@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Team Imhotep (Axis) vs The Headless Neds (Allies) : the Rematch
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of course. Lets always OOL it, if there is any question at all.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :17
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 submarine moved from 35 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
3 fighters moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Japanese take Queensland from ANZAC
1 mech_infantry moved from Olgiy to Novosibirsk
Japanese take Novosibirsk from AmericansCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 44 Sea Zone from ANZAC with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Recording Battle StatisticsNon Combat Move - Japanese
1 artillery, 2 battleships, 6 carriers, 2 cruisers, 9 destroyers, 1 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 46 Sea Zone to 55 Sea Zone
1 artillery, 2 battleships, 6 carriers, 2 cruisers, 8 destroyers, 1 infantry, 1 submarine and 1 transport moved from 46 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
3 fighters moved from 44 Sea Zone to 54 Sea Zone
3 fighters and 2 tactical_bombers moved from 43 Sea Zone to 54 Sea Zone
3 artilleries moved from Shan State to Burma
1 artillery and 2 infantry moved from French Indo China to Shan State
2 infantry moved from Malaya to Shan State
1 mech_infantry moved from Sikang to Yunnan
1 mech_infantry moved from Tsinghai to Kweichow
1 mech_infantry moved from Kansu to Kazakhstan
1 mech_infantry moved from Kansu to Kweichow
1 armour moved from Olgiy to Shensi
1 mech_infantry moved from Dzavhan to Kansu
2 armour moved from Soviet Far East to Amur
3 infantry moved from Japan to 6 Sea Zone
2 bombers and 3 tactical_bombers moved from Suiyuyan to Shan State
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
3 mech_infantrys moved from Kiangsu to HunanPlace Units - Japanese
1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs (6 lost to blockades); end with 60 PUs total -
Italy - scramble in SZ97?
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :17
Purchase Units - Americans
Americans buy 1 airfield, 1 factory_minor, 2 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 4 PUs;Combat Move - Americans
Giving bonus movement to units
1 submarine moved from 93 Sea Zone to 97 Sea Zone
3 bombers moved from United Kingdom to 97 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
Americans take Denmark from Germans
1 submarine moved from 10 Sea Zone to 11 Sea Zone
1 submarine moved from 11 Sea Zone to 89 Sea Zone
2 submarines moved from 101 Sea Zone to 90 Sea Zone
2 submarines moved from 90 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 124 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 124 Sea Zone to 125 Sea Zone
2 artilleries and 2 infantry moved from 125 Sea Zone to Norway
1 tactical_bomber moved from 112 Sea Zone to Scotland
1 fighter moved from Iceland to 112 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 117 Sea Zone
4 infantry and 2 transports moved from 117 Sea Zone to 123 Sea Zone
4 infantry moved from 123 Sea Zone to Iceland
1 bomber moved from Eastern United States to 108 Sea Zone
1 bomber moved from 108 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 117 Sea Zone
1 fighter moved from 117 Sea Zone to Iceland
2 infantry moved from Java to 42 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 2 infantry, 6 submarines and 1 transport moved from 42 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to South Australia
4 fighters and 1 tactical_bomber moved from India to 39 Sea Zone
4 fighters and 1 tactical_bomber moved from 39 Sea Zone to 56 Sea Zone
4 fighters and 1 tactical_bomber moved from 56 Sea Zone to 61 Sea Zone
3 fighters moved from Caucasus to India
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 artillery and 1 transport moved from 8 Sea Zone to 1 Sea Zone
1 artillery moved from 1 Sea Zone to British Columbia
1 infantry moved from Western United States to British Columbia
4 transports moved from 112 Sea Zone to 119 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 97 Sea Zone
Americans attack with 3 bombers and 2 submarines
Italians defend with 1 destroyer
Americans win with 3 bombers and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Americans win with 3 bombers and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Recording Battle StatisticsNon Combat Move - Americans
3 bombers moved from 97 Sea Zone to Turkey
1 aaGun and 4 infantry moved from Trans-Jordan to Iraq
1 armour moved from Western United States to Eastern United StatesPlace Units - Americans
2 infantry placed in Western United States
1 fighter placed in Western United States
1 infantry placed in Central United States
1 fighter and 3 infantry placed in Eastern United States
1 submarine and 2 transports placed in 101 Sea Zone
1 airfield and 1 factory_minor placed in NorwayTurn Complete - Americans
