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13L G40 Stalingradski (Axis) vs tcnance (Allies+7) Game 1

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Hopei : 4 infantry

    Production/PUs Summary :

    Germans : 50 / 76
        Russians : 13 / 15
        Japanese : 59 / 65
        Americans : 56 / 76
        Chinese : 4 / 6
        British : 31 / 36
        UK_Pacific : 9 / 9
        Italians : 25 / 30
        ANZAC : 8 / 16
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.226
            Median : 3.000
            Variance : 0.433
            Standard Deviation : 0.658
            Total rolls : 31

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.296
            Median : 3.000
            Variance : 0.423
            Standard Deviation : 0.650
            Total rolls : 27

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Iraq to Persia
                1 fighter moved from Iraq to Persia
                1 infantry moved from Trans-Jordan to Syria
                1 artillery moved from Trans-Jordan to Syria
                1 bomber moved from Trans-Jordan to Syria
                1 infantry moved from India to Burma
                3 fighters moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 3 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 3 fighters and 1 infantry in Burma, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Syria
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Syria, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Syria, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Syria
                    British win, taking Syria from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Persia
                    British attack with 1 fighter and 2 infantry
                    Italians defend with 1 mech_infantry
                        British roll dice for 1 fighter and 2 infantry in Persia, round 1 :  2/3 hits
                        Italians roll dice for 1 mech_infantry in Persia, round 1 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Persia
                    British win, taking Persia from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Persia to India
                3 fighters moved from Burma to India
                1 bomber moved from Syria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Trans-Jordan to Egypt
                1 aaGun moved from Trans-Jordan to Egypt
                1 transport moved from 93 Sea Zone to 91 Sea Zone
                1 fighter moved from Southern France to Normandy Bordeaux
                3 fighters moved from United Kingdom to Normandy Bordeaux
                1 armour moved from United Kingdom to 109 Sea Zone
                5 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 5 infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone
                5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour moved from 110 Sea Zone to Normandy Bordeaux
                4 destroyers and 1 submarine moved from 109 Sea Zone to 110 Sea Zone

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 artillery and 6 infantry placed in United Kingdom
                1 armour placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 infantry
        India : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour, 17 infantry and 1 mech_infantry
        Sumatra : 1 flag, 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 bomber, 1 harbour and 3 infantry
        Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 8 infantry
        Normandy Bordeaux : 1 armour, 4 fighters and 5 infantry
        Syria : 1 flag, 1 artillery and 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 1 aaGun and 1 infantry
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery and 1 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag, 2 infantry
        91 Sea Zone : 1 transport
        110 Sea Zone : 5 destroyers, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 50 / 76
        Russians : 13 / 15
        Japanese : 58 / 65
        Americans : 56 / 76
        Chinese : 4 / 6
        British : 34 / 39
        UK_Pacific : 10 / 10
        Italians : 22 / 30
        ANZAC : 8 / 16
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.364
            Median : 3.000
            Variance : 0.233
            Standard Deviation : 0.482
            Total rolls : 44

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Italians Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.296
            Median : 3.000
            Variance : 0.423
            Standard Deviation : 0.650
            Total rolls : 27


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                3 infantry moved from Northern Italy to Southern France
                1 artillery moved from France to Southern France
                2 fighters and 1 tactical_bomber moved from Southern Italy to Southern France
                1 mech_infantry moved from Kazakhstan to Kansu
                      Italians take Kansu from Chinese
                2 armour moved from Kazakhstan to Timguska
                1 mech_infantry moved from Samara to Timguska
                1 mech_infantry moved from Caucasus to Samara
                2 infantry moved from Rostov to Tambov
                1 mech_infantry moved from Ukraine to Tambov
                2 infantry moved from Bryansk to Smolensk
                1 bomber moved from Ukraine to Smolensk

