Shrimp Boat Chef vs Unknown Soldier [no tech] Global 2nd E

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                1 cruiser moved from 93 Sea Zone to 104 Sea Zone
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry
        French Central Africa : 1 infantry
        Southern France : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Libya : 1 flag, 1 infantry
        104 Sea Zone : 1 cruiser
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 37 / 37
        Japanese : 34 / 35
        Americans : 54 / 79
        Chinese : 9 / 15
        British : 30 / 36
        UK_Pacific : 14 / 14
        Italians : 11 / 12
        ANZAC : 10 / 20
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Well, change of strategy. Are you scrambling?

  • '13

    scramble all fighters


  • Need to Know your Order of Loss as well. Preferably quick as I started battle and then it became important to know. Thanks.


  • look, I did it the way I figured was best. If you dislike, will re roll. Killed your carrier early to keep a cruiser. Then killed your boats over planes to eliminate hits from my subs having impact. Then your planes went.  In the end I had a few planes left and zero boats. will post. If you really dislike, will do different.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 2 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                2 infantry moved from Northern Italy to Southern France
                2 artilleries moved from France to Southern France
                2 armour moved from France to Southern France
                2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 112 Sea Zone to 119 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 119 Sea Zone to 109 Sea Zone
                1 armour moved from France to Southern France

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in Southern France
                    Germans attack with 3 armour, 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Southern France from French with 3 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 109 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 4 fighters and 5 tactical_bombers
                    French defend with 1 fighter; British defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 2 transports
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
                    Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 4 tactical_bombers
                    Casualties for French: 1 fighter
                    Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 2 transports

    Non Combat Move - Germans
                2 bombers moved from 109 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
                1 artillery and 3 infantry moved from Normandy Bordeaux to Holland Belgium
                2 aaGuns, 2 artilleries and 10 infantry moved from Germany to Poland
                3 armour moved from Yugoslavia to Poland
                2 artilleries and 5 infantry moved from Yugoslavia to Romania
                5 infantry moved from Bulgaria to Romania
                3 armour and 1 mech_infantry moved from France to Germany
                1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from Denmark to 112 Sea Zone
                3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 artillery and 3 infantry moved from Norway to Finland

    Place Units - Germans
                1 armour and 1 mech_infantry placed in Western Germany
                4 armour, 1 artillery and 4 mech_infantrys placed in Germany
                Germans undo move 2.
                Germans undo move 1.
                5 armour, 2 artilleries and 3 mech_infantrys placed in Germany
                2 armour and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

  • '13

    @ShrimpBoatChef:

    look, I did it the way I figured was best. If you dislike, will re roll. Killed your carrier early to keep a cruiser. Then killed your boats over planes to eliminate hits from my subs having impact. Then your planes went.  In the end I had a few planes left and zero boats. will post. If you really dislike, will do different.

    sounds like I would do it myself…always best defense unless it means planes will crash into the ocean by killing a carrier…I am good with how you did it, sorry I could not be on earlier…wife wanted to watch TV

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                2 aaGuns moved from Bryansk to Western Ukraine
                2 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                3 artilleries moved from Novgorod to Belarus
                2 armour moved from Bryansk to Western Ukraine
                2 mech_infantrys moved from Bryansk to Western Ukraine
                5 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 artilleries placed in Novgorod
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Belarus : 1 aaGun, 4 artilleries and 10 infantry
        Bryansk : 5 infantry
        Russia : 1 airfield, 1 factory_major and 5 infantry
        Ukraine : 1 artillery, 1 factory_minor and 4 infantry
        Western Ukraine : 2 aaGuns, 2 armour, 3 artilleries, 11 infantry and 2 mech_infantrys
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 34 / 35
        Americans : 54 / 79
        Chinese : 9 / 15
        British : 30 / 36
        UK_Pacific : 14 / 14
        Italians : 11 / 12
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    I will stay up long enough to get it back to Germany if you want


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 infantry moved from French Indo China to Shan State
                1 armour moved from Kwangsi to Shan State
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
                1 battleship and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                2 bombers moved from Kwangsi to India
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 3 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 submarine moved from 36 Sea Zone to 45 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Strategic bombing raid in India
                    1 bomber killed by AA guns
                    Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in India causes 3 damage total.
                Battle in Shan State
                    Japanese attack with 1 armour, 5 fighters, 2 infantry and 4 tactical_bombers
                    UK_Pacific defend with 3 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for UK_Pacific: 3 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Japan to Kwangsi
                5 fighters and 4 tactical_bombers moved from Shan State to Kwangsi
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 artillery and 2 infantry moved from Hunan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Korea to Japan
                1 tactical_bomber moved from Japan to Korea
                1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 bomber moved from India to Kwangsi

    Place Units - Japanese
                1 fighter placed in Japan
                1 destroyer placed in 6 Sea Zone
                1 armour and 2 artilleries placed in Kiangsu
                Japanese undo move 3.
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 artillery placed in Japan

