TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Germans Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Honan to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shansi to Inner Mongolia
2 fighters moved from Honan to Inner Mongolia
1 tactical_bomber moved from Honan to Inner Mongolia
2 artilleries and 5 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Manilla
2 infantry moved from Borneo to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Manilla
1 tactical_bomber moved from Honan to Inner Mongolia
1 fighter moved from Honan to Inner Mongolia
3 carriers moved from 7 Sea Zone to 36 Sea Zone
4 marines moved from Japan to 7 Sea Zone
2 battleships, 3 cruisers and 4 marines moved from 7 Sea Zone to 36 Sea Zone
4 marines moved from 36 Sea Zone to Manilla
1 bomber moved from Kwangsi to Manilla
1 bomber moved from Kwangsi to Manilla
Combat - Japanese
Battle in Davao
Battle in Inner Mongolia
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Inner Mongolia, round 2 : 4/6 hits, 3,00 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
Japanese win, taking Davao from Americans with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Manilla
Japanese attack with 2 artilleries, 2 bombers, 6 infantry and 4 marines
Americans defend with 2 infantry
Japanese roll dice for 2 battleships and 3 cruisers in Manilla, round 2 : 3/5 hits, 2,83 expected hits
Americans roll dice for 2 infantry in Manilla, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 2 artilleries, 2 bombers, 5 infantry and 4 marines remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Manilla to Kwangsi
2 artilleries and 6 infantry moved from Hopei to Szechwan
1 infantry moved from Hunan to Szechwan
1 infantry moved from Kiangsi to Hunan
2 artilleries and 5 infantry moved from Kiangsi to Hunan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Anhwe to Hopei
3 fighters and 2 tactical_bombers moved from Inner Mongolia to Hunan
1 infantry moved from Anhwe to Shansi
1 mech_infantry moved from Kwangtung to Hopei
1 armour moved from Kwangtung to Szechwan
2 artilleries moved from Kwangtung to Hunan
1 infantry moved from Kiangsu to Fukien
4 destroyers and 3 submarines moved from 7 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from 7 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kyushu to Japan
1 fighter moved from Japan to Kwangsi
2 infantry moved from Southern Manchuria to Jehol
Place Units - Japanese
3 infantry placed in Kiangsu
1 artillery, 3 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
Japanese collect 46 PUs (3 lost to blockades); end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : 0,33
Japanese regular : 1,17
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Combat Move - British
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Syria to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 armour moved from Ethiopia to Egypt
1 tactical_bomber moved from Southern Persia to Egypt
2 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
3 fighters moved from Eastern India to Yunnan
1 bomber moved from Eastern India to Yunnan
1 artillery moved from Shan State to Yunnan
1 infantry moved from Eastern India to 40 Sea Zone
1 infantry and 1 transport moved from 40 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
Combat - British
Combat Hit Differential Summary :
@malmessi74 Scramble Japanese fighters?
@nikola1975 said in L21 PtV: malmessi74 (axis +6) vs Nikola1975 (allies):
@nikola1975 Can we recover the results? You can then make a suggestion, adding three hits from 3 bombardments obviously does not pass the math :)
sure, happy to do it but… how?
How can I add 2cruis and 1bb support?
I can invent a battle to roll those 3 dices but unless I miss 3 Times, how can I
sure, happy to do it but… how?
How can I do?
