@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
13L G40.2 Jeff28 (axis) vs. Infrastructure (allies +10)
-
I want to make an edit
–Jeff
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Politics - Germans
Research Technology - Germans
Germans spend 30 on tech rolls
Germans roll 3,1,5,6,2,2 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover AA RadarActivate Technology - Germans
Germans activating AA RadarPurchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 48 PUs; 0 techTokens;
Germans buy 3 artilleries and 9 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Smolensk
1 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
1 mech_infantry moved from Bryansk to Samara
1 armour moved from Tambov to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 tactical_bomber moved from Ukraine to Volgograd
2 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 fighters and 4 tactical_bombers moved from Ukraine to Caucasus
5 armour moved from Bryansk to Caucasus
1 artillery and 2 infantry moved from Belarus to Novgorod
2 artilleries and 5 infantry moved from Belarus to Archangel
4 bombers moved from Western Germany to Archangel
1 armour moved from Bryansk to Samara
9 armour moved from Bryansk to CaucasusCombat - Germans
Battle in Archangel
Germans attack with 2 artilleries, 4 bombers and 5 infantry
Russians defend with 3 aaGuns, 2 artilleries and 5 infantry
AA guns fire in Archangel : 0/4 hits
Germans roll dice for 2 artilleries, 4 bombers and 5 infantry in Archangel, round 1 : 3/11 hits
Russians roll dice for 3 aaGuns, 2 artilleries and 5 infantry in Archangel, round 1 : 2/7 hits
2 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Archangel
Germans roll dice for 2 artilleries, 4 bombers and 3 infantry in Archangel, round 2 : 5/9 hits
Russians roll dice for 2 artilleries and 5 infantry in Archangel, round 2 : 2/7 hits
5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Germans roll dice for 2 artilleries, 4 bombers and 1 infantry in Archangel, round 3 : 2/7 hits
Russians roll dice for 2 artilleries in Archangel, round 3 : 1/2 hits
1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries and 4 bombers remaining. Battle score for attacker is 23
Casualties for Germans: 5 infantry
Casualties for Russians: 3 aaGuns, 2 artilleries and 5 infantry
Battle in Novgorod
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 1 : 2/3 hits
Americans roll dice for 1 infantry in Novgorod, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 1 : 2/4 hits
Russians roll dice for 2 infantry in Smolensk, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 1 : 2/3 hits
Russians roll dice for 1 mech_infantry in Volgograd, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Caucasus
Germans attack with 14 armour, 3 fighters, 5 mech_infantrys and 4 tactical_bombers
ANZAC defend with 1 armour and 2 infantry; British defend with 13 infantry
Germans roll dice for 14 armour, 3 fighters, 5 mech_infantrys and 4 tactical_bombers in Caucasus, round 1 : 12/26 hits
British roll dice for 1 armour and 15 infantry in Caucasus, round 1 : 7/16 hits
12 infantry owned by the British , 2 armour owned by the Germans and 5 mech_infantrys owned by the Germans lost in Caucasus
Germans roll dice for 12 armour, 3 fighters and 4 tactical_bombers in Caucasus, round 2 : 12/19 hits
British roll dice for 1 armour and 3 infantry in Caucasus, round 2 : 3/4 hits
1 infantry owned by the British , 2 infantry owned by the ANZAC , 1 armour owned by the ANZAC and 3 armour owned by the Germans lost in Caucasus
Germans win, taking Caucasus from British with 9 armour, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 armour and 2 infantry
Casualties for Germans: 5 armour and 5 mech_infantrys
Casualties for British: 13 infantry
Battle in Samara
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Samara, round 1 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the British lost in Samara
Germans win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
2 mech_infantrys moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 tactical_bomber moved from Volgograd to Russia
3 fighters and 4 tactical_bombers moved from Caucasus to Russia
4 bombers moved from Archangel to Russia
1 aaGun moved from Western Germany to Denmark
5 infantry moved from Western Germany to Denmark
1 armour moved from Amur to Siberia
4 submarines moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to Denmark
3 infantry moved from Western Germany to Denmark
1 artillery and 1 infantry moved from France to Western Germany
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
1 artillery placed in Germany
2 artilleries placed in Western Germany
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUsTerritory Summary for Germans :
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 armour
Buryatia : 1 flag
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 6 artilleries, 1 factory_major, 5 fighters, 1 harbour, 7 infantry and 2 tactical_bombers
