        Japanese roll dice for 5 infantry in French Indo China, round 3 :  3/5 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese and 2 artilleries owned by the British lost in French Indo China
                    Japanese win with 4 infantry remaining. Battle score for attacker is -23
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 artilleries and 6 infantry

    Non Combat Move - British
                1 artillery moved from Burma to India
                4 mech_infantrys moved from Shan State to India
                2 aaGuns moved from Shan State to Siam
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 bomber moved from Egypt to Belgian Congo
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway

    Place Units - British
                1 transport placed in 109 Sea Zone
                1 artillery and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,3,2,2,1,3,4,5,1,3,5,3,6,2,3,4,3,2
                UK_Pacific collect 17 PUs (3 lost to blockades); end with 38 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 2 aaGuns and 1 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 4 mech_infantrys and 1 tactical_bomber
        Malaya : 2 artilleries, 1 factory_minor and 1 harbour
        Kwangtung : 1 harbour
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 battleship, 1 carrier and 2 cruisers
        Belgian Congo : 1 bomber and 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 harbour and 13 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 7 infantry
        Norway : 3 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        112 Sea Zone : 1 destroyer and 2 transports
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 transport
        106 Sea Zone : 1 flag
        109 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 49 / 75
        Russians : 22 / 36
        Japanese : 23 / 26
        Americans : 63 / 89
        Chinese : 19 / 26
        British : 28 / 28
        UK_Pacific : 20 / 43
        Italians : 19 / 39
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    i did not offer to scramble in sz6 or sz112.

    if you would have liked to scramble we can roll here on the boards and edit.


  • I did prefer to scramble in 6

  • TripleA

    attacker has 5 bombers

    DiceRolls: 5@4; Total Hits: 35@4: (5, 2, 3, 5, 2)

    japan defends with 1 scrambled fighter

    DiceRolls: 1@4; Total Hits: 11@4: (1)

  • TripleA

    edited map


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 harbour and 6 infantry; Remaining resources: 6 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                3 transports moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 2 infantry moved from Persia to 80 Sea Zone
                2 artilleries and 1 infantry moved from Iraq to 80 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 79 Sea Zone
                3 artilleries and 3 infantry moved from 79 Sea Zone to West India
                1 fighter moved from Persia to 39 Sea Zone
                1 fighter moved from Persia to West India
                2 mech_infantrys moved from Persia to Eastern Persia
                3 infantry moved from Trans-Jordan to Iraq
                1 aaGun moved from Persia to Iraq
                1 bomber moved from Southern Italy to Persia
                1 mech_infantry moved from Bessarabia to Belarus
                3 aaGuns, 1 artillery and 17 infantry moved from Southern Italy to Northern Italy
                1 artillery and 1 infantry moved from France to Western Germany

    Place Units - Italians
                3 infantry placed in Iraq
                3 infantry placed in Persia
                1 harbour placed in West India

    Turn Complete - Italians
                Italians collect 19 PUs; end with 25 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Iraq: 1 aaGun and 1 infantry
                EDIT: Adding units owned by Italians to Persia: 1 aaGun and 1 infantry
                EDIT: Turning off Edit Mode

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 19 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 19 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 20 Sea Zone
                1 destroyer and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 4 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 49 / 75
        Russians : 22 / 36
        Japanese : 23 / 26
        Americans : 63 / 89
        Chinese : 19 / 26
        British : 28 / 28
        UK_Pacific : 20 / 43
        Italians : 19 / 36
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Archangel to Volgograd
                1 mech_infantry moved from Novosibirsk to Nenetsia
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                2 infantry moved from Archangel to Smolensk
                1 infantry moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
                1 fighter moved from Western Germany to 113 Sea Zone
                1 bomber moved from Western Germany to Smolensk
                2 bombers moved from Novgorod to Ukraine
                1 infantry moved from Trans-Jordan to Iraq

    Combat - Germans
                Battle in 113 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Battle in Ukraine
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 artillery and 6 infantry moved from Finland to Vyborg
                5 aaGuns, 7 armour, 10 artilleries, 9 infantry and 11 mech_infantrys moved from Archangel to Belarus
                3 armour moved from Novgorod to Belarus
                1 armour and 16 mech_infantrys moved from Eastern Poland to Belarus
                1 armour and 1 mech_infantry moved from Poland to Belarus
                1 bomber moved from Smolensk to Novgorod
                2 bombers moved from Ukraine to Novgorod
                1 bomber moved from Volgograd to Belarus
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
                4 mech_infantrys moved from Germany to Eastern Poland
                8 mech_infantrys moved from Belarus to Eastern Poland
                1 fighter moved from 113 Sea Zone to Western Germany

