@Booper no scrambles, thanks
L26 OOB cwglee (L+46) vs discalced (X)
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians 19 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Korea to Manchuria 1 infantry moved from Olgiy to Kansu Chinese take Kansu from Japanese 2 infantry moved from Timguska to Novosibirsk 2 infantry moved from Bryansk to Belarus 1 fighter moved from Vologda to Belarus 4 fighters and 1 tactical_bomber moved from Bryansk to Belarus Combat - Russians Battle in Belarus Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 3 mech_infantrys Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/8 hits, 3.50 expected hits Germans roll dice for 3 mech_infantrys in Belarus, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Belarus 3 mech_infantrys owned by the Germans lost in Belarus Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 3 mech_infantrys Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Belarus to Bryansk 10 infantry moved from Russia to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 2 aaGuns moved from Amur to Manchuria Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,2 Russians collect 26 PUs (3 lost to blockades); end with 27 PUsCombat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -0.50 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from French Indo China to 41 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 bomber moved from French Indo China to Java 1 bomber moved from French Indo China to Sumatra 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 artillery moved from Malaya to Shan State 1 infantry moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 1 artillery and 1 infantry moved from French Indo China to Kwangsi 1 tactical_bomber moved from French Indo China to Kwangsi Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Sumatra Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sumatra 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 1 artillery and 1 bomber in Sumatra, round 3 : 2/2 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kwangsi Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 0/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 3 : 2/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from 6 Sea Zone to Jehol 1 fighter and 1 tactical_bomber moved from Anhwe to Jehol 1 bomber moved from Sumatra to Malaya 1 fighter moved from 41 Sea Zone to Malaya 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 fighter moved from 44 Sea Zone to French Indo China 1 tactical_bomber moved from 44 Sea Zone to French Indo China 1 bomber moved from Java to Malaya 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 aaGun moved from Kiangsi to Kwangtung 2 artilleries and 2 infantry moved from Hopei to Anhwe 1 infantry moved from Kweichow to Hunan 1 infantry moved from Shensi to Kweichow 1 fighter moved from Shan State to Malaya 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 43 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 battleships, 4 carriers and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 2 fighters and 4 tactical_bombers moved from 35 Sea Zone to Philippines 1 fighter moved from 42 Sea Zone to Malaya 1 fighter moved from Malaya to French Indo China Place Units - Japanese 3 armour placed in Kwangtung 3 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 3 infantry placed in Japan 2 fighters placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -1.17 Japanese regular : 1.00 UK_Pacific regular : 0.33 ANZAC regular : 0.00 -
@cwglee51 bump
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from Queensland to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 armour, 4 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 5 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Battle in 44 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber Japanese defend with 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport Non Combat Move - Americans 6 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Queensland 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 carriers moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to United Kingdom 2 fighters moved from Eastern United States to 110 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from 44 Sea Zone to Western Australia Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 destroyer and 4 submarines placed in 10 Sea Zone 2 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Burma to Kwangsi 1 infantry moved from Szechwan to Shensi Chinese take Shensi from Japanese Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Burma Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 1 carrier and 3 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 1 fighter moved from Burma to Shan State 1 tactical_bomber moved from Burma to Shan State 1 mech_infantry moved from Burma to Hunan 1 fighter moved from Burma to Hunan Combat - British Battle in Hunan British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Tambov: 1 mech_infantry EDIT: Adding units owned by British to Belarus: 1 mech_infantry EDIT: Changing ownership of Belarus from Germans to Russians EDIT: Turning off Edit Mode 1 fighter moved from Hunan to Burma 1 fighter and 1 tactical_bomber moved from Shan State to Burma 2 mech_infantrys moved from India to Burma 2 infantry moved from India to Burma 1 infantry moved from Rostov to Bryansk 1 infantry moved from Caucasus to Rostov 3 infantry moved from Volgograd to Tambov 1 artillery moved from Volgograd to Tambov 6 mech_infantrys moved from Caucasus to Bryansk 1 artillery moved from Caucasus to Volgograd 1 mech_infantry moved from Northwest Persia to Volgograd 3 mech_infantrys moved from Persia to Caucasus 2 mech_infantrys moved from Iraq to Caucasus 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Trans-Jordan to Northwest Persia 3 mech_infantrys moved from Egypt to Iraq 1 cruiser moved from 94 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from Gibraltar to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 battleship and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 carrier and 2 fighters moved from 92 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Place Units - British 1 carrier and 1 fighter placed in 110 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6 UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : 2.00 Japanese regular : -2.17 British regular : 1.83 -
TripleA Move Summary: Italians round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone -
@cwglee51 scramble 92? if so, OOL?
