Stalingradski (Axis) vs Jeff28 (Allies) G40 Allies +10


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 1 destroyer, 7 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters moved from Novgorod to Norway
                2 infantry moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Norway
                2 tactical_bombers moved from Western Germany to Norway
                1 fighter moved from 112 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to Norway
                1 bomber moved from Western Germany to Norway
                2 infantry moved from Archangel to Vologda
                1 infantry moved from Smolensk to Vologda
                2 mech_infantrys moved from Bryansk to Samara
                2 tactical_bombers moved from Bryansk to Samara
                2 tactical_bombers moved from Bryansk to Vologda
                6 armour moved from Bryansk to Volgograd

    Combat - Germans
                Battle in Samara
                    Germans attack with 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 artillery
                    Germans win, taking Samara from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in 125 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Norway
                    Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
                    French defend with 1 fighter; Americans defend with 1 infantry and 1 mech_infantry
                    Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 fighter
                    Casualties for French: 1 fighter
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Vologda
                    Germans attack with 3 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Vologda from Russians with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 bomber and 2 infantry
                    French defend with 1 infantry
                    Germans win, taking Holland Belgium from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry
                Battle in Volgograd
                    Germans attack with 6 armour
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Volgograd from Russians with 6 armour remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Vologda to Novgorod
                1 mech_infantry moved from Novgorod to Bryansk
                1 tactical_bomber moved from Vologda to Bryansk
                2 tactical_bombers moved from Samara to Bryansk
                4 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Belarus to Smolensk
                5 infantry moved from Belarus to Bryansk
                1 bomber moved from Holland Belgium to Western Germany
                2 infantry moved from Western Germany to France
                1 bomber moved from Norway to Western Germany
                2 fighters moved from Norway to 112 Sea Zone
                2 tactical_bombers moved from Norway to 112 Sea Zone
                1 tactical_bomber moved from Norway to Western Germany
                1 fighter moved from 125 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to Western Germany
                2 armour moved from Kansu to Kazakhstan

    Place Units - Germans
                1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone
                1 artillery and 2 infantry placed in France
                2 infantry and 1 mech_infantry placed in Novgorod
                3 infantry placed in Western Germany
                3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs (4 lost to blockades); end with 44 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Samara
                2 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Samara
                1 infantry moved from Russia to Smolensk
                1 bomber moved from Russia to Smolensk

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 1 :  0/4 hits
                        Germans roll dice for 3 infantry in Vologda, round 1 :  1/3 hits
                        1 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 :  1/3 hits
                        Germans roll dice for 3 infantry in Vologda, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    retreated to Vologda
                    Germans win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 bomber and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 bomber and 1 infantry in Smolensk, round 1 :  2/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 1 :  0/4 hits
                        Germans roll dice for 2 mech_infantrys in Samara, round 1 :  0/2 hits
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 :  1/4 hits
                        Germans roll dice for 2 mech_infantrys in Samara, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 3 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Samara to Russia
                1 bomber moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Vologda to Russia

    Place Units - Russians
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 6 PUs; end with 6 PUs total

    Territory Summary for Russians :

    Russia : 4 aaGuns, 1 airfield, 2 armour, 11 artilleries, 1 bomber, 1 factory_major, 2 fighters, 68 infantry, 5 mech_infantrys and 2 tactical_bombers
        Smolensk : 1 infantry
        Samara : 1 infantry
        113 Sea Zone : 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 6 / 6
        Japanese : 58 / 63
        Americans : 61 / 82
        Chinese : 0 / 5
        British : 35 / 44
        UK_Pacific : 10 / 4
        Italians : 31 / 23
        ANZAC : 13 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • This game feels really close.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 6 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 6 infantry moved from Shan State to Burma
                1 artillery and 2 mech_infantrys moved from Yunnan to Burma
                3 mech_infantrys moved from Kweichow to Burma
                2 artilleries moved from Novosibirsk to Samara
                2 armour and 1 mech_infantry moved from Kazakhstan to Turkmenistan
                      Japanese take Turkmenistan from Russians
                2 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia
                1 bomber moved from Kweichow to Samara
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java
                2 battleships and 2 cruisers moved from 35 Sea Zone to 44 Sea Zone
                2 battleships and 2 cruisers moved from 44 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
                2 bombers moved from Kwangsi to Burma
                1 bomber moved from Kweichow to Burma