Germany : 1 artillery, 1 factory_major and 7 infantry
Denmark : 1 aaGun and 10 infantry
Belarus : 1 flag, 1 aaGun
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Archangel : 1 flag, 2 artilleries
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 4 bombers, 1 factory_minor, 4 fighters, 5 mech_infantrys and 6 tactical_bombers
Tambov : 1 flag
Ukraine : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Volgograd : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 flag, 9 armour
Smolensk : 1 flag, 1 mech_infantry
Samara : 1 flag, 1 armour and 1 mech_infantry
119 Sea Zone : 1 flag
113 Sea Zone : 4 submarines
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 64 / 82
Russians : 4 / 0
Japanese : 49 / 67
Americans : 69 / 91
Chinese : 4 / 4
British : 33 / 42
UK_Pacific : 10 / 6
Italians : 15 / 12
ANZAC : 12 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Is that kind of edit allowed in league rules? :-D
I’m not complaining, but this is my firsty league game, so I am curious. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Kazakhstan to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 fighters and 1 tactical_bomber in Volgograd, round 1 : 1/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 1 : 1/2 hits
1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits
1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win with 2 fighters remaining. Battle score for attacker is -11
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 fighter and 1 tactical_bomberNon Combat Move - Russians
2 fighters moved from Volgograd to Tsinghai
1 aaGun moved from Kazakhstan to TsinghaiTurn Complete - Russians
-
It is if you allow it.
I only moved some more guys to denmark and the subs over.
–Jeff
-
The combat stayed the same.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Malaya to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 bomber, 4 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
2 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to Burma
1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour and 1 mech_infantry moved from Kansu to Shensi
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kwangtung to Yunnan
1 artillery, 1 battleship and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from 38 Sea Zone to BurmaCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 1 : 2/3 hits
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 2 artilleries, 2 bombers, 5 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers
ANZAC defend with 1 armour, 2 artilleries, 4 infantry and 7 mech_infantrys; British defend with 3 infantry
Japanese roll dice for 1 battleship in Burma, round 1 : 0/1 hits
Japanese roll dice for 2 artilleries, 2 bombers, 5 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers in Burma, round 1 : 7/17 hits
UK_Pacific roll dice for 1 armour, 2 artilleries, 7 infantry and 7 mech_infantrys in Burma, round 1 : 7/17 hits
3 infantry owned by the British , 4 infantry owned by the ANZAC , 2 infantry owned by the Japanese , 2 artilleries owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Burma
UK_Pacific win with 1 armour, 2 artilleries and 7 mech_infantrys remaining. Battle score for attacker is -5
Casualties for Japanese: 2 artilleries, 2 infantry and 3 mech_infantrys
Casualties for ANZAC: 4 infantry
Casualties for British: 3 infantry
2 bombers owned by the Japanese , 3 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese retreatedNon Combat Move - Japanese
2 bombers, 5 fighters and 3 tactical_bombers moved from Burma to Kwangsi
1 infantry moved from Malaya to Shan State
1 carrier moved from 37 Sea Zone to 38 Sea Zone
2 fighters moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to Kwangsi
2 carriers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 submarines moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 transports placed in 36 Sea Zone
1 artillery placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in Kwangtung
Japanese undo move 4.
1 carrier and 1 destroyer placed in 20 Sea Zone
1 infantry placed in Kwangtung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Kwangsi : 1 airfield, 2 bombers, 7 fighters and 3 tactical_bombers
Kiangsu : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour and 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Siberia : 1 flag
French Indo China : 1 flag, 1 artillery and 1 factory_minor
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 2 carriers, 5 submarines and 2 transports
38 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 2 transports
20 Sea Zone : 1 carrier and 1 destroyer
16 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 64 / 82
Russians : 4 / 0
Japanese : 50 / 50
Americans : 69 / 91
Chinese : 3 / 4
British : 33 / 42
UK_Pacific : 10 / 6
Italians : 15 / 12
ANZAC : 12 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Nevermind. Ignore me, I’m crazy. I thought you had changed your purchase. I went back more than 1 page…
-
submerge off java?