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@discalced no scrambler!
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 bomber and 2 fighters British defend with 1 destroyer Italians roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 fighter moved from 92 Sea Zone to Southern France 1 fighter moved from 92 Sea Zone to Southern France 1 bomber moved from 92 Sea Zone to Western Germany 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from France to Southern France 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 1 aaGun and 10 infantry moved from Southern Italy to Northern Italy 3 mech_infantrys moved from Northern Italy to Southern France 1 armour and 1 mech_infantry moved from Yugoslavia to Southern France 1 artillery moved from Albania to Yugoslavia Place Units - Italians 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,3 Italians collect 3 PUs (10 lost to blockades); end with 3 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUsCombat Hit Differential Summary :
Italians regular : -0.67 British regular : -0.33 -
TripleA Move Summary: ANZAC round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 airfield and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 2 submarines moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from Northwest Persia to Caucasus -
@discalced how would you like to handle the sub combat in 41? submerge or fight?
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@cwglee51 said in L26 OOB cwglee (L+46) vs discalced (X):
@discalced how would you like to handle the sub combat in 41? submerge or fight?
fight
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@discalced Your sub misses, i hit 1, which would you like to lose? sub or dd? (sub may still submerge and live)
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@cwglee51 said in L26 OOB cwglee (L+46) vs discalced (X):
@discalced Your sub misses, i hit 1, which would you like to lose? sub or dd? (sub may still submerge and live)
lose the sub, let the dd stay in the fight
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 airfield and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 2 submarines moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from Northwest Persia to Caucasus Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 2 submarines in 41 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 2 submarines in 41 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 2 submarines in 41 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone 1 submarine owned by the Japanese lost in 41 Sea Zone ANZAC roll dice for 1 submarine in 41 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone 1 destroyer owned by the Japanese lost in 41 Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is 2 Casualties for ANZAC: 2 submarines Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from Queensland to Western Australia Place Units - ANZAC 1 airfield placed in Western Australia 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French 1 fighter moved from Gibraltar to Normandy Bordeaux 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Tobruk to Alexandria Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -1.33 -
@discalced worked out for you saving a tt
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 fighter moved from Novgorod to Belarus 1 tactical_bomber moved from Novgorod to Belarus 2 mech_infantrys moved from Novgorod to Belarus 1 mech_infantry moved from Poland to Belarus Combat - Germans Battle in Belarus Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 4 bombers moved from Germany to Novgorod 1 mech_infantry moved from Archangel to Novgorod 1 aaGun moved from Archangel to Novgorod 1 tactical_bomber moved from Belarus to Germany 1 fighter moved from Belarus to Germany 1 tactical_bomber moved from Southern Italy to Southern France 2 tactical_bombers moved from Southern Italy to Germany 1 tactical_bomber moved from Western Germany to Germany 4 infantry and 2 mech_infantrys moved from Western Germany to Germany 1 mech_infantry moved from Poland to Germany 1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 125 Sea Zone to 113 Sea Zone 1 bomber moved from Western Germany to Novgorod 1 artillery and 7 infantry moved from France to Western Germany 1 mech_infantry moved from Eastern Poland to Germany 1 mech_infantry moved from Eastern Poland to Germany 3 armour moved from Eastern Poland to Ukraine 5 bombers moved from Novgorod to Ukraine Place Units - Germans 6 mech_infantrys placed in Germany 4 infantry placed in Western Germany 3 artilleries placed in Novgorod 1 bomber placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,3 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 54 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.67





