Yeah, I probably went heavier in the Pac theater than typical with the bid, which you took advantage of with a strong G1 opener. Good rolls as well.
Stalingradski (Axis) vs Jeff28 (Allies) G40 Allies +10
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 7 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Novgorod to Norway
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Norway
2 tactical_bombers moved from Western Germany to Norway
1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Norway
1 bomber moved from Western Germany to Norway
2 infantry moved from Archangel to Vologda
1 infantry moved from Smolensk to Vologda
2 mech_infantrys moved from Bryansk to Samara
2 tactical_bombers moved from Bryansk to Samara
2 tactical_bombers moved from Bryansk to Vologda
6 armour moved from Bryansk to VolgogradCombat - Germans
Battle in Samara
Germans attack with 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery
Germans win, taking Samara from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 125 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Norway
Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
French defend with 1 fighter; Americans defend with 1 infantry and 1 mech_infantry
Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter
Casualties for French: 1 fighter
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Vologda
Germans attack with 3 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Vologda from Russians with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Volgograd
Germans attack with 6 armour
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 6 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Vologda to Novgorod
1 mech_infantry moved from Novgorod to Bryansk
1 tactical_bomber moved from Vologda to Bryansk
2 tactical_bombers moved from Samara to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Belarus to Smolensk
5 infantry moved from Belarus to Bryansk
1 bomber moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to France
1 bomber moved from Norway to Western Germany
2 fighters moved from Norway to 112 Sea Zone
2 tactical_bombers moved from Norway to 112 Sea Zone
1 tactical_bomber moved from Norway to Western Germany
1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 armour moved from Kansu to KazakhstanPlace Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone
1 artillery and 2 infantry placed in France
2 infantry and 1 mech_infantry placed in Novgorod
3 infantry placed in Western Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs (4 lost to blockades); end with 44 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :9
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 bomber moved from Russia to SmolenskCombat - Russians
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 1 : 0/4 hits
Germans roll dice for 3 infantry in Vologda, round 1 : 1/3 hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits
Germans roll dice for 3 infantry in Vologda, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
retreated to Vologda
Germans win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Smolensk, round 1 : 2/2 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 1 : 0/4 hits
Germans roll dice for 2 mech_infantrys in Samara, round 1 : 0/2 hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits
Germans roll dice for 2 mech_infantrys in Samara, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 bomber moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Vologda to RussiaPlace Units - Russians
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 6 PUs; end with 6 PUs totalTerritory Summary for Russians :
Russia : 4 aaGuns, 1 airfield, 2 armour, 11 artilleries, 1 bomber, 1 factory_major, 2 fighters, 68 infantry, 5 mech_infantrys and 2 tactical_bombers
Smolensk : 1 infantry
Samara : 1 infantry
113 Sea Zone : 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 46 / 59
Russians : 6 / 6
Japanese : 58 / 63
Americans : 61 / 82
Chinese : 0 / 5
British : 35 / 44
UK_Pacific : 10 / 4
Italians : 31 / 23
ANZAC : 13 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
This game feels really close.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 6 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 6 infantry moved from Shan State to Burma
1 artillery and 2 mech_infantrys moved from Yunnan to Burma
3 mech_infantrys moved from Kweichow to Burma
2 artilleries moved from Novosibirsk to Samara
2 armour and 1 mech_infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
2 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia
1 bomber moved from Kweichow to Samara
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
2 battleships and 2 cruisers moved from 35 Sea Zone to 44 Sea Zone
2 battleships and 2 cruisers moved from 44 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
2 bombers moved from Kwangsi to Burma
1 bomber moved from Kweichow to BurmaCombat - Japanese
Battle in Samara
Japanese attack with 2 artilleries and 1 bomber
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 2 artilleries, 3 bombers, 6 infantry and 5 mech_infantrys