messed up, should have brought a destroyer. -
Yeah, thx.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - Americans
Americans buy 6 armour, 1 artillery, 1 destroyer, 12 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
10 armour, 6 artilleries, 30 infantry and 1 mech_infantry moved from Karelia to Novgorod
3 armour moved from Finland to Novgorod
1 submarine moved from 54 Sea Zone to 42 Sea Zone
4 fighters moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to Siberia
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Siberia
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 armour
Americans roll dice for 1 artillery and 1 infantry in Siberia, round 1 : 1/2 hits
Japanese roll dice for 1 armour in Siberia, round 1 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Siberia
Americans win, taking Siberia from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 4 fighters in 42 Sea Zone, round 1 : 3/4 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Novgorod
Americans attack with 13 armour, 6 artilleries, 30 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 13 armour, 6 artilleries, 30 infantry and 1 mech_infantry in Novgorod, round 1 : 12/50 hits
Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 1 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 13 armour, 6 artilleries, 30 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Gilbert Islands
4 fighters and 1 tactical_bomber moved from Queensland to Java
4 fighters moved from 42 Sea Zone to Java
2 infantry moved from British Columbia to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
2 infantry moved from Western United States to British Columbia
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
6 infantry moved from Finland to Karelia
1 bomber moved from Karelia to Northwest Persia
3 armour moved from Norway to Karelia
6 infantry moved from Norway to Finland
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 transport moved from 112 Sea Zone to 109 Sea Zone
6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
6 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
6 infantry moved from 109 Sea Zone to United Kingdom
3 transports moved from 109 Sea Zone to 106 Sea Zone
4 transports moved from 106 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
3 armour placed in Finland
3 armour placed in Norway
Turning on Edit Mode
EDIT: Removing units owned by Americans from Karelia: 2 aaGuns
EDIT: Adding units owned by Americans to Novgorod: 2 aaGuns
EDIT: Turning off Edit Mode
9 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
Americans collect 70 PUs (2 lost to blockades); end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Combat Move - British
1 mech_infantry moved from India to Shan State
1 fighter moved from India to Shan State
1 fighter and 1 tactical_bomber moved from Eastern Persia to Caucasus
1 fighter moved from Kazakhstan to Caucasus
2 artilleries and 6 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Kazakhstan to Volgograd
British take Volgograd from Germans
2 artilleries and 1 infantry moved from Kazakhstan to CaucasusCombat - British
Battle in Shan State
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Caucasus
British attack with 4 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 9 armour
British roll dice for 4 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Caucasus, round 1 : 7/14 hits
Germans roll dice for 9 armour in Caucasus, round 1 : 5/9 hits
5 infantry owned by the British and 7 armour owned by the Germans lost in Caucasus
British roll dice for 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/9 hits
Germans roll dice for 2 armour in Caucasus, round 2 : 0/2 hits
2 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Germans: 9 armour
Casualties for British: 5 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia
1 fighter moved from Caucasus to Eastern Persia
5 infantry moved from Iraq to Northwest Persia
5 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from India to Burma
1 fighter moved from Shan State to India
2 infantry moved from Vyborg to Novgorod
3 aaGuns, 1 artillery and 5 infantry moved from Karelia to Novgorod
1 artillery and 1 infantry moved from Finland to Karelia
4 infantry moved from Norway to Finland
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea ZonePlace Units - British
2 infantry placed in Union of South Africa
3 infantry placed in Egypt
3 infantry placed in Iraq
4 infantry placed in United Kingdom
1 submarine placed in 110 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to FrancePlace Units - Italians
1 infantry placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Italians collect 8 PUs (7 lost to blockades); end with 8 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 artilleries and 4 infantry
Western Germany : 1 artillery and 4 infantry
Denmark : 1 aaGun, 1 artillery and 2 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
Greece : 1 flagProduction/PUs Summary :
Germans : 58 / 82
Russians : 4 / 0
Japanese : 49 / 50
Americans : 72 / 90
Chinese : 3 / 4
British : 37 / 42
UK_Pacific : 10 / 10
Italians : 15 / 8
ANZAC : 12 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour and 1 mech_infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour and 1 mech_infantry moved from Shan State to French Indo China
1 mech_infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 mech_infantry moved from Burma to YunnanCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 0/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 1 : 1/1 hits
