@ArtofWar1947 You really surprised me with the Russians, I’ve never seen anyone play them as well as you did. To think they started marching on the Reich
13L G40 Tcnance (Allies + 6) vs Randmacts (Axis)
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to New Guinea
2 fighters moved from New Zealand to New Guinea
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to Northern Territory
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs totalTerritory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 1 airfield and 1 harbour
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 3 fighters
Java : 1 flag, 2 infantry
42 Sea Zone : 1 destroyer and 1 transport
46 Sea Zone : 1 cruiser
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 40 / 69
Russians : 37 / 37
Japanese : 31 / 32
Americans : 52 / 52
Chinese : 9 / 15
British : 31 / 35
UK_Pacific : 17 / 17
Italians : 10 / 15
ANZAC : 14 / 17
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :1
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :1
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 78 Sea Zone
1 infantry moved from Morocco to AlgeriaTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Algeria : 2 infantry
Southern France : 1 factory_minor and 1 harbour
Syria : 1 infantry
French West Africa : 1 infantry
78 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 40 / 69
Russians : 37 / 37
Japanese : 31 / 32
Americans : 52 / 52
Chinese : 9 / 15
British : 31 / 35
UK_Pacific : 17 / 17
Italians : 10 / 15
ANZAC : 14 / 17
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
SZ 109 Scramble orders?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
2 armour moved from Yugoslavia to Greece
1 artillery moved from Normandy Bordeaux to Southern France
Germans take Southern France from French
1 submarine moved from 111 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
1 fighter moved from Northern Italy to Greece
1 tactical_bomber moved from Southern Italy to GreeceCombat - Germans
Battle in 109 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 1 destroyer and 1 transport
Germans win, taking 109 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Greece
Germans attack with 2 armour, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Greece from British with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 infantry moved from Yugoslavia to Bulgaria
Germans take Bulgaria from Neutral_Axis
2 artilleries and 5 infantry moved from Yugoslavia to Romania
1 tactical_bomber moved from Greece to Southern Italy
1 fighter moved from Greece to Southern Italy
1 battleship moved from 111 Sea Zone to 112 Sea Zone
2 bombers moved from 109 Sea Zone to Western Germany
2 fighters moved from Western Germany to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
2 artilleries moved from Western Germany to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to Finland
3 infantry moved from 112 Sea Zone to Norway
2 artilleries moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
4 armour moved from France to Germany
1 tactical_bomber moved from Western Germany to GermanyPlace Units - Germans
6 artilleries and 4 infantry placed in Germany
10 infantry placed in Western Germany
1 infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
12 infantry moved from Amur to Manchuria -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
12 infantry moved from Amur to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 12 infantry
Japanese defend with 4 infantry
Russians roll dice for 12 infantry in Manchuria, round 1 : 2/12 hits
Japanese roll dice for 4 infantry in Manchuria, round 1 : 3/4 hits
3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 9 infantry in Manchuria, round 2 : 3/9 hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 4 infantry
Casualties for Russians: 4 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Amur to Manchuria
1 aaGun moved from Sakha to Amur
2 infantry moved from Buryatia to Amur
1 infantry moved from Eastern Poland to Baltic States
7 infantry moved from Belarus to Baltic States
1 mech_infantry moved from Belarus to Baltic States
1 armour moved from Belarus to Baltic States
5 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
5 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Novgorod to Baltic States
2 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic States
1 infantry moved from Smolensk to Belarus
1 artillery moved from Bryansk to Western Ukraine
2 fighters moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Baltic States
1 infantry moved from Novgorod to Baltic States
1 aaGun moved from Belarus to Baltic States
1 aaGun moved from Russia to Bryansk
1 armour, 1 artillery and 1 mech_infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour, 3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Manchuria : 1 aaGun and 8 infantry
Amur : 1 aaGun and 2 infantry
Yakut S.S.R. : 2 infantry
Buryatia : 1 infantry
Belarus : 1 infantry
Karelia : 1 infantry
Baltic States : 1 aaGun, 1 armour, 1 artillery, 2 fighters, 18 infantry, 1 mech_infantry and 1 tactical_bomber
Bryansk : 1 aaGun and 2 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 3 infantry and 1 mech_infantry
Ukraine : 1 factory_minor and 5 infantry
