G40L Eggman (Allies +4) vs MiamiUMike (Axis) - Match 3!

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 3 artilleries and 6 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                2 mech_infantrys moved from Syria to Turkey
                1 fighter moved from Egypt to Turkey
                1 fighter moved from Egypt to Turkey
                1 mech_infantry moved from Caucasus to Turkey
                1 mech_infantry moved from Caucasus to Turkey
                1 mech_infantry moved from Persia to Turkey
                2 mech_infantrys moved from Persia to Turkey
                1 mech_infantry moved from Iraq to Turkey
                1 infantry moved from Iraq to Turkey
                1 mech_infantry moved from Iraq to Turkey
                4 infantry moved from British Guiana to Venezuela
                1 infantry moved from Yunnan to Shan State
                1 armour moved from Siam to Shan State
                1 mech_infantry moved from French Indo China to Shan State

    Combat - British
                Battle in Venezuela
                    British attack with 4 infantry
                    Neutral_True defend with 2 infantry
                        British roll dice for 4 infantry in Venezuela, round 1 :  3/4 hits
                        Neutral_True roll dice for 2 infantry in Venezuela, round 1 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Neutral_True lost in Venezuela
                    British win, taking Venezuela from Neutral_True with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Tobruk
                    British attack with 1 armour and 3 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 3 mech_infantrys in Tobruk, round 1 :  0/4 hits
                        Italians roll dice for 1 infantry in Tobruk, round 1 :  0/1 hits
                        British roll dice for 1 armour and 3 mech_infantrys in Tobruk, round 2 :  2/4 hits
                        Italians roll dice for 1 infantry in Tobruk, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Turkey
                    British attack with 2 fighters, 1 infantry and 9 mech_infantrys
                    Neutral_True defend with 8 infantry
                        British roll dice for 2 fighters, 1 infantry and 9 mech_infantrys in Turkey, round 1 :  1/12 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 1 :  1/8 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_True lost in Turkey
                        British roll dice for 2 fighters and 9 mech_infantrys in Turkey, round 2 :  5/11 hits
                        Neutral_True roll dice for 7 infantry in Turkey, round 2 :  3/7 hits
                        3 mech_infantrys owned by the British and 5 infantry owned by the Neutral_True lost in Turkey
                        British roll dice for 2 fighters and 6 mech_infantrys in Turkey, round 3 :  2/8 hits
                        Neutral_True roll dice for 2 infantry in Turkey, round 3 :  0/2 hits
                        2 infantry owned by the Neutral_True lost in Turkey
                    British win, taking Turkey from Neutral_True with 2 fighters and 6 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for British: 1 infantry and 3 mech_infantrys
                    Casualties for Neutral_True: 8 infantry
                Battle in Shan State
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shan State, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 mech_infantry moved from India to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 fighter moved from Turkey to Iraq
                1 fighter moved from Turkey to Iraq
                1 fighter moved from United Kingdom to Norway

    Place Units - British
                1 artillery and 2 infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Iraq
                1 artillery and 2 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,3,2
                British collect 35 PUs (4 lost to blockades); end with 36 PUs total

    Place Units - UK_Pacific
                1 tactical_bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 tactical_bomber

    Production/PUs Summary :

    Germans : 37 / 98
        Russians : 27 / 0
        Japanese : 27 / 38
        Americans : 70 / 96
        Chinese : 15 / 22
        British : 39 / 36
        UK_Pacific : 17 / 17
        Italians : 17 / 22
        ANZAC : 18 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 12 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 12 times
                3 was rolled 8 times
                4 was rolled 12 times
                5 was rolled 15 times
                6 was rolled 13 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.366
            Standard Deviation : 0.605
            Total rolls : 72

    Null / Other
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 11 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.413
            Median : 4.000
            Variance : 0.578
            Standard Deviation : 0.760
            Total rolls : 46

    Italians Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Neutral_True Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 4.158
            Median : 5.000
            Variance : 0.944
            Standard Deviation : 0.972
            Total rolls : 19