I can invent a battle with double cruis and
@nikola1975 said in L21 PtV: malmessi74 (axis +6) vs Nikola1975 (allies):
@nikola1975 Can we recover the results? You can then make a suggestion, adding three hits from 3 bombardments obviously does not pass the math :)
no tripleA can you please write me units involved or upload a pic? If it is a suicide, no thanks
I suppose it is in Asia so not to protect naval units, no
@nikola1975
ok it is Yunnan, read it
No scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 5 destroyers, 1 fighter and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 3 submarines
Americans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 3 submarines in 93 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 93 Sea Zone
Americans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 2 submarines in 93 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 93 Sea Zone
Americans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 93 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 18
Casualties for Germans: 3 submarines
Non Combat Move - Americans
1 fighter moved from 93 Sea Zone to Gibraltar
2 marines moved from Hawaiian Islands to 27 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 marines and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone
2 marines moved from 55 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from 55 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 27 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 11 Sea Zone to 27 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
Place Units - Americans
1 carrier placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
4 destroyers and 1 submarine placed in 104 Sea Zone
1 submarine placed in 104 Sea Zone
1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 3,1
Americans collect 48 PUs (3 lost to blockades); end with 49 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Syria to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 armour moved from Ethiopia to Egypt
1 tactical_bomber moved from Southern Persia to Egypt
2 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
3 fighters moved from Eastern India to Yunnan
1 bomber moved from Eastern India to Yunnan
1 artillery moved from Shan State to Yunnan
1 infantry moved from Eastern India to 40 Sea Zone
1 infantry and 1 transport moved from 40 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
Combat - British
Battle in French Madagascar
Battle in Yunnan
British attack with 1 artillery, 1 bomber, 3 fighters and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 bomber, 3 fighters and 3 infantry in Yunnan, round 2 : 3/8 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking French Madagascar from Neutral_Axis, taking Yunnan from Japanese with 1 artillery, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Yunnan to Eastern India
3 fighters moved from Yunnan to Eastern India
2 infantry moved from Eastern India to Burma
1 artillery moved from Eastern India to Burma
1 infantry moved from Eastern India to Burma
1 infantry moved from Eastern India to Burma
1 infantry moved from Eastern India to Burma
2 artilleries and 2 infantry moved from Burma to Shan State
Place Units - UK_Pacific
1 artillery and 5 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in Eastern India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.33
Japanese regular : -1.00
Germans regular : -1.17
British regular : 0.00
Test summary from TripleA, engine version: 2.1.20365, time: 23:30:20
Savegame
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 cruiser and 1 transport; Remaining resources: 3 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
1 armour moved from Eastern Poland to Northern Belarus
Italians take Northern Belarus from Russians
1 armour moved from Northern Belarus to Baltic States
Italians take Baltic States from Russians
3 fighters moved from Southern Italy to Bessarabia
1 artillery and 3 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Algeria to Morocco
1 marine moved from Southern Italy to 97 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Morocco
1 marine moved from 94 Sea Zone to Morocco
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 bomber moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in Bessarabia
Italians attack with 1 armour and 3 fighters
Russians defend with 1 infantry
Italians roll dice for 1 armour and 3 fighters in Bessarabia, round 2 : 2/4 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
Italians win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Morocco
Italians attack with 1 artillery, 4 infantry and 1 marine
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 artillery, 4 infantry and 1 marine in Morocco, round 2 : 1/6 hits, 1,50 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 artillery, 4 infantry and 1 marine remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 bomber and 1 submarine in 93 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber and 1 submarine in 93 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 93 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
4 infantry moved from Northern Italy to Yugoslavia
3 fighters moved from Bessarabia to Eastern Poland
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 aaGun moved from Northern Italy to Yugoslavia
1 bomber moved from 93 Sea Zone to Tunisia
Place Units - Italians
1 cruiser and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : -0,67
Russians regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 submarine moved from 64 Sea Zone to 55 Sea Zone
