Vampyrelayer vs Enigma Global40 OOB 16+



  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 09.18.36
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  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 13.59.50
    Savegame


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Germans buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries moved from Holland Belgium to France
            4 infantry moved from Holland Belgium to France
            3 armour moved from Holland Belgium to France
            3 infantry moved from Western Germany to France
            1 artillery moved from Western Germany to France
            2 mech_infantrys moved from Western Germany to Southern France
            1 armour moved from Greater Southern Germany to Southern France
            2 armour moved from Greater Southern Germany to France
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            2 mech_infantrys moved from Western Germany to France
            1 tactical_bomber moved from Poland to France
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 fighter moved from Slovakia Hungary to Southern France
            6 infantry moved from Greater Southern Germany to Yugoslavia
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @Enigma To Scramble or not to Scramble? That is the question.


  • @vampyrelayer Scramble i 111 men ikke 110.


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Germans buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries moved from Holland Belgium to France
            4 infantry moved from Holland Belgium to France
            3 armour moved from Holland Belgium to France
            3 infantry moved from Western Germany to France
            1 artillery moved from Western Germany to France
            2 mech_infantrys moved from Western Germany to Southern France
            1 armour moved from Greater Southern Germany to Southern France
            2 armour moved from Greater Southern Germany to France
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            2 mech_infantrys moved from Western Germany to France
            1 tactical_bomber moved from Poland to France
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 fighter moved from Slovakia Hungary to Southern France
            6 infantry moved from Greater Southern Germany to Yugoslavia
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
    
        Combat - Germans
            British scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries and 9 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries and 9 infantry in Yugoslavia, round 2 : 5/14 hits, 4,00 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits
                    5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone
                    Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 4/4 hits, 2,50 expected hits
                    British roll dice for 1 battleship and 2 fighters in 111 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits
                    1 battleship owned by the Germans, 1 fighter owned by the Germans, 1 battleship owned by the British and 2 fighters owned by the British lost in 111 Sea Zone
                Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Germans: 1 battleship, 1 fighter and 2 submarines
                Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the British
                    1 cruiser owned by the French lost in 110 Sea Zone
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4,17 expected hits
                    British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
                Casualties for French: 1 cruiser
                Casualties for Germans: 2 submarines
                Casualties for British: 1 battleship and 1 cruiser
            Battle in France
                Germans attack with 5 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    French roll AA dice in France : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 5 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 : 7/18 hits, 6,17 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 7/11 hits, 4,33 expected hits
                    1 aaGun owned by the French, 7 infantry owned by the Germans and 6 infantry owned by the French lost in France
                    Germans roll dice for 5 armour, 3 artilleries, 2 mech_infantrys and 1 tactical_bomber in France, round 3 : 6/11 hits, 4,83 expected hits
                    French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 2/5 hits, 2,33 expected hits
                    2 artilleries owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for Germans: 2 artilleries and 7 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in Southern France
                Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Southern France, round 2 : 2/4 hits, 1,33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Southern France
                Germans win, taking Southern France from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from Denmark to Western Germany
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            2 aaGuns moved from Western Germany to Holland Belgium
            1 bomber moved from 110 Sea Zone to Western Germany
            1 fighter moved from Southern France to Northern Italy
            2 fighters moved from 110 Sea Zone to Holland Belgium
            2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 111 Sea Zone to Western Germany
            1 bomber moved from 111 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 tactical_bomber moved from France to Western Germany
            10 infantry moved from Germany to Poland
            2 aaGuns moved from Germany to Poland
            2 artilleries moved from Germany to Poland
            1 aaGun moved from Germany to Poland
    
        Place Units - Germans
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
            Germans collect 42 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    French regular : 2,67
    Neutral_Allies regular : 0,33
    Germans regular : 7,83
    British regular : 0,67
    French AA : -0,17
    