    Combat - Japanese
                Battle in Samara
                    Japanese attack with 2 artilleries and 1 bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Samara from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Burma
                    Japanese attack with 2 artilleries, 3 bombers, 6 infantry and 5 mech_infantrys
                    British defend with 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 artilleries, 3 bombers, 6 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 80 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 destroyer
                    British win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    Americans defend with 2 infantry
                    Japanese win, taking Java from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                    Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 submarine
                Battle in Eastern Persia
                    Japanese attack with 2 armour and 1 mech_infantry
                    British defend with 1 armour and 1 mech_infantry
                    Japanese win, taking Eastern Persia from British with 2 armour remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 armour and 1 mech_infantry

    Non Combat Move - Japanese
                2 mech_infantrys moved from Sikang to Yunnan
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 aaGun moved from Yunnan to Burma
                1 aaGun moved from Shan State to Burma
                3 bombers moved from Burma to Yunnan
                2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                2 destroyers moved from 35 Sea Zone to 44 Sea Zone
                2 destroyers moved from 44 Sea Zone to 42 Sea Zone
                4 carriers moved from 35 Sea Zone to 44 Sea Zone
                4 carriers moved from 44 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from Philippines to Yunnan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                2 infantry moved from Shensi to Tsinghai
                1 aaGun and 1 infantry moved from Suiyuyan to Kansu
                1 aaGun moved from Novosibirsk to Samara
                1 bomber moved from Samara to Tsinghai
                3 destroyers moved from 6 Sea Zone to 19 Sea Zone
                3 destroyers moved from 19 Sea Zone to 20 Sea Zone
                3 mech_infantrys moved from Kiangsu to Kweichow

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
                1 infantry placed in Japan
                1 submarine placed in 20 Sea Zone
                2 infantry placed in Kwangtung
                3 infantry placed in Kiangsu
                Japanese undo move 5.
                Japanese undo move 4.
                Japanese undo move 3.
                Japanese undo move 1.
                1 destroyer placed in 20 Sea Zone
                2 infantry placed in Kwangtung
                3 infantry placed in Kiangsu
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total


  • Agreed about this game being close - I feel like it’s a great one, win or lose.

    You’ve been excellent at sea and I’ve been good on land… too close to call overall.

    Here’s to normal luck to both of us the rest of this game - I continue to have the small luck advantages throughout the game, and you had the one large advantage with dice in the Med… in my mind, it’s really even.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Tobruk to Egypt
                1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                4 fighters moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 4 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 fighters in 45 Sea Zone, round 1 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 1 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                4 fighters moved from 45 Sea Zone to 54 Sea Zone
                2 carriers, 1 fighter, 2 submarines and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 9 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 110 Sea Zone to 125 Sea Zone
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway

    Place Units - Americans
                1 airfield and 1 factory_minor placed in Norway
                1 destroyer and 2 transports placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Western United States
                2 fighters placed in Eastern United States
                Americans undo move 4.
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 1 destroyer and 9 submarines
        10 Sea Zone : 1 destroyer and 2 transports
        16 Sea Zone : 1 destroyer and 1 submarine
        54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 7 fighters, 12 submarines and 3 tactical_bombers
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Egypt : 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Norway : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys
        125 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 3 transports
        102 Sea Zone : 1 transport
        93 Sea Zone : 2 submarines
        Brazil : 1 flag
        91 Sea Zone : 3 submarines

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 5 / 6
        Japanese : 64 / 64
        Americans : 57 / 77
        Chinese : 0 / 5
        British : 35 / 44
        UK_Pacific : 9 / 4
        Italians : 31 / 23
        ANZAC : 13 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :9

    Combat Move - British
                6 mech_infantrys moved from India to Eastern Persia
                2 fighters and 1 tactical_bomber moved from India to Eastern Persia

    Combat - British
                Battle in Eastern Persia
                    British attack with 2 fighters, 6 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 armour
                        British roll dice for 2 fighters, 6 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 1 :  3/9 hits
                        Japanese roll dice for 2 armour in Eastern Persia, round 1 :  1/2 hits
                        2 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Eastern Persia
                    British win, taking Eastern Persia from Japanese with 2 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 armour
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Eastern Persia to West India
                3 aaGuns, 3 artilleries and 5 infantry moved from India to West India
                1 aaGun and 5 infantry moved from Egypt to Trans-Jordan
                1 submarine moved from 81 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 armour moved from Alexandria to Trans-Jordan
                4 infantry moved from United Kingdom to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from United Kingdom to Norway
                2 aaGuns moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 2 destroyers, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 125 Sea Zone
                2 aaGuns, 4 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
                1 bomber moved from Russia to Norway

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                2 armour, 2 fighters and 1 mech_infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for British :