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total


  • Thanks for understanding the sea battle up by UK.  I get the vibe you have played a few games.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters in 42 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from 45 Sea Zone to Northern Territory
                2 infantry moved from Queensland to Northern Territory
                1 bomber moved from Hawaiian Islands to Queensland
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery moved from 54 Sea Zone to Queensland
                1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from 54 Sea Zone to Queensland
                1 tactical_bomber moved from 54 Sea Zone to Queensland
                1 armour moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 tactical_bombers placed in Western United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
        Northern Territory : 1 fighter and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 tactical_bombers
        Hawaiian Islands : 1 airfield, 1 armour, 1 harbour, 2 infantry and 1 mech_infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag, 1 submarine
        45 Sea Zone : 1 destroyer
        26 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports
        10 Sea Zone : 1 submarine
        54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
        Gibraltar : 2 infantry
        101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 43 / 43
        Americans : 52 / 72
        Chinese : 6 / 15
        British : 30 / 36
        UK_Pacific : 10 / 14
        Italians : 11 / 12
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                10 infantry moved from Yunnan to Kweichow
                1 fighter moved from Burma to Hopei
                3 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 1 :  1/4 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Hopei, round 1 :  3/4 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hopei
                    retreated to Hopei
                    Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Kweichow
                    Chinese attack with 10 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 10 infantry in Kweichow, round 1 :  3/10 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi

    Place Units - Chinese
                5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Shensi : 1 fighter and 5 infantry
        Kweichow : 9 infantry
        Hunan : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 41 / 43
        Americans : 52 / 72
        Chinese : 8 / 14
        British : 30 / 36
        UK_Pacific : 10 / 14
        Italians : 11 / 12
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British buy 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 3 damage on 3 factory_majors; Remaining resources: 11 PUs;
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 112 Sea Zone
                1 armour moved from Egypt to Iraq
                3 infantry moved from Persia to Iraq
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Burma to Shan State
                1 infantry moved from Yunnan to Shan State
                1 tactical_bomber moved from Yunnan to Shan State
                2 fighters moved from Yunnan to Shan State
                1 tactical_bomber moved from 76 Sea Zone to Iraq
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from Ethiopia to 76 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 mech_infantry moved from 80 Sea Zone to Iraq

    Combat - British
                Battle in 112 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 2 transports
                        2 transports owned by the Germans lost in 112 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 1 :  2/5 hits
                        Japanese roll dice for 1 armour and 1 infantry in Shan State, round 1 :  0/2 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 1 :  2/7 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 :  1/6 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Iraq to Egypt
                1 infantry moved from Egypt to Alexandria
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                1 artillery moved from 81 Sea Zone to Egypt
                1 fighter moved from 81 Sea Zone to Egypt
                1 aaGun and 4 infantry moved from Burma to India
                2 fighters moved from Shan State to India
                1 tactical_bomber moved from Shan State to India
                1 bomber moved from 112 Sea Zone to United Kingdom

    Place Units - British
                1 carrier and 1 transport placed in 106 Sea Zone
                1 fighter placed in 106 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,6,1,6,1
                UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs total
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Shan State : 2 infantry
        India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
        French Indo China : 1 flag, 1 infantry
        54 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Alexandria : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 artilleries, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Rhodesia : 2 infantry
        Ethiopia : 1 flag
        80 Sea Zone : 1 transport
        106 Sea Zone : 1 carrier, 1 fighter and 1 transport
        Iraq : 1 flag, 1 armour, 3 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers and 1 transport
        Persia : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 38 / 43
        Americans : 52 / 72
        Chinese : 8 / 14
        British : 32 / 32
        UK_Pacific : 13 / 12
        Italians : 11 / 12
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    forgot 1 noncom move

  • '13

    map…moved destroyer from 110 to 92

  • '13

    @ShrimpBoatChef:

    Thanks for understanding the sea battle up by UK.  I get the vibe you have played a few games.

    only in the past 2 months…but that don’t mean I am any good at it! :|


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 12 PUs;

    Combat Move - Italians
                1 battleship moved from 96 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                2 armour moved from Greece to 97 Sea Zone
                2 infantry moved from Greece to 97 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                2 armour and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Tobruk to Libya
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship, 1 fighter and 2 transports
                    British defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Italians
                    Italians win with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Libya
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Libya from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Gibraltar
                    Italians attack with 2 armour and 2 infantry
                    British defend with 1 harbour; Americans defend with 2 infantry
                    Italians win, taking Gibraltar from British with 2 armour and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from 92 Sea Zone to Southern France
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 2 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 artillery moved from Greece to Albania

    Turn Complete - Italians
                Italians collect 12 PUs; end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                2 infantry moved from New South Wales to South Australia
                1 artillery moved from New South Wales to South Australia
                1 aaGun moved from New South Wales to South Australia
                2 infantry moved from Queensland to Northern Territory
                1 aaGun moved from Queensland to Northern Territory
                3 fighters moved from Queensland to Northern Territory
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 harbour and 1 infantry
        Northern Territory : 1 aaGun, 3 fighters and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 1 aaGun, 1 artillery and 2 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        62 Sea Zone : 1 destroyer and 2 submarines
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 38 / 43
        Americans : 52 / 72
        Chinese : 8 / 14
        British : 32 / 32
        UK_Pacific : 13 / 12
        Italians : 12 / 34
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 destroyer
                        French roll dice for 1 destroyer in 98 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for French: 1 destroyer

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 cruiser moved from 104 Sea Zone to 91 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 2 infantry
        French Equatorial Africa : 1 infantry
        91 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 38 / 43
        Americans : 52 / 72
        Chinese : 8 / 14
        British : 32 / 32
        UK_Pacific : 13 / 12
        Italians : 12 / 34
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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