Non Combat Move - ANZAC
1 transport moved from 55 Sea Zone to 56 Sea Zone
1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to New South Wales
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 40 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 20 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Scotland to Eire
Germans take Eire from Neutral_Allies
1 armour moved from Eire to Scotland
1 armour, 1 artillery and 7 infantry moved from Western Germany to 115 Sea Zone
1 armour, 1 artillery, 1 carrier, 5 destroyers, 7 infantry and 9 transports moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from United Kingdom to 113 Sea Zone
1 armour, 1 artillery, 1 carrier, 5 destroyers, 8 infantry and 9 transports moved from 113 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 8 infantry moved from 93 Sea Zone to Gibraltar
2 fighters moved from Algeria to Gibraltar
5 infantry moved from Finland to Vyborg
4 fighters and 3 tactical_bombers moved from Eastern Poland to Vyborg
1 infantry moved from Karelia to Vyborg
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Combat - Germans
Battle in Gibraltar
Germans attack with 1 armour, 1 artillery, 2 fighters and 8 infantry
Americans defend with 1 armour, 1 artillery, 1 fighter, 1 harbour and 2 infantry
Germans roll dice for 1 armour, 1 artillery, 2 fighters and 8 infantry in Gibraltar, round 2 : 3/12 hits, 3,33 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Gibraltar, round 2 : 2/5 hits, 2,17 expected hits
2 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
Germans roll dice for 1 armour, 1 artillery, 2 fighters and 6 infantry in Gibraltar, round 3 : 3/10 hits, 3,00 expected hits
Americans roll dice for 1 armour and 1 fighter in Gibraltar, round 3 : 1/2 hits, 1,17 expected hits
1 infantry owned by the Germans, 1 armour owned by the Americans and 1 fighter owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from Americans with 1 armour, 1 artillery, 2 fighters and 5 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 3 infantry
Casualties for Americans: 1 armour, 1 artillery, 1 fighter and 2 infantry
Battle in Vyborg
Germans attack with 4 fighters, 6 infantry and 3 tactical_bombers
Russians defend with 3 artilleries and 8 infantry
Germans roll dice for 4 fighters, 6 infantry and 3 tactical_bombers in Vyborg, round 2 : 7/13 hits, 5,00 expected hits
Russians roll dice for 3 artilleries and 8 infantry in Vyborg, round 2 : 5/11 hits, 3,67 expected hits
7 infantry owned by the Russians and 5 infantry owned by the Germans lost in Vyborg
Germans roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Vyborg, round 3 : 4/8 hits, 4,17 expected hits
Russians roll dice for 3 artilleries and 1 infantry in Vyborg, round 3 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians, 3 artilleries owned by the Russians and 1 fighter owned by the Germans lost in Vyborg
Germans win, taking Vyborg from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 fighter and 5 infantry
Casualties for Russians: 3 artilleries and 8 infantry
Non Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Vyborg to Finland
7 infantry moved from Poland to Baltic States
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
2 aaGuns, 2 artilleries and 18 infantry moved from Eastern Poland to Baltic States
2 aaGuns and 9 infantry moved from Germany to Slovakia Hungary
2 fighters moved from Gibraltar to 93 Sea Zone
Place Units - Germans
3 infantry placed in Southern France
Germans undo move 1.
2 artilleries and 1 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
1 infantry placed in United Kingdom
10 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Russians regular : 1,00
Germans regular : 1,50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 artillery and 6 infantry moved from Buryatia to Northern Manchuria
1 infantry moved from Amur to Northern Manchuria
1 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
2 artilleries moved from Siberia to Amur
1 artillery and 1 infantry moved from Sakha to Amur
1 infantry moved from Siberia to Amur
1 infantry moved from Leningrad to Vyborg
1 fighter moved from Vologda to Vyborg
1 armour moved from Leningrad to Northern Belarus
Russians take Northern Belarus from Italians
1 armour moved from Northern Belarus to Smolensk
1 infantry moved from Smolensk to Southern Belarus
1 tactical_bomber moved from Russia to Southern Belarus
1 fighter and 1 tactical_bomber moved from Kursk to Bessarabia
1 infantry moved from Ukraine to Bessarabia
3 infantry moved from Ukraine to Kursk
3 artilleries moved from Ukraine to Kursk
2 infantry moved from Ukraine to Kursk
3 armour and 2 mech_infantrys moved from Ukraine to Kursk
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Ukraine to Kursk
3 armour moved from Stalingrad to Kursk
1 infantry moved from Samara to Russia
1 infantry moved from Urals to Samara
2 infantry moved from Novgorod to Smolensk
1 infantry moved from Leningrad to Archangel
2 armour moved from Smolensk to Vologda
2 artilleries moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Belarus
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vyborg to Vologda
1 aaGun moved from Leningrad to Vologda
1 fighter and 1 tactical_bomber moved from Bessarabia to Kursk
1 tactical_bomber moved from Southern Belarus to Russia
1 aaGun moved from Siberia to Amur
Place Units - Russians
1 infantry placed in Siberia
1 infantry placed in Ukraine
10 infantry placed in Russia
1 armour and 1 mech_infantry placed in Stalingrad
