Cymru vs Commando Brado Global 1940 Game 1


  • We will not scramble in either SZ’s…


  • SZ 106 First Hit Wins
    DiceRolls: 10@2; Total Hits: 210@2: (1, 4, 5, 3, 4, 5, 3, 1, 5, 4)
    DiceRolls: 10@2; Total Hits: 110@2: (4, 3, 4, 6, 4, 3, 5, 1, 4, 5)


  • sz 106 cwol

    SZ 110 Submarine First Strike
    DiceRolls: 2@2; Total Hits: 02@2: (5, 3)


  • SZ 110
    DiceRolls: 3@3 3@4; Total Hits: 53@3: (3, 3, 2)3@4: (2, 6, 4)
    DiceRolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (3)


  • sz 110 cwlo 1ss

    SZ 111
    DiceRolls: 2@2 1@3 2@4; Total Hits: 42@2: (1, 4)1@3: (3)2@4: (3, 3)
    DiceRolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (4)


  • sz 111 cwlo 1ss

    SZ 112
    DiceRolls: 2@3 1@4; Total Hits: 32@3: (2, 1)1@4: (1)
    DiceRolls: 2@3; Total Hits: 12@3: (1, 5)


  • sz 112 cw 1 damaged bb

    YUG
    DiceRolls: 7@1 4@2 4@3; Total Hits: 87@1: (4, 3, 1, 6, 1, 2, 4)4@2: (2, 2, 2, 1)4@3: (5, 6, 3, 2)
    DiceRolls: 5@2; Total Hits: 15@2: (6, 6, 3, 3, 2)


  • yug cwlo 1inf

    FRA
    DiceRolls: 8@1 6@2 5@3; Total Hits: 68@1: (1, 6, 6, 3, 4, 6, 5, 1)6@2: (4, 6, 4, 3, 6, 1)5@3: (6, 5, 3, 2, 3)
    DiceRolls: 9@2 2@3 1@4; Total Hits: 39@2: (2, 4, 6, 3, 3, 5, 2, 3, 5)2@3: (6, 2)1@4: (6)


  • FRA Round 2
    DiceRolls: 5@1 6@2 5@3; Total Hits: 45@1: (5, 6, 4, 4, 6)6@2: (1, 6, 3, 5, 1, 4)5@3: (6, 5, 6, 1, 2)
    DiceRolls: 3@2 2@3 1@4; Total Hits: 23@2: (6, 1, 5)2@3: (4, 5)1@4: (3)


  • FRA Round 3
    DiceRolls: 3@1 6@2 5@3; Total Hits: 43@1: (1, 6, 2)6@2: (4, 4, 2, 1, 6, 6)5@3: (2, 4, 5, 5, 4)
    DiceRolls: 1@3 1@4; Total Hits: 21@3: (3)1@4: (2)


  • fra cwlo 7inf

    Non Combat Moves
    1fgt yug >> sit
    3fgt, 3tac sz 110 >> wgr
    1fgt, 1tac sz 111 >> sz 112
    1tac sz 112 >> wgr
    1bmb sz 111 >> wgr
    3inf ger >> wgr
    1inf nor >> fin
    1tt sz 113 >> sz 112 (2inf den >> nor)
    1inf rom >> bul
    8inf, 1AA ger >> hun

    Mobilize Units
    1cv, 2tt sz 112

    Collect 68 IPC

    Cymru_vs_Commando_G_1.AAM


  • Russia Turn 2

    Builds : 9 Inf, 2 Art, save 2 IPC’s

    Non Coms

    2 Inf from Amu to Sib
    2 Inf from Amu to Bury
    6 Inf, 1 AA from Sak to Bury
    1 Sub from SZ127 to SZ111
    1 BB, 1 Sub from SZ115 to SZ113
    1 FTR, 1 Tac from Rus to Yen
    1 FTR from Nov to Yen
    2 Inf from Bes to Nukr
    3 Inf from Sukr to Nukr
    1 Inf from Epl to Bel
    2 Inf from Bal to Bel
    4 Inf, 1 Art from Nov to Bel
    1 Inf from Kar to Nov
    3 Inf from Vyb to Nov
    1 AA from Nov to Bel
    1 Inf from Arch to Bel
    1 Mech, 1 Arm from Rus to Bel
    1 AA from Rus to Bry
    1 Inf, 1 Art from Rus to Smo
    1 Mech, 1 Arm from Vol to Bry
    2 Inf from Cau to Ros

