p2v nikola1975 L vs aagamerz13 x+9
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 3 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to New Guinea 2 fighters moved from Queensland to New Guinea 2 infantry moved from Queensland to 55 Sea Zone 2 infantry moved from 55 Sea Zone to New Guinea 1 destroyer moved from 64 Sea Zone to 35 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam Combat - ANZAC Battle in Guam Battle in New Guinea ANZAC attack with 3 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in New Guinea, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea ANZAC win, taking Guam from Japanese, taking New Guinea from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from New Guinea to Caroline Islands 1 fighter moved from New Guinea to Caroline Islands 1 fighter moved from New Guinea to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 3 infantry moved from Morocco to Algeria Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.50 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 bombers, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Rostov to Kazakhstan Germans take Kazakhstan from Russians 1 infantry moved from Rostov to Stalingrad Germans take Stalingrad from Russians 1 mech_infantry moved from Rostov to Southern Caucasus Germans take Southern Caucasus from Russians 1 infantry moved from Bryansk to Smolensk 1 bomber moved from Western Germany to Russia 2 bombers moved from Bryansk to Russia 1 fighter moved from Bryansk to Russia 3 fighters moved from Bryansk to Smolensk 4 tactical_bombers moved from Bryansk to Smolensk 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Rostov 1 infantry moved from Vologda to Yaroslavl Germans take Yaroslavl from Russians Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 6,8,5 and causes: 19 damage to unit: factory_major Bombing raid in Russia causes 19 damage total. Battle in Smolensk Germans attack with 3 fighters, 1 infantry and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Smolensk, round 2 : 5/8 hits, 4.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 2 bombers moved from Russia to Leningrad 1 bomber moved from Russia to Bryansk 4 tactical_bombers moved from Smolensk to Bryansk 3 fighters moved from Smolensk to Bryansk 1 mech_infantry moved from Southern Belarus to Bryansk 1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk 1 armour moved from Rostov to Bryansk 1 fighter moved from Russia to Bryansk 2 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Karelia to Archangel 1 infantry moved from Finland to Vyborg 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium Place Units - Germans 1 destroyer, 1 fighter and 1 submarine placed in 113 Sea Zone 2 bombers placed in Western Germany 2 infantry and 1 mech_infantry placed in Ukraine 1 armour and 2 infantry placed in Leningrad Turn Complete - Germans Germans collect 62 PUs; end with 63 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.83 Russians AA : -0.50 -
@aagamerz13 Hm, I would have sent one fighter from Moscow to defend the factory. Why is he there otherwise? Can you repeat the move and send one fighter to intercept?
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@nikola1975 it only fires once. and i sent in a fighter so it wouldn’t get any bombers. Do you still want to repeat interception battle?
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@aagamerz13
• The attacking bombers and fighter escorts and the
defending fighter interceptors will be the only units
participating in this special combat.
• The combat lasts for only one round -
@aagamerz13 Hm, I didn’t understand it will shoot down the fighter? Are you sure, will it not shoot the bomber first?
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@nikola1975 we both pick casualties like with regular aa
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@aagamerz13 so I would lose fighter first. Your fighter cannot hit my bombers
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@aagamerz13 I understand, thanks. No scramble then, I will play from the savegame you sent.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy nothing; Remaining resources: 26 PUs; Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Russia to Urals 4 infantry moved from Samara to Russia 1 artillery moved from Samara to Urals 1 infantry moved from Samara to Urals Combat - Russians Battle in Urals Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 armour and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Urals Russians win, taking Urals from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Urals to Russia 2 infantry moved from Samara to Russia 1 cruiser moved from 117 Sea Zone to 118 Sea Zone Turn Complete - Russians Russians collect 10 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Japanese regular : -1.00 Russians regular : 0.17 -
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 2 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Komi to Urals 1 fighter and 2 tactical_bombers moved from Yenisey to Urals 1 infantry moved from Olgiy to Kansu 1 mech_infantry moved from Inner Mongolia to Kansu 1 armour moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 artillery moved from Shan State to Yunnan 1 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 56 Sea Zone 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 3 cruisers moved from 132 Sea Zone to 36 Sea Zone 2 battleships moved from 132 Sea Zone to 36 Sea Zone 1 carrier moved from 132 Sea Zone to 36 Sea Zone 3 fighters moved from 132 Sea Zone to Paulau 2 tactical_bombers moved from 132 Sea Zone to Paulau 1 tactical_bomber moved from French Indo China to Paulau 1 fighter moved from 132 Sea Zone to 22 Sea Zone 1 fighter moved from 21 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 1 fighter moved from Japan to 22 Sea Zone 1 fighter moved from Davao to 22 Sea Zone 1 submarine moved from 38 Sea Zone to 36 Sea Zone 1 destroyer moved from 132 Sea Zone to 22 Sea Zone 3 destroyers moved from 132 Sea Zone to 36 Sea Zone 1 bomber moved from French Indo China to 22 Sea Zone 1 bomber moved from French Indo China to Paulau 1 destroyer moved from 21 Sea Zone to 36 Sea Zone 1 fighter moved from Shansi to 36 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 2 infantry moved from Kiangsu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 infantry moved from Kwangtung to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 3 infantry moved from 36 Sea Zone to Paulau 1 armour moved from Shansi to Kansu Combat - JapaneseCombat Hit Differential Summary :
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@nikola1975 scramble?
