All scramble in sea zone 97.
VampyreLayer (Ax) vs Enigma (Al)
-
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 11.19.26
Savegame -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Combat Move - Italians 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 1 bomber moved from Northern Italy to Southern France 1 fighter moved from Northern Italy to Southern France 1 infantry moved from Tunisia to Algeria Italians take Algeria from Americans 1 artillery moved from Tunisia to Algeria Combat - Italians Battle in Southern France Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 1/4 hits, 1,83 expected hits Americans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Southern France to Northern Italy 1 bomber moved from Southern France to Northern Italy 1 armour moved from Bryansk to Eastern Poland 1 infantry moved from Bryansk to Western Ukraine Turn Complete - Italians
Combat Hit Differential Summary :
Americans regular : 0,67 Italians regular : -0,83
-
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour, 2 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from 41 Sea Zone: 2 destroyers EDIT: Adding units owned by Americans to 44 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone 1 artillery and 3 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC ANZAC creates battle in territory 44 Sea Zone Battle in Borneo ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking 44 Sea Zone from Japanese, taking Borneo from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Java to Yunnan 1 infantry moved from Yunnan to Szechwan 2 fighters moved from Yunnan to Eastern Persia 2 infantry moved from Northwest Persia to Caucasus 2 destroyers moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 1 submarine moved from 43 Sea Zone to 35 Sea Zone 1 submarine moved from 44 Sea Zone to 35 Sea Zone 1 artillery moved from New South Wales to Queensland 1 armour moved from Queensland to 54 Sea Zone 1 armour and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 armour moved from 44 Sea Zone to Celebes Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland 1 armour and 1 infantry placed in New South Wales ANZAC undo move 3. ANZAC undo move 2. 1 infantry placed in Queensland 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,50
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour, 2 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from 41 Sea Zone: 2 destroyers EDIT: Adding units owned by Americans to 44 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone 1 artillery and 3 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC ANZAC creates battle in territory 44 Sea Zone Battle in Borneo ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking 44 Sea Zone from Japanese, taking Borneo from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Java to Yunnan 1 infantry moved from Yunnan to Szechwan 2 fighters moved from Yunnan to Eastern Persia 2 infantry moved from Northwest Persia to Caucasus 2 destroyers moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 1 submarine moved from 43 Sea Zone to 35 Sea Zone 1 submarine moved from 44 Sea Zone to 35 Sea Zone 1 artillery moved from New South Wales to Queensland 1 armour moved from Queensland to 54 Sea Zone 1 armour and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 armour moved from 44 Sea Zone to Celebes Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland 1 armour and 1 infantry placed in New South Wales ANZAC undo move 3. ANZAC undo move 2. 1 infantry placed in Queensland 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 37 Sea Zone to 36 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,50
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Ukraine to Russia 24 infantry moved from Bryansk to Russia 2 infantry moved from Smolensk to Russia 10 artilleries moved from Bryansk to Russia 4 mech_infantrys moved from Bryansk to Russia 5 fighters and 3 tactical_bombers moved from Bryansk to Russia 5 fighters and 2 tactical_bombers moved from Eastern Poland to Russia 5 bombers moved from Germany to Russia 3 infantry moved from Western Germany to Holland Belgium 3 artilleries moved from Western Germany to Holland Belgium 1 infantry moved from Novgorod to Karelia Germans take Karelia from Russians 10 armour moved from Bryansk to Russia 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Russia Combat - Germans Battle in Russia Germans attack with 13 armour, 10 artilleries, 5 bombers, 10 fighters, 26 infantry, 4 mech_infantrys and 5 tactical_bombers British defend with 3 fighters and 1 tactical_bomber; Russians defend with 3 aaGuns, 1 airfield, 4 armour, 3 artilleries, 1 factory_major, 4 fighters, 49 infantry, 1 mech_infantry and 1 tactical_bomber Russians roll AA dice in Russia : 1/9 hits, 1,50 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 13 armour, 10 artilleries, 5 bombers, 9 fighters, 26 infantry, 4 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 25/72 hits, 27,67 expected hits Russians roll dice for 3 aaGuns, 4 armour, 3 artilleries, 7 fighters, 49 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 2 : 25/66 hits, 25,33 expected hits 22 infantry owned by the Russians, 25 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia Germans roll dice for 13 armour, 10 artilleries, 5 bombers, 9 fighters, 1 infantry, 4 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 22/47 hits, 22,67 expected hits Russians roll dice for 4 armour, 3 artilleries, 7 fighters, 27 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 3 : 20/44 hits, 18,00 expected hits 22 infantry owned by the Russians, 10 artilleries owned by the Germans, 1 infantry owned by the Germans, 5 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 8 armour, 5 bombers, 9 fighters and 5 tactical_bombers in Russia, round 4 : 14/27 hits, 15,17 expected hits Russians roll dice for 4 armour, 3 artilleries, 7 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 4 : 14/22 hits, 10,67 expected hits 1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 5 infantry owned by the Russians, 4 armour owned by the Russians, 3 artilleries owned by the Russians, 7 fighters owned by the Germans and 7 armour owned by the Germans lost in Russia Germans roll dice for 1 armour, 5 bombers, 2 fighters and 5 tactical_bombers in Russia, round 5 : 6/13 hits, 7,83 expected hits Russians roll dice for 7 fighters and 1 tactical_bomber in Russia, round 5 : 2/8 hits, 5,17 expected hits 2 fighters owned by the Russians, 1 tactical_bomber owned by the British, 2 tactical_bombers owned by the Germans and 3 fighters owned by the British lost in Russia Germans roll dice for 1 armour, 5 bombers, 2 fighters and 3 tactical_bombers in Russia, round 6 : 7/11 hits, 6,83 expected hits Russians roll dice for 2 fighters in Russia, round 6 : 2/2 hits, 1,33 expected hits 2 fighters owned by the Russians and 2 tactical_bombers owned by the Germans lost in Russia Germans captures 24PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 armour, 5 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -36 Casualties for Germans: 12 armour, 10 artilleries, 8 fighters, 26 infantry, 4 mech_infantrys and 4 tactical_bombers Casualties for Russians: 3 aaGuns, 4 armour, 3 artilleries, 4 fighters, 49 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 3 fighters and 1 tactical_bomber Battle in Holland Belgium Germans attack with 3 artilleries and 3 infantry British defend with 1 artillery and 2 infantry Germans roll dice for 3 artilleries and 3 infantry in Holland Belgium, round 2 : 1/6 hits, 2,00 expected hits British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 3 artilleries and 1 infantry in Holland Belgium, round 3 : 1/4 hits, 1,33 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 3 artilleries and 1 infantry in Holland Belgium, round 4 : 1/4 hits, 1,33 expected hits British roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Germans 1 artillery moved from Germany to Western Germany 4 infantry moved from Germany to Western Germany 3 artilleries moved from Poland to Germany 5 bombers moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Ukraine Place Units - Germans 3 infantry placed in Ukraine 2 infantry placed in Novgorod 3 infantry placed in France 3 artilleries and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : 2,50 Germans regular : -7,83 British regular : 0,00 Russians AA : -0,50
-
@Enigma Så blev der slået hul på Moskva, men det kostede sgu mere eller mindre hele hæren. For en gang skyld havde russerne lidt bedre slag end deres modstander.
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese Combat - Russians Non Combat Move - Russians 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 mech_infantry moved from Norway to Finland Turn Complete - Russians
Combat Hit Differential Summary :
-
@enigma Ja. Det bliver en spændende fortsættelse.
-
@Enigma Jeg havde egentlig lidt regnet med, at du ville forsøge at tage Moskva tilbage med din infanterist. Der var ganske vist lav sandsynlighed for sejr, men det ville have givet stor gevinst.
-
@Enigma ved philipinerne seazone 35 angriber jeg din destroyer og 2 subs med 2 bombers og 1 fighter, vil dine subs submerge eller blive som kanonføde i håbet om at din destroyer kan nå og myrde nogen fly?
-
@vampyrelayer ubådene er slet ikke med i kampen. Da du ingen destroyer har kan flyene ikke ramne ubådene og ubåde kan aldrig raamme fly. Så bare submerge - men det betyder intet.
-
@enigma nå ok. Jeg troede egentlig godt at forsvareren kunne vælge at lade dem blive og tage skaden. Jeg er vist lidt rusten i finesserne i spillet :-)
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Kiangsi to Kwangtung 2 mech_infantrys moved from Hunan to Kwangsi 1 bomber moved from Kiangsu to 35 Sea Zone 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Shantung to Hopei Japanese take Hopei from Chinese 1 infantry moved from Novosibirsk to Vologda Japanese take Vologda from Russians 1 infantry moved from Novosibirsk to Samara Japanese take Samara from Russians 1 infantry moved from Novosibirsk to Kazakhstan 2 artilleries moved from Novosibirsk to Kazakhstan 3 fighters moved from Hunan to Kweichow 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangtung 1 bomber moved from Hunan to 35 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 1 bomber moved from Hunan to 36 Sea Zone 1 tactical_bomber moved from Hunan to 36 Sea Zone 1 fighter moved from Hunan to 36 Sea Zone 1 fighter moved from Hunan to 36 Sea Zone 1 tactical_bomber moved from Hunan to 36 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 2 bombers and 1 tactical_bomber ANZAC defend with 1 destroyer and 2 submarines 2 submarines owned by the ANZAC submerged Japanese roll dice for 2 bombers and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 36 Sea Zone Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers French defend with 1 destroyer; Americans defend with 1 submarine 1 submarine owned by the Americans submerged Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 5/5 hits, 3,00 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 36 Sea Zone Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Kweichow Japanese attack with 3 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 3 fighters and 1 infantry in Kweichow, round 2 : 0/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Japanese roll dice for 3 fighters in Kweichow, round 3 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kweichow Japanese win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/6 hits, 3,00 expected hits UK_Pacific roll dice for 2 mech_infantrys in Kwangtung, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 mech_infantrys owned by the British lost in Kwangtung Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 2 mech_infantrys Battle in Kwangsi Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 4/6 hits, 2,67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Kazakhstan Japanese attack with 2 artilleries and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 artilleries and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 infantry moved from Kansu to Tsinghai 1 artillery moved from Anhwe to Hunan 2 mech_infantrys moved from Shantung to Hunan 3 armour moved from Kiangsu to Hunan 2 fighters moved from Kwangsi to Hunan 2 fighters moved from Kwangtung to Hunan 2 tactical_bombers moved from Kwangsi to Hunan 2 tactical_bombers moved from Kwangtung to Hunan 3 fighters moved from Kweichow to Hunan 2 fighters moved from 36 Sea Zone to Hunan 2 tactical_bombers moved from 36 Sea Zone to Hunan 1 tactical_bomber moved from 35 Sea Zone to Hunan 2 transports moved from 19 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Kiangsu 2 battleships moved from 20 Sea Zone to 19 Sea Zone 2 cruisers moved from 20 Sea Zone to 19 Sea Zone 3 carriers moved from 20 Sea Zone to 19 Sea Zone 2 submarines moved from 20 Sea Zone to 19 Sea Zone 2 transports moved from 20 Sea Zone to 19 Sea Zone 2 bombers moved from 35 Sea Zone to Kiangsu 1 bomber moved from 36 Sea Zone to Kiangsu 1 fighter moved from Japan to 19 Sea Zone Place Units - Japanese 5 infantry placed in Japan 3 armour placed in Kiangsu 3 mech_infantrys placed in Shantung 2 mech_infantrys placed in Volgograd Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3 Japanese collect 43 PUs (5 lost to blockades); end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,33 Japanese regular : 3,33 UK_Pacific regular : 1,33 ANZAC regular : -0,33 Russians regular : -0,33
-
