Assumed no intercept.
'12L souL v. OldBloodnGuts (Allies +10)
-
Jpn4:
Purchase:
ic dd sub 6 inf 2 art armcombat:
art far -> yak
4 inf bry -> stc
inf ind -> per
trn 35 load art -> 33 unload rhoncm:
inf hup, arm man -> nin
inf man -> sui
trn 62 load 2 inf jpn -> 36 unload fic
aa bur -> yun
2 trn 62 load 4 inf jpn -> 63 unload far
2 cv 4 ftr dd 62 -> 63
bb ca 2 trn 35, dd cv 2 ftr 50 -> 38mobilize:
2 inf art arm sum, 4 inf art jpn, dd sub 62, ic indcollect:
49+15=64, has 64 -
UK4-Buy: 4 inf, 4 arm…save 0
CM
1. inf Fin/3inf 2art UK/2inf 2arm Bst/2ftr sz5 => Pol 5inf art
2. inf art ftr UK/ftr cru sz5 => Fra 6inf arm 4ftrPol
A-6inf 2art 2arm 2ftr
Rolls: 4@1 4@2 4@3; Total Hits: 54@1: (6, 4, 1, 1)4@2: (4, 2, 5, 4)4@3: (2, 6, 6, 2)
D-5inf art
Rolls: 6@2; Total Hits: 06@2: (3, 3, 6, 6, 6, 4)
-
Pol
A-6inf 2art arm 2ftr
Rolls: 4@1 4@2 4@3; Total Hits: 24@1: (3, 4, 2, 2)4@2: (4, 4, 1, 5)4@3: (5, 6, 3, 5)
D-art
Rolls: 1@2; Total Hits: 11@2: (1)
-
Pol twlo inf
I made a mistake…I originally was sending 4inf 2art 4ftr to France, but I changed it to inf art 2ftr to Nwe on my map and forgot to change the Fra part to Nwe. That is what I get for doing this at work and answering the phone in the middle of typing it up. I will wait and see if it is ok with you to do so.
I am going to post my map as is since I am headed home soon.
-
I’m not ok with 6 of 7 misses at 2. ugh. Things are not going well.
yeah it’s fine to do what you like.
-
I’m not ok with 6 of 7 misses at 2. ugh. Things are not going well.
Yeah it seems to me the dice roller has been going crazy lately
yeah it’s fine to do what you like.
Thanks for that
Nwe
A-inf art 2ftr
Rolls: 2@2 2@3; Total Hits: 02@2: (5, 4)2@3: (5, 4)
D-2inf
Rolls: 2@2; Total Hits: 22@2: (2, 1)
-
Like I said :|
Nwe hwol
NCM
2ftr Nwe => sz5
2ftr Pol => sz5
inf Cau => UkrMobilize
4inf 4arm in UKCollect: 25
-
Ita4:
purchase:
3 inf 3 armcombat:
arm sud -> eaf -> cng
trn 15 load inf arm trj -> 16 unload ukr *support bb
ca 15 -> 16 support ukrukr
aRolls: 1@1 2@3 1@4; Total Hits: 01@1: (6)2@3: (4, 5)1@4: (6)
dRolls: 1@2; Total Hits: 01@2: (6)
-
ukr2
aRolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (6)
dRolls: 1@2; Total Hits: 01@2: (3)
-
ukr3
aRolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (3)
dRolls: 1@2; Total Hits: 01@2: (6)
-
ncm:
4 inf arm ita -> fra
inf arm sud -> egy
ca 15 -> 16mobilize:
3 inf 3 arm itacollect:
18+10=28, has 28 -
US4-Buy: 3 trn, 3 inf, 3 art, sub…save 0
CM
1. 2bmr UK => Ger IC sbr
2. 5inf 3art 2arm Eca => AlgGer IC
aa gun
Rolls: 2@1; Total Hits: 02@1: (5, 6)
damage
Rolling 2d6:
(1, 2) -
Ger IC damaged 3
NCM
2bmr Ger => UK
fleet sz10/fleet sz1 => sz12Mobilize
3inf 3art in Eus
3trn in sz10
sub in sz56Collect: 49
-
Alright, here goes nothing… everything.
Ger5:
Purchase:
3 dmg 9 inf armcombat:
trn 16 load 2 inf bul unload cau
8 arm 2 ftr bul, bmb ger -> cau
arm bul -> ukr -> euk
2 inf art bul, 4 inf art 2 arm ger, 3 ftr fra -> polcau aa
ftr
Rolls: 2@1; Total Hits: 02@1: (6, 5)
bmb
Rolls: 1@1; Total Hits: 01@1: (4)
-
cau.
aRolls: 2@1 10@3 1@4; Total Hits: 42@1: (2, 2)10@3: (4, 2, 4, 1, 4, 6, 5, 6, 4, 3)1@4: (1)
dRolls: 7@2 1@3 1@4; Total Hits: 27@2: (4, 4, 5, 5, 6, 2, 6)1@3: (6)1@4: (4)
-
cau2
aRolls: 10@3 1@4; Total Hits: 610@3: (2, 6, 6, 3, 3, 1, 5, 5, 6, 3)1@4: (3)
dRolls: 3@2 1@3 1@4; Total Hits: 13@2: (3, 4, 4)1@3: (3)1@4: (6)
-
cau twlo 2 inf arm
pol
aRolls: 4@1 4@2 5@3; Total Hits: 24@1: (6, 2, 2, 2)4@2: (6, 2, 5, 4)5@3: (4, 6, 5, 1, 4)
dRolls: 7@2 2@3; Total Hits: 27@2: (2, 3, 4, 6, 2, 3, 5)2@3: (5, 4)
-
pol2
aRolls: 2@1 4@2 5@3; Total Hits: 42@1: (4, 6)4@2: (4, 5, 3, 5)5@3: (2, 1, 1, 1, 4)
dRolls: 5@2 2@3; Total Hits: 35@2: (5, 4, 1, 6, 6)2@3: (1, 2)
-
pol3
aRolls: 3@2 5@3; Total Hits: 53@2: (2, 6, 5)5@3: (5, 1, 2, 1, 3)
dRolls: 1@2 2@3; Total Hits: 01@2: (4)2@3: (6, 5)
-
pol twlo 5 inf
ncm:
3 ftr pol -> fra
2 inf nwe -> ger
arm ger -> bul
3 inf lib, arm feq -> egy
2 ftr bmb cau -> trjmobilize:
9 inf arm gercollect:
32+10=42, has 42Well, I’m still in it for now.