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    googie7745

    @googie7745

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    Latest posts made by googie7745

    • The US's First Move

      The US’s first turn should consist of this:

      Land two infantry and a fighter in Western Europe (cleared by British fighters) and land your bomber in the UK.
      Attack Japan’s Navy with your battleship and your fighter in the Western US. If this clears the Japanese Navy, attack the Solomons with your infantry. It doesn’t really matter at the moment what you do in China and Sinkang, so….

      posted in Axis & Allies Classic
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      googie7745
    • RE: Japan's First Move

      I wouldn’t attack with my carrier, I never said that. Also, how would destroying the US’s Navy destroy the Axis to “so few pieces”?

      posted in Axis & Allies Classic
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      googie7745
    • RE: UK's First Move

      Well what would you suppose I do with my Indian infantry and fighter? Should I attack Burma with it? Infantry and fighters both defend better. And why not strafe WE? Two fighters against two infantry will win with one fighter gone, and the US can land two infantry and fighter to defend and your bomber goes to the UK. Your Rhodesian infantrywould also attack alongside your Syria-Iraq infantry. And Germany wouldn’t be able to build in Karelia in G2, because Russia would counterattack with four inf, four tanks, and a fighter. And if you would win every time as Axis, the how come I play as Allies and always win?

      posted in Axis & Allies Classic
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      googie7745
    • RE: Germany's First Move

      Sorry about Japan. That was my sister. I wrote a new one that is now posted. I don’t appreciate you calling my ideas “moronic”. They work quite well for me, Axis or Allies.

      posted in Axis & Allies Classic
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      googie7745
    • Japan's First Move

      Japan’s first turn should consist of:

      Japan must attack the US Navy at Pearl Harbor with everything they have. Use your sub, your battleships, and your bomber. Also, use the fighter on your carrier and your Japanese fighter.
      You will probably take the zone with 2 battleships, land your bomber in Japan, and your fighter(s) on your carrier, to be moved to the Wake Island sea zone. Also, attack Manchuria (held by the Soviets) with your two infantry from Kwangtung, your tank from Japan, your infantry from the Phillipines, and your fighter from Burma. You will win with about two infantry and one tank. Fly your fighter back to Burma.

      Buy a tank, a fighter, and a transport.

      posted in Axis & Allies Classic
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      googie7745
    • RE: Germany's First Move

      On Karelia would be six infantry and a fighter.

      posted in Axis & Allies Classic
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      googie7745
    • UK's First Move

      The UK’s first turn should consist of this:

      Move the infantry from South Africa to Rhodesia to avoid blitzing by the German tank(s). Move your Indian transport to Australia for a better attack against Burma next turn, which will screw the Japanese in Asia. Strafe the Germans in Western Europe with your British fighters, clearing the way for the Americans. Strategic bomb Germany. Buy two transports and a fighter.

      posted in Axis & Allies Classic
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      googie7745
    • Germany's First Move

      Germany’s first move should basically consist of this:

      Attack Karelia with eight infantry and four tanks (The infantry are from: Finland Norway, three, Eastern Europe, three, and Germany, via Baltic Sea transport, two. The tanks are from: Germany, two, Eastern Europe, one, Finland Norway, one). This is assuming that the Russians have Ukraine.
      You should win with roughly four infantry and four tanks.Â

      Attack the Syria-Iraq sub with your Mediterranean Battleship and use your Southern European tank along with your infantry and tank from Libya to attack Egypt. You will win with probably two tanks remaining. Move the infantry from Algeria to French West Africa.

      Use your fighter from Western Europe and your fighter from Germany to attack the Gibraltar battleship. If one fighter dies, let it be the German one and land the one from Western Europe in Eastern Europe. Attack the Canadian transport with your sub in Western Europe (if it’s still there; if it’s not, leave the transport alone). Attack the UK sea zone (which will probably have a Russian transport in it) with your fighter from Finland Norway and your unused fighter in Eastern Europe, and also your Baltic sub. You will probably wipe both forces out, but if you have a fighter left, land it in Karelia to better defend it against the Russians.

      Use your bomber to strategic bomb Russia. Move your two remaining infantry in Germany and your two remaining infantry in Italy into Eastern Europe and also move your Western European tanks in there as well.

      Purchase: five infantry, one tank, and one fighter. Place three of the infantry and the fighter in Germany, place the other two infantry and the tank in Southern Europe.

      You are now making $35 per turn.

      posted in Axis & Allies Classic
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      googie7745
    • Russia's First Move

      Russia’s first turn should basically consist of this:

      Russia should attack Manchuria with five infantry, one tank, and the fighter from Russia. This battle you should win with about two infantry and one tank left. Land the fighter in Yakut and move the two infantry from Evenki there for backup against Japan.Â

      RUSSIA MUST ATTACK UKRAINE!!! Attack it with eight infantry, three tanks, and your Karelian fighter. You will win it with about four infantry and three tanks remaining. Land the fighter in Karelia, and move the four infantry from Russia into Karelia for it’s defense.  Â

      Attack the German sub in the Western Europe sea zone with your sub from Karelia and move your transport into the UK sea zone for it’s defense.Â

      Now I will explain why you need to attack Ukraine instead of Eastern Europe. The German’s best move against the Russians is to take Karelia, and it has the power to do this easily ( 11 inf, 6 tanks within range). But with the three infantry and two tanks (two tanks as opposed to one is really the kicker) gone, a German attack has basically lost it’s punch, and whatever they manage to take Karelia with (against your four infantry and fighter) can easily be retaken with your three to four infantry and three tanks in Ukraine and whatever you have in Russia. Also, the fighter from that area could be landed in a German-occupied Karelia to help defend it against your counterattack. By the end of Russia’s second turn, Germany will be screwed on the Eastern Front.

      Also, if and when Manchuria falls back to the Japanese, don’t move your two infantry and fighter in Yakut, leave them there and don’t attack with them, let them defend.

      Now you are making 30 dollars per turn, you have basically castrated Germany in the East, and you have severely jeopardized Japan’s Asian holdings. I recommend buying two infantry, a tank, and a fighter. Put the infantry in Karelia to defend it better (six infantry and a fighter) and put the tank and fighter in Russia to attack German-occupied Karelia next turn.  Â

        Â

      posted in Axis & Allies Classic
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      googie7745