13L-G40.2 UnknownSoldier (Axis) vs Most Holy (Allies+12), no tech

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                4 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 1 :  2/5 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 6 infantry
        Hopei : 1 infantry
        Tsinghai : 1 fighter

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 29 / 31
        Japanese : 49 / 51
        Americans : 52 / 80
        Chinese : 6 / 6
        British : 30 / 28
        UK_Pacific : 17 / 24
        Italians : 12 / 17
        ANZAC : 10 / 12
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 4.032
            Median : 5.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 31

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.375
            Median : 4.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.059
            Standard Deviation : 1.029
            Total rolls : 18

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 2 armour and 2 destroyers; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 tactical_bomber moved from Kenya to Ethiopia
                1 fighter moved from Kenya to Ethiopia
                1 fighter moved from Kenya to Ethiopia
                1 armour moved from Kenya to Ethiopia
                1 mech_infantry moved from Kenya to Ethiopia
                1 armour and 1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
                3 infantry moved from Persia to Iraq
                2 mech_infantrys moved from Eastern Persia to Iraq
                1 fighter moved from Egypt to Iraq
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 artillery and 1 infantry moved from Burma to Shan State

    Combat - British
                Battle in Ethiopia
                    British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 1 :  0/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 :  1/3 hits
                        1 mech_infantry owned by the British lost in Ethiopia
                        British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Ethiopia, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  0/3 hits
                        2 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Ethiopia, round 3 :  1/4 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 3 :  1/1 hits
                        1 armour owned by the British and 1 artillery owned by the Italians lost in Ethiopia
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Italian Somaliland
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Italian Somaliland, round 1 :  1/2 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Italian Somaliland
                    British win, taking Italian Somaliland from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 1 fighter, 3 infantry and 2 mech_infantrys
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 fighter, 3 infantry and 2 mech_infantrys in Iraq, round 1 :  2/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  2/3 hits
                        2 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Iraq, round 2 :  1/4 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 infantry
                Strategic bombing raid in Normandy Bordeaux
                        AA guns fire in Normandy Bordeaux :  0/1 hits
                    Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 6 damage total.
                Battle in Shan State
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Shan State, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                6 infantry moved from Burma to Yunnan
                2 mech_infantrys moved from India to Yunnan
                4 infantry moved from India to Burma
                1 fighter moved from Iraq to Egypt
                2 infantry moved from Tanganyika Territory to Kenya
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 bomber moved from Normandy Bordeaux to United Kingdom
                2 fighters and 1 tactical_bomber moved from Ethiopia to Egypt

    Place Units - British
                2 armour placed in Union of South Africa
                1 destroyer placed in 109 Sea Zone
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,3,1
                British collect 25 PUs (7 lost to blockades); end with 25 PUs total

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,4,3,5,1
                UK_Pacific collect 17 PUs (1 lost to blockades); end with 17 PUs total
                Some Units in India change ownership: 8 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 7 infantry and 2 mech_infantrys
        Shan State : 1 artillery and 1 infantry
        Burma : 4 infantry
        India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
        Celebes : 1 flag
        Sumatra : 1 flag, 1 infantry
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 2 artilleries, 3 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Union of South Africa : 2 armour, 1 factory_minor and 1 harbour
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 aaGun and 1 airfield
        Kenya : 2 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 16 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag, 1 armour and 1 mech_infantry
        109 Sea Zone : 1 destroyer
        Iraq : 1 flag, 1 infantry and 2 mech_infantrys
        Eastern Persia : 1 flag
        Persia : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 29 / 31
        Japanese : 47 / 51
        Americans : 52 / 80
        Chinese : 7 / 6
        British : 32 / 25
        UK_Pacific : 18 / 17
        Italians : 12 / 17
        ANZAC : 10 / 12
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 10 times
                3 was rolled 18 times
                4 was rolled 23 times
                5 was rolled 18 times
                6 was rolled 18 times
            Average roll : 3.716
            Median : 4.000
            Variance : 0.911
            Standard Deviation : 0.954
            Total rolls : 102

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.938
            Median : 4.000
            Variance : 0.933
            Standard Deviation : 0.966
            Total rolls : 16

