TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5 Germans Combat Move - GermansCombat Hit Differential Summary :
**Germany 2
Purchase ($70)**
10 Inf ($30), 10 Art ($70)
BB in sz112 repaired
Combat
#1) Greece
3 Inf, 3 Arm, 2 Ftr, 3 Tac vs 4 Inf
w/ 3 Inf Bul
w/ 3 Arm Yug
w/ 2 Ftr Ita
w/ 3Tac Wgr
Taken with loss of 3 Inf
#2) Sea Zone 104
1 Sub, 2 Tac, 1 Bmr vs 1 DD
w/ 1 Sub sz112
w/ 2 Tac Hol
w/ 1 Bmr Wgr
Cleared without loss
Noncombat Moves
2 Ftr Gre > Egy
1 Ftr Wgr > Egy
3 Tac Gre > Ita
2 Tac sz104 > Wfr
2 Arm Fra > Wfr
1 Bmr sz104 > Wgr
1 AA Ger > Wgr
8 Inf Ger > Pol
2 Inf Wgr > Ger
3 Inf Bul > Rom
5 Inf, 2 Art Yug > Rom
1 Sub sz111 > sz119
Mobilize
10 Art - Ger
7 Inf - Wgr
3 Inf - Wfr
Collect
$43 + $10 NOs = $53
RUSSIA 2 - Note called Barbarossa intercepted…
PURCHASES (38)
12Inf(36) = 36, save 2
COMBAT MOVES
None
NON COMBAT MOVES
CAU > ROS : 2Inf
BES > SUKR: Inf
EPT > NUKR: Inf
BAL > NOV : Inf
SMO > BEL : Art
BRY > SUKR: Inf, AA
RUS > BURY: SB
YAK > BURY: Ftr, Tac
z112> z123: Sub
PLACES NEW UNITS
VOLG : 3Inf
SUKR : 3Inf
RUSS : 6Inf
COLLECT : 37 + 2Saved = 39
**Japan 2
Purchase ($41)**
2 Inf ($6), 1 Mec ($10), 5 Sub ($40), $1 Saved
Combat
#1) Suiyuan
w/ 2 Inf, 1 Art, 1 Mec Cha
Walk In
#2) Hopei
w/ 6 Inf, 2 Art Anh
Walk In
Noncombat Moves
6 Inf, 1 Art, 1 AA Jeh > Anh
4 Inf Man > Jeh
1 Arm Kor > Jeh
5 Inf Kor
2 Inf, 2 Art Jap > Kwa via 2 Trn sz6 > sz36
1 Inf Jap > Car via Trn sz6 > sz33
1 Sub, 1 CA, 1 BB sz6 > sz33
1 AC sz33 > sz36
1 Ftr, 1 Tac sz33 > Car
2 Sub, 1 DD sz6 > sz36
1 Ftr, 1 Tac Ksi > sz36
3 Ftr, 3 Tac Ksi > Anh
1 Ftr, 1 Tac Jeh > Anh
3 Ftr Ksi > Kwa
2 Bmr Jeh > Kwa
Mobilize
2 Inf, 1 Mec - Ksu
5 Sub - sz6
Collect
$31 + $10 NOs + $1 Saved = $42
UK 2 - RAF to sink the Bismarck… at all cost!