  • Wow - some serious luck attacking the neutrals - especially in Turkey - that was crazy…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 125 Sea Zone
                2 fighters moved from Western Germany to 125 Sea Zone
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans
                2 artilleries and 2 infantry moved from Libya to Tobruk
                1 infantry moved from Eastern Poland to Romania
                      Germans take Romania from Russians
                1 infantry moved from Western Ukraine to Bessarabia
                      Italians take Bessarabia from Russians
                3 infantry moved from Northern Italy to Southern France
                1 infantry moved from France to Southern France
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    Americans defend with 2 submarines and 1 transport
                    Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 19
                    Casualties for Americans: 2 submarines and 1 transport
                Battle in 125 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    Americans defend with 2 destroyers, 2 submarines and 2 transports
                    2 submarines owned by the Americans Submerged
                    Italians win with 1 bomber remaining. Battle score for attacker is 10
                    Casualties for Italians: 2 fighters
                    Casualties for Americans: 2 destroyers and 2 transports
                Battle in Tobruk
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 armour and 2 mech_infantrys
                    Italians win, taking Tobruk from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for British: 1 armour and 2 mech_infantrys
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Italians attack with 4 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from 125 Sea Zone to Western Germany
                1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 aaGun moved from Greater Southern Germany to Northern Italy
                1 artillery and 4 infantry moved from Western Germany to Northern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 aaGun moved from France to Northern Italy
                2 armour moved from Poland to Western Germany

    Place Units - Italians
                1 artillery and 6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Tunisia : 1 flag
        Slovakia Hungary : 1 infantry
        Western Germany : 2 armour and 1 bomber
        Romania : 1 infantry
        Holland Belgium : 1 infantry
        Tobruk : 2 artilleries and 1 infantry
        Northern Italy : 4 aaGuns, 2 artilleries, 1 factory_major and 13 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 infantry
        Western Ukraine : 1 flag
        95 Sea Zone : 1 transport
        93 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Greece : 1 flag
        97 Sea Zone : 1 transport
        98 Sea Zone : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 43 / 98
        Russians : 24 / 0
        Japanese : 27 / 38
        Americans : 64 / 96
        Chinese : 15 / 22
        British : 39 / 36
        UK_Pacific : 17 / 17
        Italians : 20 / 25
        ANZAC : 18 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 12 / 0

  • '12

    @miamiumike:

    Wow - some serious luck attacking the neutrals - especially in Turkey - that was crazy…

    Shrug

    This is still your game to lose…

    I may have needed one more round of 100% Pacific buys before I switched to Europe, but having my fleet wiped out off Gibraltar made me too nervous about the goings-on over there.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 bomber moved from Philippines to 20 Sea Zone

    Combat - ANZAC
                Battle in 20 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 20 Sea Zone
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 transport moved from 57 Sea Zone to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                3 destroyers moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to Java
                1 bomber moved from 20 Sea Zone to Java

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Production/PUs Summary :

    Germans : 43 / 98
        Russians : 24 / 0
        Japanese : 27 / 38
        Americans : 64 / 96
        Chinese : 15 / 22
        British : 39 / 36
        UK_Pacific : 17 / 17
        Italians : 20 / 25
        ANZAC : 18 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 12 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 43 / 98
        Russians : 24 / 0
        Japanese : 27 / 38
        Americans : 64 / 96
        Chinese : 15 / 22
        British : 39 / 36
        UK_Pacific : 17 / 17
        Italians : 20 / 25
        ANZAC : 18 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 12 / 0

  • '12

    Shouldn’t Holland have gone over to Italian control when you took it from the USA?  The fact that Germany holds Paris has nothing to do with it.


  • Holland was an original German territory - so Italy was just liberating it for them…

  • '12

    @miamiumike:

    Holland was an original German territory - so Italy was just liberating it for them…