    Neutral_Axis Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.938
            Median : 4.000
            Variance : 0.933
            Standard Deviation : 0.966
            Total rolls : 16

    Germans Combat
                1 was rolled 1 times
                3 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    British Combat
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 9 times
                5 was rolled 2 times
                6 was rolled 7 times
            Average roll : 3.633
            Median : 4.000
            Variance : 1.310
            Standard Deviation : 1.145
            Total rolls : 30

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.059
            Standard Deviation : 1.029
            Total rolls : 18

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Tobruk to Alexandria
                1 artillery moved from Tobruk to Alexandria
                1 armour moved from Tobruk to Alexandria
                1 mech_infantry moved from Tobruk to Alexandria
                1 armour moved from Libya to Alexandria
                1 bomber moved from Southern Italy to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 2 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                    ANZAC defend with 1 infantry
                        Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Alexandria, round 1 :  2/7 hits
                        British roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Alexandria
                    Italians win, taking Alexandria from British with 2 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Alexandria to Greece
                1 infantry moved from Yugoslavia to Albania
                1 aaGun moved from Yugoslavia to Albania
                1 artillery moved from Yugoslavia to Albania

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Albania : 1 aaGun, 1 artillery and 1 infantry
        Northern Italy : 1 factory_major
        Libya : 1 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        93 Sea Zone : 1 flag
        Greece : 1 armour, 2 artilleries, 1 bomber and 4 infantry
        97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 6 transports

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 29 / 31
        Japanese : 47 / 51
        Americans : 52 / 80
        Chinese : 7 / 6
        British : 32 / 25
        UK_Pacific : 18 / 17
        Italians : 12 / 27
        ANZAC : 10 / 12
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Burma to Malaya

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 artillery and 1 harbour
                        ANZAC roll dice for 1 fighter in Malaya, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery in Malaya, round 1 :  1/1 hits
                        1 fighter owned by the ANZAC lost in Malaya
                    Japanese win with 1 artillery remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 artillery and 4 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                3 infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 29 / 31
        Japanese : 47 / 51
        Americans : 52 / 80
        Chinese : 7 / 6
        British : 32 / 25
        UK_Pacific : 18 / 17
        Italians : 12 / 27
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 29 / 31
        Japanese : 47 / 51
        Americans : 52 / 80
        Chinese : 7 / 6
        British : 32 / 25
        UK_Pacific : 18 / 17
        Italians : 12 / 27
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 destroyer, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                2 tactical_bombers moved from 112 Sea Zone to 125 Sea Zone
                2 fighters moved from 112 Sea Zone to 125 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                5 artilleries and 17 infantry moved from Poland to Eastern Poland
                1 submarine moved from 109 Sea Zone to 124 Sea Zone
                1 submarine moved from 109 Sea Zone to 111 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 1 :  3/5 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Eastern Poland
                    Germans attack with 5 artilleries and 17 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 5 artilleries and 17 infantry in Eastern Poland, round 1 :  9/22 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 5 artilleries and 17 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Poland to Eastern Poland
                2 carriers and 3 transports moved from 112 Sea Zone to 113 Sea Zone
                2 fighters moved from 125 Sea Zone to 113 Sea Zone
                2 tactical_bombers moved from 125 Sea Zone to 113 Sea Zone
                1 armour moved from Germany to Romania
                3 artilleries moved from Norway to Finland
                2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                2 infantry moved from Bulgaria to Romania
                2 armour moved from Greece to Romania
                1 armour moved from Yugoslavia to Romania
                1 fighter moved from Tobruk to Romania
                1 tactical_bomber moved from Tobruk to Romania
                2 armour moved from Malta to 96 Sea Zone
                2 infantry moved from Malta to 96 Sea Zone
                2 armour, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Yugoslavia
                2 armour moved from 97 Sea Zone to Yugoslavia
                3 artilleries moved from Normandy Bordeaux to France
                1 infantry moved from Normandy Bordeaux to France
                10 infantry moved from Germany to Poland
                2 carriers, 2 fighters, 2 tactical_bombers and 3 transports moved from 113 Sea Zone to 114 Sea Zone