Americans collect 69 PUs; end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :17
Combat Move - British
Giving bonus movement to units
1 infantry moved from Norway to Sweden
British take Sweden from Germans
1 infantry moved from Norway to Finland
British take Finland from Germans
1 artillery and 1 infantry moved from Rhodesia to Angola
1 fighter moved from Union of South Africa to Angola
2 infantry moved from Turkey to Greece
1 fighter moved from Turkey to Greece
1 tactical_bomber moved from Caucasus to GreeceCombat - British
Battle in Angola
British attack with 1 artillery, 1 fighter and 1 infantry
Neutral_True defend with 2 infantry
British win, taking Angola from Neutral_True with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
British win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Greece
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British win, taking Greece from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
British win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Greece to Caucasus
5 fighters and 1 tactical_bomber moved from Caucasus to India
3 mech_infantrys moved from Persia to West India
1 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 artillery and 1 infantry moved from Iraq to Turkey
1 artillery moved from Turkey to Caucasus
1 infantry moved from Turkey to Caucasus
1 cruiser moved from 42 Sea Zone to 61 Sea Zone
1 battleship moved from 42 Sea Zone to 61 Sea Zone
1 fighter moved from Angola to Anglo Egyptian Sudan
2 destroyers moved from 112 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to Scotland
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to ScotlandPlace Units - British
3 mech_infantrys placed in Persia
2 infantry and 1 mech_infantry placed in Iraq
6 infantry placed in United KingdomTurn Complete - British
British collect 45 PUs (2 lost to blockades); end with 45 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :17
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :17
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
Giving bonus movement to unitsNon Combat Move - Italians
1 artillery and 2 infantry moved from Spain to Southern France
2 armour moved from France to Western Germany
1 aaGun moved from Northern Italy to Western Germany
2 mech_infantrys moved from Northern Italy to YugoslaviaPlace Units - Italians
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs (4 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
Please, put the 2 Italian fighters in Wgermany before you play Anzac and France.
Thanks
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :17
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 fighters; Remaining resources: 2 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from Java to 45 Sea Zone
2 fighters moved from Java to 55 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 transports
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
ANZAC win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Recording Battle StatisticsNon Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 55 Sea Zone to South Australia
1 fighter moved from 45 Sea Zone to South Australia
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 63 Sea Zone to 53 Sea Zone
1 destroyer moved from 53 Sea Zone to 49 Sea Zone
1 cruiser and 3 submarines moved from 42 Sea Zone to 61 Sea Zone
1 aaGun, 1 armour and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 armour, 1 infantry and 2 transports moved from 42 Sea Zone to 61 Sea Zone
1 armour moved from 61 Sea Zone to South Australia
1 aaGun moved from 61 Sea Zone to South Australia
1 destroyer moved from 62 Sea Zone to 61 Sea ZonePlace Units - ANZAC
1 armour and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :17
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
2 infantry moved from Turkey to Caucasus
1 fighter moved from Turkey to CaucasusTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :18
Purchase Units - Germans
Germans buy 2 artilleries, 3 destroyers, 9 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 fighter moved from Western Germany to Denmark
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Sweden
2 infantry moved from Bulgaria to Greece
9 fighters and 1 tactical_bomber moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Ukraine to Rostov
1 infantry moved from Volgograd to Rostov
1 fighter moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Volgograd to Greece
2 infantry moved from Western Germany to Denmark
1 bomber moved from Western Germany to Sweden
1 tactical_bomber moved from Western Germany to DenmarkCombat - Germans
Battle in 125 Sea Zone
Germans attack with 9 fighters and 1 tactical_bomber
Americans defend with 2 transports
Germans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Germans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Greece
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans win, taking Greece from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Germans win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Rostov
