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L26 BM4 msoot(Axis) vs discalced (Allies+20)


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 5 armour, 1 artillery, 1 carrier, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    

    Combat Hit Differential Summary :

    Savegame

  • 2026

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 8 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 bomber moved from Caroline Islands to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 1 submarine and 1 transport
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Java
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Java
                    Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Java, round 4 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Java, round 5 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Americans lost in Java
                    1 infantry owned by the Japanese lost in Java
                Japanese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 42 Sea Zone to Queensland
            1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            1 transport moved from 27 Sea Zone to 10 Sea Zone
            1 destroyer and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            6 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 destroyer, 6 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 artillery and 7 infantry placed in Central United States
            2 submarines and 4 transports placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Sikang to Tsinghai
            3 infantry moved from Szechwan to Shensi
            1 fighter moved from Burma to Shensi
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Tsinghai, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Burma to Yunnan
            3 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
            1 tactical_bomber moved from India to Shan State
            1 fighter moved from India to Yunnan
            1 fighter moved from Burma to Yunnan
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
    
        Combat - British
            Battle in Yunnan
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 armour
                    British roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British lost in Yunnan
                    1 armour owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in Shan State
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 5/5 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Yunnan to Szechwan
            1 mech_infantry moved from Burma to Szechwan
            1 tactical_bomber moved from Shan State to Szechwan
            1 fighter moved from Shan State to Burma
            1 fighter moved from Eastern Persia to Szechwan
            1 fighter moved from Eastern Persia to Burma
            1 armour and 1 mech_infantry moved from Eastern Persia to India
            1 aaGun and 5 infantry moved from India to Burma
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 infantry moved from Kenya to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
            1 infantry moved from 79 Sea Zone to West India
            1 infantry moved from 79 Sea Zone to West India
            1 mech_infantry moved from Union of South Africa to 71 Sea Zone
            1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from 81 Sea Zone to Egypt
            1 tactical_bomber moved from Egypt to Gibraltar
            1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            1 bomber moved from Gibraltar to Persia
            1 mech_infantry moved from Northwest Persia to Persia
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Alexandria to Egypt
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 battleship and 1 cruiser moved from 80 Sea Zone to 79 Sea Zone
            1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 destroyer moved from 124 Sea Zone to 110 Sea Zone
            2 fighters moved from Scotland to 110 Sea Zone
            1 battleship, 1 carrier and 2 cruisers moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 transport placed in 110 Sea Zone
            2 armour and 1 mech_infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier and 1 cruiser
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier and 1 cruiser
            EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter
            EDIT: Removing units owned by Americans from 101 Sea Zone: 2 submarines
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 10 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Gibraltar: 1 fighter
            EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 33 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
            EDIT: Adding units owned by Americans to United Kingdom: 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
            EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports
            EDIT: Adding units owned by Americans to 110 Sea Zone: 4 transports
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Morocco: 1 marine
            EDIT: Adding units owned by Americans to United Kingdom: 1 marine
            EDIT: Removing units owned by Americans from Morocco: 2 infantry and 2 mech_infantrys
            EDIT: Adding units owned by Americans to Gibraltar: 2 infantry and 2 mech_infantrys
            EDIT: Removing units owned by Americans from Morocco: 4 infantry
            EDIT: Adding units owned by Americans to Gibraltar: 4 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -1.33
    Japanese regular : -3.17
    British regular : 4.00
    

    Savegame

  • 2026

    @msoot lots of edits for USA ncm


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame

  • 2026

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
            3 fighters moved from Caroline Islands to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
            1 infantry moved from Tunisia to Libya
                  French take Libya from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 fighter moved from Morocco to Gibraltar
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 80 Sea Zone to 79 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @discalced I edited G ncm

  • 2026

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Tambov to Russia
            2 armour and 7 mech_infantrys moved from Samara to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 14 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 destroyers, 1 factory_minor, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    

    Combat Hit Differential Summary :

    Savegame


  • @discalced I edited J ncm.

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