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 armour, 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Southern Italy to 95 Sea Zone 1 mech_infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 mech_infantry moved from 97 Sea Zone to Greece 1 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 3 fighters moved from 95 Sea Zone to Northern Italy 1 armour, 1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy 1 mech_infantry moved from Southern Italy to Northern Italy 1 armour, 1 artillery and 2 infantry moved from Soviet Far East to Siberia 1 bomber moved from Alaska to Siberia Combat - Americans Americans creates battle in territory 36 Sea Zone Americans creates battle in territory 6 Sea Zone Battle in Greece Battle in Siberia Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Siberia, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Siberia Americans win, taking 36 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking Greece from Germans, taking Siberia from Japanese with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northern Italy Americans attack with 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry Italians defend with 2 aaGuns, 1 bomber, 1 factory_major, 1 fighter and 2 infantry Italians roll AA dice in Northern Italy : 0/3 hits, 0,50 expected hits Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/9 hits, 3,17 expected hits Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1,50 expected hits 1 aaGun owned by the Italians and 2 infantry owned by the Americans lost in Northern Italy Americans roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Northern Italy, round 3 : 4/7 hits, 2,83 expected hits Italians roll dice for 1 aaGun, 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 3 : 1/4 hits, 1,50 expected hits 1 aaGun owned by the Italians, 1 bomber owned by the Italians, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 mech_infantry in Northern Italy, round 4 : 6/6 hits, 2,67 expected hits Italians roll dice for 1 fighter in Northern Italy, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 armour, 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Americans: 3 infantry Casualties for Italians: 2 aaGuns, 1 bomber, 1 fighter and 2 infantry Non Combat Move - Americans 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 2 transports moved from 95 Sea Zone to 91 Sea Zone 2 carriers moved from 95 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to Normandy Bordeaux 2 fighters moved from Northern Italy to Normandy Bordeaux 1 fighter moved from Northern Italy to Normandy Bordeaux 1 bomber moved from Siberia to Soviet Far East 1 destroyer moved from 4 Sea Zone to 6 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Soviet Far East 1 armour moved from 3 Sea Zone to Soviet Far East 1 fighter moved from 10 Sea Zone to Soviet Far East 2 transports moved from 3 Sea Zone to 1 Sea Zone 1 carrier, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 5 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 5 infantry and 4 transports moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 armour, 1 artillery, 6 infantry and 4 transports moved from 88 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 6 infantry moved from 91 Sea Zone to Morocco 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 armour, 2 infantry and 1 mech_infantry placed in Western United States Americans undo move 3. 2 armour, 1 artillery and 1 mech_infantry placed in Western United States Americans undo move 3. Americans undo move 2. 2 fighters placed in Central United States 2 armour, 3 infantry and 1 mech_infantry placed in Western United States 3 artilleries and 4 infantry placed in Eastern United States Americans undo move 4. Americans undo move 3. 1 armour, 1 artillery and 1 infantry placed in Southern Italy 1 armour, 4 infantry and 1 mech_infantry placed in Western United States 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 0,17 Italians regular : -0,67 Japanese regular : -0,33 Italians AA : -0,50
-
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 infantry moved from Szechwan to Shensi Chinese take Shensi from Japanese Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Shensi Turning on Edit Mode EDIT: Removing units owned by Chinese from Yunnan: 1 fighter EDIT: Adding units owned by Chinese to Szechwan: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : -0,67
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 armour, 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Southern Italy to 95 Sea Zone 1 mech_infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 mech_infantry moved from 97 Sea Zone to Greece 1 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 3 fighters moved from 95 Sea Zone to Northern Italy 1 armour, 1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy 1 mech_infantry moved from Southern Italy to Northern Italy 1 armour, 1 artillery and 2 infantry moved from Soviet Far East to Siberia 1 bomber moved from Alaska to Siberia Combat - Americans Americans creates battle in territory 36 Sea Zone Americans creates battle in territory 6 Sea Zone Battle in Greece Battle in Siberia Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Siberia, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Siberia Americans win, taking 36 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking Greece from Germans, taking Siberia from Japanese with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northern Italy Americans attack with 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry Italians defend with 2 aaGuns, 1 bomber, 1 factory_major, 1 fighter and 2 infantry Italians roll AA dice in Northern Italy : 0/3 hits, 0,50 expected hits Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/9 hits, 3,17 expected hits Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1,50 expected hits 1 aaGun owned by the Italians and 2 infantry owned by the Americans lost in Northern Italy Americans roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Northern Italy, round 3 : 4/7 hits, 2,83 expected hits Italians roll dice for 1 aaGun, 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 3 : 1/4 hits, 1,50 expected hits 1 aaGun owned by the Italians, 1 bomber owned by the Italians, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 mech_infantry in Northern Italy, round 4 : 6/6 hits, 2,67 expected hits Italians roll dice for 1 fighter in Northern Italy, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 armour, 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Americans: 3 infantry Casualties for Italians: 2 aaGuns, 1 bomber, 1 fighter and 2 infantry Non Combat Move - Americans 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 2 transports moved from 95 Sea Zone to 91 Sea Zone 2 carriers moved from 95 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to Normandy Bordeaux 2 fighters moved from Northern Italy to Normandy Bordeaux 1 fighter moved from Northern Italy to Normandy Bordeaux 1 bomber moved from Siberia to Soviet Far East 1 destroyer moved from 4 Sea Zone to 6 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Soviet Far East 1 armour moved from 3 Sea Zone to Soviet Far East 1 fighter moved from 10 Sea Zone to Soviet Far East 2 transports moved from 3 Sea Zone to 1 Sea Zone 1 carrier, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 5 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 5 infantry and 4 transports moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 armour, 1 artillery, 6 infantry and 4 transports moved from 88 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 6 infantry moved from 91 Sea Zone to Morocco 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 armour, 2 infantry and 1 mech_infantry placed in Western United States Americans undo move 3. 2 armour, 1 artillery and 1 mech_infantry placed in Western United States Americans undo move 3. Americans undo move 2. 2 fighters placed in Central United States 2 armour, 3 infantry and 1 mech_infantry placed in Western United States 3 artilleries and 4 infantry placed in Eastern United States Americans undo move 4. Americans undo move 3. 1 armour, 1 artillery and 1 infantry placed in Southern Italy 1 armour, 4 infantry and 1 mech_infantry placed in Western United States 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 infantry moved from Szechwan to Shensi Chinese take Shensi from Japanese Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Shensi Turning on Edit Mode EDIT: Removing units owned by Chinese from Yunnan: 1 fighter EDIT: Adding units owned by Chinese to Szechwan: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery, 1 fighter and 3 infantry moved from 110 Sea Zone to Holland Belgium 1 transport moved from 95 Sea Zone to 96 Sea Zone 3 fighters moved from Southern Italy to Holland Belgium 1 artillery moved from Libya to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia 1 artillery, 1 infantry and 2 mech_infantrys moved from Libya to Tunisia British take Tunisia from Italians 3 mech_infantrys moved from Caucasus to Kazakhstan 1 bomber moved from Northwest Persia to Kazakhstan 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese 1 mech_infantry moved from Yunnan to Hopei 1 mech_infantry moved from Yunnan to Hopei 1 tactical_bomber moved from Yunnan to Hopei 1 fighter moved from Yunnan to Hopei 1 fighter moved from Yunnan to Kazakhstan Combat - British Battle in Yugoslavia Battle in Holland Belgium British attack with 1 artillery, 4 fighters and 3 infantry Germans defend with 3 artilleries and 1 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 artillery, 4 fighters and 3 infantry in Holland Belgium, round 2 : 0/8 hits, 3,00 expected hits Germans roll dice for 3 artilleries and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British roll dice for 1 artillery, 4 fighters and 2 infantry in Holland Belgium, round 3 : 0/7 hits, 2,83 expected hits Germans roll dice for 3 artilleries in Holland Belgium, round 3 : 0/3 hits, 1,00 expected hits British roll dice for 1 artillery, 4 fighters and 2 infantry in Holland Belgium, round 4 : 2/7 hits, 2,83 expected hits Germans roll dice for 3 artilleries in Holland Belgium, round 4 : 2/3 hits, 1,00 expected hits 2 artilleries owned by the Germans and 2 infantry owned by the British lost in Holland Belgium British roll dice for 1 artillery and 4 fighters in Holland Belgium, round 5 : 1/5 hits, 2,33 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Holland Belgium British win, taking Yugoslavia from Germans, taking Holland Belgium from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 6 Casualties for British: 3 infantry Casualties for Germans: 3 artilleries and 1 infantry Battle in Kazakhstan British attack with 1 bomber, 1 fighter and 3 mech_infantrys Japanese defend with 2 artilleries and 1 infantry British roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Kazakhstan, round 2 : 0/5 hits, 1,67 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the British lost in Kazakhstan British roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Kazakhstan, round 3 : 2/4 hits, 1,50 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Kazakhstan, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Kazakhstan, round 4 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Kazakhstan, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1 Casualties for British: 3 mech_infantrys Casualties for Japanese: 2 artilleries and 1 infantry Battle in Hopei British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 0/4 hits, 1,50 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 3 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei British win, taking Hopei from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 bomber moved from Kazakhstan to Szechwan 1 fighter moved from Kazakhstan to Caucasus 2 infantry moved from Iraq to Northwest Persia 3 mech_infantrys moved from Iraq to Caucasus 4 mech_infantrys moved from India to Shan State 1 infantry moved from Yunnan to Kweichow 3 aaGuns, 2 artilleries and 11 infantry moved from Yunnan to Szechwan 3 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Holland Belgium to Southern Italy 3 fighters moved from Holland Belgium to Normandy Bordeaux 1 armour moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Hopei to Kweichow 1 fighter moved from Kweichow to Szechwan 1 tactical_bomber moved from Hopei to Szechwan Place Units - British Turning on Edit Mode EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 armour and 1 mech_infantry placed in Egypt 1 transport placed in 81 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Northwest Persia: 2 infantry EDIT: Adding units owned by British to Trans-Jordan: 2 infantry EDIT: Turning off Edit Mode 3 infantry placed in Normandy Bordeaux 6 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs Place Units - UK_Pacific 1 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs Some Units in India change ownership: 1 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : 0,17 Italians regular : -0,67 Japanese regular : -1,00 Germans regular : -0,67 British regular : -10,67 Italians AA : -0,50
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Combat Move - Italians Non Combat Move - Italians 1 armour moved from Eastern Poland to Romania 1 infantry moved from Western Ukraine to Eastern Poland Turn Complete - Italians
Combat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Hainan 2 infantry moved from Caucasus to Kazakhstan ANZAC take Kazakhstan from Japanese Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone Battle in Hainan Non Combat Move - ANZAC 2 submarines moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 43 Sea Zone to 20 Sea Zone 1 destroyer moved from 43 Sea Zone to 21 Sea Zone 2 fighters moved from Eastern Persia to Caucasus 1 infantry moved from Szechwan to Sikang 2 fighters moved from Yunnan to Philippines 1 cruiser moved from 43 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from Celebes to 44 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 43 Sea Zone to 37 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Shan State 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from New South Wales to Queensland 1 armour moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone 1 armour and 1 infantry placed in Queensland 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Hainan 2 infantry moved from Caucasus to Kazakhstan ANZAC take Kazakhstan from Japanese Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone Battle in Hainan Non Combat Move - ANZAC 2 submarines moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 43 Sea Zone to 20 Sea Zone 1 destroyer moved from 43 Sea Zone to 21 Sea Zone 2 fighters moved from Eastern Persia to Caucasus 1 infantry moved from Szechwan to Sikang 2 fighters moved from Yunnan to Philippines 1 cruiser moved from 43 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from Celebes to 44 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 43 Sea Zone to 37 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Shan State 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from New South Wales to Queensland 1 armour moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone 1 armour and 1 infantry placed in Queensland 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
@enigma Rusland har vist kun tre skibe at rykke med. Bare lad dem ligge og tryk done, så kan du bare spille Tyskland og Japan lige i træk.