12L - CdnRanger (allies +9) vs EB (Axis)

  • 15

    Cau lwlo 3 Inf… ouch

    Non-coms
    Inf Kar > Arc
    Arm Kar > Rus
    1 Inf Rus > Bel
    1 Inf Nov > Rus
    AA Gun Arc > Kar
    2 Inf Art Fin > Kar
    Inf Nwy > Fin
    Inf Eve > Nov
    2 Inf Yak > Eve
    4 Inf Stc > Yak
    Inf Bry > Stc

    Placement 2 Inf Kar, Inf art 4 Arm > Rus.

    Collect 37, cash on hand 37.

    CdnRanger_vs_EB_02bR.AAM


  • Jap2

    Purchase
    43 buys 1ic 3arm 2inf 1trn

    Combat
    Bur - 1inf 1art 1arm Phi via 2trn sz50 to sz37
    Ind - 2inf Sum via 1trn sz38 to sz35, 2inf Bor via 1trn sz49 to sz35, 2ftr FIC, 1ftr sz
    Bry - 3inf 1art Jap via 1trn sz62 1trn sz61
    sz48 - 2ftr sz60
    Fuk - 1inf Kwa, 1inf Hup, 1ftr FIC, 1ftr sz62
    Sik - 1inf Yun, 1inf Hup
    Nin - 3inf Sui

    Ind
    DiceRolls: 4@1 3@3; Total Hits: 14@1: (1, 6, 4, 5)3@3: (6, 6, 5)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Ind twol

    sz48
    DiceRolls: 2@3; Total Hits: 12@3: (5, 3)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • sz48 cwol

    Fuk
    DiceRolls: 2@1 2@3; Total Hits: 02@1: (2, 6)2@3: (6, 5)
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Fuk rd2
    DiceRolls: 2@1 2@3; Total Hits: 02@1: (2, 4)2@3: (5, 5)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Fuk rd3
    DiceRolls: 2@1 2@3; Total Hits: 22@1: (2, 3)2@3: (2, 1)
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Fuk twlo 1inf

    Noncombat
    1ac sz37 - sz35
    2ftr Ind - sz35
    1ac sz60 - sz36
    2ftr sz48 - sz36
    1ftr Fuk - FIC
    1ftr Fuk - sz62
    2inf Yun - Bur
    1bb 1cru sz50 - sz37

    Build
    3inf 2arm Jap
    1trn sz62
    1ic Sum

    Collect
    38 + 15 = 53

    CdnRanger_vs_EB_02cJ.AAM


  • this is the right map

    CdnRanger_vs_EB_02cJ.AAM

  • 15

    Uk2
    Purchase BB, 2 Trn, DD (spend 42, save 5)

    Combat
    Sz16 - Sub Sz14, Ftr Trj, 3 Bombers Gbr
    India - Bomber Trj, Inf Art Per, Arm Egy

    Sz16
    Attk Sub Ftr 3 Bombers
    DiceRolls: 1@2 1@3 3@4; Total Hits: 21@2: (3)1@3: (6)3@4: (6, 1, 1)
    Def Cz BB
    DiceRolls: 1@3 1@4; Total Hits: 11@3: (3)1@4: (5)

  • 15

    SZ16 R2
    Attk Ftr 3 Bmrs
    DiceRolls: 1@3 3@4; Total Hits: 41@3: (1)3@4: (2, 4, 1)
    Def BB (dmgd)
    DiceRolls: 1@4; Total Hits: 01@4: (5)

  • 15

    Sz16 cwlo Sub

    India
    Attk Inf Art Arm Bmr
    DiceRolls: 1@4 1@3 2@2; Total Hits: 31@4: (6)1@3: (1)2@2: (1, 1)
    Def 4 Inf
    DiceRolls: 4@2; Total Hits: 24@2: (2, 4, 3, 2)

  • 15

    Ind 2
    DiceRolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (2)
    Def Inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • 15

    Ind lwlo Inf Art

    Non-coms
    3 Bombers, Ftr Sz16 > Cau
    2 Inf Per > Cau
    1 Inf Trj > Egy
    3 Inf Trj > Per
    Bmr Ind > Rus
    2 Inf Rho > Cng
    2 Ftr Gbr > Rus

    Placement BB DD 2 Trn Sz2.

    Collect 37 + 5 saved = 42 cash on hand.

    CdnRanger_vs_EB_02dUk.AAM

  • 15

    Forgot to remove Rus NO -

    new map

    CdnRanger_vs_EB_02dUk.AAM


  • Italy2

    Purchase
    11 buys 1arm 2inf

    Combat
    Cau - 1arm Bul, 1ftr Ita

    Cau AA
    DiceRolls: 1@1; Total Hits: 01@1: (3)


  • Cau
    DiceRolls: 2@3; Total Hits: 12@3: (2, 4)
    DiceRolls: 3@1 2@2 3@3 1@4; Total Hits: 53@1: (5, 6, 1)2@2: (5, 1)3@3: (3, 1, 1)1@4: (5)


  • Cau hwlo 1arm 1ftr

    I took 1inf UK as a casualty of course feel free to change.

    Noncombat
    2inf Bul - Ukr
    1art Blk - Ita

    Build
    2inf 1arm Ita

    Collect
    10 + 5 = 15

    CdnRanger_vs_EB_02eIta.AAM

  • 15

    US2

    China does nothing.

    Purchase Ftr, CV, Trn, 2 Arm, 2 Inf (spend 47, save 1)

    Combat
    Sz35 - 2 Ftr 1 Bmr Aus
    Alg - 1 Inf 1 Art Eus via trn Sz12-10
    SBR Ita - Bmr Gbr

    SBR Ita
    AA Gun & Damage if survives
    DiceRolls: 2@3; Total Hits: 22@3: (3, 1)

    Alg twol (e)

    Sz35
    Attk 2 Ftrs 1 Bmr
    DiceRolls: 1@4 2@3; Total Hits: 11@4: (2)2@3: (5, 5)

  • 15

    Italy damaged for 1.

    Well, since i only hit once in SZ35 there, you would have to lose a fighter cause if you lost the carrier I would retreat after suffering x number of hit and your remaining fighters would sink (no-where to land in the sea zone).

    So, here comes the slaughtering defensive roll….

    2 ftrs 1 cv
    DiceRolls: 1@2 2@4; Total Hits: 11@2: (6)2@4: (4, 5)

  • 15

    Well, let me know if you want to change your choice of casualty in Sz35 - before I continue -

    If you choose to keep the two fighters I may retreat (you would keep your two Transports, lose the two fighters)
    If you choose to keep the carrier I may continue to attack (you may lose all including the two transports)

    I just realized the decision may not be so easy -

Suggested Topics

  • 1
  • 7
  • 27
  • 179
  • 81
  • 139
  • 102
  • 113
Axis & Allies Boardgaming Custom Painted Miniatures

25

Online

18.0k

Users

40.8k

Topics

1.8m

Posts