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 transport
                    Americans defend with 1 submarine
                    Italians win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Southern France
                    Italians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    French defend with 1 factory_minor, 1 harbour and 4 infantry
                    Italians win, taking Southern France from French with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for French: 4 infantry
                    Casualties for Italians: 1 infantry
                Battle in Timguska
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in Smolensk
                    Italians attack with 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                    Italians win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Italians attack with 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Tambov from Russians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Rostov
                1 aaGun moved from Caucasus to Volgograd
                1 bomber moved from Smolensk to Volgograd
                1 artillery and 3 infantry moved from Southern Italy to Northern Italy
                2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 submarine moved from 95 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 fighter placed in 95 Sea Zone
                1 artillery and 2 infantry placed in Ukraine
                1 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy
                Italians undo move 3.
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 29 PUs; end with 29 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 34 Sea Zone to 19 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Alexandria to Egypt

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 8 PUs; end with 8 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        19 Sea Zone : 1 submarine
        62 Sea Zone : 2 destroyers
        Egypt : 1 infantry
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 76
        Russians : 10 / 15
        Japanese : 58 / 65
        Americans : 56 / 76
        Chinese : 3 / 6
        British : 34 / 39
        UK_Pacific : 10 / 10
        Italians : 29 / 34
        ANZAC : 8 / 8
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    44 Sea Zone : 1 flag
        Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 50 / 76
        Russians : 10 / 15
        Japanese : 58 / 65
        Americans : 56 / 76
        Chinese : 3 / 6
        British : 34 / 39
        UK_Pacific : 10 / 10
        Italians : 29 / 34
        ANZAC : 8 / 8
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter, 12 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 artilleries and 18 infantry moved from France to Normandy Bordeaux
                1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                2 fighters moved from 112 Sea Zone to Normandy Bordeaux
                3 mech_infantrys moved from Western Germany to Normandy Bordeaux
                3 infantry moved from Archangel to Vologda
                2 armour and 1 mech_infantry moved from Novosibirsk to Urals
                1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
                1 bomber moved from Volgograd to Novosibirsk
                1 bomber moved from Novosibirsk to Urals
                1 mech_infantry moved from Tsinghai to Kansu
                1 mech_infantry moved from Kansu to Suiyuyan
                      Germans take Suiyuyan from Chinese
                1 mech_infantry moved from Sikang to Shensi
                      Germans take Shensi from Chinese

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Vologda from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Urals
                    Germans attack with 2 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Urals from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 10 artilleries, 1 bomber, 4 fighters, 18 infantry, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour, 4 fighters and 5 infantry; Americans defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour, 16 infantry and 2 mech_infantrys
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 9 artilleries, 2 fighters, 18 infantry and 3 mech_infantrys
                    Casualties for British: 1 armour, 4 fighters and 5 infantry
                    Casualties for Americans: 2 aaGuns, 2 artilleries, 16 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                1 fighter moved from Normandy Bordeaux to 112 Sea Zone
                1 fighter moved from Normandy Bordeaux to 112 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Novgorod to Western Germany
                1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
                1 bomber moved from Urals to Novgorod
                2 armour moved from Novosibirsk to Volgograd
                2 infantry moved from Volgograd to Caucasus
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Belarus to Archangel
                2 armour and 1 mech_infantry moved from Novgorod to Belarus
                2 infantry moved from Rostov to Volgograd

    Place Units - Germans
                1 fighter placed in Western Germany
                1 submarine placed in 112 Sea Zone
                2 artilleries and 1 infantry placed in France
                4 mech_infantrys placed in Western Germany
                3 infantry placed in Novgorod
                3 infantry placed in Volgograd
                4 infantry placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