    Savegame


  • @vampyrelayer Ha. Vi har spillet en forkert udgave - grasshoppers turnamentedition. Min fejl.
    Der er tre muligheder;
    1: Vi spiller videre og prøver denne udgave af spillet - så skal du tjekke regler.
    2: Vi spiller Tysklands tur om i den rigtige udgave.
    3: Vi starter op i den rigtige udgave med det samme starttræk, spiller Tyskslands tur og editerer derefter til efter resultatet af Tysklands første tur.
    Dit valg :-)


  • @Enigma hehe jeg orker næsten ikke at sætte mig ind i nye regler. Så skal vi ikke bare tage valgmulighed 3)


  • Kan jeg godt forstå. OK, så sender jeg et nyt savegame du spiller bare Tyskland og editerer.


  • @enigma ok


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 14.47.13
    Savegame


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @enigma Jeg har ikke sat de ekstra enheder ind - det er jo lige meget. Du spiller bare og editerer. Gem lige det første så du kan huske det :-)


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 111 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
            EDIT: Removing units owned by British from 110 Sea Zone: 1 battleship and 1 cruiser
            EDIT: Removing units owned by French from 110 Sea Zone: 1 cruiser
            EDIT: Removing units owned by British from Scotland: 1 fighter
            EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
            EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship
            EDIT: Removing units owned by Germans from 118 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 108 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 103 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from Norway: 1 fighter
            EDIT: Removing units owned by French from Southern France: 1 artillery and 1 infantry
            EDIT: Removing units owned by British from France: 1 armour and 1 artillery
            EDIT: Removing units owned by French from France: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
            EDIT: Turning off Edit Mode
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
            Turning on Edit Mode
            EDIT: Removing units owned by Neutral_Allies from Yugoslavia: 5 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 armour moved from Greater Southern Germany to Southern France
                  Germans take Southern France from French
            1 mech_infantry moved from Western Germany to Southern France
            1 artillery moved from Holland Belgium to France
                  Germans take France from French
            2 mech_infantrys moved from Western Germany to France
            3 armour moved from Holland Belgium to France
            2 armour moved from Greater Southern Germany to France
            1 armour moved from Slovakia Hungary to Yugoslavia
                  Germans take Yugoslavia from Neutral_Allies
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            6 infantry moved from Greater Southern Germany to Yugoslavia
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Slovakia Hungary to Yugoslavia
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
    
        Combat - Germans
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Holland Belgium: 1 artillery and 4 infantry
            EDIT: Removing units owned by Germans from Western Germany: 1 artillery, 3 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from Denmark to Western Germany
            2 aaGuns moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Poland to Holland Belgium
            1 fighter moved from Slovakia Hungary to Northern Italy
            1 tactical_bomber moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Germany to Western Germany
            2 bombers moved from Germany to Western Germany
            1 tactical_bomber moved from Western Germany to Holland Belgium
            10 infantry moved from Germany to Poland
            2 artilleries moved from Germany to Poland
            3 aaGuns moved from Germany to Poland
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
    
        Place Units - Germans
            10 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Slovakia Hungary: 1 infantry
            EDIT: Removing units owned by Germans from Romania: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
            Germans collect 39 PUs (3 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Enigma jeg tror det står rigtigt men du må hellere tjekke efter. Jeg har også sat din sub ind i 98, da jeg alligevel var i gang.


  • @vampyrelayer Fint 👍


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            6 infantry moved from Novgorod to Belarus
            1 aaGun moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
            1 infantry moved from Archangel to Belarus
            2 infantry moved from Eastern Poland to Western Ukraine
            3 infantry moved from Baltic States to Belarus
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            1 armour and 1 mech_infantry moved from Volgograd to Sikang
            2 infantry moved from Caucasus to Rostov
            3 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Bessarabia to Western Ukraine
            1 armour and 1 mech_infantry moved from Russia to Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
            6 infantry moved from Amur to Buryatia
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            1 fighter, 1 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Germans from 68 to 71
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

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