@simon33 First blood goes to the Japanese…they destroyed the Chinese in Yunnan.
G40L Eggman (Allies +4) vs MiamiUMike (Axis) - Match 3!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 3 artilleries and 6 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 mech_infantry moved from Egypt to Tobruk
2 mech_infantrys moved from Syria to Turkey
1 fighter moved from Egypt to Turkey
1 fighter moved from Egypt to Turkey
1 mech_infantry moved from Caucasus to Turkey
1 mech_infantry moved from Caucasus to Turkey
1 mech_infantry moved from Persia to Turkey
2 mech_infantrys moved from Persia to Turkey
1 mech_infantry moved from Iraq to Turkey
1 infantry moved from Iraq to Turkey
1 mech_infantry moved from Iraq to Turkey
4 infantry moved from British Guiana to Venezuela
1 infantry moved from Yunnan to Shan State
1 armour moved from Siam to Shan State
1 mech_infantry moved from French Indo China to Shan StateCombat - British
Battle in Venezuela
British attack with 4 infantry
Neutral_True defend with 2 infantry
British roll dice for 4 infantry in Venezuela, round 1 : 3/4 hits
Neutral_True roll dice for 2 infantry in Venezuela, round 1 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Neutral_True lost in Venezuela
British win, taking Venezuela from Neutral_True with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Tobruk
British attack with 1 armour and 3 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour and 3 mech_infantrys in Tobruk, round 1 : 0/4 hits
Italians roll dice for 1 infantry in Tobruk, round 1 : 0/1 hits
British roll dice for 1 armour and 3 mech_infantrys in Tobruk, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Turkey
British attack with 2 fighters, 1 infantry and 9 mech_infantrys
Neutral_True defend with 8 infantry
British roll dice for 2 fighters, 1 infantry and 9 mech_infantrys in Turkey, round 1 : 1/12 hits
Neutral_True roll dice for 8 infantry in Turkey, round 1 : 1/8 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_True lost in Turkey
British roll dice for 2 fighters and 9 mech_infantrys in Turkey, round 2 : 5/11 hits
Neutral_True roll dice for 7 infantry in Turkey, round 2 : 3/7 hits
3 mech_infantrys owned by the British and 5 infantry owned by the Neutral_True lost in Turkey
British roll dice for 2 fighters and 6 mech_infantrys in Turkey, round 3 : 2/8 hits
Neutral_True roll dice for 2 infantry in Turkey, round 3 : 0/2 hits
2 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 2 fighters and 6 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 1 infantry and 3 mech_infantrys
Casualties for Neutral_True: 8 infantry
Battle in Shan State
British attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shan State, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 fighter moved from Turkey to Iraq
1 fighter moved from Turkey to Iraq
1 fighter moved from United Kingdom to NorwayPlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,3,2
British collect 35 PUs (4 lost to blockades); end with 36 PUs totalPlace Units - UK_Pacific
1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 tactical_bomberProduction/PUs Summary :
Germans : 37 / 98
Russians : 27 / 0
Japanese : 27 / 38
Americans : 70 / 96
Chinese : 15 / 22
British : 39 / 36
UK_Pacific : 17 / 17
Italians : 17 / 22
ANZAC : 18 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 12 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.625
Median : 4.000
Variance : 0.366
Standard Deviation : 0.605
Total rolls : 72Null / Other
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 11 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.413
Median : 4.000
Variance : 0.578
Standard Deviation : 0.760
Total rolls : 46Italians Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Neutral_True Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 4.158
Median : 5.000
Variance : 0.944
Standard Deviation : 0.972
Total rolls : 19 -
Wow - some serious luck attacking the neutrals - especially in Turkey - that was crazy…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 125 Sea Zone
2 fighters moved from Western Germany to 125 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 artilleries and 2 infantry moved from Libya to Tobruk
1 infantry moved from Eastern Poland to Romania
Germans take Romania from Russians
1 infantry moved from Western Ukraine to Bessarabia
Italians take Bessarabia from Russians
3 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Americans defend with 2 submarines and 1 transport
Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 19
Casualties for Americans: 2 submarines and 1 transport
Battle in 125 Sea Zone
Italians attack with 1 bomber and 2 fighters
Americans defend with 2 destroyers, 2 submarines and 2 transports
2 submarines owned by the Americans Submerged
Italians win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Italians: 2 fighters
Casualties for Americans: 2 destroyers and 2 transports
Battle in Tobruk
Italians attack with 2 artilleries and 2 infantry