  • 2007 AAR League

    man triple a just isnt working right now

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Russia to Smolensk
                1 artillery moved from Russia to Bryansk
                1 artillery moved from Russia to Tambov
                2 infantry moved from Russia to Samara
                3 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Samara
                1 tactical_bomber moved from Russia to Tambov
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Tambov
                1 mech_infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 2 infantry and 1 mech_infantry
                        Russians roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tambov, round 1 :  1/5 hits
                        Italians roll dice for 2 infantry and 1 mech_infantry in Tambov, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
                        Russians roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 :  0/4 hits
                        Italians roll dice for 1 infantry and 1 mech_infantry in Tambov, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tambov, round 3 :  1/4 hits
                        Italians roll dice for 1 infantry and 1 mech_infantry in Tambov, round 3 :  0/2 hits
                        1 infantry owned by the Italians lost in Tambov
                        Russians roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tambov, round 4 :  2/4 hits
                        Italians roll dice for 1 mech_infantry in Tambov, round 4 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Tambov
                    Russians win, taking Tambov from Italians with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 infantry and 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Vologda, round 1 :  1/4 hits
                        Germans roll dice for 3 infantry in Vologda, round 1 :  0/3 hits
                        1 infantry owned by the Germans lost in Vologda
                        Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 :  0/4 hits
                        Germans roll dice for 2 infantry in Vologda, round 2 :  0/2 hits
                        Russians roll dice for 1 fighter and 3 infantry in Vologda, round 3 :  1/4 hits
                        Germans roll dice for 2 infantry in Vologda, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 4 :  0/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 4 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 5 :  0/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 5 :  1/1 hits
                        1 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 6 :  0/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 6 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 7 :  1/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 7 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 2 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 1 :  0/3 hits
                        Italians roll dice for 2 infantry in Smolensk, round 1 :  2/2 hits
                        2 infantry owned by the Russians lost in Smolensk
                    1 artillery owned by the Russians retreated to Russia
                    Italians win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Samara, round 1 :  1/3 hits
                        Italians roll dice for 1 mech_infantry in Samara, round 1 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Samara
                    Russians win, taking Samara from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Tambov to Russia
                1 fighter moved from Samara to Russia
                1 fighter moved from Vologda to Russia
                1 infantry moved from Sakha to Buryatia

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total

    Territory Summary for Russians :

    Buryatia : 1 infantry
        Bryansk : 1 artillery and 2 infantry
        Russia : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 31 infantry and 1 tactical_bomber
        Tambov : 1 artillery, 1 infantry and 1 mech_infantry
        Vologda : 1 infantry
        Samara : 2 infantry

    Production/PUs Summary :

    Germans : 54 / 78
        Russians : 12 / 12
        Japanese : 58 / 65
        Americans : 54 / 76
        Chinese : 1 / 6
        British : 34 / 39
        UK_Pacific : 10 / 10
        Italians : 27 / 34
        ANZAC : 8 / 8
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 18 times
                4 was rolled 10 times
                5 was rolled 11 times
                6 was rolled 18 times
            Average roll : 3.915
            Median : 4.000
            Variance : 1.871
            Standard Deviation : 1.368
            Total rolls : 71

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    Russians Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 13 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 11 times
            Average roll : 3.854
            Median : 4.000
            Variance : 1.277
            Standard Deviation : 1.130
            Total rolls : 48

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.727
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 11


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 carrier moved from 42 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 carrier moved from 42 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 bomber moved from Japan to 16 Sea Zone
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 infantry moved from Anhwe to Hopei
                1 artillery and 1 infantry moved from Kweichow to Hopei
                1 bomber moved from Kiangsu to Hopei
                1 bomber moved from Kwangsi to Hopei
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Hopei
                    Japanese attack with 2 artilleries, 2 bombers and 3 infantry
                    Chinese defend with 4 infantry
                    Japanese win, taking Hopei from Chinese with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 artillery and 3 infantry moved from French Indo China to Shan State
                1 infantry moved from Szechwan to Yunnan
                2 infantry moved from Kwangsi to Yunnan
                1 armour and 1 mech_infantry moved from Szechwan to Yunnan
                2 fighters and 2 tactical_bombers moved from Sumatra to 41 Sea Zone
                2 battleships, 1 carrier and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                2 battleships, 1 carrier and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                2 transports moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 16 Sea Zone to Japan
                1 bomber moved from 16 Sea Zone to Japan
                2 infantry moved from Japan to 6 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 bombers moved from Hopei to Kwangsi
                1 aaGun and 1 infantry moved from Jehol to Anhwe
                2 infantry moved from Korea to Manchuria

