• look in RULES CLARIFICATIONS and on page number three (including the cover) you should see the sub-heading ‘Carriers and Fighters’ then look under rule number 2


  • The subject you are talking about says this:
    Kamikaze attacks are NOT Legal. The rule to remember is that you can always launch a plane if there is ANY legal possibility that it can return to a safe landing place by the end of its turn. Here’s an interesting landing plan gone awry: You plan to move a carrier in your non-combat move into landing range for one of your fighters. During battle, your fighter is destroyed. In this case you do NOT have to move the carrier to the intended rendezvous zone.

    That is the exact wording, and basically you just made youself look foolish because it proved you wrong. You can attack with a fighter as long as you can move a carrier during non-combat move to let it land.


  • it spasifaclt says that the fighter carrier move would illegly extend the range of the fighter


  • Geze, i think that you are wrong. In Martijn’s scenario we have the following combat movement.
    Ftrs from both the philipines and car sz move to the Phi sz (1 move). They then move to FIC sz (2nd move). They attack the trn in India (3rd move).
    Now let’s say that they both hit. They still have one movement point left, but they do not need to expend it until the non-combat movement.
    Noncombat: Both the ftrs move to FIC sz (last move) as does the car sz carrier (2 moves). It is assumed that the fighters safely land on the carrier, no rules have been broken, no kamikaze’s have been killed, Geze is wrong, Yanny, Martijn, SUD, Guest are all correct.


  • I did:
    (2) If you have a fighter on one of your own carriers and it iss flying out to attack, you must launch it before your carrier moves - otherwise, if the carrier moved first with the fighter on board and then the fighter moved, the plane’s range would be extenede illegally; the same rule applies during the non-combat phase. A carrier cannot move after a plane has landed on it, for it would extend a plane’s range illegally.

    The thing is:
    a) The planes do move first (during combat), the AC moves during non-combat.
    b) The plane’s movement is not being extended beyond 4 spaces. It is precisely 3 spaces to attack the IND sz, and one to land on the AC in FIC. The carrier and plane move in concert. The AC does not move after the plane has landed.
    I think that i am abandoning this post if you can do no more than scream obscenities, referencing materials i have made judicious use of over the years. Either:

    1. You really hate being wrong,
    2. You have not read the materials and applied them appropriately, or
    3. There is some other addendum that the 5 of us have not seen that you have special access to.

  • I even wrote down the exact passage you used to try to say it is illegal and it gives an example much like what is being talked about saying that it IS legal… I don’t understand your logic, and you havn’t been able to back up your arguments with anything other than “I say so” so guess what? You are wrong.


  • SUD pretty much hits the nail on the head. I believe theres a specific example in the rulebook.

    http://www.axisandallies.org/download.html

    Look there for the Manuel.


  • Yanny, it would not be there as the rule is in the Rule Clarafications


  • What you are saying GeZe is that it is illegal for a carrier to move with the fighters on it and then launch the fighters. This I agree with. But in this case, the fighters are off the carrier before the carrier moves, because it isn’t moving. Then, after all is said and done, it moves into range for the fighters to land on it. Which is legal.


  • but both are the same thing, one the carrier goes first the other the fighter goes first


  • no
    when the ftr goes - that’s combat
    when the ac goes, that’s non-combat.
    when the ftr lands, that too is non-combat.


  • OK, I give up :x

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