Western Ukraine : 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 4 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 46 / 56
Russians : 40 / 40
Japanese : 25 / 32
Americans : 52 / 52
Chinese : 12 / 15
British : 29 / 35
UK_Pacific : 17 / 17
Italians : 10 / 15
ANZAC : 14 / 17
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.148
Median : 3.000
Variance : 0.654
Standard Deviation : 0.809
Total rolls : 27Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Russians Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 3 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Hunan to Yunnan
2 infantry moved from French Indo China to Shan State
2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 armour moved from Kwangsi to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
3 fighters moved from 36 Sea Zone to Shan State
1 artillery and 3 infantry moved from Anhwe to Kweichow
1 artillery and 6 infantry moved from Jehol to Manchuria
1 battleship moved from 36 Sea Zone to 38 Sea Zone
3 carriers moved from 36 Sea Zone to 38 Sea Zone
1 cruiser moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from Kiangsi to Kwangtung
4 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Manchuria
2 artilleries moved from 19 Sea Zone to Manchuria
2 fighters moved from Kiangsu to Manchuria
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 mech_infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
2 tactical_bombers moved from Kiangsu to Suiyuyan
1 fighter moved from Kiangsi to Kweichow
1 fighter moved from Kwangsi to Kweichow
3 infantry moved from Hunan to Yunnan
4 fighters moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Kwangtung
2 infantry moved from 38 Sea Zone to Shan State
1 artillery moved from 38 Sea Zone to Shan State
1 armour moved from 38 Sea Zone to Shan State
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
2 tactical_bombers moved from 36 Sea Zone to KwangtungCombat - Japanese
Battle in Manchuria
Japanese attack with 3 artilleries, 2 fighters and 10 infantry
Russians defend with 1 aaGun and 8 infantry
Japanese win, taking Manchuria from Chinese with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter and 7 infantry
Casualties for Russians: 1 aaGun and 8 infantry
Battle in Hopei
Japanese attack with 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 infantry and 3 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 3 infantry and 2 tactical_bombers
Chinese defend with 5 infantry
retreated to Yunnan
Chinese win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 4 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 7 fighters and 4 infantry
ANZAC defend with 1 infantry; British defend with 5 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 7 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 5 infantryNon Combat Move - Japanese
1 fighter moved from Shan State to French Indo China
2 tactical_bombers moved from Yunnan to French Indo China
2 bombers moved from Yunnan to Kiangsu
3 tactical_bombers moved from Kwangtung to French Indo China
2 fighters moved from Kweichow to French Indo China
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 aaGun moved from Jehol to Shantung
1 tactical_bomber moved from Suiyuyan to Chahar
1 tactical_bomber moved from Suiyuyan to Chahar
1 fighter moved from Manchuria to Jehol
1 fighter moved from Shan State to French Indo China
5 fighters moved from Shan State to 38 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 38 Sea ZonePlace Units - Japanese
3 armour placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 6 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 6 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to AmericansNon Combat Move - Americans
1 fighter moved from Philippines to Guam
1 bomber moved from West Indies to Hawaiian Islands
1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 24 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 31 Sea Zone to 24 Sea Zone
1 destroyer moved from 10 Sea Zone to 15 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 artillery and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
Midway : 1 airfield
24 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports
15 Sea Zone : 1 destroyer
West Indies : 3 fighters and 1 tactical_bomber
Central United States : 1 factory_major, 1 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 6 infantry and 2 mech_infantrys
Gibraltar : 1 infantry and 1 mech_infantry
Morocco : 1 armour, 1 artillery and 2 infantry
101 Sea Zone : 1 carrier and 2 transports
91 Sea Zone : 1 cruiser, 3 destroyers and 3 transportsProduction/PUs Summary :
Germans : 46 / 56
Russians : 40 / 40
Japanese : 35 / 35
Americans : 52 / 77
Chinese : 6 / 15
British : 29 / 35
UK_Pacific : 13 / 17
Italians : 10 / 15
ANZAC : 14 / 17
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
5 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 1 : 3/6 hits
Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 1 : 1/4 hits
3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SzechwanPlace Units - Chinese
1 infantry placed in Kansu
1 artillery and 2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Kweichow : 3 infantry
Hunan : 1 infantry
Kansu : 1 infantry
Szechwan : 1 artillery, 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 40 / 40
Japanese : 33 / 35
