Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Caucasus to Karelia S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 2 armour and 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsVampyreLayer (al) vs Enigma (ax)
-
@Enigma jeg er vist for træt til at læse… Tror det er sengetid om lidt. Jeg bytter to inf. for to anti-air før briten angriber.
-
-
TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns EDIT: Turning off Edit Mode 11 infantry moved from Holland Belgium to Western Germany 1 mech_infantry moved from Holland Belgium to Western Germany 1 armour moved from Holland Belgium to Western Germany EDIT: British undo move 3. EDIT: British undo move 2. EDIT: British undo move 1. 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 112 Sea Zone 5 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 5 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany 11 infantry moved from Holland Belgium to Western Germany 2 artilleries moved from Holland Belgium to Western Germany 1 mech_infantry moved from Holland Belgium to Western Germany 1 armour moved from Holland Belgium to Western Germany 7 fighters moved from Holland Belgium to Western Germany 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British
Combat Hit Differential Summary :
-
@Enigma Scramble?
-
@vampyrelayer Fristende - kunne være fedt at stoppe invasionen med 27% chance. Men nej
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 armour, 4 artilleries, 1 factory_minor, 5 infantry and 3 transports; Remaining resources: 4 PUs; Combat Move - Americans 1 mech_infantry moved from Holland Belgium to Western Germany 1 armour moved from Holland Belgium to Western Germany 5 infantry moved from Holland Belgium to Western Germany 4 artilleries moved from Holland Belgium to Western Germany 3 armour moved from Normandy Bordeaux to Western Germany 1 bomber moved from United Kingdom to Western Germany 4 fighters moved from 110 Sea Zone to Western Germany 1 battleship moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 2 carriers moved from 110 Sea Zone to 112 Sea Zone 4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 4 artilleries, 1 battleship, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone 4 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany Combat - Americans Battle in Western Germany Americans attack with 4 armour, 8 artilleries, 1 bomber, 4 fighters, 9 infantry and 1 mech_infantry Germans defend with 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 28 infantry; Italians defend with 2 aaGuns, 3 fighters and 1 infantry Germans roll AA dice in Western Germany : 0/5 hits, 0,83 expected hits Americans roll dice for 2 battleships and 1 cruiser in Western Germany, round 2 : 0/3 hits, 1,83 expected hits Americans roll dice for 4 armour, 8 artilleries, 1 bomber, 4 fighters, 9 infantry and 1 mech_infantry in Western Germany, round 2 : 8/27 hits, 10,33 expected hits Germans roll dice for 3 aaGuns, 4 artilleries, 3 fighters and 29 infantry in Western Germany, round 2 : 13/36 hits, 13,00 expected hits 1 aaGun owned by the Germans, 2 aaGuns owned by the Italians, 5 infantry owned by the Germans, 9 infantry owned by the Americans and 4 artilleries owned by the Americans lost in Western Germany Americans roll dice for 4 armour, 4 artilleries, 1 bomber, 4 fighters and 1 mech_infantry in Western Germany, round 3 : 6/14 hits, 6,33 expected hits Germans roll dice for 4 artilleries, 3 fighters and 24 infantry in Western Germany, round 3 : 19/31 hits, 11,33 expected hits 5 infantry owned by the Germans, 4 armour owned by the Americans, 4 fighters owned by the Americans, 1 bomber owned by the Americans, 4 artilleries owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Western Germany Germans win with 4 artilleries, 3 fighters and 18 infantry remaining. Battle score for attacker is -91 Casualties for Americans: 4 armour, 8 artilleries, 1 bomber, 4 fighters, 9 infantry and 1 mech_infantry Casualties for Germans: 1 aaGun and 10 infantry Casualties for Italians: 2 aaGuns and 1 infantry Non Combat Move - Americans 1 bomber moved from Western United States to United Kingdom 1 transport moved from 125 Sea Zone to 110 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 5 transports moved from 110 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 armour placed in Normandy Bordeaux Americans undo move 1. 