• TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 4 armour, 4 artilleries and 6 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Germany to 7 Sea Zone
            1 fighter moved from Germany to 7 Sea Zone
            1 fighter moved from Germany to 7 Sea Zone
            1 bomber moved from Germany to 7 Sea Zone
            1 submarine moved from 5 Sea Zone to 7 Sea Zone
            1 destroyer moved from 5 Sea Zone to 7 Sea Zone
            1 destroyer moved from 5 Sea Zone to 7 Sea Zone
            1 cruiser moved from 5 Sea Zone to 7 Sea Zone
            1 fighter moved from 5 Sea Zone to 7 Sea Zone
            1 fighter moved from 5 Sea Zone to 7 Sea Zone
            1 fighter moved from 5 Sea Zone to 7 Sea Zone
            1 fighter moved from 5 Sea Zone to 7 Sea Zone
            1 carrier moved from 5 Sea Zone to 7 Sea Zone
            1 carrier moved from 5 Sea Zone to 7 Sea Zone
            1 artillery moved from Libya to Egypt
            1 infantry moved from Libya to Egypt
            1 armour moved from Libya to Egypt
            1 infantry moved from Norway to 5 Sea Zone
            1 infantry moved from Norway to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Poland
            1 infantry moved from 5 Sea Zone to Poland
            1 infantry moved from Ukraine to East Poland
            1 infantry moved from Caucasus to Persia
            1 infantry moved from Caucasus to Persia
            1 artillery moved from Caucasus to Persia
            1 armour moved from Caucasus to Persia
            1 armour moved from Ukraine to Caucasus
    
        Combat - Germans
            Battle in 7 Sea Zone
                Germans attack with 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 7 fighters and 1 submarine
                British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports; Americans defend with 1 armour, 1 destroyer, 2 fighters, 2 infantry and 2 transports
                    Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber, 2 carriers, 1 cruiser, 2 destroyers and 7 fighters in 7 Sea Zone, round 2 : 8/13 hits, 5.67 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports in 7 Sea Zone, round 2 : 7/10 hits, 5.17 expected hits
                    2 destroyers owned by the Germans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 2 carriers owned by the Germans, 1 fighter owned by the Americans, 1 fighter owned by the British, 1 cruiser owned by the Germans and 2 carriers owned by the British lost in 7 Sea Zone
                    Germans roll dice for 1 bomber and 6 fighters in 7 Sea Zone, round 3 : 6/7 hits, 3.67 expected hits
                    British roll dice for 1 battleship, 2 fighters and 4 transports in 7 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
                    2 transports owned by the British, 1 fighter owned by the Germans, 1 infantry owned by the Americans, 1 fighter owned by the Americans, 1 transport owned by the Americans, 1 battleship owned by the British and 1 fighter owned by the British lost in 7 Sea Zone
                    1 armour owned by the Americans, 1 infantry owned by the Americans and 1 transport owned by the Americans lost in 7 Sea Zone
                Germans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 73
                Casualties for Germans: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
                Casualties for Americans: 1 armour, 1 destroyer, 2 fighters, 2 infantry and 2 transports
                Casualties for British: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
            Battle in Persia
                Germans attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Persia, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from 7 Sea Zone to Germany
            1 fighter moved from 7 Sea Zone to Germany
            1 fighter moved from 7 Sea Zone to Germany
            1 fighter moved from 7 Sea Zone to Germany
            1 fighter moved from 7 Sea Zone to Germany
            1 bomber moved from 7 Sea Zone to Germany
    
        Place Units - Germans
            4 infantry placed in Caucasus
            4 armour, 2 artilleries and 2 infantry placed in Germany
            2 artilleries placed in Germany
    
        Turn Complete - Germans
            Germans collect 34 PUs; end with 37 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 42 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : 5.00
    British : 1.50
    

    Savegame


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 carrier, 1 cruiser and 2 fighters; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to 5 Sea Zone
    
        Combat - British
            Battle in 5 Sea Zone
                British attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 5 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
    
        Non Combat Move - British
            1 bomber moved from 5 Sea Zone to United Kingdom
            1 fighter moved from United Kingdom to France
            1 fighter moved from United Kingdom to France
            1 transport moved from 28 Sea Zone to 23 Sea Zone
    
