@Entek said in dawg v Entek (axis) TRS #2:
@dawgoneit sorry for the delay man.
I’m not worried at all. thinking you were very busy. no hurry.
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 fighter, 11 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - Japanese
4 infantry moved from Australia to 46 Sea Zone
4 infantry and 2 transports moved from 46 Sea Zone to 44 Sea Zone
3 transports moved from 41 Sea Zone to 46 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 3 destroyers and 3 fighters moved from 41 Sea Zone to 44 Sea Zone
2 submarines moved from 21 Sea Zone to 44 Sea Zone
2 artilleries moved from Manchuria to Buryatia S.S.R.
1 artillery moved from Manchuria to Buryatia S.S.R.
1 artillery moved from Yakut S.S.R. to Buryatia S.S.R.
5 armour moved from Manchuria to Buryatia S.S.R.
1 artillery moved from Manchuria to Buryatia S.S.R.
2 transports moved from 59 Sea Zone to 60 Sea Zone
4 infantry moved from Japan to 60 Sea Zone
4 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 battleship moved from 59 Sea Zone to 60 Sea Zone
1 armour moved from Kwantung to India
Japanese take French Indochina from Chinese
Japanese take India from Chinese
1 infantry moved from Kwantung to French Indochina
1 armour moved from Kwantung to Buryatia S.S.R.
1 infantry moved from Kwantung to Manchuria
1 artillery moved from Manchuria to Buryatia S.S.R.
4 artilleries moved from Kwantung to 59 Sea Zone
4 artilleries and 4 transports moved from 59 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
4 artilleries moved from 60 Sea Zone to Buryatia S.S.R.
1 bomber moved from Philipine Islands to New Zealand
1 battleship moved from 59 Sea Zone to 50 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 59 Sea Zone to 60 Sea Zone
1 fighter moved from 60 Sea Zone to 44 Sea Zone
1 bomber moved from Japan to New Zealand
1 bomber moved from Buryatia S.S.R. to Japan
1 fighter moved from Buryatia S.S.R. to 60 Sea Zone
Combat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
3 transports placed in 60 Sea Zone
1 fighter and 8 infantry placed in Japan
3 infantry placed in Australia
Turn Complete - Japanese
Japanese collect 72 PUs; end with 74 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 16
Purchase Units - Chinese
Chinese buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Afghanistan to Persia
2 infantry moved from Himalaya to India
3 armour moved from China to India
5 infantry moved from Himalaya to Afghanistan
1 infantry moved from China to Sinkiang
2 infantry moved from China to French Indochina
1 infantry moved from China to Kwantung
Chinese take Kwantung from Japanese
2 infantry moved from China to Manchuria
1 fighter moved from China to Manchuria
3 bombers moved from China to Persia
1 bomber moved from China to French Indochina
1 fighter moved from China to French Indochina
3 fighters moved from China to Manchuria
Combat - Chinese
Battle in French Indochina
Chinese attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 bomber, 1 fighter and 2 infantry in French Indochina, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indochina
Chinese win, taking French Indochina from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Manchuria
Chinese attack with 4 fighters and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 fighters and 2 infantry in Manchuria, round 2 : 2/6 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Chinese win, taking Manchuria from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Persia
Chinese attack with 3 bombers and 1 infantry
British defend with 1 infantry
Chinese roll dice for 3 bombers and 1 infantry in Persia, round 2 : 3/4 hits, 2.17 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Chinese win, taking Persia from British with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in India
Chinese attack with 3 armour and 2 infantry
Japanese defend with 1 armour and 1 factory
Chinese roll dice for 3 armour and 2 infantry in India, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 armour in India, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in India
Chinese win, taking India from Japanese with 3 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 aaGun moved from Himalaya to India
3 bombers moved from Persia to China
4 fighters moved from Manchuria to China
1 bomber and 1 fighter moved from French Indochina to China
Place Units - Chinese
1 artillery and 9 infantry placed in China
Turn Complete - Chinese
Chinese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
British : -0.33
Chinese : 0.17
Japanese : -1.17
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 17
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Evenki National Okrug to Russia
2 fighters and 6 infantry moved from Archangel to Russia
1 infantry moved from Karelia S.S.R. to Eastern Europe
Russians take Eastern Europe from Germans
1 infantry moved from Karelia S.S.R. to Belorussia
Russians take Belorussia from Germans
2 infantry moved from Karelia S.S.R. to West Russia
4 fighters moved from Russia to West Russia
Combat - Russians
Battle in West Russia
Russians attack with 4 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 4 fighters and 2 infantry in West Russia, round 2 : 1/6 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians roll dice for 4 fighters and 1 infantry in West Russia, round 3 : 4/5 hits, 2.17 expected hits
Germans roll dice for 1 artillery in West Russia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
4 fighters moved from West Russia to Russia
Place Units - Russians
11 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 0.50
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 17
Purchase Units - Germans
Germans buy nothing; Remaining resources: 45 PUs;
Combat Move - Germans
1 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to West Russia
1 armour moved from Caucasus to Belorussia
2 fighters moved from Caucasus to West Russia
2 fighters moved from Caucasus to Belorussia
5 artilleries and 5 infantry moved from Balkans to Eastern Europe
3 bombers moved from Balkans to Western Europe
2 bombers moved from Balkans to West Russia
2 bombers moved from Balkans to Belorussia
3 artilleries and 3 infantry moved from Germany to Western Europe
2 infantry moved from Germany to Western Europe
1 bomber moved from Balkans to Kazakh S.S.R.