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 artilleries, 3 bombers, 6 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Japanese win, taking Java from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 transport; Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in Eastern Persia
Japanese attack with 2 armour and 1 mech_infantry
British defend with 1 armour and 1 mech_infantry
Japanese win, taking Eastern Persia from British with 2 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - Japanese
2 mech_infantrys moved from Sikang to Yunnan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 aaGun moved from Yunnan to Burma
1 aaGun moved from Shan State to Burma
3 bombers moved from Burma to Yunnan
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
2 destroyers moved from 35 Sea Zone to 44 Sea Zone
2 destroyers moved from 44 Sea Zone to 42 Sea Zone
4 carriers moved from 35 Sea Zone to 44 Sea Zone
4 carriers moved from 44 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to Yunnan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
2 infantry moved from Shensi to Tsinghai
1 aaGun and 1 infantry moved from Suiyuyan to Kansu
1 aaGun moved from Novosibirsk to Samara
1 bomber moved from Samara to Tsinghai
3 destroyers moved from 6 Sea Zone to 19 Sea Zone
3 destroyers moved from 19 Sea Zone to 20 Sea Zone
3 mech_infantrys moved from Kiangsu to KweichowPlace Units - Japanese
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
1 infantry placed in Japan
1 submarine placed in 20 Sea Zone
2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
Japanese undo move 5.
Japanese undo move 4.
Japanese undo move 3.
Japanese undo move 1.
1 destroyer placed in 20 Sea Zone
2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total -
Agreed about this game being close - I feel like it’s a great one, win or lose.
You’ve been excellent at sea and I’ve been good on land… too close to call overall.
Here’s to normal luck to both of us the rest of this game - I continue to have the small luck advantages throughout the game, and you had the one large advantage with dice in the Med… in my mind, it’s really even.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :9
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Tobruk to Egypt
1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 45 Sea Zone, round 1 : 1/4 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 1 : 1/4 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
4 fighters moved from 45 Sea Zone to 54 Sea Zone
2 carriers, 1 fighter, 2 submarines and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 9 submarines moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 110 Sea Zone to 125 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 125 Sea Zone to NorwayPlace Units - Americans
1 airfield and 1 factory_minor placed in Norway
1 destroyer and 2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
2 fighters placed in Eastern United States
Americans undo move 4.
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 destroyer and 9 submarines
10 Sea Zone : 1 destroyer and 2 transports
16 Sea Zone : 1 destroyer and 1 submarine
54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 7 fighters, 12 submarines and 3 tactical_bombers
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Egypt : 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys
125 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 3 transports
102 Sea Zone : 1 transport
93 Sea Zone : 2 submarines
Brazil : 1 flag
91 Sea Zone : 3 submarinesProduction/PUs Summary :
Germans : 46 / 59
Russians : 5 / 6
Japanese : 64 / 64
Americans : 57 / 77
Chinese : 0 / 5
British : 35 / 44
UK_Pacific : 9 / 4
Italians : 31 / 23
ANZAC : 13 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :9
Combat Move - British
6 mech_infantrys moved from India to Eastern Persia
2 fighters and 1 tactical_bomber moved from India to Eastern PersiaCombat - British
Battle in Eastern Persia
British attack with 2 fighters, 6 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 armour
British roll dice for 2 fighters, 6 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 1 : 3/9 hits
Japanese roll dice for 2 armour in Eastern Persia, round 1 : 1/2 hits
2 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 2 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 armour
Casualties for British: 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Eastern Persia to West India
3 aaGuns, 3 artilleries and 5 infantry moved from India to West India
1 aaGun and 5 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 armour moved from Alexandria to Trans-Jordan
4 infantry moved from United Kingdom to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from United Kingdom to Norway
2 aaGuns moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 destroyers, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 125 Sea Zone
2 aaGuns, 4 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 bomber moved from Russia to NorwayPlace Units - British
1 destroyer placed in 110 Sea Zone
2 armour, 2 fighters and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for British :