1 armour placed in Stalingrad
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 5 infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries, 5 infantry and 4 marines moved from Manilla to 36 Sea Zone
2 fighters moved from Japan to Korea
1 fighter moved from Japan to Korea
1 cruiser moved from 36 Sea Zone to 6 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Davao to 36 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Honan to Tsinghai
2 bombers moved from Kwangsi to Tsinghai
1 fighter and 1 tactical_bomber moved from Kwangsi to Tsinghai
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 fighter moved from Kwangsi to Tsinghai
1 tactical_bomber moved from Kwangsi to Tsinghai
2 fighters moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
2 tactical_bombers moved from Hunan to Yunnan
1 fighter moved from Hunan to Yunnan
1 fighter moved from Hunan to Yunnan
1 fighter moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
Combat - Japanese
Battle in Tsinghai
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Tsinghai, round 2 : 4/7 hits, 3,50 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 6 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese roll dice for 6 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 7/11 hits, 5,33 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 3/4 hits, 1,33 expected hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in Yunnan
Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Korea
Japanese attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 cruiser in Korea, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 3 fighters and 2 infantry in Korea, round 2 : 1/5 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Jehol to Southern Manchuria
1 infantry moved from Jehol to Shansi
1 infantry moved from Anhwe to Honan
1 armour moved from Szechwan to Kweichow
1 mech_infantry moved from Hopei to Hunan
1 aaGun moved from Hopei to Szechwan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Fukien to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
4 artilleries and 6 infantry moved from Hunan to Szechwan
2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 6 infantry, 4 marines, 3 submarines and 4 transports moved from 36 Sea Zone to 20 Sea Zone
2 artilleries, 6 infantry and 4 marines moved from 20 Sea Zone to Southern Manchuria
2 fighters moved from Korea to 20 Sea Zone
2 artilleries and 3 infantry moved from Japan to Kyushu
5 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 bomber moved from Tsinghai to Kwangsi
1 bomber moved from Tsinghai to Kwangsi
1 fighter moved from Tsinghai to Shansi
1 fighter moved from Tsinghai to Shansi
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from Korea to 20 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Tsinghai to Szechwan
Place Units - Japanese
3 infantry placed in Kiangsu
3 artilleries and 2 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 44 PUs; end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 2,00
Japanese regular : 0,83
Russians regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
2 infantry moved from Queensland to 55 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 55 Sea Zone to 34 Sea Zone
1 artillery and 3 infantry moved from 34 Sea Zone to Caroline Islands
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Marshall Islands
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Caroline Islands
3 fighters moved from 55 Sea Zone to Caroline Islands
1 fighter moved from 27 Sea Zone to Marshall Islands
1 bomber moved from Queensland to Marshall Islands
1 battleship moved from 55 Sea Zone to 34 Sea Zone
1 carrier moved from 27 Sea Zone to 34 Sea Zone
2 destroyers moved from 27 Sea Zone to 34 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 11 Sea Zone to 27 Sea Zone
3 carriers moved from 55 Sea Zone to 34 Sea Zone
1 destroyer moved from 55 Sea Zone to 34 Sea Zone
1 submarine moved from 55 Sea Zone to 34 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from Queensland to Caroline Islands
Combat - Americans
Battle in Marshall Islands
Americans attack with 1 bomber, 1 fighter and 1 marine
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Marshall Islands, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber, 1 fighter and 1 marine in Marshall Islands, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 bomber, 1 fighter and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 6 fighters, 3 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 5 fighters, 3 infantry, 1 marine and 1 tactical_bomber in Caroline Islands, round 2 : 1/11 hits, 4.50 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 5 fighters, 3 infantry, 1 marine and 1 tactical_bomber in Caroline Islands, round 3 : 7/11 hits, 4.50 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 5 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 fighter moved from Marshall Islands to 34 Sea Zone
5 fighters moved from Caroline Islands to 34 Sea Zone
1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
1 bomber moved from Marshall Islands to Gilbert Islands
Place Units - Americans
1 carrier placed in 104 Sea Zone
1 fighter placed in 104 Sea Zone
1 tactical_bomber placed in Western United States
1 fighter placed in 104 Sea Zone
1 destroyer and 1 submarine placed in 104 Sea Zone
1 submarine placed in 104 Sea Zone
1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Inner Mongolia
1 fighter moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Chinese undo move 1.