    Place Units - Germans
                7 mech_infantrys placed in Germany
                1 bomber and 6 mech_infantrys placed in Western Germany
                2 artilleries and 1 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians repair 12 damage on 12 factory_majors; Remaining resources: 24 PUs;
                Russians buy 7 infantry; Remaining resources: 3 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine
                1 bomber and 2 infantry moved from Russia to Smolensk
                1 fighter and 2 infantry moved from Russia to Vologda
                1 infantry moved from Timguska to Novosibirsk
                      Russians take Novosibirsk from Germans

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 1 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 bomber and 2 infantry in Smolensk, round 1 :  1/3 hits
                        Germans roll dice for 2 infantry in Smolensk, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 1 bomber and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 1 bomber and 1 infantry in Smolensk, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        Russians roll dice for 1 bomber and 1 infantry in Smolensk, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 armour and 4 mech_infantrys moved from Russia to Novosibirsk
                1 fighter moved from Vologda to Russia
                1 bomber moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                1 aaGun, 8 artilleries, 37 infantry and 3 mech_infantrys moved from Bryansk to Russia
                2 infantry moved from Russia to Bryansk
                3 mech_infantrys moved from Volgograd to Russia
                1 artillery and 3 infantry moved from Caucasus to Volgograd
                1 mech_infantry moved from Caucasus to Volgograd
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 24 PUs total

    Territory Summary for Russians :

    Timguska : 1 aaGun
        Bryansk : 2 infantry
        Russia : 2 aaGuns, 1 airfield, 9 artilleries, 1 bomber, 1 factory_major, 2 fighters, 47 infantry, 6 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor and 1 infantry
        Novosibirsk : 4 armour, 1 infantry and 4 mech_infantrys
        Vologda : 2 infantry
        Volgograd : 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
        Smolensk : 1 infantry
        113 Sea Zone : 1 submarine
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 21 / 24
        Japanese : 23 / 26
        Americans : 63 / 89
        Chinese : 19 / 26
        British : 28 / 28
        UK_Pacific : 20 / 43
        Italians : 19 / 36
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 8 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                3 fighters and 4 tactical_bombers moved from 39 Sea Zone to India
                6 bombers moved from Persia to India
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Yenisey
                1 mech_infantry moved from Yenisey to Timguska
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                3 infantry moved from Manchuria to Korea
                3 infantry moved from Jehol to Manchuria

    Combat - Japanese
                Battle in Timguska
                    Japanese attack with 1 mech_infantry
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Timguska
                    Japanese win, taking Timguska from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Korea
                    Japanese attack with 3 infantry
                    Americans defend with 1 artillery
                        Japanese roll dice for 3 infantry in Korea, round 1 :  2/3 hits
                        Americans roll dice for 1 artillery in Korea, round 1 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Korea
                    Japanese win, taking Korea from Americans with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in India
                    Japanese attack with 6 bombers, 3 fighters and 4 tactical_bombers
                    British defend with 1 airfield, 1 artillery, 1 fighter, 1 harbour, 4 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 factory_major; Americans defend with 3 fighters
                        Japanese roll dice for 6 bombers, 3 fighters and 4 tactical_bombers in India, round 1 :  11/13 hits
                        UK_Pacific roll dice for 1 artillery, 4 fighters, 4 mech_infantrys and 1 tactical_bomber in India, round 1 :  6/10 hits
                        1 tactical_bomber owned by the British , 3 fighters owned by the Americans , 6 bombers owned by the Japanese , 4 mech_infantrys owned by the British , 1 artillery owned by the British and 1 fighter owned by the British lost in India
                    Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 6 bombers
                    Casualties for British: 1 artillery, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                    Casualties for Americans: 3 fighters

    Non Combat Move - Japanese
                3 fighters and 4 tactical_bombers moved from India to 39 Sea Zone

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 infantry placed in Manchuria
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2,2,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,5,1,3
                Japanese collect 17 PUs (13 lost to blockades); end with 19 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Korea : 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
        Manchuria : 1 factory_minor and 6 infantry
        Shan State : 1 flag, 1 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Soviet Far East : 1 flag, 1 mech_infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 mech_infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 6 infantry
        37 Sea Zone : 1 flag
        39 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 3 fighters, 1 submarine, 4 tactical_bombers and 1 transport

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 18 / 24
        Japanese : 30 / 19
        Americans : 60 / 89
        Chinese : 19 / 26
        British : 28 / 28
        UK_Pacific : 19 / 43
        Italians : 19 / 36
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 2 times
                3 was rolled 10 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 1 times
            Average roll : 2.825
            Median : 3.000
            Variance : 3.128
            Standard Deviation : 1.769
            Total rolls : 40

    Null / Other
                1 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 6 times
                4 was rolled 4 times
                6 was rolled 1 times
            Average roll : 2.875
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 16

    UK_Pacific Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Americans Combat
                1 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7


  • Tentative edit. I’m waiting for my teammate’s approval on this. 3 infantry placed in Manch go to Japan instead.

    AllweneedisFluff_Edit.tsvg


  • @Possible:

    Me: You should have seen how amazing I was in that game!

    Other Person: But you lost  :-P

    Me: Who cares, I took India with the Italians  :-D

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 airfield, 5 bombers and 1 factory_minor; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 artilleries and 1 infantry moved from 6 Sea Zone to Korea
                1 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
                1 battleship, 2 carriers, 1 cruiser, 9 destroyers and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 tactical_bomber moved from 37 Sea Zone to French Indo China
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 fighter moved from Guam to French Indo China
                1 infantry moved from Norway to Finland
                      Americans take Finland from Germans
                6 bombers moved from Eastern United States to Norway
                1 bomber moved from Shantung to Korea
                4 bombers moved from Shantung to French Indo China
                1 infantry moved from Norway to Finland
                5 artilleries, 7 infantry and 1 mech_infantry moved from Norway to Finland
                1 armour moved from Norway to Finland

    Combat - Americans
                Battle in French Indo China
                    Americans attack with 4 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 factory_minor and 6 infantry
                        Americans roll dice for 4 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 1 :  6/8 hits
                        Japanese roll dice for 6 infantry in French Indo China, round 1 :  3/6 hits
                        1 mech_infantry owned by the Americans , 6 infantry owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in French Indo China
                    Americans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 6 infantry
                    Casualties for Americans: 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Battle in Korea
                    Americans attack with 2 artilleries, 1 bomber and 1 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Korea, round 1 :  2/4 hits
                        Japanese roll dice for 2 infantry in Korea, round 1 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                    Americans win, taking Korea from Japanese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Formosa

    Non Combat Move - Americans
                4 bombers and 1 fighter moved from French Indo China to Kwangsi
                1 bomber moved from Korea to Chahar

    Place Units - Americans
                1 airfield and 1 factory_minor placed in Norway
                5 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 68 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Formosa : 1 flag, 1 infantry
        Kwangsi : 4 bombers and 1 fighter
        Korea : 1 flag, 2 artilleries
        Chahar : 1 bomber
        Borneo : 1 infantry and 1 mech_infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser and 9 destroyers
        36 Sea Zone : 1 transport
        20 Sea Zone : 1 transport
        6 Sea Zone : 1 flag, 3 submarines and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major and 1 harbour
        Norway : 1 flag, 1 airfield, 6 bombers, 1 factory_minor, 1 infantry and 1 mech_infantry
        112 Sea Zone : 2 carriers, 4 fighters and 9 transports
        Brazil : 1 flag
        Finland : 1 flag, 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 18 / 24
        Japanese : 26 / 19
        Americans : 66 / 93
        Chinese : 19 / 26
        British : 28 / 28
        UK_Pacific : 19 / 43
        Italians : 19 / 36
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Yunnan to Szechwan
                4 infantry moved from Shantung to Jehol
                      Chinese take Jehol from Japanese
                4 infantry moved from Anhwe to Jehol
                1 infantry moved from Hopei to Suiyuyan
                4 infantry moved from Chahar to Suiyuyan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Jehol
                5 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Jehol : 1 flag, 2 artilleries and 9 infantry
        Suiyuyan : 5 infantry
        Kansu : 5 infantry
        Szechwan : 3 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 18 / 24
        Japanese : 25 / 19
        Americans : 66 / 93
        Chinese : 20 / 26
        British : 28 / 28
        UK_Pacific : 19 / 43
        Italians : 19 / 36
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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