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 113 Sea Zone: 2 carriers, 2 fighters, 2 tactical_bombers and 3 transports
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 113 Sea Zone: 2 carriers, 2 fighters, 2 tactical_bombers and 3 transports
                EDIT: Turning off Edit Mode
                1 destroyer, 2 submarines and 1 transport placed in 114 Sea Zone
                3 artilleries and 3 infantry placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour
        Malta : 1 flag
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
        Romania : 7 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
        Poland : 10 infantry
        Germany : 3 artilleries, 1 factory_major and 3 infantry
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 3 aaGuns, 5 artilleries and 17 infantry
        124 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag, 1 destroyer
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 bomber and 2 infantry
        97 Sea Zone : 1 carrier, 1 cruiser and 2 transports
        114 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports
        Yugoslavia : 1 flag, 2 armour and 2 infantry
        Finland : 1 flag, 3 artilleries and 6 infantry
        111 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 55
        Russians : 26 / 31
        Japanese : 47 / 51
        Americans : 52 / 80
        Chinese : 7 / 6
        British : 32 / 25
        UK_Pacific : 18 / 17
        Italians : 12 / 27
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    Hate it when I run through different scenarios and finally decide the path to go, just to forget the obvious battles.  :roll:

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                2 fighters moved from Novgorod to Karelia
                1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Baltic States
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Baltic States

    Combat - Russians
                Battle in Karelia
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Karelia, round 1 :  2/4 hits
                        Germans roll dice for 1 infantry in Karelia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Baltic States, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Baltic States to 115 Sea Zone
                2 fighters moved from Karelia to Novgorod
                1 infantry moved from Novgorod to Vyborg
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Bessarabia to Western Ukraine
                4 infantry moved from Bryansk to Ukraine
                11 infantry moved from Bessarabia to Ukraine
                2 mech_infantrys moved from Bessarabia to Ukraine
                2 artilleries moved from Bessarabia to Ukraine
                2 armour moved from Bessarabia to Ukraine
                3 infantry moved from Russia to Bryansk
                2 infantry moved from Caucasus to Rostov

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

    Territory Summary for Russians :

    Suiyuyan : 5 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Karelia : 1 infantry
        Baltic States : 1 infantry
        Bryansk : 3 infantry
        Rostov : 2 infantry
        Vyborg : 1 infantry
        Bessarabia : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 1 factory_major and 4 infantry
        Ukraine : 2 armour, 3 artilleries, 1 factory_minor, 20 infantry and 4 mech_infantrys
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 16 infantry
        115 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 48 / 55
        Russians : 28 / 28
        Japanese : 47 / 51
        Americans : 52 / 80
        Chinese : 7 / 6
        British : 32 / 25
        UK_Pacific : 18 / 17
        Italians : 12 / 27
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 5 times
                3 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.400
            Median : 2.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 10

    Germans Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Russians Combat
                2 was rolled 3 times
                3 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 3.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                1 armour moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 armour moved from Urals to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 artilleries and 3 infantry moved from Szechwan to Yunnan
                1 infantry moved from French Indo China to Shan State
                1 artillery moved from Malaya to Shan State
                1 armour moved from Kwangtung to 20 Sea Zone
                1 armour and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 armour moved from 43 Sea Zone to Borneo
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                3 infantry moved from 35 Sea Zone to Philippines
                2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 33 Sea Zone
                2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from Japan to 33 Sea Zone
                2 battleships moved from 37 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
                1 armour moved from Kwangtung to Yunnan
                1 fighter moved from Siam to Shan State
                1 tactical_bomber moved from Siam to Shan State
                2 fighters moved from Siam to Yunnan
                1 tactical_bomber moved from Siam to Yunnan
                2 bombers moved from Siam to Yunnan
                3 armour moved from Kiangsu to Hopei
                2 artilleries moved from Chahar to Hopei
                3 infantry moved from Chahar to Hopei
                1 mech_infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 battleships in Philippines, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 1 :  2/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Borneo
                Battle in Hopei
                    Japanese attack with 3 armour, 2 artilleries and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 armour, 2 artilleries and 3 infantry in Hopei, round 1 :  2/8 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Borneo from UK_Pacific, taking Hopei from Chinese with 3 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
                    British defend with 7 infantry and 2 mech_infantrys
                        Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  5/11 hits
                        Chinese roll dice for 7 infantry and 2 mech_infantrys in Yunnan, round 1 :  2/9 hits
                        5 infantry owned by the British and 2 infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  6/9 hits
                        Chinese roll dice for 2 infantry and 2 mech_infantrys in Yunnan, round 2 :  1/4 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 7 infantry and 2 mech_infantrys
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  3/4 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 4 carriers, 3 destroyers, 5 fighters and 5 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 4 carriers, 3 destroyers, 5 fighters and 5 tactical_bombers in 33 Sea Zone, round 1 :  9/13 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 1 :  4/7 hits
                        1 submarine owned by the Americans , 1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 2 cruisers owned by the Americans , 3 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 4 carriers, 4 fighters and 5 tactical_bombers in 33 Sea Zone, round 2 :  8/9 hits
                        Americans roll dice for 1 battleship and 1 transport in 33 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the Americans and 1 transport owned by the Americans lost in 33 Sea Zone
                    Japanese win with 4 carriers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 68
                    Casualties for Japanese: 3 destroyers and 1 fighter
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport

    Non Combat Move - Japanese
                1 carrier moved from 37 Sea Zone to 34 Sea Zone
                2 transports moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from Shan State to Hunan
                1 tactical_bomber moved from Yunnan to Hunan
                2 fighters moved from Yunnan to Hunan
                1 tactical_bomber moved from Shan State to Hunan
                2 bombers moved from Yunnan to Hunan
                1 fighter moved from 37 Sea Zone to 6 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 60 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Kiangsu : 1 aaGun, 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Yunnan : 1 flag, 1 armour and 2 artilleries
        Kweichow : 1 flag
        Hunan : 1 flag, 2 bombers, 3 fighters and 2 tactical_bombers
        Hopei : 1 flag, 3 armour, 2 artilleries and 2 infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 armour
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 armour
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        43 Sea Zone : 1 transport
        33 Sea Zone : 4 carriers, 3 fighters and 4 tactical_bombers
        37 Sea Zone : 1 flag
        35 Sea Zone : 2 battleships and 4 transports
        34 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        Dzavhan : 1 flag, 1 mech_infantry
        6 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Urals : 1 flag

    Production/PUs Summary :

    Germans : 48 / 55
        Russians : 26 / 28
        Japanese : 59 / 60
        Americans : 50 / 80
        Chinese : 4 / 6
        British : 32 / 25
        UK_Pacific : 13 / 17
        Italians : 12 / 27
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    I did not ask for order of loss in the sea battle in zone 33 since I got enough hits to take out everything but 1 unit. I left the damaged battleship for defense in second wave.

    Those dice were not even fair to you.  :|

  • Customizer

    Sometimes you eat the dice and sometimes the dice eat you. (That doesn’t sound as cool as when it’s bear instead of dice)

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                1 armour moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 armour moved from Urals to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 artilleries and 3 infantry moved from Szechwan to Yunnan
                1 infantry moved from French Indo China to Shan State
                1 artillery moved from Malaya to Shan State
                1 armour moved from Kwangtung to 20 Sea Zone
                1 armour and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 armour moved from 43 Sea Zone to Borneo
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                3 infantry moved from 35 Sea Zone to Philippines
                2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 33 Sea Zone
                2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from Japan to 33 Sea Zone
                2 battleships moved from 37 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
                1 armour moved from Kwangtung to Yunnan
                1 fighter moved from Siam to Shan State
                1 tactical_bomber moved from Siam to Shan State
                2 fighters moved from Siam to Yunnan
                1 tactical_bomber moved from Siam to Yunnan
                2 bombers moved from Siam to Yunnan
                3 armour moved from Kiangsu to Hopei
                2 artilleries moved from Chahar to Hopei
                3 infantry moved from Chahar to Hopei
                1 mech_infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Borneo
                Battle in Hopei
                    Japanese attack with 3 armour, 2 artilleries and 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Hopei from Chinese with 3 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
                    British defend with 7 infantry and 2 mech_infantrys
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 7 infantry and 2 mech_infantrys
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 4 carriers, 3 destroyers, 5 fighters and 5 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Units damaged: 1 battleship owned by the Americans
                    Japanese win with 4 carriers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 68
                    Casualties for Japanese: 3 destroyers and 1 fighter
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport

    Non Combat Move - Japanese
                1 carrier moved from 37 Sea Zone to 34 Sea Zone
                2 transports moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from Shan State to Hunan
                1 tactical_bomber moved from Yunnan to Hunan
                2 fighters moved from Yunnan to Hunan
                1 tactical_bomber moved from Shan State to Hunan
                2 bombers moved from Yunnan to Hunan
                1 fighter moved from 37 Sea Zone to 6 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 60 PUs total

  • Customizer

    I don’t know how that happened there. when I opened the game it started posting turn.

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 2 cruisers, 1 destroyer, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Western Germany

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Strategic bombing raid in Western Germany
                        AA guns fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Western Germany causes 4 damage total.

    Non Combat Move - Americans
                1 bomber moved from Western Germany to United Kingdom
                1 artillery, 5 infantry and 4 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 5 infantry, 4 mech_infantrys and 5 transports moved from 106 Sea Zone to 109 Sea Zone
                2 fighters moved from Eastern United States to 109 Sea Zone
                4 infantry moved from Hawaiian Islands to 26 Sea Zone
                4 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                4 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Hawaiian Islands to Queensland
                1 fighter moved from Midway to Hawaiian Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                2 infantry placed in Western United States
                1 fighter placed in Eastern United States
                2 cruisers, 1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Queensland : 1 fighter and 4 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 armour, 2 artilleries, 3 fighters, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 3 destroyers and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 cruisers, 1 destroyer and 2 submarines
        54 Sea Zone : 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        United Kingdom : 1 bomber
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry, 4 mech_infantrys and 5 transports
        101 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 48 / 55
        Russians : 26 / 28
        Japanese : 59 / 60
        Americans : 50 / 70
        Chinese : 4 / 6
        British : 32 / 25
        UK_Pacific : 13 / 17
        Italians : 12 / 27
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                4 infantry moved from Shensi to Sikang
                1 fighter moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 1 :  1/5 hits
                        Japanese roll dice for 1 infantry in Sikang, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Burma

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Sikang
                Chinese undo move 1.
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Szechwan : 1 infantry
        Sikang : 5 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 48 / 55
        Russians : 26 / 28
        Japanese : 56 / 60
        Americans : 50 / 70
        Chinese : 7 / 7
        British : 32 / 25
        UK_Pacific : 13 / 17
        Italians : 12 / 27
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.250
            Median : 4.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5.000
            Median : 6.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 destroyer and 2 transports; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 111 Sea Zone
                1 destroyer moved from 109 Sea Zone to 124 Sea Zone
                1 fighter moved from United Kingdom to 111 Sea Zone
                1 fighter moved from United Kingdom to 124 Sea Zone
                1 armour and 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                      British take Ethiopia from Italians
                8 infantry moved from India to Burma
                1 bomber moved from United Kingdom to France

    Combat - British
                Battle in 111 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Germans lost in 111 Sea Zone
                    British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 124 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 124 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Germans lost in 124 Sea Zone
                    British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Strategic bombing raid in France
                        AA guns fire in France :  0/1 hits
                    Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in France causes 4 damage total.

    Non Combat Move - British
                1 bomber moved from France to United Kingdom
                1 fighter moved from 111 Sea Zone to United Kingdom
                1 fighter moved from 124 Sea Zone to Scotland
                2 mech_infantrys moved from Iraq to Egypt
                1 infantry moved from Iraq to Trans-Jordan
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                2 mech_infantrys moved from Belgian Congo to Egypt
                2 armour moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 destroyer and 2 transports placed in 109 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Burma : 12 infantry
        India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
        Celebes : 1 flag
        Sumatra : 1 flag, 1 infantry
        Belgian Congo : 2 armour
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 2 artilleries, 3 fighters, 1 harbour, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 aaGun, 1 airfield and 1 fighter
        United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 16 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour, 2 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        124 Sea Zone : 1 destroyer
        109 Sea Zone : 1 destroyer and 2 transports
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag
        111 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 55
        Russians : 26 / 28
        Japanese : 56 / 60
        Americans : 50 / 70
        Chinese : 7 / 7
        British : 33 / 36
        UK_Pacific : 13 / 13
        Italians : 11 / 27
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 9 times
            Average roll : 4.150
            Median : 4.500
            Variance : 2.421
            Standard Deviation : 1.556
            Total rolls : 20

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Chinese Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5.000
            Median : 6.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

  • '13

    @Most:

    I don’t know how that happened there. when I opened the game it started posting turn.

    Well that is weird

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Greece to 97 Sea Zone
                2 artilleries moved from Greece to 97 Sea Zone
                1 artillery moved from Albania to 97 Sea Zone
                1 armour and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                4 infantry moved from Greece to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                3 infantry moved from 98 Sea Zone to Egypt
                3 artilleries moved from 98 Sea Zone to Egypt
                1 mech_infantry moved from Alexandria to Egypt
                1 artillery moved from Alexandria to Egypt
                2 armour moved from Alexandria to Egypt
                2 infantry moved from Alexandria to Egypt
                1 bomber moved from Greece to Trans-Jordan
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from 98 Sea Zone to Trans-Jordan
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Syria
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour, 4 artilleries, 5 infantry and 1 mech_infantry
                    ANZAC defend with 1 infantry; French defend with 1 infantry; British defend with 1 aaGun, 2 artilleries, 3 fighters, 1 harbour, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
                        Italians roll dice for 1 cruiser in Egypt, round 1 :  1/1 hits
                        Italians roll dice for 2 armour, 4 artilleries, 5 infantry and 1 mech_infantry in Egypt, round 1 :  4/12 hits
                        British roll dice for 1 aaGun, 2 artilleries, 3 fighters, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in Egypt, round 1 :  6/16 hits
                        3 infantry owned by the British , 1 infantry owned by the ANZAC , 1 mech_infantry owned by the Italians , 1 aaGun owned by the British and 5 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 armour and 4 artilleries in Egypt, round 2 :  3/6 hits
                        British roll dice for 2 artilleries, 3 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Egypt, round 2 :  3/12 hits
                        1 infantry owned by the British , 1 infantry owned by the French , 3 artilleries owned by the Italians and 1 mech_infantry owned by the British lost in Egypt
                        Italians roll dice for 2 armour and 1 artillery in Egypt, round 3 :  1/3 hits
                        British roll dice for 2 artilleries, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 3 :  3/9 hits
                        1 artillery owned by the Italians , 1 mech_infantry owned by the British and 2 armour owned by the Italians lost in Egypt
                    British win with 2 artilleries, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -16
                    Casualties for ANZAC: 1 infantry
                    Casualties for French: 1 infantry
                    Casualties for British: 1 aaGun, 4 infantry and 2 mech_infantrys
                    Casualties for Italians: 2 armour, 4 artilleries, 5 infantry and 1 mech_infantry
                Battle in Syria
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 bomber and 3 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 3 infantry in Trans-Jordan, round 1 :  1/5 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Syria from French, taking Trans-Jordan from British with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Trans-Jordan to Greece
                1 aaGun moved from Albania to Greece
                4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                9 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 armour and 3 infantry
        Alexandria : 1 flag
        Algeria : 1 flag
        Syria : 1 flag, 2 infantry
        Tunisia : 1 flag
        Northern Italy : 1 factory_major and 13 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        93 Sea Zone : 1 flag
        Greece : 1 aaGun and 1 bomber
        97 Sea Zone : 1 flag, 1 destroyer
        98 Sea Zone : 1 cruiser and 6 transports

    Production/PUs Summary :

    Germans : 48 / 55
        Russians : 26 / 28
        Japanese : 56 / 60
        Americans : 50 / 70
        Chinese : 7 / 7
        British : 32 / 36
        UK_Pacific : 13 / 13
        Italians : 13 / 28
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    Well that was a blunder…I grossly miscounted the force you had in Egypt.

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                3 infantry placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 11 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        Dutch New Guinea : 1 flag

    Production/PUs Summary :

    Germans : 48 / 55
        Russians : 26 / 28
        Japanese : 56 / 60
        Americans : 50 / 70
        Chinese : 7 / 7
        British : 32 / 36
        UK_Pacific : 13 / 13
        Italians : 13 / 28
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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