1 infantry owned by the ANZAC lost in Sumatra
ANZAC roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Yunnan
ANZAC attack with 1 artillery and 2 mech_infantrys
Japanese defend with 1 mech_infantry
ANZAC roll dice for 1 artillery and 2 mech_infantrys in Yunnan, round 1 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 1 : 1/1 hits
1 mech_infantry owned by the ANZAC lost in Yunnan
ANZAC roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 4 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 1/1 hits
1 mech_infantry owned by the ANZAC lost in Yunnan
1 artillery owned by the ANZAC retreated to Burma
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for ANZAC: 2 mech_infantrys
Battle in French Indo China
ANZAC attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery and 1 factory_minor
ANZAC roll dice for 1 armour and 1 mech_infantry in French Indo China, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in French Indo China, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in French Indo China
ANZAC win, taking French Indo China from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 artillery and 4 mech_infantrys moved from Burma to India
1 aaGun moved from Eastern Persia to West India
1 armour moved from Persia to West India
1 infantry moved from Northwest Persia to Caucasus
1 aaGun and 1 infantry moved from Persia to Northwest Persia
3 fighters moved from Queensland to JavaPlace Units - ANZAC
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,2,5,5,1,5,3,3,1
ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Combat Move - French
Non Combat Move - French
2 infantry moved from Karelia to NovgorodTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :18
Politics - Germans
Research Technology - Germans
Germans spend 25 on tech rolls
Germans roll 5,6,2,1,1 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover Jet PowerActivate Technology - Germans
Germans activating Jet PowerPurchase Units - Germans
Germans buy 1 fighter, 10 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Germans
3 mech_infantrys moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
Germans take Urals from Russians
1 mech_infantry moved from Russia to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Russia to Kazakhstan
Germans take Kazakhstan from Russians
2 mech_infantrys moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Caucasus
2 bombers moved from Russia to Caucasus
1 bomber moved from Russia to Volgograd
1 bomber moved from Russia to Caucasus
1 fighter and 1 tactical_bomber moved from Russia to Caucasus
1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
2 fighters moved from Western Germany to 99 Sea Zone
1 fighter moved from Western Germany to 97 Sea ZoneCombat - Germans
Battle in Volgograd
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 1 : 1/3 hits
British roll dice for 1 infantry in Volgograd, round 1 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 4 artilleries and 2 infantry
Germans roll dice for 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 1 : 4/10 hits
British roll dice for 4 artilleries and 3 infantry in Caucasus, round 1 : 3/7 hits
2 infantry owned by the British , 1 infantry owned by the ANZAC , 1 artillery owned by the British and 3 mech_infantrys owned by the Germans lost in Caucasus
retreated to Caucasus
British win with 3 artilleries remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Battle in 97 Sea Zone
Germans attack with 3 fighters and 2 tactical_bombers
British defend with 1 submarine; Americans defend with 1 destroyer
1 submarine owned by the British Submerged
Germans roll dice for 3 fighters and 2 tactical_bombers in 97 Sea Zone, round 1 : 3/5 hits
British roll dice for 1 destroyer in 97 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 97 Sea Zone
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 99 Sea Zone
Germans attack with 2 fighters
British defend with 1 destroyer
Germans roll dice for 2 fighters in 99 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyerNon Combat Move - Germans
1 fighter moved from 99 Sea Zone to Southern Italy
3 fighters and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
1 bomber moved from Volgograd to Russia
3 bombers moved from Caucasus to Russia
2 fighters and 2 tactical_bombers moved from Caucasus to Ukraine
1 aaGun moved from Belarus to Eastern Poland
2 artilleries moved from Archangel to Vologda
1 mech_infantry moved from Western Ukraine to Baltic States
1 mech_infantry moved from Smolensk to Archangel
1 mech_infantry moved from Western Ukraine to Belarus
1 mech_infantry moved from Western Ukraine to Tambov
1 artillery and 7 infantry moved from Germany to Poland
2 artilleries moved from Western Germany to Germany
2 fighters and 4 tactical_bombers moved from Russia to GermanyPlace Units - Germans
10 infantry placed in Germany
2 mech_infantrys placed in Russia
1 mech_infantry placed in Western Ukraine
1 mech_infantry placed in Ukraine
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
Germans collect 63 PUs (1 lost to blockades); end with 64 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Germans :
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag, 1 mech_infantry
Buryatia : 1 flag
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 4 fighters, 1 harbour, 7 infantry and 2 tactical_bombers
Poland : 1 artillery and 7 infantry
Germany : 2 artilleries, 1 factory_major, 2 fighters, 10 infantry and 4 tactical_bombers
Denmark : 1 aaGun and 10 infantry
Southern Italy : 1 fighter
Belarus : 1 flag, 1 mech_infantry