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Celebes: 2 infantry
                EDIT: Adding units owned by Japanese to Philippines: 1 infantry
                EDIT: Adding units owned by Japanese to Celebes: 1 infantry
                EDIT: Turning off Edit Mode
                2 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Anhwe: 1 artillery and 2 infantry
                EDIT: Removing units owned by Japanese from Kiangsu: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                3 destroyers and 1 transport placed in 6 Sea Zone
                1 fighter placed in Japan
                3 infantry placed in Kiangsu
                3 infantry placed in French Indo China
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Yunnan: 1 aaGun and 2 mech_infantrys
                EDIT: Removing units owned by Japanese from Shan State: 1 aaGun and 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1
                Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs


  • Note to self: never take an A&A turn right before taking your kid to school in the morning… I missed two easy battles, and had to edit a bunch of NCM…  :-D

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 4 artilleries, 2 destroyers, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from United Kingdom to Normandy Bordeaux
                6 transports moved from 91 Sea Zone to 90 Sea Zone
                4 infantry moved from Gibraltar to 91 Sea Zone
                4 infantry moved from Morocco to 91 Sea Zone
                8 infantry and 4 transports moved from 91 Sea Zone to 104 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                8 infantry and 4 transports moved from 104 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                6 infantry moved from 110 Sea Zone to Holland Belgium
                3 submarines moved from 26 Sea Zone to 16 Sea Zone
                      Americans take 26 Sea Zone from Japanese

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 3 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 submarines in 16 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 submarines remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                    Americans attack with 2 fighters and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 1 :  1/4 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 1 :  0/1 hits
                        1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Americans
                2 fighters moved from Normandy Bordeaux to United Kingdom
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                2 destroyers moved from 10 Sea Zone to 8 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 destroyer, 3 infantry, 9 submarines and 2 transports moved from 26 Sea Zone to 8 Sea Zone
                5 infantry moved from 8 Sea Zone to Aleutian Islands
                1 artillery moved from 8 Sea Zone to Aleutian Islands
                8 infantry moved from Eastern United States to 101 Sea Zone
                8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                5 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                6 transports moved from 90 Sea Zone to 101 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                4 artilleries and 6 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Aleutian Islands : 1 artillery and 5 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 1 flag
        10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
        16 Sea Zone : 2 submarines
        8 Sea Zone : 3 destroyers, 9 submarines and 3 transports
        62 Sea Zone : 1 submarine
        Central United States : 1 aaGun, 1 factory_major and 1 infantry
        Eastern United States : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 9 infantry
        Alexandria : 3 infantry
        Gibraltar : 6 infantry
        United Kingdom : 2 fighters
        Morocco : 2 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Holland Belgium : 1 flag, 6 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        101 Sea Zone : 1 destroyer and 7 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 5 transports
        110 Sea Zone : 1 destroyer, 2 submarines and 4 transports

    Production/PUs Summary :

    Germans : 49 / 78
        Russians : 11 / 12
        Japanese : 64 / 67
        Americans : 59 / 79
        Chinese : 0 / 6
        British : 34 / 39
        UK_Pacific : 6 / 10
        Italians : 27 / 34
        ANZAC : 8 / 8
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.111
            Median : 2.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.143
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 49 / 78
        Russians : 11 / 12
        Japanese : 64 / 67
        Americans : 59 / 79
        Chinese : 0 / 0
        British : 34 / 39
        UK_Pacific : 6 / 10
        Italians : 27 / 34
        ANZAC : 8 / 8
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.111
            Median : 2.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.143
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - British
                British buy 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Iraq to Northwest Persia
                1 bomber moved from Egypt to Northwest Persia