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@aagamerz13 Scramble 4 fighters to 22
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 2 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Komi to Urals 1 fighter and 2 tactical_bombers moved from Yenisey to Urals 1 infantry moved from Olgiy to Kansu 1 mech_infantry moved from Inner Mongolia to Kansu 1 armour moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 artillery moved from Shan State to Yunnan 1 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 56 Sea Zone 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 3 cruisers moved from 132 Sea Zone to 36 Sea Zone 2 battleships moved from 132 Sea Zone to 36 Sea Zone 1 carrier moved from 132 Sea Zone to 36 Sea Zone 3 fighters moved from 132 Sea Zone to Paulau 2 tactical_bombers moved from 132 Sea Zone to Paulau 1 tactical_bomber moved from French Indo China to Paulau 1 fighter moved from 132 Sea Zone to 22 Sea Zone 1 fighter moved from 21 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 1 fighter moved from Japan to 22 Sea Zone 1 fighter moved from Davao to 22 Sea Zone 1 submarine moved from 38 Sea Zone to 36 Sea Zone 1 destroyer moved from 132 Sea Zone to 22 Sea Zone 3 destroyers moved from 132 Sea Zone to 36 Sea Zone 1 bomber moved from French Indo China to 22 Sea Zone 1 bomber moved from French Indo China to Paulau 1 destroyer moved from 21 Sea Zone to 36 Sea Zone 1 fighter moved from Shansi to 36 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 2 infantry moved from Kiangsu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 infantry moved from Kwangtung to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 3 infantry moved from 36 Sea Zone to Paulau 1 armour moved from Shansi to Kansu Combat - Japanese Americans scrambles 3 units out of 35 Sea Zone to defend against the attack in 22 Sea Zone Americans scrambles 1 units out of 23 Sea Zone to defend against the attack in 22 Sea Zone Battle in 56 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 1 destroyer Battle in 36 Sea Zone Japanese attack with 2 battleships, 1 carrier, 3 cruisers, 5 destroyers, 1 fighter, 1 submarine and 2 transports Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 carrier, 3 cruisers, 5 destroyers, 1 fighter and 2 transports in 36 Sea Zone, round 2 : 7/11 hits, 5.00 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Americans with 2 battleships, 1 carrier, 3 cruisers, 5 destroyers, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 22 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber Americans defend with 1 destroyer, 4 fighters and 1 transport; ANZAC defend with 1 transport Japanese roll dice for 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Americans roll dice for 1 destroyer, 4 fighters and 2 transports in 22 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits 1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 3 fighters owned by the Americans lost in 22 Sea Zone Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 fighter and 2 transports in 22 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 transport owned by the ANZAC and 1 fighter owned by the Americans lost in 22 Sea Zone 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Japanese: 1 destroyer and 1 fighter Casualties for Americans: 1 destroyer, 4 fighters and 1 transport Casualties for ANZAC: 1 transport Battle in Kansu Japanese attack with 1 armour, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kansu, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -2 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Urals Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Urals, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Urals Japanese win, taking Urals from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 1 armour, 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yunnan, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yunnan, round 3 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Paulau Japanese attack with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Paulau, round 2 : 3/10 hits, 4.50 expected hits Americans roll dice for 2 infantry in Paulau, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Paulau Japanese win, taking Paulau from Americans with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 21 Sea Zone to 36 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsu to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Davao 1 fighter moved from 56 Sea Zone to 36 Sea Zone 1 bomber moved from Paulau to French Indo China 1 bomber moved from 22 Sea Zone to French Indo China 3 carriers moved from 132 Sea Zone to 36 Sea Zone 4 transports moved from 132 Sea Zone to 36 Sea Zone 3 fighters moved from Paulau to 36 Sea Zone 3 tactical_bombers moved from Paulau to 36 Sea Zone 2 fighters moved from 22 Sea Zone to 36 Sea Zone 1 fighter moved from 22 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Manilla 1 fighter moved from 36 Sea Zone to Davao 1 fighter moved from 36 Sea Zone to Davao 1 infantry moved from Hopei to Tsinghai 1 mech_infantry moved from Shansi to Hopei 1 mech_infantry moved from Southern Manchuria to Shansi 1 aaGun, 1 artillery and 3 infantry moved from Yenisey to Timguska 1 fighter and 2 tactical_bombers moved from Urals to Timguska 1 marine moved from Shan State to Yunnan Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 2 armour and 1 mech_infantry placed in Southern Manchuria 2 fighters, 1 infantry and 2 tactical_bombers placed in Japan Turn Complete - Japanese Japanese collect 77 PUs; end with 77 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -1.67 Japanese regular : 0.83 ANZAC regular : 0.67 Russians regular : -0.67 -
