np
forum roll is ok
I actually wanted to redo Germany. No problem with the dd.
Jap7
Purchase
74 buys 4arm 4dd 3sub 1art
Combat
Sud - 1inf Egy
Lib + Alg - 1arm Egy
Arc - 1inf Ura
sz60 - 1dd 6ftr sz62
sz58 - 1dd 2ftr sz62
sz60
Rolls: 1@2 6@3; Total Hits: 51@2: (1)6@3: (6, 2, 2, 4, 3, 2)
Rolls: 1@2; Total Hits: 01@2: (3)
sz58
Rolls: 1@2 2@3; Total Hits: 21@2: (1)2@3: (2, 4)
Rolls: 1@1; Total Hits: 01@1: (6)
sz60 sz58 twol
Noncombat
1dd sz62 - sz52
6ftr sz60 - sz50
2ftr sz58 - sz50
7dd 4ac sz62 - sz50
1inf Nov - Ura
1inf Chi - Nov
3arm Ind - Cau
3inf Ind - Per
3inf Bur + 1inf FIC - Per via 2trn sz37 to sz34
1aa Ind - Bur
1inf FIC - Bur
2trn 1bb 1cru 1ac 2ftr sz34 - sz37
Build
4arm Cau
4dd sz37
1art Jap
3sub sz62
Collect
62 + 15 = 77
UK7 - with 40 buys 3 inf, 4 arm, ftr, save 1
CM
none
NC
z59 - trn (z53), inf (iwo)
pol - 8 inf, 3 ftr (bst), 4 inf, 4 arm (gbr)
place 3 inf, 4 arm, ftr (gbr)
collect 32, has 32
oops, has 33
Italy7
Purchase
15 buys 1arm 2inf 1art
Combat
None
Noncombat
1inf 1art Ita - Bul via 1trn sz16
8inf 2art 1arm Fra - Ger
2inf Nwe - Ger
1inf Ita - Blk
Build
2inf 1art 1arm Ita
Collect
10 + 10 = 20
USA7 - with 48 buys inf, arm, 4 ftr
CM
z60 (des) - des, 4 ftr (z51)
z52 (des) - sub (z56), 2 ftr (z51)
z58 (des) - sub (z56), 2 ftr (haw)
combat:
z60 - des, 4 ftr vs. des
Rolls: 1@2 4@3; Total Hits: 41@2: (4)4@3: (2, 1, 1, 3)
Rolls: 1@2; Total Hits: 01@2: (4)
z58 - sub, 2 ftr vs. des
Rolls: 1@2 2@3; Total Hits: 21@2: (2)2@3: (2, 6)
Rolls: 1@2; Total Hits: 01@2: (5)
z52 - sub, 2 ftr vs. des
Rolls: 1@2 2@3; Total Hits: 21@2: (2)2@3: (4, 1)
Rolls: 1@2; Total Hits: 01@2: (3)
NC
z59 - 6 sub (z56), 2 ftr (z58), 4 ftr (z60), 5 des, 3 acc (z51)
car - 4 inf (z51), 2 ftr (z52)
z65 - trn (z55)
wca - inf, aa (wus), inf (mex)
z56 - trn (z55)
pol - ftr (rus)
place inf, arm, 4 ftr (wus)
collect 48, has 48
whatcha gonna do BILLY? time for your dice to take a HARD TURN FOR THE WORSE!!! :evil:
Ger8
Purchase
42 buys 6arm 4inf
Combat
Pol - 15inf 1art 3ftr 2arm Ger, 2arm Cze, 1ftr Cau
Pol
Rolls: 14@1 2@2 8@3; Total Hits: 614@1: (3, 1, 2, 6, 3, 4, 5, 1, 4, 1, 4, 5, 4, 4)2@2: (5, 5)8@3: (5, 4, 1, 5, 5, 5, 2, 2)
Rolls: 13@2 4@3 4@4; Total Hits: 1013@2: (2, 3, 4, 5, 2, 5, 1, 5, 6, 3, 5, 2, 6)4@3: (3, 3, 3, 4)4@4: (1, 2, 1, 5)
yeah, now we’re talkin
Pol rd2
Rolls: 4@1 2@2 8@3; Total Hits: 64@1: (4, 6, 6, 1)2@2: (3, 4)8@3: (2, 2, 5, 6, 2, 5, 2, 1)
Rolls: 7@2 4@3 4@4; Total Hits: 67@2: (5, 5, 4, 5, 6, 1, 6)4@3: (2, 4, 2, 5)4@4: (6, 3, 2, 1)
Billy, better ask OOL soon
I was just typing that OOL?
Must be a tough decision
darn it. i needed 2 good round to make this plan work… if you ever get a bad round, you always follow it up with a good round!! %#@ :x
ok let’s keep 2 UK inf, 4 UK arm, 3 UK ftr
Pol rd3
Rolls: 8@3; Total Hits: 28@3: (4, 6, 3, 6, 5, 6, 2, 4)
Rolls: 2@2 4@3 3@4; Total Hits: 62@2: (1, 6)4@3: (5, 1, 2, 2)3@4: (1, 4, 5)