    India : 1 airfield and 1 harbour
        West India : 3 aaGuns, 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 aaGun, 1 armour and 5 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Morocco : 1 flag, 2 infantry
        Norway : 2 aaGuns, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 2 destroyers, 4 fighters and 4 transports
        80 Sea Zone : 1 destroyer
        Eire : 1 flag
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 6 submarines
        Iraq : 1 flag
        Eastern Persia : 1 flag, 5 mech_infantrys
        Persia : 1 flag
        98 Sea Zone : 1 destroyer
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 5 / 6
        Japanese : 64 / 64
        Americans : 57 / 77
        Chinese : 0 / 5
        British : 35 / 40
        UK_Pacific : 9 / 0
        Italians : 31 / 23
        ANZAC : 13 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :9

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 1 mech_infantry

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 5 / 6
        Japanese : 64 / 64
        Americans : 57 / 77
        Chinese : 0 / 5
        British : 35 / 40
        UK_Pacific : 9 / 8
        Italians : 31 / 23
        ANZAC : 13 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Caucasus to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 armour moved from Buryatia to Amur
                      Italians take Amur from Russians
                1 armour moved from Amur to Buryatia
                2 infantry moved from Bryansk to Smolensk
                1 fighter moved from Bryansk to Smolensk
                1 bomber moved from Western Germany to Smolensk

    Combat - Italians
                Battle in Smolensk
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Smolensk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Smolensk to Bryansk
                1 bomber moved from Smolensk to Bryansk
                1 mech_infantry moved from Ukraine to Caucasus
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 aaGun moved from Northern Italy to Western Germany
                2 infantry moved from France to Western Germany
                4 infantry moved from Northern Italy to Western Germany
                1 aaGun moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Northern Italy to Western Germany
                1 artillery moved from Northern Italy to France
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Bryansk to Tambov
                1 artillery moved from Tambov to Bryansk
                1 mech_infantry moved from Ukraine to Tambov
                1 mech_infantry moved from Ukraine to Caucasus

    Place Units - Italians
                1 infantry and 2 mech_infantrys placed in Ukraine
                1 infantry placed in Northern Italy
                3 infantry placed in Normandy Bordeaux

    Turn Complete - Italians
                Italians collect 23 PUs (10 lost to blockades); end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Borneo : 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        Philippines : 2 infantry
        Celebes : 1 flag, 1 armour
        35 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 transport
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 3 / 6
        Japanese : 62 / 64
        Americans : 59 / 77
        Chinese : 0 / 5
        British : 35 / 40
        UK_Pacific : 9 / 8
        Italians : 33 / 25
        ANZAC : 13 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :9

    Combat Move - French
                1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        125 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 3 / 6
        Japanese : 62 / 64
        Americans : 59 / 77
        Chinese : 0 / 5
        British : 35 / 40
        UK_Pacific : 9 / 8
        Italians : 33 / 25
        ANZAC : 13 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 bombers, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                6 armour moved from Volgograd to Bryansk
                2 armour moved from Kazakhstan to Rostov
                1 aaGun moved from Bryansk to Rostov
                1 aaGun moved from Bryansk to Smolensk
                1 infantry moved from Archangel to Smolensk
                2 infantry moved from Vologda to Samara
                1 infantry moved from Archangel to Vologda
                1 tactical_bomber moved from Novgorod to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                1 infantry moved from Novgorod to Archangel
                2 tactical_bombers moved from Western Germany to Eastern Poland
                1 artillery and 5 infantry moved from France to Western Germany
                1 infantry moved from Holland Belgium to Western Germany
                2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Eastern Poland

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Volgograd
                1 submarine placed in 112 Sea Zone
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs (5 lost to blockades); end with 42 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                2 fighters and 2 tactical_bombers moved from Russia to Vologda
                1 bomber moved from Russia to Volgograd

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Vologda, round 1 :  1/5 hits
                        Germans roll dice for 1 infantry in Vologda, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in Volgograd
                        AA guns fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 2 and causes: 2 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 2 damage total.

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Vologda to Russia
                1 bomber moved from Volgograd to Russia

    Place Units - Russians
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 3 PUs; end with 3 PUs total

    Territory Summary for Russians :

    Russia : 4 aaGuns, 1 airfield, 2 armour, 11 artilleries, 1 bomber, 1 factory_major, 2 fighters, 69 infantry, 5 mech_infantrys and 2 tactical_bombers
        113 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 3 / 3
        Japanese : 62 / 64
        Americans : 59 / 77
        Chinese : 0 / 5
        British : 35 / 40
        UK_Pacific : 9 / 8
        Italians : 33 / 25
        ANZAC : 13 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I thought strat bombers did 1d6+2 damage?