@aagamerz13 Hm, that scramble wasn’t the most fortunate decision.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Caroline Islands to French Indo China Combat - Americans Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Non Combat Move - Americans 1 bomber moved from French Indo China to Eastern India 2 marines moved from Marianas to 23 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 marines moved from 23 Sea Zone to 32 Sea Zone 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 55 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 7 infantry moved from Morocco to Algeria 1 armour moved from Gibraltar to 93 Sea Zone 1 mech_infantry moved from Gibraltar to 93 Sea Zone 1 mech_infantry moved from Gibraltar to 93 Sea Zone 2 infantry moved from Gibraltar to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from 94 Sea Zone to Algeria 2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from Eastern United States to 93 Sea Zone 1 aaGun and 3 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 aaGun and 3 infantry moved from 93 Sea Zone to Morocco 1 transport moved from 93 Sea Zone to 104 Sea Zone Place Units - Americans 1 transport placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 infantry placed in Eastern United States 1 destroyer and 2 submarines placed in 11 Sea Zone 3 fighters placed in Western United States 1 destroyer placed in 104 Sea Zone 1 destroyer placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Eastern Sinkiang to Kansu 1 fighter moved from Eastern Sinkiang to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Kansu, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Kansu, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Kansu to Eastern Sinkiang Place Units - Chinese 1 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 carrier, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 107 Sea Zone 1 submarine moved from 93 Sea Zone to 94 Sea Zone 1 transport moved from 93 Sea Zone to 109 Sea Zone 1 bomber moved from Egypt to Southern Caucasus 1 armour moved from Northeast Persia to Southern Caucasus 2 armour and 1 mech_infantry moved from Egypt to Iraq 1 transport moved from 83 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Crete 1 fighter moved from Egypt to Crete 1 infantry moved from Eastern India to Burma UK_Pacific take Burma from Japanese 1 artillery and 1 infantry moved from Italian Somaliland to 78 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 82 Sea Zone 1 fighter moved from Ethiopia to Northwest Persia 2 fighters moved from Egypt to Northwest Persia Combat - British Battle in Crete British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Crete, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Crete British win, taking Crete from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Battle in Southern Caucasus British attack with 1 armour and 1 bomber Germans defend with 1 mech_infantry British roll dice for 1 armour and 1 bomber in Southern Caucasus, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 bomber in Southern Caucasus, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Southern Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Southern Caucasus British win, taking Southern Caucasus from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 bomber moved from Southern Caucasus to Iraq 1 artillery and 4 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia 1 fighter moved from Eastern India to Northwest Persia 1 tactical_bomber moved from Eastern India to Northwest Persia 1 fighter moved from Crete to Egypt 1 armour and 1 infantry moved from Gibraltar to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 artillery and 3 infantry moved from Morocco to Algeria Place Units - British 1 factory_minor placed in Southern Persia 1 carrier placed in 109 Sea Zone 2 infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 4 infantryCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.00 Japanese AA : -0.17 Germans regular : -1.00 British regular : -1.17 -
TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 9 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 battleship moved from 99 Sea Zone to 94 Sea Zone 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 submarine moved from 99 Sea Zone to 95 Sea Zone 1 submarine moved from 95 Sea Zone to 94 Sea Zone 1 cruiser moved from 99 Sea Zone to 95 Sea Zone 1 cruiser moved from 95 Sea Zone to 94 Sea Zone 2 fighters moved from Southern Italy to 94 Sea Zone 1 armour moved from Northern Caucasus to Southern Caucasus 1 bomber moved from Bryansk to Southern Caucasus Combat - ItaliansCombat Hit Differential Summary :
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@aagamerz13 scramble?
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@nikola1975 Scramble three fighters from Gibraltar and two from the carriers.
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@nikola1975 you don’t have an airbase in gib





