Game History
Round: 28
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 9x factory_major, 6x factory_minor; Remaining resources: 69 PUs;
Germans buy 2 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Northern Belarus to Vologda
6 fighters and 4 tactical_bombers moved from Russia to Vologda
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Syria to Iraq
Combat - Germans
Battle in Vologda
Germans attack with 6 fighters, 1 mech_infantry and 4 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 6 fighters, 1 mech_infantry and 4 tactical_bombers in Vologda, round 2 : 8/11 hits, 5,83 expected hits
Americans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
1 infantry owned by the Americans lost in Vologda
Germans win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 infantry and 1 tactical_bomber moved from Northern Belarus to Novgorod
6 fighters and 4 tactical_bombers moved from Vologda to Russia
3 armour moved from Russia to Northern Belarus
1 artillery and 1 infantry moved from Poland to Baltic States
1 artillery and 1 infantry moved from Germany to Poland
1 fighter moved from Southern Italy to Northern Belarus
1 fighter moved from Southern Italy to Northern Belarus
1 armour and 1 mech_infantry moved from Southern Caucasus to Iraq
6 infantry moved from Southern Persia to Iraq
1 artillery moved from Southern Persia to Iraq
1 infantry moved from Samara to Gorky
2 infantry moved from Urals to Timguska
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Stalingrad to Samara
Place Units - Germans
2 armour and 1 mech_infantry placed in Russia
1 artillery and 2 infantry placed in Southern Persia
1 bomber, 2 fighters and 1 tactical_bomber placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,2,4,4,1,1,6,1,5,1,2,3,1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,4,4,6,6,4,2,5,5,3,4,3,6
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,3,5,3,6,1
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,4,1,4,6,6
Germans collect 55 PUs (12 lost to blockades); end with 55 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Germans regular : 2,17
Savegame_39928_Scramble Option available.tsvg
Savegame_39928.tsvg
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 1 destroyer; Remaining resources: 1 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 fighter moved from 6 Sea Zone to 22 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 fighter moved from 22 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 destroyer placed in 7 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,1,5,5,3,5,2,5,2,5,5,2,1,1,2,3,1,6,3,3,6,2,2,6,1,4,6,1,5,1,1,4,1,2,6,5,5,2,4,1,5,5,6,2,3,3,6,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3
Japanese collect 1 PU (12 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Savegame_39928.tsvg