    –Jeff


  • Me too… I’ll look at the rules, and we can figure out a way to handle it.


  • Yes, I read the rules, and it is d6 + 2. On Germany’s turn, I’ll remove 2 IPCs from Germany’s money, then remove the 2 damage from the IC, if I end up choosing at that point to build on that IC. If I choose not to for some reason, you and I can make sure that we remember the damage is 4 instead of 2, and adjust later.

    Also, I’ll check the map to see how the dice roll translated to the AAA engine.

    On to Japan!


  • Sure keep going.

    Fine with me. Just only saw 2 damage markers on the minor so figured there was a mistake.

    –Jeff


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 1 fighter, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                6 infantry moved from Burma to India
                2 artilleries moved from Burma to India
                5 mech_infantrys moved from Burma to India
                1 mech_infantry moved from Yunnan to India
                1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 carrier, 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 carrier, 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
                2 battleships and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to Borneo
                4 carriers moved from 42 Sea Zone to 35 Sea Zone
                1 bomber moved from Yunnan to 35 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to Philippines

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 5 carriers, 2 cruisers and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 2 battleships, 1 bomber, 5 carriers, 2 cruisers and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Philippines
                    Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry; Americans defend with 1 airfield and 1 harbour
                    Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Borneo
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Celebes
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 armour
                    Japanese win, taking Celebes from ANZAC with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 armour
                Battle in India
                    Japanese attack with 2 artilleries, 6 infantry and 6 mech_infantrys
                    British defend with 1 airfield, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 8PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 artilleries, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                2 aaGuns moved from Burma to India
                1 mech_infantry moved from Yunnan to Sikang
                1 artillery and 2 infantry moved from Yunnan to Burma
                2 infantry moved from Tsinghai to Kazakhstan
                1 aaGun and 2 artilleries moved from Samara to Volgograd
                3 mech_infantrys moved from Kweichow to Sikang
                2 fighters and 1 tactical_bomber moved from Borneo to 35 Sea Zone
                1 tactical_bomber moved from Celebes to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone
                2 infantry moved from Kwangtung to Kwangsi
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from 16 Sea Zone to Japan
                3 infantry moved from Kiangsu to Anhwe
                1 artillery and 1 infantry moved from Siberia to Amur
                1 aaGun and 1 infantry moved from Kansu to Novosibirsk
                1 bomber moved from Tsinghai to Volgograd
                2 bombers moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
                1 destroyer moved from 43 Sea Zone to 55 Sea Zone
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 destroyer moved from 42 Sea Zone to 34 Sea Zone
                3 destroyers moved from 20 Sea Zone to 35 Sea Zone
                1 bomber moved from 35 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from Yunnan to Kazakhstan
                2 fighters and 2 tactical_bombers moved from Kazakhstan to Caucasus
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi

    Place Units - Japanese
                1 transport placed in 20 Sea Zone
                2 infantry placed in Kwangtung
                3 infantry placed in Kiangsu
                1 fighter placed in Japan
                4 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 74 PUs; end with 82 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs


  • By the gods, man, it’s coming right down to it. This is one of the better games I’ve seen in a while.

    Nice work - regardless of what happens here, I look forward to our second game.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 3 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Norway to Finland
                      Americans take Finland from Germans
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
                1 fighter moved from 54 Sea Zone to 34 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New Guinea
                1 fighter moved from 54 Sea Zone to 45 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters in 45 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in New Guinea
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 fighter and 1 tactical_bomber in New Guinea, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in New Guinea
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 1 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Americans lost in 55 Sea Zone
                    retreated to 55 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 fighter
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from New Guinea to 54 Sea Zone
                3 fighters moved from 45 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                7 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 submarines moved from 91 Sea Zone to 105 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports moved from 125 Sea Zone to 126 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Eastern United States
                1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                3 fighters placed in Norway

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        10 Sea Zone : 1 destroyer, 3 submarines and 1 transport
        16 Sea Zone : 1 destroyer and 1 submarine
        54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 19 submarines and 3 tactical_bombers
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Egypt : 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Norway : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 3 infantry and 1 mech_infantry
        93 Sea Zone : 2 submarines
        97 Sea Zone : 1 submarine
        101 Sea Zone : 1 transport
        Brazil : 1 flag
        126 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 3 transports
        Finland : 1 flag, 1 mech_infantry
        105 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 44 / 57
        Russians : 3 / 3
        Japanese : 74 / 92
        Americans : 59 / 79
        Chinese : 0 / 5
        British : 35 / 40
        UK_Pacific : 2 / 0
        Italians : 33 / 25
        ANZAC : 10 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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