holy moly… shockingly bad dice lol
12L-G40 Ol' Blood&Guts (Axis+3) vs. fighter pilot 48 (Allies), No Tech, NOs
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China 2
purchase(15)
5infcombat
5inf,2art in Kwe with 7inf,ftr Sze,3inf She
A-10inf,ftr
Rolls: 10@1 1@3; Total Hits: 310@1: (1, 5, 4, 1, 5, 1, 5, 4, 3, 3)1@3: (5)
D-5inf,2art
Rolls: 7@2; Total Hits: 17@2: (4, 1, 3, 6, 5, 3, 3)
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Kwe round 2
A-9inf,ftr
Rolls: 9@1 1@3; Total Hits: 29@1: (3, 2, 5, 2, 1, 5, 6, 3, 1)1@3: (6)
D-2inf,2art
Rolls: 4@2; Total Hits: 14@2: (5, 4, 6, 1)
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Kwe round 3
A-8inf,ftr
Rolls: 8@1 1@3; Total Hits: 18@1: (2, 2, 3, 5, 1, 5, 2, 5)1@3: (5)
D-2art
Rolls: 2@2; Total Hits: 02@2: (3, 3)
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UK 2
purchase
London(34)
2bmb,ftrCalcutta(17)
3inf,2artDOW on Japan
combat
Yun-2inbf Bur/3inf Shn/ftr,tac Ind
A-5inf,ftr,tac
Rolls: 5@1 1@3 1@4; Total Hits: 25@1: (6, 3, 4, 3, 1)1@3: (5)1@4: (4)
D-inf,art,mech
Rolls: 3@2; Total Hits: 03@2: (5, 4, 3)
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You will have to excuse me-I didn’t list all my battles before the bullets started flying-I had them written down
besides Yun
Cpr-Inf Epr(walk in)
Ken-inf,art Eth/ftr,tac z76/ftr Sud
Ksi-inf Hon(walk in)battle for Ken
A-inf,art,2ftr,tac
Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (6, 1)2@3: (2, 6)1@4: (5)
D-inf
Rolls: 1@2; Total Hits: 01@2: (4)
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Ken cwol
ncm
trn(loaded w/inf,arm) z88 to z83
ca,trn(loaded w,2inf) z87 to z82 unload in Fea
cv,2ca,2dd z76 to z81
trn z76 load inf Eth to z81 unload in Egy
arm,mech Eth to Egy
ftr,tac Ken to z81mobilize
2bmb,ftr to Saf
3inf 2art to Indcollect
London
{roll for 2sub disrupt z109}
Rolls: 4@3; Total Hits: 34@3: (3, 1, 5, 3)
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London
31+5(no)-7(disrupt)=29calcutta
17+5(no)=22 -
forgot map
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You only got 2 hits in Yun, so there should be an armor left to keep fighting. Also, you did not place any troops in India.
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I’m pretty sure I put my units in Calcutta(3inf,2art)-You’re right on Yun except there is a mech left not an arm.Here is the roll
A-5inf,ftr,tac
Rolls: 5@1 1@3 1@4; Total Hits: 35@1: (5, 6, 2, 1, 5)1@3: (1)1@4: (4)
D-mech
Rolls: 1@2; Total Hits: 11@2: (2)
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Been a rough couple of days…strep throat. I figure I can make my move now that I can think straight…and if I screw it up I have an excuse :-D
Ita2-Buy: 3 trn…save 1
CM
1. art Tun via trn sz96 => Alg
2. 2inf N.Ita via trn sz97 => Trj
3. art Mal via trn sz96 => Gib
4. mech arm Tun/inf arm Mal/bmr Tob/2cru bb sz96 support => Mor 2inf ftr
5. 3inf art Tob => Alx infMor
A-inf mech 2arm 2cru bmr bb
Rolls: 2@1 4@3 2@4; Total Hits: 22@1: (3, 6)4@3: (3, 5, 6, 5)2@4: (3, 6)
D-2inf ftr
Rolls: 2@2 1@4; Total Hits: 02@2: (4, 4)1@4: (5)
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Mor
A-inf mech 2arm bmr
Rolls: 2@1 2@3 1@4; Total Hits: 12@1: (6, 5)2@3: (6, 5)1@4: (4)
D-ftr
Rolls: 1@4; Total Hits: 11@4: (4)
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Mor twlo inf
Alx
A-3inf art
Rolls: 2@1 2@2; Total Hits: 12@1: (2, 3)2@2: (2, 6)
D-inf
Rolls: 1@2; Total Hits: 01@2: (6)
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Alx twol
NCM
dd sz93 => sz95
sub sz93 => sz98
inf art arm S.Fra => N.Ita
bmr Mor => TunMobilize
3trn in sz95Collect: 16 + 15(no) + 1 saved = 32
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Anzac 2
purchase(24)
2bmbncm
ca z54 to z37
dd z54 to z43
3ftr Que to Jav
trn z42 load inf Jav,inf Mal unload in Burmobilize
2bmb to Nswcollect
14+5(no)=19France does nothing
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Ger3-Buy: dd, cv, bb, 3 inf…save 0
CM
1. inf art Wfr, 2inf 2art 5arm Wgr, 5inf Nor via 8trn sz12 => UK 10inf art 4aa from sz110
2. 2inf Nor via trn sz112 => Sco from sz111UK
A-8inf 3art 5arm
Rolls: 5@1 6@2 5@3; Total Hits: 55@1: (4, 6, 3, 2, 6)6@2: (6, 2, 2, 2, 4, 5)5@3: (5, 2, 6, 4, 3)
D-4aa 10inf art
Rolls: 11@2; Total Hits: 411@2: (4, 6, 4, 5, 4, 4, 2, 1, 2, 4, 2)
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Germans lose 4inf, Brits lose 4aa and a Frenchman
UK
A-4inf 3art 5arm
Rolls: 1@1 6@2 5@3; Total Hits: 41@1: (1)6@2: (3, 2, 3, 4, 1, 1)5@3: (6, 5, 6, 5, 4)
D-9inf art
Rolls: 10@2; Total Hits: 510@2: (2, 6, 2, 2, 4, 3, 1, 5, 1, 5)
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This 50% kill rate is crazy :x
UK
A-2art 5arm
Rolls: 2@2 5@3; Total Hits: 22@2: (6, 5)5@3: (6, 2, 4, 6, 2)
D-5inf art
Rolls: 6@2; Total Hits: 26@2: (6, 3, 4, 3, 1, 1)