2 fighters moved from Caucasus to Kazakh S.S.R.
2 fighters moved from Germany to Eastern Europe
2 fighters moved from Germany to Western Europe
1 fighter moved from Caucasus to Eastern Europe
2 bombers moved from Balkans to Kazakh S.S.R.
1 infantry moved from Caucasus to West Russia
Combat - Germans
Battle in Belorussia
Germans attack with 1 armour, 2 bombers and 2 fighters
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 bombers and 2 fighters in Belorussia, round 2 : 1/5 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Europe
Germans attack with 5 artilleries, 3 fighters and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries, 3 fighters and 5 infantry in Eastern Europe, round 2 : 3/13 hits, 4.83 expected hits
Russians roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Europe
Germans win, taking Eastern Europe from Russians with 5 artilleries, 3 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Germans attack with 3 bombers, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers, 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 4/6 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Germans win, taking Kazakh S.S.R. from Russians with 3 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 2 bombers, 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 2 fighters and 2 infantry in West Russia, round 2 : 4/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Europe
Germans attack with 3 artilleries, 3 bombers, 2 fighters and 5 infantry
British defend with 1 artillery
Germans roll dice for 3 artilleries, 3 bombers, 2 fighters and 5 infantry in Western Europe, round 2 : 5/13 hits, 5.33 expected hits
British roll dice for 1 artillery in Western Europe, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Western Europe
Germans win, taking Western Europe from British with 3 artilleries, 3 bombers, 2 fighters and 5 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Germans
2 fighters moved from Kazakh S.S.R. to Ukraine S.S.R.
3 bombers moved from Kazakh S.S.R. to Ukraine S.S.R.
2 bombers and 2 fighters moved from West Russia to Ukraine S.S.R.
3 armour, 7 artilleries and 10 infantry moved from Caucasus to Ukraine S.S.R.
4 infantry moved from Caucasus to Ukraine S.S.R.
2 bombers and 2 fighters moved from Belorussia to Ukraine S.S.R.
3 fighters moved from Eastern Europe to Ukraine S.S.R.
2 fighters moved from Western Europe to Ukraine S.S.R.
3 bombers moved from Western Europe to Ukraine S.S.R.
4 fighters moved from Ukraine S.S.R. to Germany
1 armour moved from Germany to Ukraine S.S.R.
Turn Complete - Germans
Germans collect 42 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -1.83
British : -0.33
Russians : -1.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 17
Purchase Units - British
British buy 6 artilleries, 1 bomber, 1 cruiser, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Norway to Karelia S.S.R.
British take Karelia S.S.R. from Russians
1 infantry moved from Turkey to Caucasus
British take Caucasus from Germans
1 infantry moved from Trans-Jordan to Turkey
4 artilleries and 2 infantry moved from Spain to Western Europe
1 infantry moved from Gibraltar to Spain
1 armour moved from Gibraltar to Western Europe
12 fighters moved from 13 Sea Zone to Western Europe
4 battleships, 6 carriers, 2 cruisers, 6 destroyers, 8 submarines and 6 transports moved from 13 Sea Zone to 7 Sea Zone
3 bombers moved from United Kingdom to Western Europe
3 armour moved from United Kingdom to 7 Sea Zone
9 infantry moved from United Kingdom to 7 Sea Zone
3 armour moved from 7 Sea Zone to Western Europe
9 infantry moved from 7 Sea Zone to Western Europe
4 infantry moved from Anglo Egypt to Trans-Jordan
2 infantry moved from Anglo Egypt to Libya
3 infantry moved from Italian East Africa to Anglo Egypt
Combat - British
Battle in Western Europe
British attack with 4 armour, 4 artilleries, 3 bombers, 12 fighters and 11 infantry
Germans defend with 3 artilleries and 5 infantry
British roll dice for 4 battleships and 2 cruisers in Western Europe, round 2 : 3/6 hits, 3.67 expected hits
British roll dice for 4 armour, 4 artilleries, 3 bombers, 12 fighters and 11 infantry in Western Europe, round 2 : 17/34 hits, 13.83 expected hits
Germans roll dice for 3 artilleries and 5 infantry in Western Europe, round 2 : 2/8 hits, 2.67 expected hits
3 artilleries owned by the Germans, 5 infantry owned by the Germans and 2 infantry owned by the British lost in Western Europe
British win, taking Western Europe from Germans with 4 armour, 4 artilleries, 3 bombers, 12 fighters and 9 infantry remaining. Battle score for attacker is 21
Casualties for British: 2 infantry
Casualties for Germans: 3 artilleries and 5 infantry
Non Combat Move - British
12 fighters moved from Western Europe to 7 Sea Zone
3 bombers moved from Western Europe to United Kingdom
Place Units - British
3 infantry placed in Belgian Congo
3 infantry placed in Italian East Africa
6 artilleries and 1 bomber placed in United Kingdom
1 cruiser and 1 submarine placed in 7 Sea Zone
Turn Complete - British
British collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : 2.50
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 armour, 1 battleship, 10 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Japanese
3 infantry moved from Australia to 46 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 infantry, 2 submarines and 2 transports moved from 44 Sea Zone to 21 Sea Zone
1 battleship moved from 50 Sea Zone to 46 Sea Zone
3 bombers moved from New Zealand to Argentina
4 infantry moved from 21 Sea Zone to Argentina
2 armour, 6 artilleries and 8 infantry moved from Japan to 60 Sea Zone
2 armour, 6 artilleries and 8 infantry moved from 60 Sea Zone to Buryatia S.S.R.
3 infantry moved from Buryatia S.S.R. to Manchuria
6 fighters moved from Buryatia S.S.R. to Manchuria
1 fighter moved from Japan to Manchuria
1 bomber moved from Japan to Manchuria
4 fighters moved from 60 Sea Zone to Manchuria
2 artilleries, 3 bombers and 2 infantry moved from Argentina to Brazil
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 bomber, 11 fighters and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 11 fighters and 3 infantry in Manchuria, round 2 : 8/15 hits, 6.67 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 bomber, 11 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Brazil
Japanese attack with 2 artilleries, 3 bombers and 2 infantry
Neutral defend with 5 infantry
Japanese roll dice for 2 artilleries, 3 bombers and 2 infantry in Brazil, round 2 : 5/7 hits, 3.33 expected hits
Neutral roll dice for 5 infantry in Brazil, round 2 : 3/5 hits, 1.67 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 5 infantry owned by the Neutral lost in Brazil
Japanese loses 0 PUs for violating Brazils neutrality.
Japanese win, taking Brazil from Neutral with 1 artillery and 3 bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Neutral: 5 infantry
Non Combat Move - Japanese
3 bombers moved from Brazil to Argentina
4 fighters moved from 21 Sea Zone to Argentina
4 fighters moved from Manchuria to 60 Sea Zone
1 bomber moved from Manchuria to Japan
1 fighter moved from Manchuria to 60 Sea Zone
1 fighter moved from Manchuria to 60 Sea Zone
5 fighters moved from Manchuria to Buryatia S.S.R.
Place Units - Japanese
3 armour and 9 infantry placed in Japan
1 infantry placed in Australia
1 battleship placed in 46 Sea Zone
Japanese undo move 1.
3 armour and 8 infantry placed in Japan
1 transport placed in 60 Sea Zone
1 infantry placed in Australia
Turn Complete - Japanese
Japanese collect 63 PUs; end with 65 PUs
Combat Hit Differential Summary :
Neutral : 1.33
Chinese : 0.33
Japanese : 3.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 17
Purchase Units - Chinese
Chinese buy 9 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwantung to Manchuria
1 infantry moved from China to Manchuria
3 fighters moved from China to Manchuria
2 infantry moved from French Indochina to China
1 infantry moved from Afghanistan to Kazakh S.S.R.
2 bombers moved from China to Kazakh S.S.R.
1 infantry moved from Persia to Caucasus
2 bombers moved from China to Caucasus
1 infantry moved from Afghanistan to Persia
3 armour moved from India to China
3 infantry moved from Afghanistan to Himalaya
2 infantry moved from India to Himalaya
1 bomber moved from Kazakh S.S.R. to Caucasus
2 fighters moved from China to Kazakh S.S.R.
Combat - Chinese
Battle in Manchuria
Chinese attack with 3 fighters and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 3 fighters and 2 infantry in Manchuria, round 2 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Manchuria
Chinese roll dice for 3 fighters and 2 infantry in Manchuria, round 3 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Chinese win, taking Manchuria from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kazakh S.S.R.
Chinese attack with 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 infantry
Chinese roll dice for 1 bomber, 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakh S.S.R.
Chinese win, taking Kazakh S.S.R. from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Chinese attack with 3 bombers and 1 infantry
British defend with 1 factory and 1 infantry
Chinese roll dice for 3 bombers and 1 infantry in Caucasus, round 2 : 3/4 hits, 2.17 expected hits
British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Chinese win, taking Caucasus from British with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Chinese
3 bombers moved from Caucasus to China
2 fighters moved from Kazakh S.S.R. to China
1 bomber moved from Kazakh S.S.R. to China
3 fighters moved from Manchuria to China
Place Units - Chinese
9 artilleries placed in China
Turn Complete - Chinese
Chinese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : -0.33
Chinese : 0.33
Japanese : -1.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 18
Purchase Units - Russians
Russians buy 2 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Archangel
4 infantry moved from Russia to West Russia
1 fighter moved from Russia to West Russia
1 fighter moved from Russia to Caucasus
1 fighter moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Sinkiang
1 infantry moved from Novosibirsk to Sinkiang
2 infantry moved from Russia to Kazakh S.S.R.
2 infantry moved from Russia to Caucasus
1 infantry moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
Combat - Russians
Battle in West Russia
Russians attack with 1 fighter and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 4 infantry in West Russia, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 2 infantry in West Russia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 fighter and 4 infantry in West Russia, round 3 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 infantry in West Russia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sinkiang
Russians attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sinkiang
Russians win, taking Sinkiang from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Chinese defend with 1 factory and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 4 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Caucasus
Russians win, taking Caucasus from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Russians
1 fighter moved from West Russia to Russia
1 fighter moved from Caucasus to Russia
1 fighter moved from Kazakh S.S.R. to Russia
1 fighter moved from Sinkiang to Russia
Place Units - Russians
2 armour, 2 fighters and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0.00
Chinese : -1.67
Russians : -0.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 18
Purchase Units - Germans
Germans buy 8 fighters and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Ukraine S.S.R. to Caucasus
2 fighters moved from Ukraine S.S.R. to Caucasus
2 fighters moved from Ukraine S.S.R. to West Russia
10 bombers moved from Ukraine S.S.R. to Western Europe
3 infantry moved from Ukraine S.S.R. to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
4 fighters moved from Germany to Western Europe
5 artilleries moved from Germany to Western Europe
5 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
1 artillery and 1 infantry moved from Eastern Europe to Karelia S.S.R.
1 fighter moved from Ukraine S.S.R. to Western Europe
Combat - Germans
Battle in West Russia
Germans attack with 3 fighters and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 3 fighters and 3 infantry in West Russia, round 2 : 3/6 hits, 2.00 expected hits
Russians roll dice for 3 infantry in West Russia, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Karelia S.S.R.
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 3 : 1/3 hits, 1.17 expected hits
British roll dice for 1 artillery in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Caucasus
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 factory and 2 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 2 : 4/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Europe
Germans attack with 5 artilleries, 10 bombers, 5 fighters and 6 infantry
British defend with 4 armour, 4 artilleries and 9 infantry
Germans roll dice for 5 artilleries, 10 bombers, 5 fighters and 6 infantry in Western Europe, round 2 : 15/26 hits, 12.67 expected hits
British roll dice for 4 armour, 4 artilleries and 9 infantry in Western Europe, round 2 : 7/17 hits, 6.33 expected hits
1 artillery owned by the Germans, 6 infantry owned by the Germans, 4 artilleries owned by the British, 9 infantry owned by the British and 2 armour owned by the British lost in Western Europe
Germans roll dice for 4 artilleries, 10 bombers and 5 fighters in Western Europe, round 3 : 8/19 hits, 10.50 expected hits
British roll dice for 2 armour in Western Europe, round 3 : 2/2 hits, 1.00 expected hits
2 artilleries owned by the Germans and 2 armour owned by the British lost in Western Europe
Germans win, taking Western Europe from British with 2 artilleries, 10 bombers and 5 fighters remaining. Battle score for attacker is 33
Casualties for Germans: 3 artilleries and 6 infantry
Casualties for British: 4 armour, 4 artilleries and 9 infantry
Non Combat Move - Germans
10 bombers moved from Western Europe to Germany
5 fighters moved from Western Europe to Germany
4 artilleries and 4 infantry moved from Eastern Europe to Germany
4 armour moved from Ukraine S.S.R. to Germany
1 armour moved from Belorussia to Germany
2 fighters moved from Caucasus to Germany
3 fighters moved from West Russia to Germany
1 fighter moved from Karelia S.S.R. to Germany
4 infantry moved from Ukraine S.S.R. to Balkans
1 artillery and 1 infantry moved from Ukraine S.S.R. to Balkans
2 artilleries moved from Ukraine S.S.R. to Balkans
Place Units - Germans
8 fighters and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : 1.83
British : 1.00
Russians : -0.67
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 18
Purchase Units - British
British buy 1 carrier, 1 factory, 2 fighters and 8 infantry; Remaining resources: 2 PUs;
Combat Move - British
3 infantry moved from United Kingdom to 7 Sea Zone
3 infantry moved from 7 Sea Zone to Western Europe
4 bombers moved from United Kingdom to Germany
3 infantry moved from Italian East Africa to Belgian Congo
3 armour moved from Italian East Africa to Belgian Congo
2 infantry moved from Anglo Egypt to Belgian Congo
2 infantry moved from United Kingdom to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Spain
3 fighters moved from Anglo Egypt to Spain
1 submarine moved from 7 Sea Zone to 12 Sea Zone
12 fighters moved from 7 Sea Zone to Western Europe
2 armour moved from Anglo Egypt to Belgian Congo
3 armour moved from Anglo Egypt to Italian East Africa
2 infantry moved from Anglo Egypt to Trans-Jordan
4 armour moved from Anglo Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Persia
1 artillery moved from Trans-Jordan to Persia
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/4 hits, 0.67 expected hits
Bombing raid in Germany rolls: 6,2,4,4 and causes: 16 damage to unit: factory
Bombing raid in Germany causes 16 damage total.
Battle in Belgian Congo
British attack with 5 armour and 5 infantry
Americans defend with 1 armour, 1 factory and 3 infantry
British roll dice for 5 armour and 5 infantry in Belgian Congo, round 2 : 1/10 hits, 3.33 expected hits
Americans roll dice for 1 armour and 3 infantry in Belgian Congo, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Americans and 1 infantry owned by the British lost in Belgian Congo
British roll dice for 5 armour and 4 infantry in Belgian Congo, round 3 : 3/9 hits, 3.17 expected hits
Americans roll dice for 1 armour and 2 infantry in Belgian Congo, round 3 : 2/3 hits, 1.17 expected hits
1 armour owned by the Americans, 2 infantry owned by the Americans and 2 infantry owned by the British lost in Belgian Congo
British win, taking Belgian Congo from Americans with 5 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 3 infantry
Casualties for Americans: 1 armour and 3 infantry
Battle in Persia
British attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese and 1 infantry owned by the British lost in Persia
British win, taking Persia from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Western Europe
British attack with 12 fighters and 3 infantry
Germans defend with 2 artilleries
British roll dice for 3 battleships in Western Europe, round 2 : 3/3 hits, 2.00 expected hits
Germans roll dice for 2 artilleries in Western Europe, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Germans lost in Western Europe
British win, taking Western Europe from Germans with 12 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Non Combat Move - British
12 fighters moved from Western Europe to 7 Sea Zone
4 bombers moved from Germany to United Kingdom
Place Units - British
1 factory placed in Spain
1 carrier and 2 fighters placed in 7 Sea Zone
3 infantry placed in Italian East Africa
5 infantry placed in United Kingdom
Turn Complete - British
British collect 72 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : -0.17
Americans : 0.33
Chinese : 0.67
AA fire in Germany : : -0.67
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 factory and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
4 infantry moved from Argentina to 21 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 infantry, 2 submarines and 2 transports moved from 21 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Venezuela
1 artillery moved from Brazil to Venezuela
4 fighters moved from Argentina to Venezuela
3 bombers moved from Argentina to Venezuela
2 infantry moved from Australia to 46 Sea Zone
2 battleships, 5 infantry and 3 transports moved from 46 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Buryatia S.S.R. to Manchuria
3 fighters moved from Buryatia S.S.R. to Manchuria
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Buryatia S.S.R. to Soviet Far East
2 fighters moved from Buryatia S.S.R. to Soviet Far East
3 armour and 8 infantry moved from Japan to 60 Sea Zone
3 armour and 8 infantry moved from 60 Sea Zone to Buryatia S.S.R.
4 fighters moved from 60 Sea Zone to Manchuria
1 bomber moved from Japan to Manchuria
2 fighters moved from 60 Sea Zone to Manchuria
Combat - Japanese
Battle in Venezuela
Japanese attack with 1 artillery, 3 bombers, 4 fighters and 4 infantry
Neutral defend with 5 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Venezuela, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 artillery, 3 bombers, 4 fighters and 4 infantry in Venezuela, round 2 : 4/12 hits, 5.17 expected hits
Neutral roll dice for 5 infantry in Venezuela, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 5 infantry owned by the Neutral lost in Venezuela
Japanese loses 0 PUs for violating Venezuelas neutrality.
Japanese win, taking Venezuela from Neutral with 1 artillery, 3 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Neutral: 5 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 1 bomber, 9 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 9 fighters and 1 infantry in Manchuria, round 2 : 5/12 hits, 5.83 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber and 9 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Soviet Far East
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Soviet Far East, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Japanese roll dice for 1 artillery and 2 fighters in Soviet Far East, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Soviet Far East
Japanese win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Soviet Far East to Buryatia S.S.R.
1 bomber moved from Manchuria to Japan
5 fighters moved from Manchuria to 60 Sea Zone
1 fighter moved from Manchuria to 60 Sea Zone
3 fighters moved from Manchuria to Buryatia S.S.R.
3 bombers moved from Venezuela to Argentina
2 fighters moved from Venezuela to Argentina
2 fighters moved from Venezuela to Argentina
Place Units - Japanese
1 factory placed in Buryatia S.S.R.
2 artilleries and 10 infantry placed in Japan
1 bomber placed in Australia
Japanese undo move 3.
Japanese undo move 2.
2 artilleries, 1 bomber and 9 infantry placed in Japan
1 infantry placed in Australia
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Neutral : 0.33
Chinese : 0.33
Russians : 1.33
Japanese : -3.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 18
Purchase Units - Chinese
Chinese buy 8 armour; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from China to Manchuria
3 infantry moved from China to Sinkiang
3 infantry moved from China to Sinkiang
3 infantry moved from China to Sinkiang
3 infantry moved from China to Sinkiang
6 armour moved from China to Sinkiang
6 armour moved from China to Sinkiang
2 infantry moved from China to Sinkiang
1 infantry moved from Himalaya to Afghanistan
4 infantry moved from Himalaya to Sinkiang
7 infantry moved from China to Sinkiang
13 artilleries moved from China to Sinkiang
3 bombers moved from China to Manchuria
1 bomber moved from China to Buryatia S.S.R.
1 bomber moved from Manchuria to Buryatia S.S.R.
Combat - Chinese
Strategic bombing raid in Buryatia S.S.R.
Bombing raid in Buryatia S.S.R. rolls: 2,4 and causes: 6 damage to unit: factory
Bombing raid in Buryatia S.S.R. causes 6 damage total.
Battle in Sinkiang
Chinese attack with 12 armour, 13 artilleries and 25 infantry
Russians defend with 1 infantry
Chinese roll dice for 12 armour, 13 artilleries and 25 infantry in Sinkiang, round 2 : 16/50 hits, 16.67 expected hits
Russians roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sinkiang
Chinese win, taking Sinkiang from Russians with 12 armour, 13 artilleries and 25 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Manchuria
Chinese attack with 2 bombers and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 bombers and 2 infantry in Manchuria, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Manchuria
Chinese win, taking Manchuria from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
2 bombers moved from Manchuria to China
2 bombers moved from Buryatia S.S.R. to Sinkiang
2 bombers moved from Sinkiang to China
1 aaGun moved from China to Sinkiang
1 aaGun moved from China to Sinkiang
1 aaGun moved from India to Himalaya
Place Units - Chinese
8 armour placed in China
Turn Complete - Chinese
Chinese collect 33 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Russians : -0.33
Japanese : -0.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 19
Purchase Units - Russians
Russians buy 4 armour and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
6 fighters moved from Russia to West Russia
11 armour moved from Russia to Caucasus
1 armour moved from Russia to Caucasus
1 infantry moved from Kazakh S.S.R. to Novosibirsk
1 infantry moved from Russia to Evenki National Okrug
1 infantry moved from Archangel to Russia
4 infantry moved from Russia to West Russia
20 infantry moved from Russia to Caucasus
Combat - Russians
Battle in West Russia
Russians attack with 6 fighters and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 6 fighters and 4 infantry in West Russia, round 2 : 5/10 hits, 3.67 expected hits
Germans roll dice for 2 infantry in West Russia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 6 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Caucasus
Russians attack with 12 armour and 20 infantry
Germans defend with 1 artillery, 1 factory and 1 infantry
Russians roll dice for 12 armour and 20 infantry in Caucasus, round 2 : 9/32 hits, 9.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 12 armour and 19 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Russia to Caucasus
6 fighters moved from West Russia to Russia
Place Units - Russians
4 armour and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 1.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 19
Purchase Units - Germans
Germans repair damage of 16x factory; Remaining resources: 27 PUs;
Germans buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Karelia S.S.R. to Norway
4 bombers moved from Germany to United Kingdom
2 bombers moved from Germany to Spain
4 bombers moved from Germany to Norway
5 fighters moved from Germany to Norway
2 infantry moved from Germany to Western Europe
10 fighters moved from Germany to Western Europe
4 fighters moved from Germany to Western Europe
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/4 hits, 0.67 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 1,3,2 and causes: 6 damage to unit: factory
Bombing raid in United Kingdom causes 6 damage total.
Strategic bombing raid in Spain
Bombing raid in Spain rolls: 4,2 and causes: 6 damage to unit: factory
Bombing raid in Spain causes 6 damage total.
Battle in Norway
Germans attack with 1 artillery, 4 bombers, 5 fighters and 1 infantry
British defend with 3 artilleries
Germans roll dice for 1 artillery, 4 bombers, 5 fighters and 1 infantry in Norway, round 2 : 7/11 hits, 5.83 expected hits
British roll dice for 3 artilleries in Norway, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 3 artilleries owned by the British lost in Norway
Germans win, taking Norway from British with 1 artillery, 4 bombers and 5 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 3 artilleries
Battle in Western Europe
Germans attack with 14 fighters and 2 infantry
British defend with 3 infantry
Germans roll dice for 14 fighters and 2 infantry in Western Europe, round 2 : 7/16 hits, 7.33 expected hits
British roll dice for 3 infantry in Western Europe, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the British lost in Western Europe
Germans win, taking Western Europe from British with 14 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Non Combat Move - Germans
11 fighters moved from Western Europe to Germany
5 fighters moved from Norway to Germany
4 bombers moved from Norway to Germany
3 bombers moved from United Kingdom to Germany
3 artilleries and 5 infantry moved from Balkans to Germany
1 infantry moved from Ukraine S.S.R. to Belorussia
3 artilleries and 3 infantry moved from Ukraine S.S.R. to Eastern Europe
2 bombers moved from Spain to Germany
3 fighters moved from Western Europe to Germany
Place Units - Germans
9 infantry placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0.83
British : -1.00
AA fire in United Kingdom : : 0.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 19
Purchase Units - British
British repair damage of 6x factory, 6x factory; Remaining resources: 62 PUs;
British buy 1 aaGun, 3 artilleries, 1 bomber and 10 infantry; Remaining resources: 2 PUs;
Combat Move - British
7 fighters moved from 7 Sea Zone to Western Europe
7 fighters moved from 7 Sea Zone to Norway
4 battleships, 7 carriers, 3 cruisers, 6 destroyers, 8 submarines and 5 transports moved from 7 Sea Zone to 6 Sea Zone
2 artilleries moved from United Kingdom to 6 Sea Zone
8 infantry moved from United Kingdom to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Norway
6 infantry moved from 6 Sea Zone to Western Europe
1 artillery moved from 6 Sea Zone to Western Europe
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from 6 Sea Zone to Western Europe
1 bomber moved from United Kingdom to Southern Europe
3 bombers moved from United Kingdom to Germany
2 infantry moved from Belgian Congo to Angola
2 infantry moved from Kenya to Angola
2 armour moved from Belgian Congo to Angola
1 infantry moved from Italian East Africa to Kenya
1 artillery moved from Persia to India
British take India from Chinese
1 infantry moved from Trans-Jordan to Persia
3 fighters moved from Spain to Trans-Jordan
2 infantry moved from Libya to Anglo Egypt
Combat - British
Strategic bombing raid in Southern Europe
Bombing raid in Southern Europe rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Southern Europe causes 3 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 1,2 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.
Battle in Angola
British attack with 2 armour and 4 infantry
Americans defend with 1 infantry
British roll dice for 2 armour and 4 infantry in Angola, round 2 : 2/6 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Angola
British win, taking Angola from Americans with 2 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Norway
British attack with 1 artillery, 7 fighters and 1 infantry
Germans defend with 1 artillery
British roll dice for 2 battleships in Norway, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Norway, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Norway
British win, taking Norway from Germans with 1 artillery and 7 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery
Battle in Western Europe
British attack with 1 artillery, 7 fighters and 7 infantry
Germans defend with 2 infantry
British roll dice for 1 battleship and 3 cruisers in Western Europe, round 2 : 3/4 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Western Europe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Western Europe
British win, taking Western Europe from Germans with 1 artillery, 7 fighters and 7 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
7 fighters moved from Western Europe to 6 Sea Zone
7 fighters moved from Norway to 6 Sea Zone
2 bombers moved from Germany to United Kingdom
1 bomber moved from Southern Europe to United Kingdom
Place Units - British
1 aaGun and 2 infantry placed in Spain
3 artilleries placed in Italian East Africa
1 bomber and 8 infantry placed in United Kingdom
Turn Complete - British
British collect 75 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 0.00
British : 0.83
Americans : -0.33
AA fire in Germany : : 0.50
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 19
Purchase Units - Japanese
Japanese repair damage of 6x factory; Remaining resources: 60 PUs;
Japanese buy 2 aaGuns, 2 armour, 1 artillery and 11 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
2 battleships, 5 infantry and 3 transports moved from 30 Sea Zone to 38 Sea Zone
5 infantry moved from 38 Sea Zone to Australia
1 artillery and 2 infantry moved from Venezuela to Brazil
3 bombers and 4 fighters moved from Argentina to 25 Sea Zone
1 infantry moved from Yakut S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
3 infantry moved from Buryatia S.S.R. to Manchuria
5 fighters moved from Buryatia S.S.R. to Manchuria
6 fighters moved from 60 Sea Zone to Manchuria
2 artilleries and 9 infantry moved from Japan to 60 Sea Zone
2 artilleries and 9 infantry moved from 60 Sea Zone to Buryatia S.S.R.
Combat - Japanese
Battle in Manchuria
Japanese attack with 11 fighters and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 11 fighters and 3 infantry in Manchuria, round 2 : 6/14 hits, 6.00 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 11 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 3 bombers and 4 fighters
Americans defend with 3 battleships, 2 carriers and 2 transports
Japanese roll dice for 3 bombers and 4 fighters in 25 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
Units damaged: 3 battleships owned by the Americans
Americans roll dice for 3 battleships, 2 carriers and 2 transports in 25 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
3 fighters owned by the Japanese and 1 carrier owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 3 bombers and 1 fighter in 25 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
Americans roll dice for 3 battleships, 1 carrier and 2 transports in 25 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
1 fighter owned by the Japanese, 1 bomber owned by the Japanese, 1 carrier owned by the Americans and 2 battleships owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 2 bombers in 25 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 battleship and 2 transports in 25 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Japanese and 1 battleship owned by the Americans lost in 25 Sea Zone
2 transports owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 38
Casualties for Japanese: 2 bombers and 4 fighters
Casualties for Americans: 3 battleships, 2 carriers and 2 transports
Non Combat Move - Japanese
1 bomber moved from 25 Sea Zone to Australia
6 fighters moved from Manchuria to 60 Sea Zone
5 fighters moved from Manchuria to Buryatia S.S.R.
Place Units - Japanese
2 aaGuns and 1 infantry placed in Buryatia S.S.R.
1 armour, 1 artillery and 10 infantry placed in Japan
1 armour placed in Australia
Turn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 0.33
Chinese : 0.33
Japanese : 0.17
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 19
Purchase Units - Chinese
Chinese buy 11 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Afghanistan to India
1 armour moved from Sinkiang to India
3 bombers moved from China to India
5 fighters moved from China to Manchuria
1 bomber moved from China to Manchuria
2 armour moved from China to Manchuria
Combat - Chinese
Battle in Manchuria
Chinese attack with 2 armour, 1 bomber and 5 fighters
Japanese defend with 2 infantry
Chinese roll dice for 2 armour, 1 bomber and 5 fighters in Manchuria, round 2 : 4/8 hits, 4.17 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Manchuria
Chinese win, taking Manchuria from Japanese with 2 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in India
Chinese attack with 1 armour, 3 bombers and 1 infantry
British defend with 1 artillery and 1 factory
Chinese roll dice for 1 armour, 3 bombers and 1 infantry in India, round 2 : 1/5 hits, 2.67 expected hits
British roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 infantry owned by the Chinese lost in India
Chinese win, taking India from British with 1 armour and 3 bombers remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Chinese
3 bombers moved from India to China
1 armour moved from Sinkiang to Afghanistan
2 aaGuns, 10 armour, 13 artilleries and 25 infantry moved from Sinkiang to China
1 bomber and 5 fighters moved from Manchuria to China
Place Units - Chinese
11 infantry placed in China
Turn Complete - Chinese
Chinese collect 33 PUs; end with 35 PUs
Combat Hit Differential Summary :
British : 0.67
Chinese : -1.83
Japanese : -0.67
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 20
Purchase Units - Russians
Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Caucasus to Turkey
6 fighters moved from Russia to Turkey
3 infantry moved from Russia to Caucasus
Combat - Russians
Battle in Turkey
Russians attack with 6 fighters and 2 infantry
British defend with 1 infantry
Russians roll dice for 6 fighters and 2 infantry in Turkey, round 2 : 5/8 hits, 3.33 expected hits
British roll dice for 1 infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Turkey
Russians win, taking Turkey from British with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Russians
6 fighters moved from Turkey to Caucasus
Place Units - Russians
3 artilleries placed in Caucasus
4 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
British : -0.33
Russians : 1.67
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 20
Purchase Units - Germans
Germans repair damage of 3x factory; Remaining resources: 36 PUs;
Germans buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Eastern Europe to Karelia S.S.R.
3 artilleries moved from Eastern Europe to Germany
5 infantry moved from Germany to Western Europe
9 bombers and 19 fighters moved from Germany to Western Europe
Combat - Germans
Battle in Western Europe
Germans attack with 9 bombers, 19 fighters and 5 infantry
British defend with 1 artillery and 7 infantry
Germans roll dice for 9 bombers, 19 fighters and 5 infantry in Western Europe, round 2 : 14/33 hits, 16.33 expected hits
British roll dice for 1 artillery and 7 infantry in Western Europe, round 2 : 3/8 hits, 2.67 expected hits
3 infantry owned by the Germans, 1 artillery owned by the British and 7 infantry owned by the British lost in Western Europe
Germans win, taking Western Europe from British with 9 bombers, 19 fighters and 2 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 7 infantry
Non Combat Move - Germans
9 bombers moved from Western Europe to Germany
10 fighters moved from Western Europe to Germany
9 fighters moved from Western Europe to Germany
3 infantry moved from Germany to Eastern Europe
2 infantry moved from Germany to Eastern Europe
Place Units - Germans
12 infantry placed in Germany
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -2.33
British : 0.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 20
Purchase Units - British
British buy 1 aaGun, 2 bombers, 13 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
8 infantry moved from United Kingdom to 6 Sea Zone
8 infantry moved from 6 Sea Zone to Western Europe
3 bombers moved from United Kingdom to Germany
3 infantry moved from Trans-Jordan to Turkey
3 fighters moved from Trans-Jordan to Turkey
14 fighters moved from 6 Sea Zone to Western Europe
1 bomber moved from United Kingdom to Germany
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/4 hits, 0.67 expected hits
Bombing raid in Germany rolls: 5,2,6,4 and causes: 17 damage to unit: factory
Bombing raid in Germany causes 17 damage total.
Battle in Turkey
British attack with 3 fighters and 3 infantry
Russians defend with 2 infantry
British roll dice for 3 fighters and 3 infantry in Turkey, round 2 : 3/6 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Turkey, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Turkey
British win, taking Turkey from Russians with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Europe
British attack with 14 fighters and 8 infantry
Germans defend with 2 infantry
British roll dice for 4 battleships and 3 cruisers in Western Europe, round 2 : 4/7 hits, 4.17 expected hits
Germans roll dice for 2 infantry in Western Europe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Western Europe
British win, taking Western Europe from Germans with 14 fighters and 8 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
14 fighters moved from Western Europe to 6 Sea Zone
1 aaGun moved from Spain to Western Europe
3 fighters moved from Turkey to Trans-Jordan
2 infantry moved from Anglo Egypt to Trans-Jordan
3 armour moved from Italian East Africa to Trans-Jordan
3 armour moved from Belgian Congo to Trans-Jordan
3 artilleries moved from Italian East Africa to Anglo Egypt
2 infantry moved from Italian East Africa to Anglo Egypt
2 armour moved from Angola to Anglo Egypt
2 infantry moved from Kenya to Italian East Africa
4 infantry moved from Angola to Belgian Congo
1 aaGun moved from United Kingdom to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Western Europe
4 bombers moved from Germany to United Kingdom
Place Units - British
3 infantry placed in Italian East Africa
1 aaGun and 2 infantry placed in Spain
1 transport placed in 6 Sea Zone
2 bombers and 8 infantry placed in United Kingdom
Turn Complete - British
British collect 72 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : 0.83
Russians : -0.67
AA fire in Germany : : -0.67