Turn complete.
13L G40 Stalingradski (Axis) vs tcnance (Allies+7) Game 1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Hopei : 4 infantry
Production/PUs Summary :
Germans : 50 / 76
Russians : 13 / 15
Japanese : 59 / 65
Americans : 56 / 76
Chinese : 4 / 6
British : 31 / 36
UK_Pacific : 9 / 9
Italians : 25 / 30
ANZAC : 8 / 16
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.226
Median : 3.000
Variance : 0.433
Standard Deviation : 0.658
Total rolls : 31Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.296
Median : 3.000
Variance : 0.423
Standard Deviation : 0.650
Total rolls : 27 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Iraq to Persia
1 fighter moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Syria
1 artillery moved from Trans-Jordan to Syria
1 bomber moved from Trans-Jordan to Syria
1 infantry moved from India to Burma
3 fighters moved from India to BurmaCombat - British
Battle in Burma
British attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters and 1 infantry in Burma, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Syria
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Syria, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Syria, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Persia
British attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Persia, round 1 : 2/3 hits
Italians roll dice for 1 mech_infantry in Persia, round 1 : 0/1 hits
1 mech_infantry owned by the Italians lost in Persia
British win, taking Persia from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - British
1 fighter moved from Persia to India
3 fighters moved from Burma to India
1 bomber moved from Syria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 aaGun moved from Trans-Jordan to Egypt
1 transport moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 armour moved from United Kingdom to 109 Sea Zone
5 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 5 infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
4 destroyers and 1 submarine moved from 109 Sea Zone to 110 Sea ZonePlace Units - British
1 destroyer placed in 110 Sea Zone
1 artillery and 6 infantry placed in United Kingdom
1 armour placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 3 infantryTerritory Summary for British, UK_Pacific :
Burma : 1 infantry
India : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour, 17 infantry and 1 mech_infantry
Sumatra : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 bomber, 1 harbour and 3 infantry
Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 8 infantry
Normandy Bordeaux : 1 armour, 4 fighters and 5 infantry
Syria : 1 flag, 1 artillery and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 1 aaGun and 1 infantry
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery and 1 infantry
Eastern Persia : 1 flag
Persia : 1 flag, 2 infantry
91 Sea Zone : 1 transport
110 Sea Zone : 5 destroyers, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 50 / 76
Russians : 13 / 15
Japanese : 58 / 65
Americans : 56 / 76
Chinese : 4 / 6
British : 34 / 39
UK_Pacific : 10 / 10
Italians : 22 / 30
ANZAC : 8 / 16
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.364
Median : 3.000
Variance : 0.233
Standard Deviation : 0.482
Total rolls : 44Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Italians Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.296
Median : 3.000
Variance : 0.423
Standard Deviation : 0.650
Total rolls : 27 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 transport moved from 97 Sea Zone to 95 Sea Zone
3 infantry moved from Northern Italy to Southern France
1 artillery moved from France to Southern France
2 fighters and 1 tactical_bomber moved from Southern Italy to Southern France
1 mech_infantry moved from Kazakhstan to Kansu
Italians take Kansu from Chinese
2 armour moved from Kazakhstan to Timguska
1 mech_infantry moved from Samara to Timguska
1 mech_infantry moved from Caucasus to Samara
2 infantry moved from Rostov to Tambov
1 mech_infantry moved from Ukraine to Tambov
2 infantry moved from Bryansk to Smolensk
1 bomber moved from Ukraine to SmolenskCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 transport
Americans defend with 1 submarine
Italians win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Southern France
Italians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
French defend with 1 factory_minor, 1 harbour and 4 infantry
Italians win, taking Southern France from French with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for French: 4 infantry
Casualties for Italians: 1 infantry
Battle in Timguska
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Smolensk
Italians attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Italians win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Italians attack with 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
1 aaGun moved from Caucasus to Volgograd
1 bomber moved from Smolensk to Volgograd
1 artillery and 3 infantry moved from Southern Italy to Northern Italy
2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 95 Sea Zone to 98 Sea ZonePlace Units - Italians
1 fighter placed in 95 Sea Zone
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Italians undo move 3.