3 armour placed in Southern France 2 artilleries and 1 infantry placed in Normandy Bordeaux 1 factory_minor placed in Holland Belgium 3 transports placed in 101 Sea Zone 2 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 5 artilleries and 5 infantry; Remaining resources: 7 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 2 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns EDIT: Turning off Edit Mode 11 infantry moved from Holland Belgium to Western Germany 1 mech_infantry moved from Holland Belgium to Western Germany 1 armour moved from Holland Belgium to Western Germany EDIT: British undo move 3. EDIT: British undo move 2. EDIT: British undo move 1. 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 112 Sea Zone 5 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 5 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany 11 infantry moved from Holland Belgium to Western Germany 2 artilleries moved from Holland Belgium to Western Germany 1 mech_infantry moved from Holland Belgium to Western Germany 1 armour moved from Holland Belgium to Western Germany 7 fighters moved from Holland Belgium to Western Germany 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British Battle in Western Germany British attack with 1 armour, 7 artilleries, 7 fighters, 16 infantry and 1 mech_infantry Germans defend with 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 16 infantry; Italians defend with 3 fighters Germans roll AA dice in Western Germany : 0/6 hits, 1,00 expected hits British roll dice for 1 armour, 7 artilleries, 7 fighters, 16 infantry and 1 mech_infantry in Western Germany, round 2 : 10/32 hits, 10,33 expected hits Germans roll dice for 2 aaGuns, 4 artilleries, 3 fighters and 16 infantry in Western Germany, round 2 : 7/23 hits, 8,67 expected hits 2 aaGuns owned by the Germans, 8 infantry owned by the Germans and 7 infantry owned by the British lost in Western Germany British roll dice for 1 armour, 7 artilleries, 7 fighters, 9 infantry and 1 mech_infantry in Western Germany, round 3 : 11/25 hits, 9,17 expected hits Germans roll dice for 4 artilleries, 3 fighters and 8 infantry in Western Germany, round 3 : 3/15 hits, 6,00 expected hits 3 artilleries owned by the Germans, 8 infantry owned by the Germans and 3 infantry owned by the British lost in Western Germany British roll dice for 1 armour, 7 artilleries, 7 fighters, 6 infantry and 1 mech_infantry in Western Germany, round 4 : 9/22 hits, 8,67 expected hits Germans roll dice for 1 artillery and 3 fighters in Western Germany, round 4 : 3/4 hits, 2,33 expected hits 1 artillery owned by the Germans, 3 fighters owned by the Italians and 3 infantry owned by the British lost in Western Germany British converts factory_major into different units British win, taking Western Germany from Germans with 1 armour, 7 artilleries, 7 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 65 Casualties for British: 13 infantry Casualties for Germans: 2 aaGuns, 4 artilleries and 16 infantry Casualties for Italians: 3 fighters Non Combat Move - British 2 fighters moved from Western Germany to 112 Sea Zone 5 fighters moved from Western Germany to Normandy Bordeaux 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 battleship and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 1 carrier and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - British 5 artilleries and 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2 British collect 31 PUs (3 lost to blockades); end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Americans regular : -4,50 Germans AA : -1,83 Germans regular : 3,67 British regular : 1,83
-
@enigma Nu har jeg så ikke ramt et eneste fly på AAA i to spil på Europasiden i 32 forsøg, men har mistet 3/6 selv. Så skal det da blive op ad bakke. Hold k… jeg er træt af det!!!
-
@Enigma hov jeg glemte at flytte min anti-air fra holland til vesttyskland. Gider du flytte den.
-
@vampyrelayer OK. Den koster mig jo nok lige 3 bombere.
-
@Enigma nå nu er det vist sengetid.
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 1 artillery moved from Northern Italy to Greater Southern Germany 1 mech_infantry moved from Northern Italy to Germany 1 armour and 1 mech_infantry moved from Slovakia Hungary to Germany 1 submarine moved from 98 Sea Zone to 97 Sea Zone Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1 Italians collect 10 PUs (1 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
-
@enigma OK, det er er ellers Anzac nu. Godnat.
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 1 artillery moved from Northern Italy to Greater Southern Germany 1 mech_infantry moved from Northern Italy to Germany 1 armour and 1 mech_infantry moved from Slovakia Hungary to Germany 1 submarine moved from 98 Sea Zone to 97 Sea Zone Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1 Italians collect 10 PUs (1 lost to blockades); end with 11 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
@enigma Flyttede lige ubåden.
-
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 7 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 7 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French 1 infantry moved from Holland Belgium to France French take France from Germans French take Morocco from Americans French take Normandy Bordeaux from Americans French take Southern France from Americans 1 infantry moved from Tobruk to Libya French take Libya from Italians Combat - French Trigger French 1 Liberation By French: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By French: French has 4 infantry placed in France Non Combat Move - French Turn Complete - French French collect 16 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by French from Holland Belgium: 1 infantry EDIT: Adding units owned by French to Western Germany: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
@Enigma Glemte at rykke den ene franske inf. til vesttyskland så det edit’ede jeg lige.
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour, 1 artillery, 1 factory_major, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 17 infantry moved from Germany to Western Germany 4 bombers moved from Bryansk to Western Germany 1 armour moved from Russia to Archangel Germans take Smolensk from Russians Germans take Archangel from Russians 1 armour moved from Russia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Samara 1 artillery moved from Russia to Samara 1 mech_infantry moved from Russia to Tambov 2 armour moved from Russia to Tambov 3 infantry moved from Ukraine to Rostov 2 armour moved from Russia to Rostov Combat - Germans Battle in Tambov Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Tambov, round 2 : 3/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 armour and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 armour and 3 infantry in Rostov, round 2 : 0/5 hits, 1,50 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 armour and 3 infantry in Rostov, round 3 : 1/5 hits, 1,50 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans roll dice for 2 armour and 2 infantry in Rostov, round 4 : 0/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 armour and 2 infantry in Rostov, round 5 : 4/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Rostov, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Western Germany Germans attack with 2 armour, 4 bombers and 17 infantry British defend with 1 aaGun, 1 airfield, 1 armour, 7 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry; French defend with 1 infantry British roll AA dice in Western Germany : 0/3 hits, 0,50 expected hits Germans roll dice for 2 armour, 4 bombers and 17 infantry in Western Germany, round 2 : 3/23 hits, 6,50 expected hits British roll dice for 1 aaGun, 1 armour, 7 artilleries, 4 infantry and 1 mech_infantry in Western Germany, round 2 : 5/13 hits, 4,50 expected hits 1 aaGun owned by the British, 5 infantry owned by the Germans, 1 infantry owned by the French and 1 infantry owned by the British lost in Western Germany Germans roll dice for 2 armour, 4 bombers and 12 infantry in Western Germany, round 3 : 5/18 hits, 5,67 expected hits British roll dice for 1 armour, 7 artilleries, 2 infantry and 1 mech_infantry in Western Germany, round 3 : 3/11 hits, 3,83 expected hits 1 mech_infantry owned by the British, 3 infantry owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in Western Germany Germans roll dice for 2 armour, 4 bombers and 9 infantry in Western Germany, round 4 : 2/15 hits, 5,17 expected hits British roll dice for 1 armour and 5 artilleries in Western Germany, round 4 : 2/6 hits, 2,17 expected hits 2 infantry owned by the Germans and 2 artilleries owned by the British lost in Western Germany Germans roll dice for 2 armour, 4 bombers and 7 infantry in Western Germany, round 5 : 4/13 hits, 4,83 expected hits British roll dice for 1 armour and 3 artilleries in Western Germany, round 5 : 1/4 hits, 1,50 expected hits 1 infantry owned by the Germans, 3 artilleries owned by the British and 1 armour owned by the British lost in Western Germany Germans win, taking Western Germany from British with 2 armour, 4 bombers and 6 infantry remaining. Battle score for attacker is 22 Casualties for Germans: 11 infantry Casualties for British: 1 aaGun, 1 armour, 7 artilleries, 3 infantry and 1 mech_infantry Casualties for French: 1 infantry Battle in Samara Germans attack with 1 armour and 1 artillery Russians defend with 1 infantry Germans roll dice for 1 armour and 1 artillery in Samara, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 artillery in Samara, round 3 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 artillery in Samara, round 4 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Russians: 1 infantry Non Combat Move - Germans 4 bombers moved from Western Germany to Germany 2 tactical_bombers moved from Western Ukraine to Germany 1 fighter moved from Bryansk to Germany 2 tactical_bombers moved from Bryansk to Germany 1 artillery moved from Norway to Finland 2 infantry moved from Norway to Finland 1 cruiser and 1 transport moved from 113 Sea Zone to 115 Sea Zone Place Units - Germans 1 factory_major placed in Slovakia Hungary 8 armour, 1 artillery and 1 mech_infantry placed in Germany 1 fighter placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6 Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
British AA : -0,50 Russians regular : -0,33 Germans regular : -7,50 British regular : -1,00
-
@enigma OK. Jeg glemte også noget non combat, så jeg poster lige igen.