    Combat - British
                Battle in Northwest Persia
                    British attack with 1 bomber and 1 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 bomber and 1 infantry in Northwest Persia, round 1 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
                    British win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 infantry moved from Persia to Eastern Persia
                1 artillery moved from Iraq to Persia
                1 bomber moved from Northwest Persia to Persia
                1 infantry moved from Syria to Iraq
                1 artillery moved from Syria to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Union of South Africa to Belgian Congo
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                5 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 aaGun moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 fighter and 7 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 infantry
        India : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 4 fighters, 1 harbour, 19 infantry and 1 mech_infantry
        Belgian Congo : 1 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
        Syria : 1 flag
        Holland Belgium : 1 aaGun, 2 artilleries and 5 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 1 aaGun and 1 infantry
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery and 1 infantry
        Eastern Persia : 1 flag, 2 infantry
        Persia : 1 flag, 1 artillery and 1 bomber
        110 Sea Zone : 6 destroyers, 1 submarine and 4 transports

    Production/PUs Summary :

    Germans : 49 / 78
        Russians : 11 / 12
        Japanese : 64 / 67
        Americans : 59 / 79
        Chinese : 0 / 0
        British : 34 / 39
        UK_Pacific : 6 / 6
        Italians : 27 / 34
        ANZAC : 8 / 8
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.143
            Median : 3.000
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 14

    Null / Other
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.143
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 bomber moved from Volgograd to Bryansk
                1 armour moved from Timguska to Yenisey
                      Italians take Yenisey from Russians
                1 armour moved from Yenisey to Yakut S.S.R.
                      Italians take Yakut S.S.R. from Russians
                2 infantry moved from France to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery and 5 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Bryansk
                    Italians attack with 1 artillery, 1 bomber and 3 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Italians win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery and 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Bryansk to Novgorod
                1 mech_infantry moved from Kansu to Kazakhstan
                2 artilleries and 7 infantry moved from Northern Italy to France
                2 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer and 1 submarine placed in 95 Sea Zone
                2 artilleries and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 32 PUs; end with 32 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs


  • Please use this map -

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Iraq to Northwest Persia
                      ANZAC take Northwest Persia from Germans

    Combat - ANZAC
                ANZAC creates battle in territory 19 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 8 PUs; end with 8 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        19 Sea Zone : 1 flag, 1 submarine
        62 Sea Zone : 3 destroyers
        Egypt : 1 infantry
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 49 / 78
        Russians : 8 / 12
        Japanese : 64 / 67
        Americans : 57 / 79
        Chinese : 0 / 0
        British : 34 / 39
        UK_Pacific : 6 / 6
        Italians : 32 / 37
        ANZAC : 8 / 8
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    44 Sea Zone : 1 flag
        Trans-Jordan : 1 infantry
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 78
        Russians : 8 / 12
        Japanese : 64 / 67
        Americans : 57 / 79
        Chinese : 0 / 0
        British : 34 / 39
        UK_Pacific : 6 / 6
        Italians : 32 / 37
        ANZAC : 8 / 8
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • tc - I messed up a combat move, and I’m halfway through the battles.

    I brought a tac bomber to the fight in Tambov, but mistakenly parked it in Volgograd… so now I’m facing your units with 3 infantry and a mech…  :-(

    What I’ll do is roll it manually here on the site, and then edit the battle afterwards. Everything is time stamped and here to see, so this set of dice will obviate the rolls I’ll have to make in on the site (so those won’t count).

    I apologize for the mishandling.

    Here goes - 3 infantry/mech/tac bomber vs Russian inf/art/mech in Tambov:

    aDiceRolls: 4@1, 1@3; Total Hits: 24@1,: (4, 6, 1, 2)1@3: (3)

    dDiceRolls: 3@2; Total Hits: 03@2: (5, 6, 3)


  • Maybe I should roll here more often.

    aDiceRolls: 4@1, 1@3; Total Hits: 14@1,: (4, 6, 2, 4)1@3: (3)

    dDiceRolls: 1@2; Total Hits: 01@2: (3)


  • I’ll roll the battle now on the site, and the marti rolls will still come to your e-mail. Sorry again about that - the danger of clicking, dragging, and hitting ‘done’.

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