    Builds : 1 Inf, 2 Art in Nov, 3 Inf in Sukr, 5 Inf in Rus

    Collect : 39 IPC’s

    Can we keep the naming convention for the games that I’ve used? I.e. 3cJapan, 4dUSA, 5eChina, etc… That way the games show up in chronological order in the folders we’ve created. Thanks!

    Japan’s Turn

    Brado & HS vs Cymru - A&A Global 1940, no tech - 2bRussia.AAM


  • Guess I should clarify. I meant 1cJapan, 1dUSA, 1eChina. The “1” represents the turn number, then the letter represents the turn order, followed by the country. Thanks!


  • Actually my naming convention is completely different, there is a windows function where you can right click on the file and rename it, however, that’s what I do so that file names conform to my standards.


  • Japan 1

    Purchase Units 26 IPC
    3 Transports
    Save 5 IPC

    Combat Moves

    HUN (2inf)
    3inf, 1art ksi
    1fgt for
    2fgt, 2tac man

    YUN (4inf)
    3inf, 1art kwa
    1fgt, 1tac ksu
    2bmb jap

    CHA
    2inf, 1art jeh

    ANH
    2inf, 1art sha
    1mec man

    HUN
    DiceRolls: 2@1 2@2 3@3 2@4; Total Hits: 12@1: (5, 4)2@2: (4, 4)3@3: (4, 4, 1)2@4: (5, 5)
    DiceRolls: 2@2; Total Hits: 12@2: (6, 1)


  • HUN Round 2
    DiceRolls: 1@1 2@2 3@3 2@4; Total Hits: 31@1: (3)2@2: (3, 1)3@3: (1, 6, 4)2@4: (5, 1)
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • hun cwlo 2inf

    YUN
    DiceRolls: 2@1 2@2 1@3 3@4; Total Hits: 22@1: (5, 6)2@2: (5, 3)1@3: (6)3@4: (4, 6, 1)
    DiceRolls: 4@2; Total Hits: 14@2: (1, 4, 4, 5)


  • YUN Round 2
    DiceRolls: 1@1 2@2 1@3 3@4; Total Hits: 31@1: (2)2@2: (3, 5)1@3: (3)3@4: (4, 6, 3)
    DiceRolls: 2@2; Total Hits: 02@2: (3, 5)


  • yun cwlo 1inf

    Non Combat Moves
    1fgt, 1tac, 2bmb yun >> kwa
    4fgt, 3tac hun >> kwa
    3inf, 1art ksu >> ksi
    1bb, 1dd, 1ss, 1tt sz 19 >>sz 36 (1inf she - 1inf oki >> kwa)
    1fgt oki >> kwa
    1fgt sz 33 >> kwa
    1fgt kor >> sz 33
    1bb, 1cv, 1ca, 1dd, 1tt, 2fgt, 2tac sz 6 >> sz 36 (1inf, 1tnk jap >> kwa)
    1dd, 1ss sz 6 >> sz 36
    2fgt, 2tac jap >> kwa
    4inf, 1art, 1AA man >> jeh
    1ca, 1tt sz 20 >> sz 6

    Mobilize Units
    3tt sz 6

    Collect 40 IPC

    Cymru_vs_Commando_J_1.AAM


  • A few mistakes…

    During your Non Coms you indicated :

    • 1 DD, 1 SS from SZ6 to SZ36. Think you meant SZ33 according the map.
    • 1 CV from SZ6 to SZ36. Think you meant 2 CV’s according to the map.
    • 4 FTR’s, 3 Tacs from Hun to Kwa. Think you meant 3 FTR’s, 2 Tacs.

    Hobo Smasher!, here is the map…

    Brado & HS vs Cymru - A&A Global 1940, no tech - 3cJapan.AAM

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