1 infantry placed in Yunnan
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 armour moved from Egypt to French Equatorial Africa
4 artilleries and 11 infantry moved from Shan State to French Indo China
1 infantry moved from Siam to French Indo China
1 artillery and 5 infantry moved from Burma to Shan State
5 infantry moved from Eastern India to Burma
1 artillery moved from Eastern India to Burma
1 infantry moved from French Madagascar to 74 Sea Zone
1 infantry and 1 transport moved from 74 Sea Zone to 81 Sea Zone
Combat - British
Non Combat Move - British
1 infantry moved from 81 Sea Zone to Western India
1 aaGun moved from Eastern India to Burma
1 aaGun moved from Eastern India to Burma
1 mech_infantry moved from Egypt to Iraq
Place Units - UK_Pacific
1 artillery and 6 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in Eastern India change ownership: 1 artillery and 6 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -2.00
Japanese regular : 0.00
Japanese AA : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Morocco to 94 Sea Zone
1 artillery and 3 infantry moved from Morocco to 94 Sea Zone
1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 1 marine and 2 transports moved from 94 Sea Zone to 100 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 100 Sea Zone to Alexandria
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Yugoslavia to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Alexandria
1 cruiser moved from 97 Sea Zone to 100 Sea Zone
1 fighter moved from Eastern Poland to Bessarabia
1 fighter moved from Eastern Poland to Bessarabia
1 armour moved from Baltic States to Bessarabia
Combat - Italians
Battle in Alexandria
Battle in Bessarabia
Italians attack with 1 armour and 2 fighters
Russians defend with 1 infantry
Italians roll dice for 1 armour and 2 fighters in Bessarabia, round 2 : 3/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Bessarabia to 99 Sea Zone
1 fighter moved from Eastern Poland to Southern Italy
1 bomber moved from Tunisia to Southern Italy
1 aaGun and 2 infantry moved from Yugoslavia to Albania
Place Units - Italians
1 carrier placed in 99 Sea Zone
2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 1,50
Russians regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from Eastern India to Iraq
1 fighter moved from Eastern India to Iraq
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Paulau
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 55 Sea Zone to 34 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
1 transport moved from 64 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in Paulau
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 submarine placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 destroyer moved from 40 Sea Zone to 78 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 14 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
4 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 93 Sea Zone to 85 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 85 Sea Zone to 84 Sea Zone
1 artillery and 5 infantry moved from 84 Sea Zone to Nigeria
1 armour moved from Gibraltar to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 84 Sea Zone
1 armour moved from 84 Sea Zone to Gold Coast
1 armour moved from Eastern Poland to Northern Belarus
Germans take Northern Belarus from Russians
1 armour moved from Northern Belarus to Leningrad
Germans take Leningrad from Russians
1 armour moved from Scotland to United Kingdom
Combat - Germans
Battle in Gold Coast
Battle in Nigeria
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
5 transports moved from 93 Sea Zone to 95 Sea Zone
3 infantry moved from France to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
1 carrier moved from 93 Sea Zone to 84 Sea Zone
2 fighters moved from 93 Sea Zone to 84 Sea Zone
1 submarine moved from 93 Sea Zone to 84 Sea Zone
3 destroyers moved from 93 Sea Zone to 84 Sea Zone
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 93 Sea Zone to 84 Sea Zone
2 aaGuns, 2 artilleries and 25 infantry moved from Baltic States to Leningrad
5 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern Poland to Bessarabia
2 aaGuns and 9 infantry moved from Slovakia Hungary to Eastern Poland
10 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Germany
1 fighter moved from Finland to Eastern Poland
1 tactical_bomber moved from Finland to Eastern Poland
1 tactical_bomber moved from Finland to Western Germany
2 fighters and 1 tactical_bomber moved from Finland to Western Germany
Place Units - Germans
1 infantry placed in Southern France
5 infantry and 5 mech_infantrys placed in Germany
3 infantry placed in United Kingdom
5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
1 armour moved from Northern Belarus to Novgorod
1 infantry moved from Archangel to Karelia
Russians take Karelia from Germans
2 infantry moved from Northern Manchuria to Korea
1 artillery moved from Northern Manchuria to Korea
2 armour moved from Vologda to Karelia
6 artilleries and 25 infantry moved from Smolensk to Novgorod
11 infantry moved from Russia to Smolensk
1 infantry moved from Southern Belarus to Smolensk
2 armour and 1 mech_infantry moved from Stalingrad to Kursk
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Samara to Russia
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Kursk to Russia
6 armour, 4 artilleries, 8 infantry and 2 mech_infantrys moved from Kursk to Ukraine
Combat - Russians
Battle in Korea
Russians attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Korea, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Korea
Russians roll dice for 1 artillery and 1 infantry in Korea, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Korea, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Korea, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Korea, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Korea
1 artillery owned by the Russians retreated to Northern Manchuria
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
6 infantry moved from Northern Manchuria to Buryatia
3 artilleries moved from Amur to Buryatia
1 aaGun moved from Amur to Buryatia
3 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Siberia
1 aaGun moved from Vologda to Novgorod
2 aaGuns moved from Smolensk to Novgorod
1 aaGun moved from Smolensk to Novgorod
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
Russians undo move 1.