PURCHASES
London(34) : 2Ftr(20) + Sub(6) + 2Art(8.) = 34, save 0
Calcutta(17) : Inf(3) + 2Art(8.) + Arm(6) = 17, save 0
COMBAT MOVES
#1 z112 (BB, Cr)
GIB : Ftr, Tac
ENG : 2Ftr
#2 Italian Solaliland (Inf)
SUD : Arm
ETH : MInf
#3 z104 (Sub)
z92 : DD, Cr
#1 z112
ATT : 3Ftr, Tac
Rolls: 3@3 1@4; Total Hits: 23@3: (5, 2, 4)1@4: (4)
DEF : BB, Cr
Rolls: 1@4 1@3; Total Hits: 21@4: (3)1@3: (3)
#1 z112 - Round2
ATT : Ftr, Tac
Rolls: 1@3 1@4; Total Hits: 21@3: (3)1@4: (4)
DEF : BB*
Rolls: 1@4; Total Hits: 11@4: (3)
#1 z112
CWL : 3Ftr
#2 Italian Solaliland
ATT : Arm, MInf
Rolls: 1@3 1@1; Total Hits: 01@3: (4)1@1: (3)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (5)
#2 Italian Solaliland - Round2
ATT : Arm, MInf
Rolls: 1@3 1@1; Total Hits: 11@3: (4)1@1: (1)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (6)
#2 Italian Solaliland
TWOL
#3 z104
ATT : DD, Cr
Rolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (2)
DEF : Sub
Rolls: 1@1; Total Hits: 01@1: (2)
#3 z104
CWOL
NON COMBAT MOVES
z92 > z110: BB, AC, 2Cr
GIB > ENG : Inf, Arm via Tr z91
z81 > z77 : DD
z76 > z71 : 2Tr
z76 > z71 : Cr
RHO > SAF : 2Inf
SUD > ETH : Inf, Art
IND > ETH : Ftr, Tac
EPR > CPR : Inf - Recruits 2Inf
BUR > IND : Ftr
IND > BUR : Inf, 2Art
IND > EPR : Arm
SHM > BUR : 3Inf
PLACES NEW UNITS
IND : Inf, 2Art, Arm
SAF : 2Art, Sub
ENG : 2Ftr
COLLECT :
London : 28 - 2Convoy z119 = 26
Calcutta : 17
ANZAC 2 - Small and quiet build up
PURCHASES (17)
AC(16) = 16, save 1
COMBAT MOVES
None
NON COMBAT MOVES
MAL > SUM : Inf via Tr z42
z62 > z63 : Tr
QUE > NZE : Ftr
z46 > z62 : DD
z54 > z62 : Cr
QUE > z62 : 2Ftr
QUE > NSW : 3Inf, Art, AA
PLACES NEW UNITS
z62 : AC
COLLECT : 18 + 1Saved = 19
No US/China moves! :?
hmmm, looks like they’re moved on the map though… I should be able to do Italy tonight or tomorrow.
China’s had $15 to spend and it looks like they got 1 Inf, 4 Art which is $19. Probably just added an extra Artillery, should I remove one or would you like to change anything?
China shouldn’t effect Italy, so I’ll continue with…
**Italy 2
Purchase ($16)**
1 Air Base ($15), $1 Saved
Combat
#1) Syria
w/ 3 Inf Sita & 1 Inf Nita via 2 Trn sz98 > sz99
w/ 2 Ftr, 1 Tac Sita
#2) Sea Zone 81
w/ 2 CA, 1 BB sz98
w/ 1 Sub sz97
#3) Sudan
w/ 1 Inf Egy
Syria
ATK: 4 Inf, 2 Ftr, 1 Tac
Rolls: 4@1 2@3 1@4; Total Hits: 34@1: (3, 2, 3, 1)2@3: (2, 4)1@4: (3)
DEF: 1 Inf
Rolls: 1@2; Total Hits: 01@2: (3)
Sea Zone 81
ATK: 1 Sub, 2 CA, 1 BB
Rolls: 1@2 2@3 1@4; Total Hits: 01@2: (6)2@3: (6, 6)1@4: (6)
DEF: 1 DD
Rolls: 1@2; Total Hits: 11@2: (1)
Sea Zone 81: Round 2
ATK: 1 Sub, 2 CA, 1 BB*
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (1)2@3: (2, 5)1@4: (4)
DEF: 1 DD
Rolls: 1@2; Total Hits: 11@2: (2)
**Italy 2
Purchase ($16)**
1 Air Base ($15), $1 Saved
Combat
#1) Syria
4 Inf, 2 Ftr, 1 Tac vs 1 Inf
w/ 3 Inf Sita & 1 Inf Nita via 2 Trn sz98 > sz99
w/ 2 Ftr, 1 Tac Sita
Taken without loss
#2) Sea Zone 81
1 Syb, 2 CA, 1 BB vs 1 DD
w/ 2 CA, 1 BB sz98
w/ 1 Sub sz97
Cleared with loss of 1 Sub, BB damaged
#3) Sudan
w/ 1 Inf Egy
Walk In
Noncombat Moves
2 Ftr, 1 Tac Syr > Egy
1 Inf, 1 Art Trj > Irq - recruit 3 Inf
1 Mec, 3 Arm Egy > Irq
3 Inf, 1 Art Alx > Egy
1 Inf, 1 Art Tob > Egy via Trn sz98 > sz98
2 Inf Art Sfr > Nita
2 Inf Alb > Gre
1 DD sz93 > sz97
1 DD sz94 > sz97
Mobilize
1 AB - Egy
Collect
$19 + $10 NOs + $1 Saved = $30
China’s had $15 to spend and it looks like they got 1 Inf, 4 Art which is $19. Probably just added an extra Artillery, should I remove one or would you like to change anything?
I removed 1 Art from China let me know if I’m missing something or if you would like to change something else.