    Oh, yeah… which is actually an anomaly in the setup, since all the Dutch colonies are originally Dutch-controlled but Holland isn’t!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Germans
                Germans buy 3 armour, 6 artilleries, 1 destroyer, 1 fighter, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Belarus to 114 Sea Zone
                3 tactical_bombers moved from Belarus to 114 Sea Zone
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Normandy Bordeaux
                3 infantry moved from France to Normandy Bordeaux
                1 armour moved from Amur to Buryatia
                      Germans take Buryatia from Russians
                1 armour moved from Buryatia to Yakut S.S.R.
                      Germans take Yakut S.S.R. from Russians
                1 infantry moved from Bryansk to Rostov
                      Germans take Rostov from Russians
                1 artillery and 2 infantry moved from Bryansk to Ukraine
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 carrier moved from 97 Sea Zone to 94 Sea Zone
                1 armour and 1 mech_infantry moved from Russia to Volgograd
                      Germans take Tambov from Russians
                      Germans take Volgograd from Russians
                1 armour and 1 mech_infantry moved from Russia to Kazakhstan
                      Germans take Samara from Russians
                      Germans take Kazakhstan from Russians
                1 artillery moved from Vologda to Urals
                      Germans take Urals from Russians
                1 artillery moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 mech_infantry moved from Russia to Novosibirsk
                1 mech_infantry moved from Russia to Ukraine
                1 artillery moved from Russia to Tambov
                1 armour and 1 mech_infantry moved from Russia to Kazakhstan
                5 armour and 2 mech_infantrys moved from Russia to Volgograd

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry and 1 tactical_bomber
                    Casualties for Americans: 2 artilleries and 1 infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 bomber and 3 tactical_bombers
                    Russians defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Russians Submerged
                    Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Russians: 1 cruiser
                Battle in Ukraine
                    Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Normandy Bordeaux to France
                2 tactical_bombers moved from 114 Sea Zone to Germany
                1 bomber moved from 114 Sea Zone to Western Germany
                1 fighter moved from Belarus to Western Germany
                2 tactical_bombers moved from Belarus to Western Germany
                1 fighter and 1 tactical_bomber moved from Belarus to Northern Italy
                1 artillery moved from Novgorod to 127 Sea Zone
                1 artillery moved from 127 Sea Zone to Finland
                1 mech_infantry moved from Baltic States to Vyborg
                3 armour moved from Baltic States to Germany
                2 aaGuns moved from Belarus to Bryansk
                2 aaGuns moved from Baltic States to Poland
                1 artillery and 2 infantry moved from Greater Southern Germany to Northern Italy
                1 infantry moved from Germany to Greater Southern Germany
                6 mech_infantrys moved from Germany to Northern Italy
                1 armour moved from Germany to Northern Italy
                1 artillery and 2 infantry moved from Western Germany to Northern Italy
                1 artillery and 2 infantry moved from Western Germany to France
                3 infantry moved from Western Germany to France
                3 infantry moved from Germany to Western Germany
                2 artilleries moved from Germany to Western Germany
                1 artillery moved from Western Germany to France
                3 artilleries moved from Bryansk to Rostov
                1 aaGun moved from Bryansk to Rostov
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                3 infantry moved from Western Germany to Germany

    Place Units - Germans
                3 armour placed in Russia
                3 artilleries and 3 infantry placed in Germany
                1 fighter and 1 mech_infantry placed in Western Germany
                1 destroyer and 1 transport placed in 113 Sea Zone
                2 artilleries and 3 infantry placed in Western Germany
                1 infantry placed in France
                1 artillery and 2 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Changing ownership of Switzerland from Neutral_True to Germans
                EDIT: Removing units owned by Neutral_True from Switzerland: 2 infantry
                EDIT: Adding units owned by Germans to Switzerland: 3 infantry
                EDIT: Removing units owned by Germans from Western Germany: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs

    Territory Summary for Germans :

    Yakut S.S.R. : 1 flag, 1 armour
        Kazakhstan : 1 flag, 2 armour and 2 mech_infantrys
        Buryatia : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter and 6 infantry
        Greater Southern Germany : 1 infantry
        Western Germany : 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 2 tactical_bombers
        Poland : 2 aaGuns
        Germany : 3 armour, 4 artilleries, 1 factory_major, 11 infantry and 2 tactical_bombers
        Northern Italy : 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 4 infantry, 6 mech_infantrys and 1 tactical_bomber
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 aaGuns
        Rostov : 1 flag, 1 aaGun, 3 artilleries and 1 infantry
        Nenetsia : 1 flag
        Urals : 1 flag, 1 artillery
        Vyborg : 1 mech_infantry
        Archangel : 1 flag
        Russia : 1 flag, 1 airfield, 3 armour and 1 factory_minor
        Tambov : 1 flag, 1 artillery
        Ukraine : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
        Novosibirsk : 1 flag, 1 artillery and 1 mech_infantry
        Vologda : 1 flag
        Volgograd : 1 flag, 6 armour, 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        Samara : 1 flag
        113 Sea Zone : 1 destroyer and 1 transport
        96 Sea Zone : 1 transport
        Switzerland : 1 flag, 3 infantry
        94 Sea Zone : 1 carrier
        99 Sea Zone : 1 submarine
        92 Sea Zone : 1 submarine
        127 Sea Zone : 1 transport
        98 Sea Zone : 1 submarine
        Finland : 1 artillery