Baltic States : 1 flag, 1 mech_infantry
Bryansk : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag, 1 armour and 1 mech_infantry
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag, 1 aaGun
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 4 bombers, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Western Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Novosibirsk : 1 flag
Vologda : 1 flag, 2 artilleries and 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Smolensk : 1 flag
Samara : 1 flag
119 Sea Zone : 1 flag
113 Sea Zone : 4 submarines
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 64 / 74
Russians : 0 / 0
Japanese : 46 / 50
Americans : 72 / 90
Chinese : 3 / 4
British : 35 / 42
UK_Pacific : 11 / 10
Italians : 15 / 8
ANZAC : 14 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :18
Politics - Germans
Research Technology - Germans
Germans spend 25 on tech rolls
Germans roll 5,6,2,1,1 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover Jet PowerActivate Technology - Germans
Germans activating Jet PowerPurchase Units - Germans
Germans buy 1 fighter, 10 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Germans
3 mech_infantrys moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
Germans take Urals from Russians
1 mech_infantry moved from Russia to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Russia to Kazakhstan
Germans take Kazakhstan from Russians
2 mech_infantrys moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Caucasus
2 bombers moved from Russia to Caucasus
1 bomber moved from Russia to Volgograd
1 bomber moved from Russia to Caucasus
1 fighter and 1 tactical_bomber moved from Russia to Caucasus
1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
2 fighters moved from Western Germany to 99 Sea Zone
1 fighter moved from Western Germany to 97 Sea ZoneCombat - Germans
Battle in Volgograd
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 1 : 1/3 hits
British roll dice for 1 infantry in Volgograd, round 1 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 4 artilleries and 2 infantry
Germans roll dice for 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 1 : 4/10 hits
British roll dice for 4 artilleries and 3 infantry in Caucasus, round 1 : 3/7 hits
2 infantry owned by the British , 1 infantry owned by the ANZAC , 1 artillery owned by the British and 3 mech_infantrys owned by the Germans lost in Caucasus
retreated to Caucasus
British win with 3 artilleries remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Battle in 97 Sea Zone
Germans attack with 3 fighters and 2 tactical_bombers
British defend with 1 submarine; Americans defend with 1 destroyer
1 submarine owned by the British Submerged
Germans roll dice for 3 fighters and 2 tactical_bombers in 97 Sea Zone, round 1 : 3/5 hits
British roll dice for 1 destroyer in 97 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 97 Sea Zone
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 99 Sea Zone
Germans attack with 2 fighters
British defend with 1 destroyer
Germans roll dice for 2 fighters in 99 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyerNon Combat Move - Germans
1 fighter moved from 99 Sea Zone to Southern Italy
3 fighters and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
1 bomber moved from Volgograd to Russia
3 bombers moved from Caucasus to Russia
2 fighters and 2 tactical_bombers moved from Caucasus to Ukraine
1 aaGun moved from Belarus to Eastern Poland
2 artilleries moved from Archangel to Vologda
1 mech_infantry moved from Western Ukraine to Baltic States
1 mech_infantry moved from Smolensk to Archangel
1 mech_infantry moved from Western Ukraine to Belarus
1 mech_infantry moved from Western Ukraine to Tambov
1 artillery and 7 infantry moved from Germany to Poland
2 artilleries moved from Western Germany to Germany
2 fighters and 4 tactical_bombers moved from Russia to GermanyPlace Units - Germans
10 infantry placed in Germany
2 mech_infantrys placed in Russia
1 mech_infantry placed in Western Ukraine
1 mech_infantry placed in Ukraine
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
Germans collect 63 PUs (1 lost to blockades); end with 64 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Germans :
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag, 1 mech_infantry
Buryatia : 1 flag
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 4 fighters, 1 harbour, 7 infantry and 2 tactical_bombers
Poland : 1 artillery and 7 infantry
Germany : 2 artilleries, 1 factory_major, 2 fighters, 10 infantry and 4 tactical_bombers
Denmark : 1 aaGun and 10 infantry
Southern Italy : 1 fighter
Belarus : 1 flag, 1 mech_infantry
Baltic States : 1 flag, 1 mech_infantry
Bryansk : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag, 1 armour and 1 mech_infantry
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag, 1 aaGun
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 4 bombers, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Western Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Novosibirsk : 1 flag
Vologda : 1 flag, 2 artilleries and 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Smolensk : 1 flag
Samara : 1 flag
119 Sea Zone : 1 flag
113 Sea Zone : 4 submarines
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 64 / 74
Russians : 0 / 0
Japanese : 46 / 50
Americans : 72 / 90
Chinese : 3 / 4
British : 35 / 42
UK_Pacific : 11 / 10
Italians : 15 / 8
ANZAC : 14 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :18
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians