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 infantry placed in Siberia
3 artilleries and 7 infantry placed in Russia
1 infantry placed in Siberia
1 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
Russians regular : -2.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 marines moved from Southern Manchuria to 20 Sea Zone
2 artilleries and 3 infantry moved from Kyushu to 20 Sea Zone
1 infantry moved from Southern Manchuria to 20 Sea Zone
2 infantry moved from Southern Manchuria to 20 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 6 infantry, 4 marines, 3 submarines, 2 tactical_bombers and 4 transports moved from 20 Sea Zone to 37 Sea Zone
2 artilleries, 4 fighters, 6 infantry, 4 marines and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
1 infantry moved from Szechwan to Yunnan
2 tactical_bombers moved from Szechwan to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 armour moved from Kweichow to French Indo China
1 mech_infantry moved from Hunan to French Indo China
1 infantry moved from Anhwe to Honan
1 submarine moved from 6 Sea Zone to 5 Sea Zone
2 tactical_bombers moved from Yunnan to French Indo China
1 infantry moved from Hopei to Tsinghai
Japanese take Tsinghai from Chinese
1 fighter moved from Kwangsi to Yunnan
2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 6 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 8 fighters, 7 infantry, 4 marines, 1 mech_infantry and 8 tactical_bombers
British defend with 4 artilleries and 13 infantry
Japanese roll dice for 2 battleships and 3 cruisers in French Indo China, round 2 : 1/5 hits, 2,83 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 8 fighters, 7 infantry, 4 marines, 1 mech_infantry and 8 tactical_bombers in French Indo China, round 2 : 15/34 hits, 15,17 expected hits
UK_Pacific roll dice for 4 artilleries and 13 infantry in French Indo China, round 2 : 6/17 hits, 5,67 expected hits
6 infantry owned by the Japanese, 3 artilleries owned by the British and 13 infantry owned by the British lost in French Indo China
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 8 fighters, 1 infantry, 4 marines, 1 mech_infantry and 8 tactical_bombers in French Indo China, round 3 : 14/28 hits, 13,83 expected hits
UK_Pacific roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 3 artilleries, 2 bombers, 8 fighters, 1 infantry, 4 marines, 1 mech_infantry and 8 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Japanese: 6 infantry
Casualties for British: 4 artilleries and 13 infantry
Non Combat Move - Japanese
2 fighters moved from Yunnan to Kwangsi
6 fighters moved from French Indo China to 37 Sea Zone
2 bombers, 2 fighters and 8 tactical_bombers moved from French Indo China to Kwangsi
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Honan to Hopei
2 fighters moved from Shansi to Japan
1 destroyer moved from 6 Sea Zone to 37 Sea Zone
2 infantry moved from Southern Manchuria to Korea
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
Place Units - Japanese
3 infantry placed in Kiangsu
2 artilleries, 2 fighters and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4
Japanese collect 47 PUs; end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -2,00
UK_Pacific regular : -0,00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Combat Move - British
5 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan
1 fighter moved from Egypt to Anglo-Egyptian Sudan
1 armour moved from Egypt to Anglo-Egyptian Sudan
1 artillery moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 bomber moved from Eastern India to Trans-Jordan
1 fighter moved from Eastern India to Iraq
1 fighter moved from Eastern India to Iraq
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 fighter moved from Eastern India to Yunnan
1 armour moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 infantry moved from Western India to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 78 Sea Zone
1 infantry moved from 78 Sea Zone to Italian Somaliland
Combat - British
Combat Hit Differential Summary :
@nikola1975 Well, it had to happen. Your airport in Asia produced a result here. Scramble?