British defend with 1 armour and 2 mech_infantrys
Italians win, taking Tobruk from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 4 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from 125 Sea Zone to Western Germany
1 transport moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Greater Southern Germany to Northern Italy
1 artillery and 4 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from France to Northern Italy
2 armour moved from Poland to Western GermanyPlace Units - Italians
1 artillery and 6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Cyprus : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Tunisia : 1 flag
Slovakia Hungary : 1 infantry
Western Germany : 2 armour and 1 bomber
Romania : 1 infantry
Holland Belgium : 1 infantry
Tobruk : 2 artilleries and 1 infantry
Northern Italy : 4 aaGuns, 2 artilleries, 1 factory_major and 13 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag
95 Sea Zone : 1 transport
93 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Greece : 1 flag
97 Sea Zone : 1 transport
98 Sea Zone : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 43 / 98
Russians : 24 / 0
Japanese : 27 / 38
Americans : 64 / 96
Chinese : 15 / 22
British : 39 / 36
UK_Pacific : 17 / 17
Italians : 20 / 25
ANZAC : 18 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0 -
Wow - some serious luck attacking the neutrals - especially in Turkey - that was crazy…
Shrug
This is still your game to lose…
I may have needed one more round of 100% Pacific buys before I switched to Europe, but having my fleet wiped out off Gibraltar made me too nervous about the goings-on over there.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
1 bomber moved from Philippines to 20 Sea ZoneCombat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 transport moved from 57 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
3 destroyers moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Java
1 bomber moved from 20 Sea Zone to JavaPlace Units - ANZAC
1 factory_minor placed in Queensland
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsProduction/PUs Summary :
Germans : 43 / 98
Russians : 24 / 0
Japanese : 27 / 38
Americans : 64 / 96
Chinese : 15 / 22
British : 39 / 36
UK_Pacific : 17 / 17
Italians : 20 / 25
ANZAC : 18 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 43 / 98
Russians : 24 / 0
Japanese : 27 / 38
Americans : 64 / 96
Chinese : 15 / 22
British : 39 / 36
UK_Pacific : 17 / 17
Italians : 20 / 25
ANZAC : 18 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0 -
Shouldn’t Holland have gone over to Italian control when you took it from the USA? The fact that Germany holds Paris has nothing to do with it.
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Holland was an original German territory - so Italy was just liberating it for them…
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Holland was an original German territory - so Italy was just liberating it for them…
Oh, yeah… which is actually an anomaly in the setup, since all the Dutch colonies are originally Dutch-controlled but Holland isn’t!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Germans
Germans buy 3 armour, 6 artilleries, 1 destroyer, 1 fighter, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Belarus to 114 Sea Zone
3 tactical_bombers moved from Belarus to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
1 armour moved from Amur to Buryatia
Germans take Buryatia from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 infantry moved from Bryansk to Rostov
Germans take Rostov from Russians
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 carrier moved from 97 Sea Zone to 94 Sea Zone
1 armour and 1 mech_infantry moved from Russia to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from Russians
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
Germans take Samara from Russians
Germans take Kazakhstan from Russians
1 artillery moved from Vologda to Urals
Germans take Urals from Russians
1 artillery moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Ukraine
1 artillery moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
5 armour and 2 mech_infantrys moved from Russia to VolgogradCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry and 1 tactical_bomber
Casualties for Americans: 2 artilleries and 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 bomber and 3 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 cruiser
Battle in Ukraine
Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Normandy Bordeaux to France
2 tactical_bombers moved from 114 Sea Zone to Germany
1 bomber moved from 114 Sea Zone to Western Germany
1 fighter moved from Belarus to Western Germany
2 tactical_bombers moved from Belarus to Western Germany
1 fighter and 1 tactical_bomber moved from Belarus to Northern Italy
1 artillery moved from Novgorod to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Finland
1 mech_infantry moved from Baltic States to Vyborg
3 armour moved from Baltic States to Germany
2 aaGuns moved from Belarus to Bryansk
2 aaGuns moved from Baltic States to Poland
1 artillery and 2 infantry moved from Greater Southern Germany to Northern Italy
1 infantry moved from Germany to Greater Southern Germany
6 mech_infantrys moved from Germany to Northern Italy
1 armour moved from Germany to Northern Italy
1 artillery and 2 infantry moved from Western Germany to Northern Italy
1 artillery and 2 infantry moved from Western Germany to France
3 infantry moved from Western Germany to France
3 infantry moved from Germany to Western Germany
2 artilleries moved from Germany to Western Germany
1 artillery moved from Western Germany to France
3 artilleries moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
3 infantry moved from Western Germany to GermanyPlace Units - Germans
3 armour placed in Russia
3 artilleries and 3 infantry placed in Germany
1 fighter and 1 mech_infantry placed in Western Germany
1 destroyer and 1 transport placed in 113 Sea Zone
2 artilleries and 3 infantry placed in Western Germany
1 infantry placed in France
1 artillery and 2 infantry placed in Germany
Turning on Edit Mode
EDIT: Changing ownership of Switzerland from Neutral_True to Germans
EDIT: Removing units owned by Neutral_True from Switzerland: 2 infantry
EDIT: Adding units owned by Germans to Switzerland: 3 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUsTerritory Summary for Germans :
Yakut S.S.R. : 1 flag, 1 armour
Kazakhstan : 1 flag, 2 armour and 2 mech_infantrys
Buryatia : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter and 6 infantry
Greater Southern Germany : 1 infantry
Western Germany : 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 2 tactical_bombers
Poland : 2 aaGuns
Germany : 3 armour, 4 artilleries, 1 factory_major, 11 infantry and 2 tactical_bombers
Northern Italy : 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 4 infantry, 6 mech_infantrys and 1 tactical_bomber
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 aaGuns
Rostov : 1 flag, 1 aaGun, 3 artilleries and 1 infantry
Nenetsia : 1 flag
Urals : 1 flag, 1 artillery
Vyborg : 1 mech_infantry
Archangel : 1 flag
Russia : 1 flag, 1 airfield, 3 armour and 1 factory_minor
Tambov : 1 flag, 1 artillery
Ukraine : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Novosibirsk : 1 flag, 1 artillery and 1 mech_infantry
Vologda : 1 flag
Volgograd : 1 flag, 6 armour, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag
113 Sea Zone : 1 destroyer and 1 transport
96 Sea Zone : 1 transport
Switzerland : 1 flag, 3 infantry
94 Sea Zone : 1 carrier
99 Sea Zone : 1 submarine
92 Sea Zone : 1 submarine
127 Sea Zone : 1 transport
98 Sea Zone : 1 submarine
Finland : 1 artilleryProduction/PUs Summary :
Germans : 58 / 73
Russians : 11 / 0
Japanese : 27 / 38
Americans : 62 / 96
Chinese : 15 / 22
British : 39 / 36
UK_Pacific : 17 / 17
Italians : 20 / 25
ANZAC : 18 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 armour moved from Yugoslavia to Albania
Russians take Albania from Italians
1 armour moved from Albania to Yugoslavia
1 artillery and 2 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to Greater Southern Germany
1 infantry moved from Yugoslavia to Greater Southern Germany
1 artillery moved from Yugoslavia to Greater Southern Germany
1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Yugoslavia to Slovakia HungaryCombat - Russians
Battle in Greater Southern Germany
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Greater Southern Germany
Russians win, taking Greater Southern Germany from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 armour and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Slovakia Hungary, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Romania
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Romania, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Romania, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
Turn Complete - Russians
Production/PUs Summary :
Germans : 48 / 73
Russians : 22 / 0
Japanese : 27 / 38
Americans : 62 / 96
Chinese : 15 / 22
British : 39 / 36
UK_Pacific : 17 / 17
Italians : 19 / 25
ANZAC : 18 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.500
Variance : 0.737
Standard Deviation : 0.858
Total rolls : 20Germans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.467
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Japanese
Japanese buy 3 artilleries and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 8 PUs;Combat Move - Japanese
3 infantry moved from Malaya to Shan State
1 mech_infantry moved from Manchuria to Siberia
Japanese take Siberia from Russians
1 fighter moved from Japan to Jehol
2 infantry moved from Manchuria to Jehol
1 fighter moved from Manchuria to Anhwe
2 bombers, 2 fighters and 1 tactical_bomber moved from Kiangsu to Anhwe
1 tactical_bomber moved from Malaya to Anhwe
1 fighter and 4 tactical_bombers moved from Malaya to Shan State
1 artillery and 2 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to AnhweCombat - Japanese