    Production/PUs Summary :

    Germans : 58 / 73
        Russians : 11 / 0
        Japanese : 27 / 38
        Americans : 62 / 96
        Chinese : 15 / 22
        British : 39 / 36
        UK_Pacific : 17 / 17
        Italians : 20 / 25
        ANZAC : 18 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 12 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                1 armour moved from Yugoslavia to Albania
                      Russians take Albania from Italians
                1 armour moved from Albania to Yugoslavia
                1 artillery and 2 infantry moved from Bulgaria to Romania
                1 infantry moved from Yugoslavia to Greater Southern Germany
                1 infantry moved from Yugoslavia to Greater Southern Germany
                1 artillery moved from Yugoslavia to Greater Southern Germany
                1 infantry moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Yugoslavia to Slovakia Hungary
                1 armour moved from Yugoslavia to Slovakia Hungary

    Combat - Russians
                Battle in Greater Southern Germany
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Greater Southern Germany, round 1 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Greater Southern Germany, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Greater Southern Germany, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Greater Southern Germany
                    Russians win, taking Greater Southern Germany from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 1 armour and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 armour and 2 infantry in Slovakia Hungary, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Slovakia Hungary, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Romania
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Romania, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Romania, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians

    Turn Complete - Russians

    Production/PUs Summary :

    Germans : 48 / 73
        Russians : 22 / 0
        Japanese : 27 / 38
        Americans : 62 / 96
        Chinese : 15 / 22
        British : 39 / 36
        UK_Pacific : 17 / 17
        Italians : 19 / 25
        ANZAC : 18 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 12 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.500
            Variance : 0.737
            Standard Deviation : 0.858
            Total rolls : 20

    Germans Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.467
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Japanese
                Japanese buy 3 artilleries and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 8 PUs;

    Combat Move - Japanese
                3 infantry moved from Malaya to Shan State
                1 mech_infantry moved from Manchuria to Siberia
                      Japanese take Siberia from Russians
                1 fighter moved from Japan to Jehol
                2 infantry moved from Manchuria to Jehol
                1 fighter moved from Manchuria to Anhwe
                2 bombers, 2 fighters and 1 tactical_bomber moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Malaya to Anhwe
                1 fighter and 4 tactical_bombers moved from Malaya to Shan State
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 infantry moved from Kiangsu to Anhwe

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 fighter, 3 infantry and 4 tactical_bombers
                    British defend with 1 armour, 1 infantry and 1 mech_infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 infantry and 1 tactical_bomber
                    Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery, 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 3 artilleries and 3 infantry
                    Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Casualties for Chinese: 3 artilleries and 3 infantry
                Battle in Jehol
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 artillery
                    Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery

    Non Combat Move - Japanese
                1 bomber, 2 fighters and 1 tactical_bomber moved from Anhwe to Kiangsu
                1 fighter moved from Jehol to Manchuria
                1 artillery moved from Manchuria to Jehol
                1 aaGun moved from Manchuria to Jehol
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 3 tactical_bombers moved from Shan State to Malaya
                1 bomber moved from Anhwe to Kiangsu

    Place Units - Japanese
                1 artillery and 2 infantry placed in Malaya
                2 artilleries and 1 infantry placed in Kiangsu
                3 infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,5,2
                Japanese collect 26 PUs (4 lost to blockades); end with 34 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kiangsu : 4 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 4 infantry and 1 tactical_bomber
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 aaGun, 1 artillery and 1 infantry
        Manchuria : 1 factory_minor, 1 fighter and 3 infantry
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 3 tactical_bombers
        Sakha : 1 flag
        Amur : 1 flag
        Siberia : 1 flag, 1 mech_infantry
        19 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 73
        Russians : 21 / 0
        Japanese : 30 / 34
        Americans : 62 / 96
        Chinese : 14 / 22
        British : 39 / 36
        UK_Pacific : 16 / 17
        Italians : 19 / 25
        ANZAC : 18 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 12 / 0


  • Wow - a few more rounds like that and you will win easily…I got screwed…

  • '12

    @miamiumike:

    Wow - a few more rounds like that and you will win easily…I got screwed…

    Ah please… Japan doesn’t even need to do anything at this point except do all Infantry buys.  Germany will take China soon enough.