India : 1 airfield and 1 harbour
West India : 3 aaGuns, 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun, 1 armour and 5 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Morocco : 1 flag, 2 infantry
Norway : 2 aaGuns, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 2 destroyers, 4 fighters and 4 transports
80 Sea Zone : 1 destroyer
Eire : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 6 submarines
Iraq : 1 flag
Eastern Persia : 1 flag, 5 mech_infantrys
Persia : 1 flag
98 Sea Zone : 1 destroyer
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 59
Russians : 5 / 6
Japanese : 64 / 64
Americans : 57 / 77
Chinese : 0 / 5
British : 35 / 40
UK_Pacific : 9 / 0
Italians : 31 / 23
ANZAC : 13 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :9
Place Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 mech_infantryTerritory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 46 / 59
Russians : 5 / 6
Japanese : 64 / 64
Americans : 57 / 77
Chinese : 0 / 5
British : 35 / 40
UK_Pacific : 9 / 8
Italians : 31 / 23
ANZAC : 13 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :9
Purchase Units - Italians
Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from Russians
1 armour moved from Buryatia to Amur
Italians take Amur from Russians
1 armour moved from Amur to Buryatia
2 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
1 bomber moved from Western Germany to SmolenskCombat - Italians
Battle in Smolensk
Italians attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians win, taking Smolensk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Smolensk to Bryansk
1 bomber moved from Smolensk to Bryansk
1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 aaGun moved from Northern Italy to Western Germany
2 infantry moved from France to Western Germany
4 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Bryansk to Tambov
1 artillery moved from Tambov to Bryansk
1 mech_infantry moved from Ukraine to Tambov
1 mech_infantry moved from Ukraine to CaucasusPlace Units - Italians
1 infantry and 2 mech_infantrys placed in Ukraine
1 infantry placed in Northern Italy
3 infantry placed in Normandy BordeauxTurn Complete - Italians
Italians collect 23 PUs (10 lost to blockades); end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Borneo : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Philippines : 2 infantry
Celebes : 1 flag, 1 armour
35 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 transport
Egypt : 1 infantryProduction/PUs Summary :
Germans : 46 / 59
Russians : 3 / 6
Japanese : 62 / 64
Americans : 59 / 77
Chinese : 0 / 5
British : 35 / 40
UK_Pacific : 9 / 8
Italians : 33 / 25
ANZAC : 13 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :9
Combat Move - French
1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea ZoneNon Combat Move - French
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
125 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 46 / 59
Russians : 3 / 6
Japanese : 62 / 64
Americans : 59 / 77
Chinese : 0 / 5
British : 35 / 40
UK_Pacific : 9 / 8
Italians : 33 / 25
ANZAC : 13 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 bombers, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
Non Combat Move - Germans
6 armour moved from Volgograd to Bryansk
2 armour moved from Kazakhstan to Rostov
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Smolensk
1 infantry moved from Archangel to Smolensk
2 infantry moved from Vologda to Samara
1 infantry moved from Archangel to Vologda
1 tactical_bomber moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Archangel
2 tactical_bombers moved from Western Germany to Eastern Poland
1 artillery and 5 infantry moved from France to Western Germany
1 infantry moved from Holland Belgium to Western Germany
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Eastern PolandPlace Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
1 submarine placed in 112 Sea Zone
3 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs (5 lost to blockades); end with 42 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
2 fighters and 2 tactical_bombers moved from Russia to Vologda
1 bomber moved from Russia to VolgogradCombat - Russians
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Vologda, round 1 : 1/5 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 2 and causes: 2 damage to unit: factory_minor
Bombing raid in Volgograd causes 2 damage total.Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Vologda to Russia
1 bomber moved from Volgograd to RussiaPlace Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 3 PUs; end with 3 PUs totalTerritory Summary for Russians :
Russia : 4 aaGuns, 1 airfield, 2 armour, 11 artilleries, 1 bomber, 1 factory_major, 2 fighters, 69 infantry, 5 mech_infantrys and 2 tactical_bombers
113 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 57
Russians : 3 / 3
Japanese : 62 / 64
Americans : 59 / 77
Chinese : 0 / 5
British : 35 / 40
UK_Pacific : 9 / 8
Italians : 33 / 25
ANZAC : 13 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I thought strat bombers did 1d6+2 damage?
