TripleA Turn Summary for game: World At War
Game History
Round: 1 Purchase Units - Anzac Anzac buy 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Transport moved from 114 Sea Zone to 120 Sea Zone 1 Infantry moved from North New Zealand to 120 Sea Zone 1 Infantry moved from South New Zealand to Wellington 1 Infantry moved from Queensland to 120 Sea Zone 2 Infantrys and 1 Transport moved from 120 Sea Zone to 114 Sea Zone 1 AAGun, 3 Infantrys and 1 Tank moved from Port Moresby to West Papua 1 Infantry moved from Milne Bay to West Papua 2 Infantrys moved from 114 Sea Zone to West Papua 1 Submarine moved from 113 Sea Zone to 114 Sea Zone 1 Fighter moved from Townsville to 114 Sea Zone 1 Tank moved from Townsville to Western Australia 1 Infantry moved from Northern Territory to Western Australia 1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 114 Sea Zone 1 Submarine moved from 123 Sea Zone to 120 Sea Zone Place Units - Anzac 1 Transport placed in 122 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (1)