  • Still - Japan got crushed :)

    I am not as sure as you are about this game. The US is a monster….

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 bomber, 1 factory_minor, 4 infantry, 6 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Spain to Normandy Bordeaux
                1 infantry moved from Spain to Normandy Bordeaux
                1 fighter moved from Gibraltar to Normandy Bordeaux
                1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                2 submarines moved from 92 Sea Zone to 93 Sea Zone
                1 fighter moved from Gibraltar to 94 Sea Zone
                1 fighter moved from Gibraltar to 94 Sea Zone
                1 fighter moved from Gibraltar to 93 Sea Zone
                1 fighter moved from Gibraltar to 93 Sea Zone
                4 artilleries, 3 infantry and 4 mech_infantrys moved from Spain to Southern France
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Portugal
                1 infantry moved from 91 Sea Zone to Portugal
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from Central United States to Central America
                2 armour moved from Central United States to Central America
                1 bomber moved from Central United States to Portugal
                1 armour, 1 artillery and 2 infantry moved from Norway to Finland
                1 submarine moved from 125 Sea Zone to 127 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 fighter moved from Yunnan to Kiangsi

    Combat - Americans
                Battle in 96 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 96 Sea Zone
                        Americans roll dice for 1 submarine in 96 Sea Zone, round 1 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 93 Sea Zone
                    Americans attack with 2 fighters and 2 submarines
                    Italians defend with 1 destroyer and 1 submarine
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 submarines in 93 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 2 fighters in 93 Sea Zone, round 1 :  2/2 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 93 Sea Zone
                    2 submarines owned by the Americans Submerged
                    1 submarine owned by the Italians Submerged
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Portugal
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Neutral_True defend with 2 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Portugal, round 1 :  2/3 hits
                        Neutral_True roll dice for 2 infantry in Portugal, round 1 :  2/2 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
                    Americans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Neutral_True: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Finland
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 artillery
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Finland, round 1 :  1/4 hits
                        Italians roll dice for 1 artillery in Finland, round 1 :  0/1 hits
                        1 artillery owned by the Germans lost in Finland
                    Americans win, taking Finland from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Normandy Bordeaux
                    Americans attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 127 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 127 Sea Zone
                        Americans roll dice for 1 submarine in 127 Sea Zone, round 1 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 94 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 carrier
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters in 94 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier in 94 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 94 Sea Zone
                        Americans roll dice for 2 fighters in 94 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 carrier in 94 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 carrier owned by the Germans lost in 94 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 carrier
                    Casualties for Americans: 1 fighter and 1 submarine
                Battle in 97 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 97 Sea Zone
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                    Americans win, taking 97 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 92 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 92 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 92 Sea Zone
                    Germans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in Southern France
                    Americans attack with 4 artilleries, 3 infantry and 4 mech_infantrys
                    Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 4 artilleries, 3 infantry and 4 mech_infantrys in Southern France, round 1 :  3/11 hits
                        Italians roll dice for 3 infantry in Southern France, round 1 :  3/3 hits
                        3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 4 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Americans
                1 fighter moved from Normandy Bordeaux to Gibraltar
                1 bomber moved from Portugal to Spain
                2 fighters moved from 93 Sea Zone to Gibraltar
                1 fighter moved from 94 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain
                2 artilleries moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                2 transports moved from 107 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Western United States to Central United States
                1 infantry moved from Western United States to Central United States
                3 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Spain
                3 submarines and 1 transport placed in 10 Sea Zone
                3 submarines placed in 101 Sea Zone
                4 artilleries, 1 bomber and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
                Americans collect 67 PUs (3 lost to blockades); end with 68 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs

    Production/PUs Summary :