Battle in Shan State
Japanese attack with 1 fighter, 3 infantry and 4 tactical_bombers
British defend with 1 armour, 1 infantry and 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 3 artilleries and 3 infantry
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -13
Casualties for Japanese: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for Chinese: 3 artilleries and 3 infantry
Battle in Jehol
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 artillery
Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artilleryNon Combat Move - Japanese
1 bomber, 2 fighters and 1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter moved from Jehol to Manchuria
1 artillery moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 3 tactical_bombers moved from Shan State to Malaya
1 bomber moved from Anhwe to KiangsuPlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
2 artilleries and 1 infantry placed in Kiangsu
3 infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,5,2
Japanese collect 26 PUs (4 lost to blockades); end with 34 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kiangsu : 4 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 4 infantry and 1 tactical_bomber
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 aaGun, 1 artillery and 1 infantry
Manchuria : 1 factory_minor, 1 fighter and 3 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 3 tactical_bombers
Sakha : 1 flag
Amur : 1 flag
Siberia : 1 flag, 1 mech_infantry
19 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 73
Russians : 21 / 0
Japanese : 30 / 34
Americans : 62 / 96
Chinese : 14 / 22
British : 39 / 36
UK_Pacific : 16 / 17
Italians : 19 / 25
ANZAC : 18 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0 -
Wow - a few more rounds like that and you will win easily…I got screwed…
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Wow - a few more rounds like that and you will win easily…I got screwed…
Ah please… Japan doesn’t even need to do anything at this point except do all Infantry buys. Germany will take China soon enough.
-
Still - Japan got crushed :)
I am not as sure as you are about this game. The US is a monster….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 factory_minor, 4 infantry, 6 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
2 submarines moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
4 artilleries, 3 infantry and 4 mech_infantrys moved from Spain to Southern France
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Portugal
1 infantry moved from 91 Sea Zone to Portugal
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Central United States to Central America
2 armour moved from Central United States to Central America
1 bomber moved from Central United States to Portugal
1 armour, 1 artillery and 2 infantry moved from Norway to Finland
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Yunnan to KiangsiCombat - Americans
Battle in 96 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 96 Sea Zone
Americans roll dice for 1 submarine in 96 Sea Zone, round 1 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 93 Sea Zone
Americans attack with 2 fighters and 2 submarines
Italians defend with 1 destroyer and 1 submarine
Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 93 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 2 fighters in 93 Sea Zone, round 1 : 2/2 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
2 submarines owned by the Americans Submerged
1 submarine owned by the Italians Submerged
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Portugal
Americans attack with 1 artillery, 1 bomber and 1 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Portugal, round 1 : 2/3 hits
Neutral_True roll dice for 2 infantry in Portugal, round 1 : 2/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
Americans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Neutral_True: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Finland
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 artillery
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Finland, round 1 : 1/4 hits
Italians roll dice for 1 artillery in Finland, round 1 : 0/1 hits
1 artillery owned by the Germans lost in Finland
Americans win, taking Finland from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Normandy Bordeaux
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 127 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Americans roll dice for 1 submarine in 127 Sea Zone, round 1 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 94 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 carrier
Americans roll dice for 1 submarine in 94 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 94 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier in 94 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 94 Sea Zone