–Jeff
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Me too… I’ll look at the rules, and we can figure out a way to handle it.
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Yes, I read the rules, and it is d6 + 2. On Germany’s turn, I’ll remove 2 IPCs from Germany’s money, then remove the 2 damage from the IC, if I end up choosing at that point to build on that IC. If I choose not to for some reason, you and I can make sure that we remember the damage is 4 instead of 2, and adjust later.
Also, I’ll check the map to see how the dice roll translated to the AAA engine.
On to Japan!
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Sure keep going.
Fine with me. Just only saw 2 damage markers on the minor so figured there was a mistake.
–Jeff
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 fighter, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
6 infantry moved from Burma to India
2 artilleries moved from Burma to India
5 mech_infantrys moved from Burma to India
1 mech_infantry moved from Yunnan to India
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
2 battleships and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to Borneo
4 carriers moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to PhilippinesCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 5 carriers, 2 cruisers and 1 transport
ANZAC defend with 1 transport
Japanese win with 2 battleships, 1 bomber, 5 carriers, 2 cruisers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry; Americans defend with 1 airfield and 1 harbour
Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 armour
Japanese win, taking Celebes from ANZAC with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 armour
Battle in India
Japanese attack with 2 artilleries, 6 infantry and 6 mech_infantrys
British defend with 1 airfield, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
2 aaGuns moved from Burma to India
1 mech_infantry moved from Yunnan to Sikang
1 artillery and 2 infantry moved from Yunnan to Burma
2 infantry moved from Tsinghai to Kazakhstan
1 aaGun and 2 artilleries moved from Samara to Volgograd
3 mech_infantrys moved from Kweichow to Sikang
2 fighters and 1 tactical_bomber moved from Borneo to 35 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 16 Sea Zone to Japan
3 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Siberia to Amur
1 aaGun and 1 infantry moved from Kansu to Novosibirsk
1 bomber moved from Tsinghai to Volgograd
2 bombers moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
3 destroyers moved from 20 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kazakhstan
2 fighters and 2 tactical_bombers moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Yunnan to KwangsiPlace Units - Japanese
1 transport placed in 20 Sea Zone
2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 fighter placed in Japan
4 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 74 PUs; end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs -
By the gods, man, it’s coming right down to it. This is one of the better games I’ve seen in a while.
Nice work - regardless of what happens here, I look forward to our second game.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 3 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Norway to Finland
Americans take Finland from Germans
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New Guinea
1 fighter moved from 54 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 45 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in New Guinea
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 tactical_bomber in New Guinea, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 1 : 3/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Americans lost in 55 Sea Zone
retreated to 55 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to 54 Sea Zone
3 fighters moved from 45 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
7 submarines moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 91 Sea Zone to 105 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports moved from 125 Sea Zone to 126 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 fighters placed in NorwayTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 destroyer, 1 submarine and 2 transports
10 Sea Zone : 1 destroyer, 3 submarines and 1 transport
16 Sea Zone : 1 destroyer and 1 submarine
54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 19 submarines and 3 tactical_bombers
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Egypt : 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 3 infantry and 1 mech_infantry
93 Sea Zone : 2 submarines
97 Sea Zone : 1 submarine
101 Sea Zone : 1 transport
Brazil : 1 flag
126 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 3 transports
Finland : 1 flag, 1 mech_infantry
105 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 44 / 57
Russians : 3 / 3
Japanese : 74 / 92
Americans : 59 / 79
Chinese : 0 / 5
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 33 / 25
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





