Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
12L-41, Ol' Blood&Guts (Axis) vs. LuckyLindy (Allies+9), No Tech
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Japan4-Buy: cv, ftr, 2 dd, 5 inf, arm….save 0
Combat
2inf art 2arm Yak => Eve
inf Mad => Saf unload from sz28
4arm Japan => Phi 2inf
sub dd 3ftr sz62 => sz60 dd
sub sz38/3ftr sz62 => sz48 dd
bb sz38 => sz50 trn
2inf arm Nin => Chi inf
inf arm Sum => Sud infsz50 cwol
Phi
A-4arm
Rolls: 4@3; Total Hits: 34@3: (4, 2, 1, 3)
D-2inf
Rolls: 2@2; Total Hits: 12@2: (1, 4) -
Phi twlo arm
Sud
A-inf arm
Rolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (5)
D-inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Sud
A-inf arm
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (1)
D-inf
Rolls: 1@2; Total Hits: 11@2: (1) -
Sud twlo inf
Chi
A-2inf arm
Rolls: 2@1 1@3; Total Hits: 22@1: (5, 1)1@3: (3)
D-inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Chi twol
sz60
A-sub dd 3ftr
Rolls: 2@2 3@3; Total Hits: 32@2: (1, 4)3@3: (3, 1, 6)
D-dd
Rolls: 1@2; Total Hits: 01@2: (4) -
sz60 cwol
sz48
A-sub 3ftr
Rolls: 1@2 3@3; Total Hits: 31@2: (1)3@3: (5, 2, 3)
D-dd
Rolls: 1@2; Total Hits: 11@2: (1) -
sz48 cwlo sub
Noncom
fleet sz62 => sz50
3ftr sz60 => sz50
ftr Nin => sz50
2ftr sz48 => sz50
ftr sz48 => sz38
3inf Nin => Sik
3inf 3art Stc => Yak
2arm Man => Hup
2arm Bry => KiaMobilize
ftr cv 2dd in sz38
5inf arm in JapanCollect: 56
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Britain turn 5
Purchase
69 IPC
5 infantry
2 transports
bomber
ICsave 13 IPC
Combat Moves
BUL (empty) v tank (ITA)
ALG (empty) v 2 infantry (GBR)
NWE (empty) v infantry (GBR) unload in Z7
IWO (empty) v infantry (CAR)
TRJ (empty) v infantry (PER)Noncombat Moves
destroyer from Z51 to Z59
AA gun from PER to TRJ
bomber from GBR to ALA
ac, battleship from Z13 to Z16
cruiser, ac, battleship from Z13 to Z7
2 fighters from GBR to Z7
AA gun from ITA to Z14Mobilize
5 infantry, bomber in GBR
2 transports in Z7
IC in INDIncome
40 + 5 NO + 13 saved = 58
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America turn 5
Purchase
65 IPC
8 destroyers
save 1 IPCCombat Moves
Z48 (cruiser) v submarine, destroyer (Z51)
Z34 (transport) v bomber (ITA)
Z60 (submarine, destroyer) v destroyer, 2 fighters (Z51)dice…
Z48
A - submarine sneak attack
Rolls: 1@2; Total Hits: 01@2: (4)
A - destroyer
Rolls: 1@2; Total Hits: 01@2: (3)
D - cruiser
Rolls: 1@3; Total Hits: 01@3: (6) -
Z48
A - submarine sneak attack
Rolls: 1@2; Total Hits: 01@2: (4)
A - destroyer
Rolls: 1@2; Total Hits: 01@2: (4)
D - cruiser
Rolls: 1@3; Total Hits: 11@3: (2) -
Z48
A - submarine sneak attack
Rolls: 1@2; Total Hits: 01@2: (5)
D - cruiser
Rolls: 1@3; Total Hits: 11@3: (2) -
Z48 holds
Z60
A - destroyer, 2 fighters
Rolls: 1@2 2@3; Total Hits: 01@2: (6)2@3: (6, 4)
D - submarine, destroyer
Rolls: 1@1 1@2; Total Hits: 11@1: (4)1@2: (1) -
Z60 round 2
A - 2 fighters
Rolls: 2@3; Total Hits: 12@3: (3, 4)
D - destroyer
Rolls: 1@2; Total Hits: 11@2: (1) -
Z60 taken with fighter
Noncombat Moves
transport, destroyer, cruiser, 3 ac from Z51 to Z59
4 fighters from WUS to Z59
transport from Z56 to Z59
2 infantry from WCA to Z59
destroyer from Z51 to Z60
bomber from Z34 to IND
transport from Z14 to Z16
destroyer from Z17 to Z19Mobilize
8 destroyers in Z56
Income
38 + 10 NO + 1 saved = 49
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man these dice in our game are just ridiculous huh?
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Ger6-Buy: 7 inf, art, arm, ftr…save 0
Combat
2inf arm Blk => Bul arm
2inf ftr Ger => Nwe inf
inf Blk => Ita
arm Lib => Alg 2infBul
A-2inf arm
Rolls: 2@1 1@3; Total Hits: 12@1: (6, 5)1@3: (1)
D-arm
Rolls: 1@3; Total Hits: 11@3: (3) -
Bul lwlo inf
Nwe
A-2inf ftr
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 1)1@3: (4)
D-inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Nwe lwol
Alg
A-arm
Rolls: 1@3; Total Hits: 11@3: (1)
D-2inf
Rolls: 2@2; Total Hits: 12@2: (4, 1) -
desperate actions for desperate times
Alg hwlo inf
Noncom
inf Ger => Pol
ftr Nwe => Fra
2art Fra => Ger
2inf Fra => Ita
2inf Ger => Fra
4arm Blk => Ita
2inf Ger => CzeMobilize
7inf art arm ftr in GerCollect: 30