Americans roll dice for 2 fighters in 94 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 carrier in 94 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 carrier owned by the Germans lost in 94 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 carrier
Casualties for Americans: 1 fighter and 1 submarine
Battle in 97 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
Americans roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
Americans win, taking 97 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 92 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Southern France
Americans attack with 4 artilleries, 3 infantry and 4 mech_infantrys
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 4 artilleries, 3 infantry and 4 mech_infantrys in Southern France, round 1 : 3/11 hits
Italians roll dice for 3 infantry in Southern France, round 1 : 3/3 hits
3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 4 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 3 infantry
Casualties for Americans: 3 infantryNon Combat Move - Americans
1 fighter moved from Normandy Bordeaux to Gibraltar
1 bomber moved from Portugal to Spain
2 fighters moved from 93 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 107 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Western United States to Central United States
3 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 factory_minor placed in Spain
3 submarines and 1 transport placed in 10 Sea Zone
3 submarines placed in 101 Sea Zone
4 artilleries, 1 bomber and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Americans collect 67 PUs (3 lost to blockades); end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUsProduction/PUs Summary :
Germans : 46 / 73
Russians : 21 / 0
Japanese : 30 / 34
Americans : 70 / 93
Chinese : 14 / 22
British : 39 / 36
UK_Pacific : 16 / 17
Italians : 13 / 25
ANZAC : 18 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 4 times
3 was rolled 12 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.241
Median : 3.000
Variance : 1.965
Standard Deviation : 1.402
Total rolls : 58Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Neutral_True Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Americans Combat
1 was rolled 9 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.429
Median : 3.000
Variance : 1.265
Standard Deviation : 1.125
Total rolls : 35 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangtung to Kiangsi
2 artilleries, 1 fighter and 3 infantry moved from Hunan to KiangsiNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Sikang
1 artillery and 4 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsProduction/PUs Summary :
Germans : 46 / 73
Russians : 21 / 0
Japanese : 30 / 34
Americans : 70 / 93
Chinese : 14 / 20
British : 39 / 36
UK_Pacific : 16 / 17
Italians : 13 / 25
ANZAC : 18 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 4 times
3 was rolled 12 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.241
Median : 3.000
Variance : 1.965
Standard Deviation : 1.402
Total rolls : 58Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Neutral_True Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Americans Combat
1 was rolled 9 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.429
Median : 3.000
Variance : 1.265
Standard Deviation : 1.125
Total rolls : 35 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 1 airfield, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 tactical_bomber moved from India to Shan State
8 mech_infantrys moved from Yunnan to Shan State
1 mech_infantry moved from Turkey to Greece
British take Greece from Italians
1 mech_infantry moved from Turkey to Caucasus
4 mech_infantrys moved from Turkey to Persia
1 artillery moved from Iraq to Saudi Arabia
1 infantry moved from Iraq to Saudi Arabia
1 infantry moved from Iraq to Saudi Arabia
1 artillery and 2 infantry moved from Union of South Africa to Mozambique
1 infantry moved from Venezuela to Colombia
British take Colombia from Neutral_True
2 infantry moved from Venezuela to Brazil
1 artillery and 2 infantry moved from Persia to Eastern Persia
6 infantry moved from Egypt to Trans-Jordan
4 artilleries moved from Egypt to Trans-JordanCombat - British
Battle in Saudi Arabia
British attack with 1 artillery and 2 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 artillery and 2 infantry in Saudi Arabia, round 1 : 0/3 hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 1 : 1/2 hits
1 infantry owned by the British lost in Saudi Arabia
British roll dice for 1 artillery and 1 infantry in Saudi Arabia, round 2 : 1/2 hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits
1 infantry owned by the Neutral_True lost in Saudi Arabia
British roll dice for 1 artillery and 1 infantry in Saudi Arabia, round 3 : 1/2 hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in Mozambique
British attack with 1 artillery and 2 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 artillery and 2 infantry in Mozambique, round 1 : 0/3 hits
Neutral_True roll dice for 2 infantry in Mozambique, round 1 : 0/2 hits
