@GeneralDisarray said in OOB: GeneralDisarray (X) vs GovZ (L+42):
@GovZ Submerge and scramble request? tJ1 scramble and submerge request.tsvg
Submerge the sub. No scramble in 35.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Western Germany to Ukraine
1 fighter moved from Germany to Western Ukraine
2 fighters moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun, 8 armour, 17 artilleries, 18 infantry and 7 mech_infantrys moved from Baltic States to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
2 bombers moved from Ukraine to Eastern Poland
1 aaGun, 2 armour and 2 mech_infantrys moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 bomber moved from Novgorod to Germany
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to Germany
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 aaGun, 2 artilleries and 2 infantry moved from Western Germany to France
9 mech_infantrys moved from Western Germany to Slovakia Hungary
Place Units - Germans
1 artillery and 1 infantry placed in Germany
2 artilleries and 2 infantry placed in Western Germany
3 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Western Germany
Germans undo move 4.
1 armour and 2 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,3
Germans collect 46 PUs (6 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 0.00
Germans regular : 1.00
@wheatbeer ussr needed to declare war on japan to non com into china. ussr lost 1 inf in ukraine, 0 in other two fights.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Belarus to Novgorod
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Novgorod
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Bryansk to Ukraine
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Novgorod to Bryansk
1 infantry moved from Volgograd to Rostov
4 aaGuns, 2 armour, 9 artilleries, 44 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Bryansk to Belarus
2 infantry moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Russia to Vologda
6 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.50
@aagamerz13 nevermind… wont declare
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Belarus to Novgorod
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Novgorod
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Bryansk to Ukraine
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Novgorod to Bryansk
1 infantry moved from Volgograd to Rostov
4 aaGuns, 2 armour, 9 artilleries, 44 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Bryansk to Belarus
2 infantry moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Russia to Vologda
6 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
Place Units - Russians
1 fighter placed in Russia
9 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 infantry, 1 mech_infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 4 infantry moved from Shan State to Burma
4 artilleries and 7 infantry moved from Yunnan to Burma
2 armour and 1 mech_infantry moved from French Indo China to Burma
1 armour and 1 mech_infantry moved from Hunan to Burma
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
3 fighters moved from Japan to Manchuria
2 bombers moved from Kwangtung to Manchuria
1 fighter moved from Philippines to 19 Sea Zone
1 fighter moved from Philippines to 21 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 2 bombers and 3 fighters
Americans defend with 1 infantry; Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 3 fighters in Manchuria, round 2 : 3/5 hits, 2.83 expected hits
Chinese roll dice for 3 infantry in Manchuria, round 2 : 2/3 hits, 1.00 expected hits
2 fighters owned by the Japanese, 1 infantry owned by the Americans and 2 infantry owned by the Chinese lost in Manchuria
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is -11
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 3 armour, 7 artilleries, 12 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 3 armour, 7 artilleries, 12 infantry and 2 mech_infantrys in Burma, round 2 : 9/24 hits, 7.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 armour, 7 artilleries, 12 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Shan State to Burma
1 carrier moved from 42 Sea Zone to 38 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 4 submarines and 4 transports moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from French Indo China to 37 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Yunnan
2 bombers moved from Manchuria to Kwangtung
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from Manchuria to Anhwe
1 fighter moved from 21 Sea Zone to French Indo China
2 fighters moved from Kwangtung to 37 Sea Zone
2 fighters moved from 37 Sea Zone to 38 Sea Zone
1 fighter and 4 tactical_bombers moved from Philippines to Yunnan
2 tactical_bombers moved from Kwangtung to Yunnan
2 tactical_bombers moved from French Indo China to Yunnan
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 carrier placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
1 mech_infantry and 2 tactical_bombers placed in French Indo China
Japanese undo move 4.
Japanese undo move 3.
1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
1 infantry and 2 tactical_bombers placed in French Indo China
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 1.83
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to Holland Belgium
1 fighter moved from 110 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
3 fighters moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Americans attack with 1 armour, 5 fighters and 1 infantry
Germans defend with 1 aaGun, 1 artillery and 1 infantry
Germans roll AA dice in Holland Belgium : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 5 fighters and 1 infantry in Holland Belgium, round 2 : 4/7 hits, 3.17 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Germans, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 armour, 5 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
2 fighters moved from 101 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
6 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
3 fighters placed in Western United States
2 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 3 carriers and 2 cruisers
EDIT: Adding units owned by Americans to 33 Sea Zone: 3 carriers and 2 cruisers
EDIT: Removing units owned by Americans from 54 Sea Zone: 6 fighters
EDIT: Adding units owned by Americans to 33 Sea Zone: 6 fighters
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 55 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 battleship and 1 destroyer
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 battleship and 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Germans AA : -0.67
Germans regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to Holland Belgium
1 fighter moved from 110 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
3 fighters moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Americans attack with 1 armour, 5 fighters and 1 infantry
Germans defend with 1 aaGun, 1 artillery and 1 infantry
Germans roll AA dice in Holland Belgium : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 5 fighters and 1 infantry in Holland Belgium, round 2 : 4/7 hits, 3.17 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Germans, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 armour, 5 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
2 fighters moved from 101 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
6 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
3 fighters placed in Western United States
2 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 3 carriers and 2 cruisers
EDIT: Adding units owned by Americans to 33 Sea Zone: 3 carriers and 2 cruisers
EDIT: Removing units owned by Americans from 54 Sea Zone: 6 fighters
EDIT: Adding units owned by Americans to 33 Sea Zone: 6 fighters
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 55 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 battleship and 1 destroyer
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 battleship and 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Purchase Units - British
British buy 1 armour, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Persia to Iraq
British take Iraq from Italians
1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 mech_infantry moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Tanganyika Territory to Kenya
1 battleship and 1 cruiser moved from 77 Sea Zone to 72 Sea Zone
Combat - British
Battle in Kenya
British attack with 2 infantry and 2 mech_infantrys
Italians defend with 1 artillery
British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter moved from India to Persia
3 aaGuns, 23 infantry and 1 mech_infantry moved from India to West India
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tunisia to Libya
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Scotland to United Kingdom
Place Units - British
1 submarine placed in 110 Sea Zone
3 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.33
Italians regular : -0.33
Japanese regular : -0.33
Germans AA : -0.67
Germans regular : -0.67
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Greece to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Iraq
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 infantry moved from Trans-Jordan to Egypt
Place Units - Italians
3 infantry placed in Egypt
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,5
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 carriers; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 marine moved from New South Wales to Queensland
Place Units - ANZAC
2 carriers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 mech_infantrys and 1 transport
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 mech_infantry
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Non Combat Move - French
1 destroyer moved from 77 Sea Zone to 72 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Baltic States to Novgorod
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Germany to Holland Belgium
2 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers moved from Eastern Poland to Ukraine
1 bomber moved from Germany to Western Ukraine
1 armour moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Germans attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Novgorod, round 2 : 0/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 armour and 1 artillery in Novgorod, round 3 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 armour and 1 artillery in Novgorod, round 4 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 armour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
2 bombers owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Eastern Poland to Southern Italy
1 aaGun moved from France to Normandy Bordeaux
2 bombers moved from Western Ukraine to Germany
2 bombers moved from Ukraine to Germany
2 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Germany to Western Germany
2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
9 mech_infantrys moved from Slovakia Hungary to Eastern Poland
Place Units - Germans
1 fighter and 3 infantry placed in Western Germany
9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,3
Germans collect 46 PUs (4 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Russians regular : 2.33
Germans regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 tactical_bomber moved from Russia to Ukraine
2 fighters moved from Russia to Ukraine
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/6 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
1 infantry moved from Vologda to Archangel
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Smolensk
3 infantry moved from Russia to Vologda
6 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Rostov
Place Units - Russians
1 artillery, 8 infantry and 1 mech_infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 armour, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
7 artilleries and 11 infantry moved from Burma to India
1 mech_infantry moved from Anhwe to Manchuria
Japanese take Manchuria from Chinese
1 submarine moved from 37 Sea Zone to 55 Sea Zone
4 fighters moved from 37 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Burma to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 mech_infantry moved from Burma to Szechwan
3 armour moved from Burma to India