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour, 1 artillery, 1 factory_major, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 17 infantry moved from Germany to Western Germany 4 bombers moved from Bryansk to Western Germany 1 armour moved from Russia to Archangel Germans take Smolensk from Russians Germans take Archangel from Russians 1 armour moved from Russia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Samara 1 artillery moved from Russia to Samara 1 mech_infantry moved from Russia to Tambov 2 armour moved from Russia to Tambov 3 infantry moved from Ukraine to Rostov 2 armour moved from Russia to Rostov Combat - Germans Battle in Tambov Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Tambov, round 2 : 3/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 armour and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 armour and 3 infantry in Rostov, round 2 : 0/5 hits, 1,50 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 armour and 3 infantry in Rostov, round 3 : 1/5 hits, 1,50 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans roll dice for 2 armour and 2 infantry in Rostov, round 4 : 0/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 armour and 2 infantry in Rostov, round 5 : 4/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Rostov, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Western Germany Germans attack with 2 armour, 4 bombers and 17 infantry British defend with 1 aaGun, 1 airfield, 1 armour, 7 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry; French defend with 1 infantry British roll AA dice in Western Germany : 0/3 hits, 0,50 expected hits Germans roll dice for 2 armour, 4 bombers and 17 infantry in Western Germany, round 2 : 3/23 hits, 6,50 expected hits British roll dice for 1 aaGun, 1 armour, 7 artilleries, 4 infantry and 1 mech_infantry in Western Germany, round 2 : 5/13 hits, 4,50 expected hits 1 aaGun owned by the British, 5 infantry owned by the Germans, 1 infantry owned by the French and 1 infantry owned by the British lost in Western Germany Germans roll dice for 2 armour, 4 bombers and 12 infantry in Western Germany, round 3 : 5/18 hits, 5,67 expected hits British roll dice for 1 armour, 7 artilleries, 2 infantry and 1 mech_infantry in Western Germany, round 3 : 3/11 hits, 3,83 expected hits 1 mech_infantry owned by the British, 3 infantry owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in Western Germany Germans roll dice for 2 armour, 4 bombers and 9 infantry in Western Germany, round 4 : 2/15 hits, 5,17 expected hits British roll dice for 1 armour and 5 artilleries in Western Germany, round 4 : 2/6 hits, 2,17 expected hits 2 infantry owned by the Germans and 2 artilleries owned by the British lost in Western Germany Germans roll dice for 2 armour, 4 bombers and 7 infantry in Western Germany, round 5 : 4/13 hits, 4,83 expected hits British roll dice for 1 armour and 3 artilleries in Western Germany, round 5 : 1/4 hits, 1,50 expected hits 1 infantry owned by the Germans, 3 artilleries owned by the British and 1 armour owned by the British lost in Western Germany Germans win, taking Western Germany from British with 2 armour, 4 bombers and 6 infantry remaining. Battle score for attacker is 22 Casualties for Germans: 11 infantry Casualties for British: 1 aaGun, 1 armour, 7 artilleries, 3 infantry and 1 mech_infantry Casualties for French: 1 infantry Battle in Samara Germans attack with 1 armour and 1 artillery Russians defend with 1 infantry Germans roll dice for 1 armour and 1 artillery in Samara, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 artillery in Samara, round 3 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 artillery in Samara, round 4 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Russians: 1 infantry Non Combat Move - Germans 4 bombers moved from Western Germany to Germany 2 tactical_bombers moved from Western Ukraine to Germany 1 fighter moved from Bryansk to Germany 2 tactical_bombers moved from Bryansk to Germany 1 artillery moved from Norway to Finland 2 infantry moved from Norway to Finland 1 cruiser and 1 transport moved from 113 Sea Zone to 115 Sea Zone Place Units - Germans 1 factory_major placed in Slovakia Hungary 8 armour, 1 artillery and 1 mech_infantry placed in Germany 1 fighter placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6 Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Russia: 6 armour EDIT: Adding units owned by Germans to Western Ukraine: 6 armour EDIT: Removing units owned by Germans from Bryansk: 3 aaGuns EDIT: Adding units owned by Germans to Russia: 1 aaGun EDIT: Adding units owned by Germans to Western Ukraine: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0,50 Russians regular : -0,33 Germans regular : -7,50 British regular : -1,00