Americans : 52 / 77
Chinese : 8 / 16
British : 29 / 35
UK_Pacific : 13 / 17
Italians : 10 / 15
ANZAC : 14 / 17
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.312
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 16Japanese Combat
2 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Chinese Combat
1 was rolled 5 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 4.000
Variance : 2.300
Standard Deviation : 1.517
Total rolls : 11 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Combat Move - British
1 fighter moved from United Kingdom to 109 Sea Zone
3 destroyers moved from 106 Sea Zone to 109 Sea Zone
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
5 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 1 artillery, 8 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Combat Move - British
1 fighter moved from United Kingdom to 109 Sea Zone
3 destroyers moved from 106 Sea Zone to 109 Sea Zone
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
5 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan StateCombat - British
Battle in 109 Sea Zone
British attack with 3 destroyers and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
British roll dice for 3 destroyers and 1 fighter in 109 Sea Zone, round 1 : 2/4 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 3 destroyers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Shan State
British attack with 5 infantry and 1 mech_infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 5 infantry and 1 mech_infantry in Shan State, round 1 : 0/6 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 1 : 2/3 hits
2 infantry owned by the British lost in Shan State
British roll dice for 3 infantry and 1 mech_infantry in Shan State, round 2 : 1/4 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 2 : 0/3 hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 3 infantry and 1 mech_infantry in Shan State, round 3 : 0/4 hits
Japanese roll dice for 1 armour and 1 artillery in Shan State, round 3 : 0/2 hits
British roll dice for 3 infantry and 1 mech_infantry in Shan State, round 4 : 2/4 hits
Japanese roll dice for 1 armour and 1 artillery in Shan State, round 4 : 0/2 hits
1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in 98 Sea Zone
British attack with 1 cruiser and 1 destroyer
Italians defend with 1 battleship and 2 transports
British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 3 : 1/2 hits
Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Italians lost in 98 Sea Zone
2 transports owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 34
Casualties for Italians: 1 battleship and 2 transportsNon Combat Move - British
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 aaGun moved from Burma to Shan State
1 artillery moved from Ethiopia to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Eastern Persia to Egypt
1 tactical_bomber moved from Eastern Persia to India
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from India to Burma
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to MoroccoPlace Units - British
1 artillery and 8 infantry placed in United Kingdom
1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 20 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for British, UK_Pacific :
Shan State : 1 aaGun, 3 infantry and 1 mech_infantry
Burma : 1 infantry
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 tactical_bomber
Malaya : 1 harbour
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 3 artilleries, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 mech_infantry
Rhodesia : 2 infantry
Morocco : 1 artillery and 1 infantry
Ethiopia : 1 flag
76 Sea Zone : 1 battleship
109 Sea Zone : 1 flag, 3 destroyers and 1 transport
Eastern Persia : 1 flag
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 flag, 1 cruiser, 2 destroyers and 1 transport
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 46 / 56
Russians : 40 / 40
Japanese : 32 / 35
Americans : 52 / 77
Chinese : 8 / 16
British : 31 / 31
UK_Pacific : 18 / 20
Italians : 10 / 15
ANZAC : 14 / 17
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 14 times
6 was rolled 15 times
Average roll : 3.914
Median : 4.500
Variance : 1.754
Standard Deviation : 1.325
Total rolls : 58Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 4.467
Median : 5.000
Variance : 2.357
Standard Deviation : 1.535
Total rolls : 15Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.786
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 28Italians Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 5 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 4.000
Variance : 2.300
Standard Deviation : 1.517
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 armour moved from Tunisia to Algeria
1 artillery moved from Tunisia to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 1 armour and 1 artillery
French defend with 2 infantry
French win with 2 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour and 1 artillery
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 cruiser, 2 destroyers and 1 transport
Italians win, taking 98 Sea Zone from British with 1 bomber, 1 cruiser and 2 fighters remaining. Battle score for attacker is 21
Casualties for British: 1 cruiser, 2 destroyers and 1 transport
