Ol'Blood&Guts (Axis) vs. Vance (Allies), G40 Alpha +3


  • sz93 cwlo sub

    sz96
    A-dd ftr
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (6)
    D-dd
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • sz96
    A-dd ftr
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (4)
    D-dd
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • sz96 cwlo ftr…ouch

    Kenya
    A-3inf art
    DiceRolls: 2@1 2@2; Total Hits: 22@1: (1, 6)2@2: (2, 3)
    D-inf mech
    DiceRolls: 2@2; Total Hits: 02@2: (6, 6)


  • Kenya twol

    Mobilize
    inf in S.Italy
    trn in sz97

    Collect: 17 + 5 (NO Propaganda and Strategic Advantage) = 22

    From the new convoy rules, it looks to me like the French get a shot at some payback. It look like the destroyer off Kenya gets to roll 1 die and if it is 3 or less that is the damage. If not…woohoo!

    Convoy disruption
    dd
    DiceRolls: 1@3; Total Hits: 01@3: (5)


  • Sweet, no damage.

    Here is the map

    OBG_vs_Vance_G40a3_01gIta.AAM


  • OK here is ANZAC + France

    ANZAC1

    PURCHASE & REPAIR
    1 mech
    1 armor
    10 total

    COMBAT MOVES
    Java (swim in)
    2 inf from New South Wales via tt z62 to z42

    NONCOMBAT MOVES
    z54
    1 destroyer from z62
    1 cruiser from z63

    Queensland
    2 fig from New Zealand

    South Australia
    1 inf, 1 art from Queensland

    Northern Territory
    1 inf from Queensland

    Queensland
    2 AA from New South Wales

    Transjordan
    2 inf from Egypt

    MOBILIZE UNITS
    1 mech, 1 armor in New South Wales

    COLLECT INCOME
    ANZAC1 = 14(territories) +0(NOs) -0(convoy raids) = 14

    FRANCE1
    NONCOMBAT MOVES
    Morocco
    1 inf from Algeria

    French Central Africa
    1 inf from French West Africa

    Scotland
    1 inf from UK

    French West Africa
    1 fig from UK

    z81
    1 destroyer from z72

    OK germany.

    OBG_vs_Vance_G40a3_01hAnzacFrance.AAM


  • Well, finally home and tried to hook up laptop with an hdmi cable with no luck. Stupid laptop did not detect the other input. Guess I will have to go with a vga cable.

    Ger2-buy: 10 inf, 2 trn, 2 ftr, sub…save 0

    CM Well let’s give this new SBR rules a shot
    1. 2ftr 4tac 2bmr Wgr/ftr tac sz112 => UK

    Interceptors?


  • VGA cable will work well. I have a 25’ one.

    Anyway, no interceptors.  Bombs away!


  • Let me know if I mess it up…I got Larry’s page up for the Alpha +3

    So, the ftrs retreat…

    2 tacs hit the airbase, 2 tacs hit the naval base, 1 tac and 2 strats hit the IC

    aa guns
    Air base
    DiceRolls: 2@1; Total Hits: 02@1: (5, 3)

    Naval base
    DiceRolls: 2@1; Total Hits: 02@1: (4, 5)

    IC 1 die for the tac, 2 for the strats
    DiceRolls: 1@1 2@1; Total Hits: 01@1: (3)2@1: (2, 3)


  • Sweet…I was expecting some hits

    Air base
    DiceRolling 2d6:
    (1, 3)

    Naval base
    DiceRolling 2d6:
    (4, 4)

    IC
    DiceRolling 3d6:
    (2, 3, 5)


  • Small mistake: tacs can’t bomb ICs.  You can apply the damage rolled by the tac to an air or naval base instead.  Also, don’t forget that each bomber does 2d6+2 damage rather than just 2d6


  • so the air and naval base each get 6 damage, and the IC gets 12 (gulp).


  • Air base receives damage of 4
    Naval base receives max damage of 6
    IC receives damage of 10 + 4 more for strat bonus = 14

    NCM
    2ftr 2tac UK => sz112
    ftr 3tac UK => W.France
    2strat bmrs => W.Germany
    sub sz111/sub sz112 => sz105
    ftr W.Germany => S.Italy
    5inf Bulgaria => Romania
    4inf 2art 3arm Yugoslavia => Romania
    3arm France => W.Germany
    mech 3arm France => Germany
    art W.Germany => Germany
    3aa guns France => W.France

    Mobilize
    sub 2trn in sz112
    2ftr in W.Germany
    10 inf in Germany

    Collect: 51

    @Vance:

    VGA cable will work well. I have a 25’ one.

    I just ordered one from Amazon tonight on sale for $16 down from $45….it will be here Wednesday  :-D

    OBG_vs_Vance_G40a3_02aGer.AAM


  • @Vance:

    Small mistake: tacs can’t bomb ICs.  You can apply the damage rolled by the tac to an air or naval base instead.  Also, don’t forget that each bomber does 2d6+2 damage rather than just 2d6

    Ooops…only 1 screw-up  8-)…new map

    OBG_vs_Vance_G40a3_02aGer.AAM


  • London in flames!!

    USSR 2

    PURCHASE & REPAIR
    7 art
    3 inf
    37 total

    COMBAT MOVES
    none

    NONCOMBAT MOVES
    Novgorod
    2 mech, 2 armor from Bryansk

    North Ukraine
    3 art from south Ukraine
    2 AA, 1 inf from Bryansk
    1 inf from East poland

    Belarus
    1 art from Buryatia
    1 inf from Baltic states

    Rostov
    1 inf, 1 art from Volgagrad
    2 inf from Caucasus

    Soviet Far East
    1 AA, 3 inf from Siberia

    Yenisey
    6 inf from Yakutsk

    Yakutsk
    6 inf from Buryatia

    z105
    1 sub from z111

    MOBILIZE UNITS
    3 art in South Ukraine
    3 art in Novgorod
    1 art, 3 inf in Russia

    COLLECT INCOME
    USSR2 = 37(territories) +0(NOs) -0(convoy damage) = 37IPCs

    OBG_vs_Vance_G40a3_02bUSSR.AAM


  • Jap2-Buy: Naval Base, 3 arm, inf, art…save 0

    CM
    1. inf Chahar => Suiyuyan
    2. inf art mech Chahar/3inf art Anhwe => Hopei
    3. 3inf art Anhwe => Kweichow
    4. 3inf art Hunan/2inf art arm 4ftr 3tac 2bmr Kwangsi/3ftr 3tac sz36/2ftr 2tac Kiangsu => Yunnan 11 inf

    Yunnan
    A-5inf 2art arm 9ftr 8tac 2bmr
    DiceRolls: 3@1 4@2 10@3 10@4; Total Hits: 173@1: (2, 1, 5)4@2: (5, 2, 2, 1)10@3: (1, 4, 1, 5, 2, 2, 5, 3, 4, 3)10@4: (2, 3, 3, 3, 6, 3, 5, 3, 3, 6)
    D-11inf
    DiceRolls: 11@2; Total Hits: 111@2: (2, 4, 3, 4, 5, 4, 3, 4, 6, 4, 5)


  • Yunnan twlo inf

    NCM
    3ftr 3tac Yunnan => sz36
    6ftr 5tac 2bmr Yunnan => Kwangsi
    5inf Jehol => Chahar
    4inf Manchuria => Jehol
    2inf Korea => Manchuria
    4inf 2art Japan => Kwangsi
    2trn sz36 => sz19

    Mobilize
    inf art in Jap
    3arm in Kiangsu
    Naval Base in Kwangsi

    Collect: 33 + 10 NO = 43

    OBG_vs_Vance_G40a3_02cJap.AAM


  • Ugh those chinese infantry were useless.

    USA 2

    PURCHASE & REPAIR
    2 tac
    2 transports
    2 destroyers
    52 total

    COMBAT MOVES
    none

    NONCOMBAT MOVES
    z26
    1 sub, 1 destroyer, 2 cruisers, 1 battleship, 1 carrier, 2 fig from z31
    1 destroyer, 1 cruiser, 1 carrier, 1 fig, 1 tac from z10
    1 cruiser from z11
    1 destroyer from z25

    Hawaii
    3 fig from Wake
    1 inf, 1 art from z11 via tt z11 to z26
    1 inf, 1 armor from Western US via tt z10 to z26

    z10
    1 empty transport from z26

    Western US
    2 inf, 1 art from Central US
    1 armor from Eastern US

    MOBILIZE UNITS
    2 transports in z10
    2 tac in Eastern US
    2 destroyers in z101

    COLLECT INCOME
    USA2 = 52(territories) +0(NOs) -0(convoy raids) = 52IPCs

    OBG_vs_Vance_G40a3_02dUSA.AAM


  • CHINA 2

    PURCHASE & REPAIR
    3 inf
    15 total

    COMBAT MOVES
    none

    NONCOMBAT MOVES
    Tsinghai
    3 inf from kansu

    Burma
    1 fig from kansu

    MOBILIZE UNITS
    5 inf in Tsinghai

    COLLECT INCOME
    CHINA2 = 5(territories) +0(NOs) -0(convoy damage) =5IPCs

    OBG_vs_Vance_G40a3_02eChina.AAM


  • UK2
    PURCHASE & REPAIR
    9 to rebuild London
    7 inf
    1 art
    save 1
    35 total

    COMBAT MOVES
    Germany
    Strategic Bombing Raid
    1 Bmb from UK
    (Ribbentrop & Molotov having their famous meeting in Berlin as British bombers fly overhead hahah)
    AADiceRolls: 1@1; Total Hits: 01@1: (3)
    SBR (if no AA hit)DiceRolling 1d6:
    (6)    +2

    Brazil
    1 inf from British guyana activate 3 inf

    Ethiopia (walk in)
    1 inf from Central Persia, 1 armor from India via tt z39 to z76

    z96 (1 destroyer)
    1 fig, 1 tac from z81
    aDiceRolls: 1@3, 1@4; Total Hits: 21@3,: (3)1@4: (4)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)

    Kenya (3 inf, 1 art)
    1 cruiser from z81 to z72 for bombard
    1 cruiser from z76 to z72 for bombard
    1 inf, 1 art, 1 armor, 1 fig, 1 tac from Sudan
    1 inf, 1 art from Central Persia via tt z80 to z72
    BombardDiceRolls: 2@3; Total Hits: 12@3: (3, 4)
    aDiceRolls: 4@2, 2@3, 1@4; Total Hits: 34@2,: (2, 3, 2, 4)2@3,: (6, 6)1@4: (4)
    dDiceRolls: 4@2; Total Hits: 24@2: (6, 2, 2, 6)

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