        Place Units - British
            1 carrier and 1 cruiser placed in 6 Sea Zone
            2 fighters placed in 6 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 35 PUs
            Objective 3: British met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Egypt to Anglo-Egypt Sudan
            1 armour moved from Egypt to Anglo-Egypt Sudan
            1 infantry moved from Egypt to Anglo-Egypt Sudan
            1 infantry moved from Egypt to Anglo-Egypt Sudan
            1 armour moved from Egypt to Anglo-Egypt Sudan
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 artillery moved from Italy to 14 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 infantry moved from 15 Sea Zone to Trans-Jordan
            1 artillery moved from 15 Sea Zone to Trans-Jordan
            1 infantry moved from Egypt to Anglo-Egypt Sudan
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Anglo-Egypt Sudan
                Italians attack with 3 armour and 3 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 3 armour and 3 infantry in Anglo-Egypt Sudan, round 2 : 3/6 hits, 2.00 expected hits
                    British roll dice for 1 artillery and 1 infantry in Anglo-Egypt Sudan, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo-Egypt Sudan
                Italians win, taking Anglo-Egypt Sudan from British with 3 armour and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 armour, 1 artillery and 1 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : 1.00
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 carrier, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 3 units.
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
            2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
            2 artilleries and 2 infantry moved from 12 Sea Zone to Morocco Algeria
            2 fighters moved from 12 Sea Zone to Morocco Algeria
            2 bombers moved from United Kingdom to Germany
            1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
            1 artillery and 1 infantry moved from 52 Sea Zone to Wake Island
            2 infantry moved from New Guinea to 48 Sea Zone
            1 battleship, 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 48 Sea Zone to 52 Sea Zone
            1 bomber moved from Solomon Islands to 52 Sea Zone
            1 fighter moved from Solomon Islands to 52 Sea Zone
            1 destroyer moved from 46 Sea Zone to 52 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
                Bombing raid in Germany causes 5 damage total. 
            Battle in Morocco Algeria
                Americans attack with 2 artilleries, 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Morocco Algeria, round 2 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Morocco Algeria
                Americans win, taking Morocco Algeria from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Wake Island
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Wake Island
                Americans win, taking Wake Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Germany to United Kingdom
            2 fighters moved from Morocco Algeria to 12 Sea Zone
            1 bomber moved from 52 Sea Zone to 53 Sea Zone
            1 bomber moved from 53 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 2 transports placed in 10 Sea Zone
            2 armour, 1 fighter and 2 infantry placed in Eastern United States
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Hupeh
            1 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 40 PUs
            Objective 1: Americans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : -1.50
    Japanese : -0.33
    AA fire in Germany : : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Japanese
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo-China Thailand to Kwangtung
            1 armour moved from French Indo-China Thailand to Kwangtung
            1 armour moved from Yunnan to Fukien
            2 infantry moved from Kiangsu to Fukien
            1 armour moved from Manchuria to Fukien
            1 infantry moved from Manchuria to Kiangsu
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 armour and 1 infantry moved from 62 Sea Zone to Manchuria
            1 fighter moved from 36 Sea Zone to Fukien
            1 fighter moved from 36 Sea Zone to Kwangtung
    
        Combat - Japanese
            Battle in Fukien
                Japanese attack with 2 armour, 1 fighter and 2 infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 armour, 1 fighter and 2 infantry in Fukien, round 2 : 2/5 hits, 1.83 expected hits
                    Chinese roll dice for 3 infantry in Fukien, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Fukien
                    Japanese roll dice for 2 armour, 1 fighter and 1 infantry in Fukien, round 3 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 3 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Kwangtung, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangtung
                Japanese win, taking Kwangtung from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 battleship and 1 carrier moved from 36 Sea Zone to 62 Sea Zone
            1 fighter moved from Kwangtung to 62 Sea Zone
            1 fighter moved from Fukien to 62 Sea Zone
            1 artillery moved from India to Burma
            1 armour moved from India to Yunnan
            1 battleship, 1 carrier, 2 fighters and 2 transports moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo-China Thailand to Fukien
    
        Place Units - Japanese
            1 carrier and 2 fighters placed in 62 Sea Zone
            1 armour and 1 infantry placed in French Indo-China Thailand
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 36 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Chinese : 0.67
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 bomber moved from Novosibirsk to Manchuria
            1 fighter moved from Karelia S.S.R. to Baltic States
            1 infantry moved from Karelia S.S.R. to Baltic States
            1 infantry moved from Karelia S.S.R. to Baltic States
    
        Combat - Russians
            Strategic bombing raid in Manchuria
                Bombing raid in Manchuria rolls: 6 and causes: 6 damage to unit: factory
                Bombing raid in Manchuria causes 6 damage total. 
            Battle in Baltic States
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Baltic States to Karelia S.S.R.
            1 bomber moved from Manchuria to Stanovoj Chrebet
    
        Place Units - Russians
            1 armour and 1 infantry placed in Karelia S.S.R.
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 24 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.17
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 10:11:20 PM
    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans repair damage of 3x factory; Remaining resources: 44 PUs; 
            Germans buy 3 artilleries, 1 bomber and 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Germany to France
            1 infantry moved from Germany to France
            1 infantry moved from Germany to France
            1 infantry moved from Germany to France
            1 artillery moved from Germany to France
            1 artillery moved from Germany to France
            1 artillery moved from Germany to France
            1 artillery moved from Germany to France
            1 armour moved from Germany to France
            1 armour moved from Germany to France
            1 infantry moved from Persia to Kazakh S.S.R.
            1 artillery moved from Persia to Kazakh S.S.R.
            1 armour moved from Persia to Kazakh S.S.R.
            1 fighter moved from Germany to 6 Sea Zone
            1 fighter moved from Germany to 6 Sea Zone
            1 fighter moved from Germany to 6 Sea Zone
            1 fighter moved from Germany to 6 Sea Zone
            1 bomber moved from Germany to 6 Sea Zone
            1 fighter moved from Germany to 6 Sea Zone
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 1 bomber and 5 fighters
                British defend with 1 carrier, 1 cruiser and 2 fighters; Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
                    Germans roll dice for 1 bomber and 5 fighters in 6 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    British roll dice for 1 carrier, 1 cruiser and 2 fighters in 6 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    1 cruiser owned by the British, 2 fighters owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 6 Sea Zone
                    Germans roll dice for 1 bomber and 3 fighters in 6 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
                    British roll dice for 1 fighter in 6 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in 6 Sea Zone
                Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 26
                Casualties for Germans: 2 fighters
                Casualties for British: 1 carrier, 1 cruiser and 2 fighters
            Battle in France
                Germans attack with 2 armour, 4 artilleries and 4 infantry
                British defend with 1 aaGun, 1 armour, 1 artillery, 2 fighters and 1 infantry
                    Germans roll dice for 2 armour, 4 artilleries and 4 infantry in France, round 2 : 1/10 hits, 3.67 expected hits
                    British roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in France, round 2 : 2/5 hits, 2.50 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in France
                    Germans roll dice for 2 armour, 4 artilleries and 2 infantry in France, round 3 : 2/8 hits, 3.00 expected hits
                    British roll dice for 1 armour, 1 artillery and 2 fighters in France, round 3 : 4/4 hits, 2.17 expected hits
                    2 artilleries owned by the Germans, 2 infantry owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in France
                    Germans roll dice for 2 armour and 2 artilleries in France, round 4 : 3/4 hits, 1.67 expected hits
                    British roll dice for 2 fighters in France, round 4 : 2/2 hits, 1.33 expected hits
                    2 artilleries owned by the Germans and 2 fighters owned by the British lost in France
                Germans win, taking France from British with 2 armour remaining. Battle score for attacker is 4
                Casualties for Germans: 4 artilleries and 4 infantry
                Casualties for British: 1 armour, 1 artillery, 2 fighters and 1 infantry
            Battle in Kazakh S.S.R.
                Germans attack with 1 armour, 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                Germans win, taking Kazakh S.S.R. from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from 6 Sea Zone to Germany
            1 fighter moved from 6 Sea Zone to Germany
            1 fighter moved from 6 Sea Zone to Germany
            1 infantry moved from Egypt to Libya
            1 artillery moved from Egypt to Libya
            1 armour moved from Egypt to Libya
            1 armour moved from Germany to Poland
            1 infantry moved from East Poland to Poland
            1 armour moved from Germany to Poland
            1 infantry moved from Ukraine to East Poland
            1 infantry moved from Caucasus to Ukraine
            1 fighter moved from 6 Sea Zone to Germany
    
        Place Units - Germans
            3 artilleries and 1 infantry placed in Caucasus
            1 bomber and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 40 PUs; end with 42 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.83
    British : 1.17
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Combat - British
    
        Non Combat Move - British
            1 transport moved from 23 Sea Zone to 12 Sea Zone
    
        Place Units - British
            1 carrier placed in 6 Sea Zone
            2 fighters placed in 6 Sea Zone
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 destroyers; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 armour moved from Anglo-Egypt Sudan to French West Africa
                  Italians take French Equatorial Africa from British
                  Italians take French West Africa from British
            1 armour moved from Anglo-Egypt Sudan to Rhodesia
                  Italians take Belgian Congo from British
                  Italians take Rhodesia from British
            1 armour moved from Anglo-Egypt Sudan to Italian Africa
                  Italians take Italian Africa from British
            1 armour moved from Italian Africa to Anglo-Egypt Sudan
            2 infantry moved from Anglo-Egypt Sudan to Egypt
            1 artillery moved from Trans-Jordan to Egypt
            2 transports moved from 15 Sea Zone to 14 Sea Zone
            1 battleship moved from 15 Sea Zone to 14 Sea Zone
            2 cruisers moved from 15 Sea Zone to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 armour moved from Italy to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 armour moved from Italy to 14 Sea Zone
            1 armour moved from 14 Sea Zone to Libya
            1 armour moved from 14 Sea Zone to Libya
            1 infantry moved from 14 Sea Zone to Libya
            1 infantry moved from 14 Sea Zone to Libya
            1 armour moved from Italy to France
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 destroyers placed in 14 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 22 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

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