Casualties for Italians: 1 destroyer and 1 submarineNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to Alexandria
1 bomber moved from 98 Sea Zone to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 46 Sea Zone to 21 Sea Zone
3 fighters moved from New Guinea to GuamPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2,5
ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor and 1 harbour
Guam : 3 fighters
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
21 Sea Zone : 1 cruiser
62 Sea Zone : 1 carrier
Egypt : 2 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 40 / 40
Japanese : 32 / 35
Americans : 52 / 77
Chinese : 8 / 16
British : 31 / 31
UK_Pacific : 18 / 20
Italians : 10 / 15
ANZAC : 14 / 21
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Null / Other
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Changing ownership of Tunisia from Italians to French
EDIT: Adding units owned by French to Tunisia: 2 infantry
EDIT: Removing units owned by French from Algeria: 2 infantry
EDIT: Turning off Edit Mode
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 78 Sea Zone to 57 Sea Zone
1 infantry moved from United Kingdom to ScotlandTurn Complete - French
Territory Summary for French :
57 Sea Zone : 1 destroyer
Scotland : 1 infantry
United Kingdom : 1 infantry
French Central Africa : 1 infantry
Syria : 1 infantry
Tunisia : 2 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 40 / 40
Japanese : 32 / 35
Americans : 52 / 77
Chinese : 8 / 16
British : 31 / 31
UK_Pacific : 18 / 20
Italians : 9 / 15
ANZAC : 14 / 21
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Null / Other
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.Combat - Germans
Non Combat Move - Germans
1 battleship, 1 carrier, 2 fighters and 3 transports moved from 112 Sea Zone to 113 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Norway to Finland
3 armour moved from Germany to 113 Sea Zone
3 armour moved from 113 Sea Zone to Norway
3 aaGuns, 1 armour, 6 artilleries, 4 infantry and 1 tactical_bomber moved from Germany to Poland
5 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from Southern France to France
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 armour moved from Greece to Romania
2 artilleries and 5 infantry moved from Romania to Slovakia Hungary
5 infantry moved from Bulgaria to Romania
2 bombers moved from Western Germany to Southern Italy
4 infantry moved from Western Germany to France
1 tactical_bomber moved from Poland to Western Germany
1 fighter moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to FrancePlace Units - Germans
3 artilleries and 3 infantry placed in Germany
2 artilleries and 1 infantry placed in France
2 armour and 2 infantry placed in Germany
Germans undo move 3.
2 infantry placed in Western Germany
3 armour placed in Germany
Germans undo move 2.
2 artilleries and 1 infantry placed in Western Germany
Germans undo move 3.
3 armour placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 3 artilleries and 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Belarus to Baltic States
4 infantry moved from Smolensk to Belarus
1 infantry moved from Baltic States to Eastern Poland
4 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
10 infantry moved from Western Ukraine to Bessarabia
3 artilleries moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Western Ukraine to Bessarabia
1 armour moved from Western Ukraine to Bessarabia
10 infantry moved from Baltic States to Novgorod
7 infantry moved from Baltic States to Belarus
2 fighters moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Western Ukraine
1 mech_infantry moved from Baltic States to Belarus
1 artillery moved from Baltic States to Belarus
1 mech_infantry moved from Russia to Ukraine
1 armour moved from Russia to Belarus
1 armour moved from Baltic States to NovgorodNon Combat Move - Russians
1 aaGun moved from Amur to Sakha
1 infantry moved from Amur to Siberia
1 aaGun moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Russia to Bryansk
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 aaGun moved from Baltic States to BelarusPlace Units - Russians
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,3
Russians collect 37 PUs (3 lost to blockades); end with 38 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Sakha : 1 aaGun
Amur : 1 infantry
Yakut S.S.R. : 2 infantry
Siberia : 1 infantry
Buryatia : 1 infantry
Belarus : 1 aaGun, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry
Karelia : 1 infantry
Baltic States : 1 infantry
Bryansk : 3 infantry
Vyborg : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 armour, 3 artilleries, 15 infantry and 1 mech_infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 aaGun, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Western Ukraine : 2 infantry and 1 tactical_bomber
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 13 infantry
113 Sea Zone : 1 cruiser and 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 56
Russians : 40 / 38
Japanese : 32 / 35
Americans : 52 / 77
Chinese : 8 / 16
British : 31 / 31
UK_Pacific : 18 / 20
Italians : 9 / 15
ANZAC : 14 / 21
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Null / Other
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3