British roll dice for 1 artillery and 2 infantry in Mozambique, round 2 : 1/3 hits
Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_True lost in Mozambique
British roll dice for 1 artillery and 1 infantry in Mozambique, round 3 : 0/2 hits
Neutral_True roll dice for 1 infantry in Mozambique, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Mozambique, round 4 : 0/2 hits
Neutral_True roll dice for 1 infantry in Mozambique, round 4 : 1/1 hits
1 infantry owned by the British lost in Mozambique
British roll dice for 1 artillery in Mozambique, round 5 : 0/1 hits
Neutral_True roll dice for 1 infantry in Mozambique, round 5 : 1/1 hits
1 artillery owned by the British lost in Mozambique
Neutral_True win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 2 infantry
Casualties for Neutral_True: 1 infantry
Battle in Shan State
British attack with 8 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 8 mech_infantrys and 1 tactical_bomber in Shan State, round 1 : 5/9 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 aaGun moved from Yunnan to Shan State
1 tactical_bomber moved from Shan State to India
1 mech_infantry moved from Kiangsi to Yunnan
2 fighters moved from Iraq to India
1 fighter moved from Norway to SpainPlace Units - British
1 airfield, 1 bomber and 2 infantry placed in Persia
1 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
British collect 38 PUs (5 lost to blockades); end with 38 PUs totalPlace Units - UK_Pacific
1 fighter, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 46 / 73
Russians : 21 / 0
Japanese : 29 / 34
Americans : 70 / 93
Chinese : 14 / 20
British : 43 / 38
UK_Pacific : 17 / 17
Italians : 11 / 25
ANZAC : 18 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0Dice Statistics:
Total
1 was rolled 29 times
2 was rolled 9 times
3 was rolled 24 times
4 was rolled 18 times
5 was rolled 14 times
6 was rolled 9 times
Average roll : 3.058
Median : 3.000
Variance : 3.245
Standard Deviation : 1.801
Total rolls : 103Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9British Combat
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.148
Median : 3.000
Variance : 1.808
Standard Deviation : 1.345
Total rolls : 27Neutral_True Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 2.571
Median : 2.500
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 14Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Americans Combat
1 was rolled 9 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.429
Median : 3.000
Variance : 1.265
Standard Deviation : 1.125
Total rolls : 35 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
2 artilleries and 12 infantry moved from Northern Italy to Southern France
1 armour moved from Western Germany to Southern France
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Turkey
1 infantry moved from Bessarabia to Eastern Poland
1 submarine moved from 93 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 bomber and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour and 1 infantry
Casualties for Americans: 2 infantry
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 12 infantry
Americans defend with 4 artilleries, 1 factory_minor, 1 harbour and 4 mech_infantrys
2 artilleries owned by the Italians , 1 armour owned by the Italians and 4 infantry owned by the Italians retreated to Northern Italy
Americans win with 1 artillery remaining. Battle score for attacker is 4
Casualties for Italians: 8 infantry
Casualties for Americans: 3 artilleries and 4 mech_infantrys
Battle in Turkey
Battle in 97 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 submarine
1 submarine owned by the Americans SubmergedNon Combat Move - Italians
2 artilleries moved from Tobruk to Alexandria
1 bomber moved from Normandy Bordeaux to Northern Italy
4 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
3 infantry placed in Southern Italy
2 artilleries placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 2 artilleries and 1 infantry
Cyprus : 1 flag
Northern Italy : 1 armour, 4 artilleries, 1 bomber, 1 factory_major and 4 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag
Western Ukraine : 1 flag
Turkey : 1 flag, 1 infantry
95 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag, 1 submarine
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 46 / 73
Russians : 21 / 0
Japanese : 29 / 34
Americans : 70 / 93
Chinese : 14 / 20
British : 41 / 38
UK_Pacific : 17 / 17
Italians : 13 / 16
ANZAC : 18 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
3 destroyers moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Java to Shan State
1 bomber moved from Java to Shan State
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
2 bombers placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsProduction/PUs Summary :
Germans : 46 / 73
Russians : 21 / 0
Japanese : 29 / 34
Americans : 70 / 93
Chinese : 14 / 20
British : 41 / 38
UK_Pacific : 17 / 17
Italians : 13 / 16
ANZAC : 18 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0