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to EgyptPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
19 Sea Zone : 1 submarine
62 Sea Zone : 2 destroyers
Egypt : 1 infantry
Iraq : 1 infantryProduction/PUs Summary :
Germans : 50 / 76
Russians : 10 / 15
Japanese : 58 / 65
Americans : 56 / 76
Chinese : 3 / 6
British : 34 / 39
UK_Pacific : 10 / 10
Italians : 29 / 34
ANZAC : 8 / 8
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
44 Sea Zone : 1 flag
Trans-Jordan : 1 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 50 / 76
Russians : 10 / 15
Japanese : 58 / 65
Americans : 56 / 76
Chinese : 3 / 6
British : 34 / 39
UK_Pacific : 10 / 10
Italians : 29 / 34
ANZAC : 8 / 8
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 12 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
10 artilleries and 18 infantry moved from France to Normandy Bordeaux
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 infantry moved from Archangel to Vologda
2 armour and 1 mech_infantry moved from Novosibirsk to Urals
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 bomber moved from Volgograd to Novosibirsk
1 bomber moved from Novosibirsk to Urals
1 mech_infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Kansu to Suiyuyan
Germans take Suiyuyan from Chinese
1 mech_infantry moved from Sikang to Shensi
Germans take Shensi from ChineseCombat - Germans
Battle in Vologda
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Urals
Germans attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 10 artilleries, 1 bomber, 4 fighters, 18 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 armour, 4 fighters and 5 infantry; Americans defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour, 16 infantry and 2 mech_infantrys
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 9 artilleries, 2 fighters, 18 infantry and 3 mech_infantrys
Casualties for British: 1 armour, 4 fighters and 5 infantry
Casualties for Americans: 2 aaGuns, 2 artilleries, 16 infantry and 2 mech_infantrysNon Combat Move - Germans
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Novgorod to Western Germany
1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
1 bomber moved from Urals to Novgorod
2 armour moved from Novosibirsk to Volgograd
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Archangel
2 armour and 1 mech_infantry moved from Novgorod to Belarus
2 infantry moved from Rostov to VolgogradPlace Units - Germans
1 fighter placed in Western Germany
1 submarine placed in 112 Sea Zone
2 artilleries and 1 infantry placed in France
4 mech_infantrys placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Volgograd
4 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs -
man triple a just isnt working right now
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Tambov
2 infantry moved from Russia to Samara
3 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Tambov
1 mech_infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tambov, round 1 : 1/5 hits
Italians roll dice for 2 infantry and 1 mech_infantry in Tambov, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Russians roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits
Italians roll dice for 1 infantry and 1 mech_infantry in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tambov, round 3 : 1/4 hits
Italians roll dice for 1 infantry and 1 mech_infantry in Tambov, round 3 : 0/2 hits
1 infantry owned by the Italians lost in Tambov
Russians roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tambov, round 4 : 2/4 hits
Italians roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits
1 mech_infantry owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry and 1 mech_infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 1 fighter and 3 infantry in Vologda, round 1 : 1/4 hits
Germans roll dice for 3 infantry in Vologda, round 1 : 0/3 hits
1 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits
Russians roll dice for 1 fighter and 3 infantry in Vologda, round 3 : 1/4 hits
Germans roll dice for 2 infantry in Vologda, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 4 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 5 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 6 : 0/2 hits
Germans roll dice for 1 infantry in Vologda, round 6 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 7 : 1/2 hits
Germans roll dice for 1 infantry in Vologda, round 7 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Italians defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 1 : 0/3 hits
Italians roll dice for 2 infantry in Smolensk, round 1 : 2/2 hits
2 infantry owned by the Russians lost in Smolensk
1 artillery owned by the Russians retreated to Russia
Italians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 1 : 1/3 hits
Italians roll dice for 1 mech_infantry in Samara, round 1 : 0/1 hits
1 mech_infantry owned by the Italians lost in Samara
Russians win, taking Samara from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Vologda to Russia
1 infantry moved from Sakha to BuryatiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs totalTerritory Summary for Russians :
Buryatia : 1 infantry
Bryansk : 1 artillery and 2 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 31 infantry and 1 tactical_bomber
Tambov : 1 artillery, 1 infantry and 1 mech_infantry
Vologda : 1 infantry
Samara : 2 infantryProduction/PUs Summary :
Germans : 54 / 78
Russians : 12 / 12
Japanese : 58 / 65
Americans : 54 / 76
Chinese : 1 / 6
British : 34 / 39
UK_Pacific : 10 / 10
Italians : 27 / 34
ANZAC : 8 / 8
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 18 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 18 times
Average roll : 3.915
Median : 4.000
Variance : 1.871
Standard Deviation : 1.368
Total rolls : 71Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4.333
Median : 5.000
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12Russians Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 13 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3.854
Median : 4.000
Variance : 1.277
Standard Deviation : 1.130
Total rolls : 48Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.727
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
1 artillery and 1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Kweichow to Hopei
1 bomber moved from Kiangsu to Hopei
1 bomber moved from Kwangsi to Hopei
1 infantry moved from Siberia to Sakha
Japanese take Sakha from RussiansCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hopei
Japanese attack with 2 artilleries, 2 bombers and 3 infantry
Chinese defend with 4 infantry
Japanese win, taking Hopei from Chinese with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 artillery and 3 infantry moved from French Indo China to Shan State
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 armour and 1 mech_infantry moved from Szechwan to Yunnan
2 fighters and 2 tactical_bombers moved from Sumatra to 41 Sea Zone
2 battleships, 1 carrier and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 battleships, 1 carrier and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 transports moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 16 Sea Zone to Japan
1 bomber moved from 16 Sea Zone to Japan
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Hopei to Kwangsi
1 aaGun and 1 infantry moved from Jehol to Anhwe
2 infantry moved from Korea to ManchuriaPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Celebes: 2 infantry
EDIT: Adding units owned by Japanese to Philippines: 1 infantry
EDIT: Adding units owned by Japanese to Celebes: 1 infantry
EDIT: Turning off Edit Mode
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Anhwe: 1 artillery and 2 infantry
EDIT: Removing units owned by Japanese from Kiangsu: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
3 destroyers and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Yunnan: 1 aaGun and 2 mech_infantrys
EDIT: Removing units owned by Japanese from Shan State: 1 aaGun and 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1
Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
Note to self: never take an A&A turn right before taking your kid to school in the morning… I missed two easy battles, and had to edit a bunch of NCM… :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from United Kingdom to Normandy Bordeaux
6 transports moved from 91 Sea Zone to 90 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
8 infantry and 4 transports moved from 91 Sea Zone to 104 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
8 infantry and 4 transports moved from 104 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
6 infantry moved from 110 Sea Zone to Holland Belgium
3 submarines moved from 26 Sea Zone to 16 Sea Zone
Americans take 26 Sea Zone from JapaneseCombat - Americans
Battle in 16 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 16 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Holland Belgium
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 1 : 1/4 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 1 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
2 fighters moved from Normandy Bordeaux to United Kingdom
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 destroyers moved from 10 Sea Zone to 8 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 3 infantry, 9 submarines and 2 transports moved from 26 Sea Zone to 8 Sea Zone
5 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from 8 Sea Zone to Aleutian Islands
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
5 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
6 transports moved from 90 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea ZonePlace Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
4 artilleries and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Aleutian Islands : 1 artillery and 5 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
16 Sea Zone : 2 submarines
8 Sea Zone : 3 destroyers, 9 submarines and 3 transports
62 Sea Zone : 1 submarine
Central United States : 1 aaGun, 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 9 infantry
Alexandria : 3 infantry
Gibraltar : 6 infantry
United Kingdom : 2 fighters
Morocco : 2 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Holland Belgium : 1 flag, 6 infantry
Tobruk : 1 flag
Libya : 1 flag
101 Sea Zone : 1 destroyer and 7 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 5 transports
110 Sea Zone : 1 destroyer, 2 submarines and 4 transportsProduction/PUs Summary :
Germans : 49 / 78
Russians : 11 / 12
Japanese : 64 / 67
Americans : 59 / 79
Chinese : 0 / 6
British : 34 / 39
UK_Pacific : 6 / 10
Italians : 27 / 34
ANZAC : 8 / 8
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.111
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 49 / 78
Russians : 11 / 12
Japanese : 64 / 67
Americans : 59 / 79
Chinese : 0 / 0
British : 34 / 39
UK_Pacific : 6 / 10
Italians : 27 / 34
ANZAC : 8 / 8
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.111
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British buy 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Egypt to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 1 infantry in Northwest Persia, round 1 : 1/2 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 1 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
British win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
2 infantry moved from Persia to Eastern Persia
1 artillery moved from Iraq to Persia
1 bomber moved from Northwest Persia to Persia
1 infantry moved from Syria to Iraq
1 artillery moved from Syria to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland BelgiumPlace Units - British
1 destroyer placed in 110 Sea Zone
1 fighter and 7 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryTerritory Summary for British, UK_Pacific :
Burma : 1 infantry
India : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 4 fighters, 1 harbour, 19 infantry and 1 mech_infantry
Belgian Congo : 1 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
Syria : 1 flag
Holland Belgium : 1 aaGun, 2 artilleries and 5 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 1 aaGun and 1 infantry
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery and 1 infantry
Eastern Persia : 1 flag, 2 infantry
Persia : 1 flag, 1 artillery and 1 bomber
110 Sea Zone : 6 destroyers, 1 submarine and 4 transportsProduction/PUs Summary :
Germans : 49 / 78
Russians : 11 / 12
Japanese : 64 / 67
Americans : 59 / 79
Chinese : 0 / 0
British : 34 / 39
UK_Pacific : 6 / 6
Italians : 27 / 34
ANZAC : 8 / 8
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 bomber moved from Volgograd to Bryansk
1 armour moved from Timguska to Yenisey
Italians take Yenisey from Russians
1 armour moved from Yenisey to Yakut S.S.R.
Italians take Yakut S.S.R. from Russians
2 infantry moved from France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 5 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Bryansk
Italians attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 artillery and 2 infantry
Italians win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber moved from Bryansk to Novgorod
1 mech_infantry moved from Kansu to Kazakhstan
2 artilleries and 7 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
2 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 32 PUs; end with 32 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
Please use this map -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from GermansCombat - ANZAC
ANZAC creates battle in territory 19 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
19 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 3 destroyers
Egypt : 1 infantry
Northwest Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 49 / 78
Russians : 8 / 12
Japanese : 64 / 67
Americans : 57 / 79
Chinese : 0 / 0
British : 34 / 39
UK_Pacific : 6 / 6
Italians : 32 / 37
ANZAC : 8 / 8
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
44 Sea Zone : 1 flag
Trans-Jordan : 1 infantry
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 49 / 78
Russians : 8 / 12
Japanese : 64 / 67
Americans : 57 / 79
Chinese : 0 / 0
British : 34 / 39
UK_Pacific : 6 / 6
Italians : 32 / 37
ANZAC : 8 / 8
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
tc - I messed up a combat move, and I’m halfway through the battles.
I brought a tac bomber to the fight in Tambov, but mistakenly parked it in Volgograd… so now I’m facing your units with 3 infantry and a mech… :-(
What I’ll do is roll it manually here on the site, and then edit the battle afterwards. Everything is time stamped and here to see, so this set of dice will obviate the rolls I’ll have to make in on the site (so those won’t count).
I apologize for the mishandling.
Here goes - 3 infantry/mech/tac bomber vs Russian inf/art/mech in Tambov:
a
Rolls: 4@1, 1@3; Total Hits: 24@1,: (4, 6, 1, 2)1@3: (3)d
Rolls: 3@2; Total Hits: 03@2: (5, 6, 3) -
Maybe I should roll here more often.
a
Rolls: 4@1, 1@3; Total Hits: 14@1,: (4, 6, 2, 4)1@3: (3)d
Rolls: 1@2; Total Hits: 01@2: (3) -
I’ll roll the battle now on the site, and the marti rolls will still come to your e-mail. Sorry again about that - the danger of clicking, dragging, and hitting ‘done’.





