Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from 111 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from Poland to Slovakia Hungary 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs11 L '41 souL (Axis) v. Boldfresh (Allies +11) -tech
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z5 cwlo ftr
lib - inf, art, ftr vs. 2 inf
Rolls: 2@2 1@3; Total Hits: 02@2: (4, 4)1@3: (6)
Rolls: 2@2; Total Hits: 02@2: (5, 6) -
lib 2
Rolls: 2@2 1@3; Total Hits: 02@2: (3, 5)1@3: (6)
Rolls: 2@2; Total Hits: 12@2: (6, 2) -
lib 3 :roll:
Rolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (3)
Rolls: 2@2; Total Hits: 22@2: (2, 2) -
it’s coming in waves right now. overall i’d say that was a bottom 5% result. guess i coulda planned for it by taking one more infantry into libya but if you’re always planning for bottom 10-20% you’re screwed… :roll:
lib cwlo inf, art, ftr! not taken
NC
gbr - ftr (z5), bom (z13)
rho - 2 inf (saf)
trj - inf (egy)
per - 2 inf, art, AA (ind), 2 inf (trj), arm (egy)
z45 - trn, des (z41)
z2 - trn, des (z9)place des, acc, bat (z2)
collect 32, has 33.
off to a crappy crappy start for the allies overall (other than the one small bright spot of bst defense).
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Ya, I had to go conservative with Jpn considering what COULD have happened in the euro theater.
Ita1:
Purchase:
trn infcombat:
trn 14 load inf art ita -> 15 unload egy
2 ca 14 -> 15 *support egyegy
a
Rolls: 2@2 2@3; Total Hits: 22@2: (6, 5)2@3: (3, 3)
d
Rolls: 1@2; Total Hits: 01@2: (4) -
egy twol
ncm:
inf blk -> bul
inf arm blk -> egy
ftr ita -> libmobilize:
inf ita, trn 14collect:
12+10=22, has 22 -
USA with 40 buys 2 subs, des, bat
China gets 2 inf
CM
none
NC
wca - inf (ala), inf (cus), inf, AA, bom (wus), bom (eus)
pan - inf, art (eus)
z2 - ftr (wus), ftr (eus)
eca - AA (eus)
z20 - trn, des (z10)
z56 - ftr (haw), des, acc, ftr (z44)place 2 subs, des, bat (z56)
collect 55, has 55
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where do you want your chinamen?
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sorry not used to having them
put them in chi with the fighter and move the inf from yun to sik
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Ger2:
Purchase:
5 inf art 4 armcombat:
bmb nwy -> kar *sbr
bmb ger -> cau *sbr
inf epl, ftr pol -> bel
2 inf pol, ftr nwy, bmb ger -> bstkar
Rolling 1d6:
(2)cau
aa
Rolls: 1@1; Total Hits: 01@1: (3)
dmg
Rolling 1d6:
(6)bst
a
Rolls: 2@1 1@3 1@4; Total Hits: 02@1: (3, 4)1@3: (6)1@4: (5)
d
Rolls: 1@2; Total Hits: 01@2: (5) -
6 dmg cau, 2 dmg kar
bst
a
Rolls: 2@1 1@3 1@4; Total Hits: 32@1: (1, 3)1@3: (1)1@4: (1)
d
Rolls: 1@2; Total Hits: 01@2: (6) -
bst twol
bel
a
Rolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (2)
d
Rolls: 1@2; Total Hits: 11@2: (1)
a
Rolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (5)
d
Rolls: 1@2; Total Hits: 11@2: (1)
a
Rolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (4)
d
Rolls: 1@2; Total Hits: 01@2: (5) -
bel cleared, not taken.
ncm:
2 inf art alg -> lib
arm lib -> egy
2 ftr alg, bmb cau, inf art 2 arm ukr, art epl, inf pol -> bul
inf art ger, 3 arm ukr, ftr bel -> pol
bmb ftr bst, bmb kar -> ger
sub 6 -> 5mobilize:
5 inf art 4 arm gercollect:
33+10=43, has 43 -
with 34 russia buys 2 rpr to kar, 4 inf, 4 arm
CM
epl () - inf (euk)
nwy (inf) - 2 inf, art (fin)
bst (2 inf) - 2 inf (kar), arm (rus)
ukr (inf) - 12 inf, 2 art, 2 arm (cau), 2 arm (rus)combat:
nwy - 2 inf, art vs. inf
Rolls: 1@1 2@2; Total Hits: 21@1: (6)2@2: (2, 2)
Rolls: 1@2; Total Hits: 01@2: (3) -
nwy cwol
bst - 2 inf, arm vs. 2 inf
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 5)1@3: (3)
Rolls: 2@2; Total Hits: 12@2: (2, 5) -
bst 2
Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (3) -
bst cwlo inf
ukr - 12 inf, 2 art, 4 arm vs. inf
Rolls: 10@1 4@2 4@3; Total Hits: 810@1: (6, 3, 1, 4, 2, 3, 1, 1, 3, 2)4@2: (2, 3, 3, 1)4@3: (3, 2, 3, 5)
Rolls: 1@2; Total Hits: 11@2: (2) -
ukr cwlo inf
NC
ukr - AA (cau)
kar - 2 inf, AA (fin)
stc - 7 inf (bry)
arc - inf (ura)
nov - inf (eve)
z12 - sub (z2)place 2 inf (kar)
place 2 inf, 4 arm (rus)collect 35 + 5 NO, has 40
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Jpn2:
Purchase:
bb 2 ddcombat:
2 inf hup, ftr kia -> sik
arm fuk -> yun -> sik
trn 61 load 2 inf kwa -> 50 unload phi *support bb ca
trn 62 load art jpn -> 60 load inf -> 50 unload phi
2 ftr 62 -> phi
trn 37 load inf art fic -> 34 unload trj
ftr 37 -> trj
trn 38 load 2 inf -> 35 unload ind
trn 49 load inf -> 35 unload ind
2 inf bur, ftr fic -> ind
3 inf sui -> nin
trn 62 load inf jpn unload bryind
a
Rolls: 5@1 1@3; Total Hits: 25@1: (1, 3, 2, 3, 3)1@3: (3)
d
Rolls: 1@2; Total Hits: 01@2: (3) -
ind twol
phi
a
Rolls: 2@1 2@2 3@3 1@4; Total Hits: 42@1: (5, 5)2@2: (5, 1)3@3: (4, 3, 2)1@4: (2)
d
Rolls: 2@2; Total Hits: 02@2: (3, 4)





