Please pull one ANZAC inf from Cairo to Sudan
Thanks
Germany may go
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Russians
8 infantry moved from Korea to Manchuria
1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Kazakhstan
1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Manchuria
Russians attack with 8 infantry
Japanese defend with 1 infantry
Russians roll dice for 8 infantry in Manchuria, round 2 : 3/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
1 tactical_bomber owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
4 aaGuns, 3 armour, 8 artilleries, 6 infantry and 3 mech_infantrys moved from Samara to Russia
1 fighter moved from Kazakhstan to Russia
Place Units - Russians
1 fighter placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Tambov: 22 artilleries and 41 infantry
EDIT: Adding units owned by Russians to Tambov: 1 armour, 20 infantry and 1 mech_infantry
EDIT: Removing units owned by Russians from Russia: 3 armour, 22 artilleries, 61 infantry and 3 mech_infantrys
EDIT: Adding units owned by Russians to Russia: 3 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
EDIT: Removing units owned by Russians from Russia: 1 armour
EDIT: Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 aaGun
EDIT: Removing units owned by Russians from Russia: 1 aaGun
EDIT: Adding units owned by Russians to Tambov: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1
Russians collect 7 PUs (3 lost to blockades); end with 7 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Japanese regular : -0.33
Germans regular : -0.67
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Amur to Korea
Japanese take Korea from Russians
1 armour moved from Korea to Manchuria
1 artillery, 1 infantry and 1 mech_infantry moved from Amur to Manchuria
2 infantry moved from Jehol to Manchuria
1 fighter moved from Amur to Manchuria
2 fighters and 1 tactical_bomber moved from Japan to Manchuria
2 tactical_bombers moved from 35 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 17 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 fighter moved from 37 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 bomber moved from Anhwe to Manchuria
1 bomber moved from Anhwe to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
1 fighter moved from 35 Sea Zone to Celebes
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 8 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Manchuria, round 2 : 5/15 hits, 6,50 expected hits
Chinese roll dice for 8 infantry in Manchuria, round 2 : 3/8 hits, 2,67 expected hits
3 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Manchuria, round 3 : 9/12 hits, 6,00 expected hits
Chinese roll dice for 3 infantry in Manchuria, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 4 infantry
Casualties for Russians: 8 infantry
Battle in Guam
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 3 : 0/3 hits, 1,33 expected hits
Americans roll dice for 1 mech_infantry in Guam, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 4 : 2/3 hits, 1,33 expected hits
Americans roll dice for 1 mech_infantry in Guam, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Guam
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Guam: 1 fighter
EDIT: Changing ownership of Guam from Americans to Japanese
EDIT: Adding units owned by Japanese to Guam: 1 infantry
EDIT: Turning off Edit Mode
Battle in Celebes
Japanese attack with 1 artillery, 4 fighters, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Celebes, round 2 : 4/8 hits, 3,67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kazakhstan
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Kazakhstan to Shensi
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
3 infantry moved from Malaya to Shan State
1 carrier and 1 cruiser moved from 37 Sea Zone to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Guam to 20 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to 20 Sea Zone
1 fighter moved from Manchuria to Japan
1 fighter and 2 tactical_bombers moved from Manchuria to Jehol
1 infantry moved from Shantung to Anhwe
4 fighters moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone
2 submarines moved from 35 Sea Zone to 20 Sea Zone
5 destroyers moved from 35 Sea Zone to 44 Sea Zone
6 carriers moved from 35 Sea Zone to 44 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 44 Sea Zone
3 fighters moved from Burma to 44 Sea Zone
1 tactical_bomber moved from Burma to 44 Sea Zone
1 bomber moved from Manchuria to French Indo China
1 tactical_bomber moved from Burma to 44 Sea Zone
1 fighter moved from 21 Sea Zone to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
1 artillery placed in Japan
3 infantry placed in Shantung
3 infantry placed in French Indo China
3 infantry placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Burma: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Japanese undo move 2.
Japanese undo move 3.
1 artillery and 2 infantry placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 0,67
Japanese regular : 0,83
ANZAC regular : 0,33
Russians regular : -0,33
all set, or more edits?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Amur to Korea
Japanese take Korea from Russians
1 armour moved from Korea to Manchuria
1 artillery, 1 infantry and 1 mech_infantry moved from Amur to Manchuria
2 infantry moved from Jehol to Manchuria
1 fighter moved from Amur to Manchuria
2 fighters and 1 tactical_bomber moved from Japan to Manchuria
2 tactical_bombers moved from 35 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 17 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 fighter moved from 37 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 bomber moved from Anhwe to Manchuria
1 bomber moved from Anhwe to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
1 fighter moved from 35 Sea Zone to Celebes
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 8 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Manchuria, round 2 : 5/15 hits, 6,50 expected hits
Chinese roll dice for 8 infantry in Manchuria, round 2 : 3/8 hits, 2,67 expected hits
3 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Manchuria, round 3 : 9/12 hits, 6,00 expected hits
Chinese roll dice for 3 infantry in Manchuria, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 4 infantry
Casualties for Russians: 8 infantry
Battle in Guam
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 3 : 0/3 hits, 1,33 expected hits
Americans roll dice for 1 mech_infantry in Guam, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 4 : 2/3 hits, 1,33 expected hits
Americans roll dice for 1 mech_infantry in Guam, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Guam
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Guam: 1 fighter
EDIT: Changing ownership of Guam from Americans to Japanese
EDIT: Adding units owned by Japanese to Guam: 1 infantry
EDIT: Turning off Edit Mode
Battle in Celebes
Japanese attack with 1 artillery, 4 fighters, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Celebes, round 2 : 4/8 hits, 3,67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kazakhstan
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Kazakhstan to Shensi
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
3 infantry moved from Malaya to Shan State
1 carrier and 1 cruiser moved from 37 Sea Zone to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Guam to 20 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to 20 Sea Zone
1 fighter moved from Manchuria to Japan
1 fighter and 2 tactical_bombers moved from Manchuria to Jehol
1 infantry moved from Shantung to Anhwe
4 fighters moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone
2 submarines moved from 35 Sea Zone to 20 Sea Zone
5 destroyers moved from 35 Sea Zone to 44 Sea Zone
6 carriers moved from 35 Sea Zone to 44 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 44 Sea Zone
3 fighters moved from Burma to 44 Sea Zone
1 tactical_bomber moved from Burma to 44 Sea Zone
1 bomber moved from Manchuria to French Indo China
1 tactical_bomber moved from Burma to 44 Sea Zone
1 fighter moved from 21 Sea Zone to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
1 artillery placed in Japan
3 infantry placed in Shantung
3 infantry placed in French Indo China
3 infantry placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Burma: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Japanese undo move 2.
Japanese undo move 3.
1 artillery and 2 infantry placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 0,67
Japanese regular : 0,83
ANZAC regular : 0,33
Russians regular : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from France to Western Germany
9 fighters and 4 tactical_bombers moved from France to 113 Sea Zone
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from Normandy Bordeaux to 113 Sea Zone
Combat Hit Differential Summary :
scrambles/intercepts. Three zones to consider.
Also, order of losses please.
pivotal decisions as the outcome could decide the game.
@Arthur-Bomber-Harris said in L21 #1 trulpen (X) vs Arthur Bomber Harris (A+20) BM3:
scrambles/intercepts. Three zones to consider.
Also, order of losses please.
OOL is difficult to decide before dice.
I’ll scramble 3 figs to z113, covering the fleet.
8 hits. losses?
a) dmg bs (1)
b) 2 ac (4)
c) 2 des (2)
d) 1 tac (1)
your dice was deadly, hitting 12 times. Ouch
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from France to Western Germany
9 fighters and 4 tactical_bombers moved from France to 113 Sea Zone
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from Normandy Bordeaux to 113 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 6 damage total.
Battle in Denmark
Battle in Sumatra
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Denmark from Germans, taking Sumatra from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 113 Sea Zone
Americans attack with 12 fighters and 4 tactical_bombers
Germans defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 6 submarines, 3 tactical_bombers and 1 transport
6 submarines owned by the Germans submerged
Americans roll dice for 12 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 8/16 hits, 8.67 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 tactical_bombers and 1 transport in 113 Sea Zone, round 2 : 12/16 hits, 8.33 expected hits
2 destroyers owned by the Germans, 2 tactical_bombers owned by the Americans, 2 carriers owned by the Germans, 10 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone
2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans retreated
Germans win with 1 battleship, 1 carrier, 1 cruiser, 6 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -63
Casualties for Americans: 10 fighters and 2 tactical_bombers
Casualties for Germans: 2 carriers, 2 destroyers and 1 tactical_bomber
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Cleaning up after air battles
1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans forced to land in Western Germany
Non Combat Move - Americans
1 fighter moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from 113 Sea Zone to 112 Sea Zone
1 armour, 4 artilleries and 1 mech_infantry moved from France to Southern France
1 bomber moved from Western Germany to Southern France
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Southern France
1 tactical_bomber moved from 113 Sea Zone to Southern France
1 mech_infantry moved from Normandy Bordeaux to Southern France
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 aaGun moved from Western United States to British Columbia
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Algeria to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 transport moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 infantry and 1 mech_infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry
EDIT: Removing units owned by Americans from Morocco: 1 infantry
EDIT: Adding units owned by Americans to Gibraltar: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from 110 Sea Zone: 4 submarines
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 94 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Germans AA : -0.17
Germans regular : 3.67
@Arthur-Bomber-Harris said in L21 #1 trulpen (X) vs Arthur Bomber Harris (A+20) BM3:
your dice was deadly, hitting 12 times. Ouch
Well, need to be lucky all the way. Should’ve saved a des.
I wanted the 2 fig, 1 tac to land in Berlin.
@trulpen said in L21 #1 trulpen (X) vs Arthur Bomber Harris (A+20) BM3:
@Arthur-Bomber-Harris said in L21 #1 trulpen (X) vs Arthur Bomber Harris (A+20) BM3:
your dice was deadly, hitting 12 times. Ouch
Well, need to be lucky all the way. Should’ve saved a des.
I wanted the 2 fig, 1 tac to land in Berlin.
Sorry, 1 fig, 2 tac.
@trulpen oops, forgot you had that option. I am going to need to reconsider my combat.
@Arthur-Bomber-Harris said in L21 #1 trulpen (X) vs Arthur Bomber Harris (A+20) BM3:
@trulpen oops, forgot you had that option. I am going to need to reconsider my combat.
Sure thing.
I will reload and take the dice results for the battles that are already completed in W Europe. It will be a few edits.
hmmm, can I not just ignore the German subs for the amphibious landing if those are the only units left? It has been a long time since I remember these rules.
I think I messed up…
@Arthur-Bomber-Harris said in L21 #1 trulpen (X) vs Arthur Bomber Harris (A+20) BM3:
hmmm, can I not just ignore the German subs for the amphibious landing if those are the only units left? It has been a long time since I remember these rules.
The tr can’t unload if there are unchecked subs. Need a war-ship along and then they can be ignored.