    Germans : 46 / 73
        Russians : 21 / 0
        Japanese : 30 / 34
        Americans : 70 / 93
        Chinese : 14 / 22
        British : 39 / 36
        UK_Pacific : 16 / 17
        Italians : 13 / 25
        ANZAC : 18 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 12 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 4 times
                3 was rolled 12 times
                4 was rolled 6 times
                5 was rolled 11 times
                6 was rolled 8 times
            Average roll : 3.241
            Median : 3.000
            Variance : 1.965
            Standard Deviation : 1.402
            Total rolls : 58

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Neutral_True Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Americans Combat
                1 was rolled 9 times
                2 was rolled 1 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.429
            Median : 3.000
            Variance : 1.265
            Standard Deviation : 1.125
            Total rolls : 35

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangtung to Kiangsi
                2 artilleries, 1 fighter and 3 infantry moved from Hunan to Kiangsi

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Sikang
                1 artillery and 4 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Production/PUs Summary :

    Germans : 46 / 73
        Russians : 21 / 0
        Japanese : 30 / 34
        Americans : 70 / 93
        Chinese : 14 / 20
        British : 39 / 36
        UK_Pacific : 16 / 17
        Italians : 13 / 25
        ANZAC : 18 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 12 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 4 times
                3 was rolled 12 times
                4 was rolled 6 times
                5 was rolled 11 times
                6 was rolled 8 times
            Average roll : 3.241
            Median : 3.000
            Variance : 1.965
            Standard Deviation : 1.402
            Total rolls : 58

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Neutral_True Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Americans Combat
                1 was rolled 9 times
                2 was rolled 1 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.429
            Median : 3.000
            Variance : 1.265
            Standard Deviation : 1.125
            Total rolls : 35

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - British
                British buy 1 airfield, 1 bomber and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 tactical_bomber moved from India to Shan State
                8 mech_infantrys moved from Yunnan to Shan State
                1 mech_infantry moved from Turkey to Greece
                      British take Greece from Italians
                1 mech_infantry moved from Turkey to Caucasus
                4 mech_infantrys moved from Turkey to Persia
                1 artillery moved from Iraq to Saudi Arabia
                1 infantry moved from Iraq to Saudi Arabia
                1 infantry moved from Iraq to Saudi Arabia
                1 artillery and 2 infantry moved from Union of South Africa to Mozambique
                1 infantry moved from Venezuela to Colombia
                      British take Colombia from Neutral_True
                2 infantry moved from Venezuela to Brazil
                1 artillery and 2 infantry moved from Persia to Eastern Persia
                6 infantry moved from Egypt to Trans-Jordan
                4 artilleries moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Saudi Arabia
                    British attack with 1 artillery and 2 infantry
                    Neutral_True defend with 2 infantry
                        British roll dice for 1 artillery and 2 infantry in Saudi Arabia, round 1 :  0/3 hits
                        Neutral_True roll dice for 2 infantry in Saudi Arabia, round 1 :  1/2 hits
                        1 infantry owned by the British lost in Saudi Arabia
                        British roll dice for 1 artillery and 1 infantry in Saudi Arabia, round 2 :  1/2 hits
                        Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 :  0/2 hits
                        1 infantry owned by the Neutral_True lost in Saudi Arabia
                        British roll dice for 1 artillery and 1 infantry in Saudi Arabia, round 3 :  1/2 hits
                        Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_True lost in Saudi Arabia
                    British win, taking Saudi Arabia from Neutral_True with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Mozambique
                    British attack with 1 artillery and 2 infantry
                    Neutral_True defend with 2 infantry
                        British roll dice for 1 artillery and 2 infantry in Mozambique, round 1 :  0/3 hits
                        Neutral_True roll dice for 2 infantry in Mozambique, round 1 :  0/2 hits
                        British roll dice for 1 artillery and 2 infantry in Mozambique, round 2 :  1/3 hits
                        Neutral_True roll dice for 2 infantry in Mozambique, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_True lost in Mozambique
                        British roll dice for 1 artillery and 1 infantry in Mozambique, round 3 :  0/2 hits
                        Neutral_True roll dice for 1 infantry in Mozambique, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Mozambique, round 4 :  0/2 hits
                        Neutral_True roll dice for 1 infantry in Mozambique, round 4 :  1/1 hits
                        1 infantry owned by the British lost in Mozambique
                        British roll dice for 1 artillery in Mozambique, round 5 :  0/1 hits
                        Neutral_True roll dice for 1 infantry in Mozambique, round 5 :  1/1 hits
                        1 artillery owned by the British lost in Mozambique
                    Neutral_True win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Neutral_True: 1 infantry
                Battle in Shan State
                    British attack with 8 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 8 mech_infantrys and 1 tactical_bomber in Shan State, round 1 :  5/9 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Yunnan to Shan State
                1 tactical_bomber moved from Shan State to India
                1 mech_infantry moved from Kiangsi to Yunnan
                2 fighters moved from Iraq to India
                1 fighter moved from Norway to Spain