4 tactical_bombers moved from Yunnan to Szechwan
2 tactical_bombers moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
2 bombers moved from Kwangtung to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 4 tactical_bombers in Kweichow, round 2 : 5/8 hits, 4.17 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 4 tactical_bombers in Szechwan, round 2 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 3 armour, 7 artilleries and 11 infantry
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 3 armour, 7 artilleries and 11 infantry in India, round 2 : 11/21 hits, 6.83 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 7 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 armour moved from Yunnan to India
1 aaGun moved from Burma to India
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 transport moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 battleships moved from 37 Sea Zone to 35 Sea Zone
3 carriers moved from 37 Sea Zone to 35 Sea Zone
4 fighters moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 37 Sea Zone to 35 Sea Zone
4 submarines moved from 37 Sea Zone to 35 Sea Zone
2 cruisers moved from 37 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from French Indo China to 35 Sea Zone
3 transports moved from 37 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Kwangtung to Anhwe
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Burma to India
1 artillery and 1 infantry moved from Kwangtung to Kiangsi
1 fighter moved from Anhwe to Philippines
1 carrier moved from 37 Sea Zone to 38 Sea Zone
2 fighters moved from 37 Sea Zone to 38 Sea Zone
2 fighters moved from 37 Sea Zone to Philippines
4 tactical_bombers moved from Szechwan to French Indo China
1 fighter moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
2 bombers moved from Kweichow to French Indo China
4 tactical_bombers moved from Kweichow to Burma
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Kweichow to French Indo China
Place Units - Japanese
2 armour and 1 mech_infantry placed in Malaya
3 armour placed in French Indo China
3 infantry placed in Kwangtung
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.33
Japanese regular : 4.50
UK_Pacific regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 6 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win, taking Marshall Islands from Japanese with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 2 fighters; Russians loiter and taunt
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/7 hits, 3.00 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
1 aaGun owned by the Germans, 1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Non Combat Move - Americans
1 carrier moved from 91 Sea Zone to 110 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Hawaiian Islands to 62 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
5 fighters and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : 0.83
Germans AA : -0.50
Germans regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Suiyuyan
Place Units - Chinese
4 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 6 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win, taking Marshall Islands from Japanese with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 2 fighters; Russians loiter and taunt
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/7 hits, 3.00 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
1 aaGun owned by the Germans, 1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Non Combat Move - Americans
1 carrier moved from 91 Sea Zone to 110 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Hawaiian Islands to 62 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
5 fighters and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Suiyuyan
Place Units - Chinese
4 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Persia to Iraq
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 2 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 2 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/4 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Morocco to Algeria
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 infantry moved from Rhodesia to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
3 aaGuns moved from West India to Eastern Persia
1 mech_infantry moved from West India to Persia
21 infantry moved from West India to Eastern Persia
1 infantry moved from West India to Eastern Persia
Place Units - British
1 destroyer placed in 110 Sea Zone
1 mech_infantry placed in United Kingdom
3 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 1.33
Italians regular : -0.33
Japanese regular : 0.50
Germans AA : -0.50
Germans regular : 0.17
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 6 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win, taking Marshall Islands from Japanese with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 2 fighters; Russians loiter and taunt
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/7 hits, 3.00 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
1 aaGun owned by the Germans, 1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Non Combat Move - Americans
1 carrier moved from 91 Sea Zone to 110 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Hawaiian Islands to 62 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
5 fighters and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Suiyuyan
Place Units - Chinese
4 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Persia to Iraq
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 2 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 2 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/4 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Morocco to Algeria
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 infantry moved from Rhodesia to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
3 aaGuns moved from West India to Eastern Persia
1 mech_infantry moved from West India to Persia
21 infantry moved from West India to Eastern Persia
1 infantry moved from West India to Eastern Persia
Place Units - British
1 destroyer placed in 110 Sea Zone
1 mech_infantry placed in United Kingdom
3 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 1.33
Italians regular : -0.33
Japanese regular : 0.50
Germans AA : -0.50
Germans regular : 0.17
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
3 mech_infantrys moved from Eastern Poland to Baltic States
1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry and 2 mech_infantrys
Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 4/7 hits, 3.17 expected hits
British roll dice for 2 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.33 expected hits
2 mech_infantrys owned by the British and 2 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 2 infantry and 2 mech_infantrys
Battle in Baltic States
Italians attack with 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 mech_infantrys in Baltic States, round 2 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Northern Italy to Western Germany
2 aaGuns moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 2.00
Russians regular : -0.33
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
2 carriers and 3 fighters moved from 62 Sea Zone to 33 Sea Zone
3 carriers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :