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AA50-41, flipflop (Axis) vs. Ol' Blood&Guts (Allies +9)


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Trans-Jordan to 15 Sea Zone
                1 destroyer moved from 15 Sea Zone to 13 Sea Zone
                1 fighter moved from Italy to 13 Sea Zone
                1 infantry moved from Balkans to Bulgaria Romania
                1 artillery moved from Balkans to Bulgaria Romania
                1 armour moved from Germany to Bulgaria Romania
                1 armour moved from Germany to Northwestern Europe
                      Germans take Northwestern Europe from British
                1 armour moved from Northwestern Europe to Germany
                1 armour moved from Belgian Congo to Rhodesia
                1 fighter moved from Egypt to Rhodesia
                1 infantry and 1 transport moved from 15 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to French Madagascar
                      Italians take French Madagascar from British

    Combat - Italians
                Battle in 13 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    British defend with 1 submarine
                        British roll dice for 1 submarine in 13 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer and 1 fighter in 13 Sea Zone, round 1 :  2/2 hits
                        1 submarine owned by the British lost in 13 Sea Zone
                    Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                    Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Rhodesia
                    Italians attack with 1 armour and 1 fighter
                    British defend with 2 infantry
                        Italians roll dice for 1 armour and 1 fighter in Rhodesia, round 1 :  1/2 hits
                        British roll dice for 2 infantry in Rhodesia, round 1 :  2/2 hits
                        1 infantry owned by the British , 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Rhodesia
                    British win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 1 fighter
                Battle in Bulgaria Romania
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 3 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Bulgaria Romania, round 1 :  0/3 hits
                        Russians roll dice for 3 infantry in Bulgaria Romania, round 1 :  1/3 hits
                        1 infantry owned by the Italians lost in Bulgaria Romania
                        Italians roll dice for 1 armour and 1 artillery in Bulgaria Romania, round 2 :  1/2 hits
                        Russians roll dice for 3 infantry in Bulgaria Romania, round 2 :  2/3 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Bulgaria Romania
                    Russians win with 2 infantry remaining. Battle score for attacker is -9
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                2 cruisers moved from 15 Sea Zone to 14 Sea Zone
                1 battleship moved from 15 Sea Zone to 14 Sea Zone
                3 infantry moved from Italy to Balkans
                2 infantry moved from Italy to France
                1 fighter moved from 13 Sea Zone to 14 Sea Zone

    Place Units - Italians
                1 carrier and 1 transport placed in 14 Sea Zone
                2 infantry placed in Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective 2: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective 1: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Anglo-Egypt Sudan : 1 flag,    Balkans : 3 infantry
        Belgian Congo : 1 flag,    Egypt : 1 flag,    France : 2 infantry
        French Madagascar : 1 flag, 1 infantry
        Germany : 2 armour
        Italian Africa : 1 flag,    Italy : 1 aaGun, 1 factory and 2 infantry
        Libya : 2 infantry
        Trans-Jordan : 1 flag,    13 Sea Zone : 1 destroyer
        14 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 transport
        32 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 21 / 26
        Russians : 28 / 38
        Japanese : 44 / 59
        British : 29 / 37
        Italians : 17 / 27
        Chinese : 1 / 0
        Americans : 38 / 49


  • Well it shouldn’t be much longer now!
    As you can see I’m really not sure what I’m doing.
    To many mistakes,hopefully the next time we play I’ll be more of a challenge.For I would like to try these axis again sometime.

    At any rate I’ll keep dieing for a little bit longer in this game(must learn from playing)

    Thanks OBG
    Flip,


  • No problem at all…I got killed my first few games. There is a couple of things you might want to change with Japan. Look at one of my league games where I am the Axis. You will see the moves for taking Borneo, Sumatra and the Philippines on the first turn. A lot of times, I also go for Kwantung so Japan can start getting the 5 IPC NO for the 4 territories.


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :4

    Combat Move - Americans
                2 artilleries moved from United Kingdom to 7 Sea Zone
                2 infantry moved from United Kingdom to 7 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 12 Sea Zone
                2 artilleries moved from 12 Sea Zone to Morocco Algeria
                      Americans take Morocco Algeria from Germans
                2 infantry moved from 12 Sea Zone to Morocco Algeria
                1 destroyer moved from 7 Sea Zone to 13 Sea Zone
                2 fighters moved from 7 Sea Zone to 13 Sea Zone
                3 bombers moved from United Kingdom to Germany

    Combat - Americans
                Battle in 13 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 13 Sea Zone, round 1 :  3/3 hits
                        Italians roll dice for 1 destroyer in 13 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 13 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Strategic bombing raid in Germany
                        AA guns fire in Germany :  0/3 hits
                Bombing raid in Germany costs: 9 production.
                    AA raid costs 9  production in Germany
                Recording Battle Statistics

    Non Combat Move - Americans
                3 bombers moved from Germany to United Kingdom
                1 infantry moved from Western United States to 56 Sea Zone
                1 artillery moved from Western United States to 56 Sea Zone
                1 artillery, 3 carriers, 4 destroyers, 6 fighters, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
                1 infantry moved from 51 Sea Zone to Caroline Islands
                1 artillery moved from 51 Sea Zone to Caroline Islands
                1 bomber moved from Western United States to Caroline Islands
                1 carrier moved from 7 Sea Zone to 12 Sea Zone
                2 fighters moved from 13 Sea Zone to 12 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Eastern United States
                1 carrier and 1 destroyer placed in 56 Sea Zone
                2 fighters placed in 56 Sea Zone

    Turn Complete - Americans
                Americans collect 39 PUs; end with 39 PUs total
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
                Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 artillery, 1 bomber and 1 infantry
        Eastern Canada : 1 aaGun, 1 armour, 1 artillery and 2 infantry
        Eastern United States : 1 artillery, 1 factory and 1 infantry
        Hawaiian Islands : 1 infantry
        Midway : 1 infantry
        Morocco Algeria : 1 flag, 2 artilleries and 2 infantry
        United Kingdom : 3 bombers
        Wake Island : 1 infantry
        Western United States : 1 aaGun and 1 factory
        12 Sea Zone : 1 carrier, 2 fighters and 2 transports
        13 Sea Zone : 1 destroyer
        51 Sea Zone : 3 carriers, 4 destroyers, 6 fighters and 1 transport
        56 Sea Zone : 1 carrier, 1 destroyer and 2 fighters

    Production/PUs Summary :

    Germans : 20 / 26
        Russians : 28 / 38
        Japanese : 44 / 59
        British : 29 / 37
        Italians : 17 / 27
        Chinese : 1 / 0
        Americans : 39 / 49


  • OK,Ok
    This truly is a lost cause(I’m ashamed of my performance & need to do some research)

    If you don’t mind I’d like to start another game,say on Monday.
    One thing tho,when i start the triplea.Where do you get that 5 digit # from the thread we start here?


  • @flipflop:

    OK,Ok
    This truly is a lost cause(I’m ashamed of my performance & need to do some research)

    If you don’t mind I’d like to start another game,say on Monday.
    One thing tho,when i start the triplea.Where do you get that 5 digit # from the thread we start here?

    Not a problem at all my friend

    The first thing you need to do is start a thread for another game. Make a post and submit it. Then, open the thread and look in the address bar. The 5 digit number is at the end of the address. It is the 5 numbers after the = sign and before the decimal. I copied ours from this game and it is italicized below.

    http://www.axisandallies.org/forums/index.php?topic=27016.30

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