    Place Units - British
                1 airfield, 1 bomber and 2 infantry placed in Persia
                1 infantry placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
                British collect 38 PUs (5 lost to blockades); end with 38 PUs total

    Place Units - UK_Pacific
                1 fighter, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 46 / 73
        Russians : 21 / 0
        Japanese : 29 / 34
        Americans : 70 / 93
        Chinese : 14 / 20
        British : 43 / 38
        UK_Pacific : 17 / 17
        Italians : 11 / 25
        ANZAC : 18 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

    Dice Statistics:

    Total
                1 was rolled 29 times
                2 was rolled 9 times
                3 was rolled 24 times
                4 was rolled 18 times
                5 was rolled 14 times
                6 was rolled 9 times
            Average roll : 3.058
            Median : 3.000
            Variance : 3.245
            Standard Deviation : 1.801
            Total rolls : 103

    Null / Other
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    British Combat
                1 was rolled 7 times
                2 was rolled 1 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.148
            Median : 3.000
            Variance : 1.808
            Standard Deviation : 1.345
            Total rolls : 27

    Neutral_True Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.571
            Median : 2.500
            Variance : 1.231
            Standard Deviation : 1.109
            Total rolls : 14

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Americans Combat
                1 was rolled 9 times
                2 was rolled 1 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.429
            Median : 3.000
            Variance : 1.265
            Standard Deviation : 1.125
            Total rolls : 35


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                2 artilleries and 12 infantry moved from Northern Italy to Southern France
                1 armour moved from Western Germany to Southern France
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Turkey
                1 infantry moved from Bessarabia to Eastern Poland
                1 submarine moved from 93 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour, 1 bomber and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Southern France
                    Italians attack with 1 armour, 2 artilleries and 12 infantry
                    Americans defend with 4 artilleries, 1 factory_minor, 1 harbour and 4 mech_infantrys
                    2 artilleries owned by the Italians , 1 armour owned by the Italians and 4 infantry owned by the Italians retreated to Northern Italy
                    Americans win with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Italians: 8 infantry
                    Casualties for Americans: 3 artilleries and 4 mech_infantrys
                Battle in Turkey
                Battle in 97 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged

    Non Combat Move - Italians
                2 artilleries moved from Tobruk to Alexandria
                1 bomber moved from Normandy Bordeaux to Northern Italy
                4 aaGuns moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                3 infantry placed in Southern Italy
                2 artilleries placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
                Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 2 artilleries and 1 infantry
        Cyprus : 1 flag
        Northern Italy : 1 armour, 4 artilleries, 1 bomber, 1 factory_major and 4 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Turkey : 1 flag, 1 infantry
        95 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag
        99 Sea Zone : 1 transport
        97 Sea Zone : 1 flag, 1 submarine
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 46 / 73
        Russians : 21 / 0
        Japanese : 29 / 34
        Americans : 70 / 93
        Chinese : 14 / 20
        British : 41 / 38
        UK_Pacific : 17 / 17
        Italians : 13 / 16
        ANZAC : 18 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                3 destroyers moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from Java to Shan State
                1 bomber moved from Java to Shan State
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                2 bombers placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Production/PUs Summary :

    Germans : 46 / 73
        Russians : 21 / 0
        Japanese : 29 / 34
        Americans : 70 / 93
        Chinese : 14 / 20
        British : 41 / 38
        UK_Pacific : 17 / 17
        Italians : 13 / 16
        ANZAC : 18 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

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