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Germans win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sweden
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
1 bomber owned by the Germans retreated
Recording Battle StatisticsNon Combat Move - Germans
1 bomber moved from Sweden to Western Germany
1 fighter moved from Denmark to Western Germany
1 tactical_bomber moved from Denmark to Western Germany
9 fighters and 1 tactical_bomber moved from 125 Sea Zone to 113 Sea Zone
8 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from Greece to Bulgaria
1 artillery and 3 infantry moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Vologda to Volgograd
1 artillery and 2 infantry moved from Samara to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 fighter moved from Rostov to Ukraine
1 artillery and 1 infantry moved from France to Western Germany
1 artillery moved from Portugal to Spain
2 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Belarus to NovgorodPlace Units - Germans
3 destroyers and 4 submarines placed in 113 Sea Zone
2 artilleries and 1 infantry placed in Volgograd
2 infantry placed in Russia
3 infantry placed in Ukraine
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 61 PUs (4 lost to blockades); end with 61 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs -
Hi guys,
I figured you wouldn’t scramble on this one in sz125
However, I may be mistaken. Just let me know, we’ll roll dice and edit the map.
Have a nice sunday -
Your assumption was correct!
Those ships were in a one-way trip…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :18
Combat Move - Russians
Giving bonus movement to units
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
1 infantry moved from Caucasus to Kazakhstan
1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan
2 infantry moved from Caucasus to RostovCombat - Russians
Battle in Kazakhstan
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Russians win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from Rostov to Caucasus
1 tactical_bomber moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Kazakhstan to CaucasusTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :18
Purchase Units - Japanese
Japanese buy 5 armour, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
9 fighters and 3 tactical_bombers moved from 54 Sea Zone to 49 Sea Zone
1 submarine moved from 54 Sea Zone to 49 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
2 bombers moved from Shan State to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 49 Sea Zone
Japanese attack with 9 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 9 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Japanese win with 9 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Recording Battle StatisticsNon Combat Move - Japanese
1 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 8 destroyers, 2 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
9 fighters and 3 tactical_bombers moved from 49 Sea Zone to 26 Sea Zone
2 transports moved from 6 Sea Zone to 5 Sea Zone
2 armour moved from Amur to 5 Sea Zone
2 armour and 2 transports moved from 5 Sea Zone to 6 Sea Zone
2 armour moved from 6 Sea Zone to Japan
1 artillery and 4 infantry moved from Shan State to Burma
1 mech_infantry moved from Yunnan to Burma
3 mech_infantrys moved from Hunan to Burma
2 mech_infantrys moved from Kweichow to Burma
1 armour moved from Shensi to Yunnan
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Kansu to Sikang
2 bombers moved from 44 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Shan State
2 mech_infantrys moved from Shan State to Burma
1 armour moved from Shan State to Burma
1 tactical_bomber moved from Shan State to Burma
1 tactical_bomber moved from Shan State to Burma
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea ZonePlace Units - Japanese
3 armour placed in French Indo China
2 armour and 1 mech_infantry placed in Malaya
2 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs (10 lost to blockades); end with 56 PUs total -
Team Imhotep - do you intercept in Ukraine?
As an aside, throughout this game this platform has not delivered the +2 damage for bombers in strategic raids… we’ve played by the same rules all along, so to this point, we can call it even. Going forward, should we add +2 to bombing runs, per the rules we’re using for this game, or should we deal with it as-is?
Opinions?
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Hi,
No interception.
I don’t see any problem adding 2 to SBRs henceforth.
Go Pats -
An important game today! I think Indy will put up a good fight, but will lose 34 - 24, or thereabouts.
With the +2s, we’ll have to let each other know to subtract IPCs from our totals, if we choose to repair damage. So for example, if I were to roll a 3 in Volgograd, it would actually be a 5. On Germany’s turn, if they wanted to repair all of it, they could subtract 2 from their IPCs and repair 3 damage.





