@TinCanoftheSea here’s an updated save file with the NCM change (1 inf Siam > FIC)
13L G40 Stalingradski vs Snake11eyes (Allies +13)
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Well that one bones me big time, I thought if you had either Gibraltor or Morocco the channel was closed. In case you were wondering I didn’t want to sacrifice my fleet to ze germans lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
2 bombers moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Vologda from Germans with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
2 bombers moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Vologda to RussiaPlace Units - Russians
1 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 2 fighters, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
4 armour moved from Yunnan to Burma
3 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 armour moved from Shan State to Burma
1 armour moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
2 mech_infantrys moved from Kansu to Suiyuyan
1 mech_infantry moved from Jehol to Suiyuyan
1 bomber moved from Shan State to Yunnan
1 bomber moved from Yunnan to Shensi
1 bomber moved from Shensi to Suiyuyan
1 bomber moved from Shan State to Kweichow
1 bomber moved from Kweichow to Suiyuyan
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 mech_infantry moved from Kweichow to Burma
1 infantry moved from Amur to Siberia
Japanese take Siberia from RussiansCombat - Japanese
Battle in Suiyuyan
Japanese attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 infantry; Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 5 armour, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese win, taking Burma from UK_Pacific with 5 armour, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Japanese
1 aaGun moved from Shan State to Burma
1 mech_infantry moved from Kwangtung to Yunnan
2 bombers moved from Suiyuyan to Anhwe
4 infantry moved from Kiangsu to Anhwe
3 infantry moved from Korea to Amur
1 infantry moved from Korea to Amur
1 mech_infantry moved from Kansu to Kweichow
2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Burma to KwangsiPlace Units - Japanese
1 submarine placed in 20 Sea Zone
2 mech_infantrys placed in Kwangtung
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Korea
1 bomber and 2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,4,5,2,5,6,4,4,3,3,1,1,3,5,4,5,6
Japanese collect 63 PUs (11 lost to blockades); end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
Sorry snake - I did the same thing in one of my earlier games with Morocco/Gibraltar… I always learn my lessons the hard way :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 3 infantry and 3 transports; Remaining resources: 11 PUs;Combat Move - Americans
2 transports moved from 25 Sea Zone to 9 Sea Zone
1 infantry moved from Sakha to Siberia
1 artillery moved from Sakha to Siberia
1 infantry moved from Sakha to Buryatia
Russians take Buryatia from Japanese
1 mech_infantry moved from Sakha to Buryatia
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 armour moved from Morocco to Algeria
1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters
Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in Siberia
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Siberia from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 20 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 20 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Siberia to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
4 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 1 carrier, 4 infantry and 4 transports moved from 101 Sea Zone to 11 Sea ZonePlace Units - Americans
3 artilleries and 3 infantry placed in Western United States
1 battleship and 3 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British buy 3 armour and 2 destroyers; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 submarines moved from 97 Sea Zone to 95 Sea ZoneCombat - British
British creates battle in territory 109 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
British attack with 2 submarines
Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters
1 submarine owned by the British retreated to 97 Sea Zone
Italians win, taking 109 Sea Zone from Germans with 3 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
Place Units - British
3 armour placed in Egypt
2 destroyers placed in 109 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Smolensk to Vologda
2 armour moved from Bryansk to Vologda
1 bomber moved from Libya to EgyptCombat - Italians
Strategic bombing raid in Egypt
1 bomber killed by AA guns
Bombing raid in Egypt causes 0 damage total.
Battle in Vologda
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Vologda from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery and 4 infantry moved from Ukraine to Rostov
1 aaGun moved from Bryansk to Rostov
5 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
7 infantry moved from Romania to Bessarabia
2 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Tobruk to TunisiaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,5
Italians collect 14 PUs (6 lost to blockades); end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 artillery moved from 47 Sea Zone to New Britain
1 infantry moved from 47 Sea Zone to New Britain
1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in New Britain
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking New Britain from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in CelebesNon Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 9 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
11 armour, 15 artilleries, 35 infantry, 13 mech_infantrys and 6 tactical_bombers moved from Bryansk to Russia
1 infantry moved from Tambov to Russia
1 mech_infantry moved from Samara to Russia
3 armour moved from Ukraine to Russia
3 fighters moved from Novgorod to Russia
1 bomber moved from Southern Italy to Ukraine
1 bomber moved from Ukraine to Russia
1 bomber moved from Western Germany to Russia
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Syria to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Persia to West India
Germans take Eastern Persia from British
Germans take West India from UK_Pacific
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from RussiansCombat - Germans
Battle in Russia
Germans attack with 14 armour, 15 artilleries, 2 bombers, 3 fighters, 36 infantry, 14 mech_infantrys and 6 tactical_bombers
British defend with 1 bomber, 3 fighters and 2 tactical_bombers; Russians defend with 5 aaGuns, 1 airfield, 1 armour, 4 artilleries, 2 bombers, 1 factory_major, 1 fighter, 57 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans captures 9PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 14 armour, 2 artilleries, 2 bombers, 1 fighter and 6 tactical_bombers remaining. Battle score for attacker is 99
Casualties for Germans: 13 artilleries, 2 fighters, 36 infantry and 14 mech_infantrys
Casualties for Russians: 5 aaGuns, 1 armour, 4 artilleries, 2 bombers, 1 fighter, 57 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 bomber, 3 fighters and 2 tactical_bombersNon Combat Move - Germans
2 infantry moved from Volgograd to Caucasus
4 infantry moved from Belarus to Bryansk
4 aaGuns moved from Bryansk to Rostov
4 infantry moved from Karelia to Novgorod
2 infantry moved from Novgorod to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
4 infantry moved from Western Germany to France
2 infantry moved from Germany to Western Germany
1 fighter moved from Southern Italy to Western Germany
6 tactical_bombers moved from Russia to Caucasus
1 fighter moved from Russia to Volgograd
2 bombers moved from Russia to BryanskPlace Units - Germans
2 submarines placed in 113 Sea Zone
2 fighters placed in Western Germany
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,3
Germans collect 67 PUs (2 lost to blockades); end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs -
I posted France because it seemed like you might have forgotten… if you wanted the infantry in Scotland, it could be edited.
Moscow went almost exactly by odds… I was supposed to end with 28 units, I ended with 25.
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Ok that’s game well played, i’ll report this one and get our second started now, just pop in and let me know bid placement
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Thanks Snake - I look forward to the rematch. I’m still finding my way with the Allies.
I think I’ll take 3 UK infantry and an artillery in Transjordan.





