DMJ (Axis) vs. JTB (Allies) G40.2


  • TripleA Move Summary: Russians round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
            6 infantry moved from Russia to Bryansk
            1 armour moved from Novgorod to Bryansk
            1 armour moved from Novgorod to Bryansk
            1 artillery and 19 infantry moved from Novgorod to Belarus
            6 infantry moved from Yenisey to Timguska
            6 infantry moved from Buryatia to Yakut S.S.R.
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
            6 infantry moved from Russia to Bryansk
            1 armour moved from Novgorod to Bryansk
            1 armour moved from Novgorod to Bryansk
            1 artillery and 19 infantry moved from Novgorod to Belarus
            6 infantry moved from Yenisey to Timguska
            6 infantry moved from Buryatia to Yakut S.S.R.
    
        Non Combat Move - Russians
            1 aaGun moved from Novgorod to Belarus
            1 aaGun moved from Novgorod to Belarus
            1 aaGun moved from Ukraine to Bryansk
            1 aaGun moved from Ukraine to Bryansk
    
        Place Units - Russians
            1 infantry placed in Volgograd
            2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Japanese round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 12 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 artillery and 2 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 artillery moved from Kweichow to Szechwan
            1 mech_infantry moved from Hopei to Szechwan
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 armour moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            1 armour moved from Yunnan to Szechwan
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            1 artillery and 8 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 8 infantry and 5 transports moved from 36 Sea Zone to 37 Sea Zone
            8 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from 37 Sea Zone to Malaya
            2 submarines moved from 36 Sea Zone to 43 Sea Zone
            2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Malaya
            1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 battleship, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone
            1 bomber moved from Kwangsi to 42 Sea Zone
            1 bomber moved from Kwangsi to 44 Sea Zone
            6 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
            1 artillery and 1 infantry moved from Kiangsi to Kwangtung
            2 armour moved from Kiangsu to Kwangtung
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 12 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 artillery and 2 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 artillery moved from Kweichow to Szechwan
            1 mech_infantry moved from Hopei to Szechwan
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 armour moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            1 armour moved from Yunnan to Szechwan
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            1 artillery and 8 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 8 infantry and 5 transports moved from 36 Sea Zone to 37 Sea Zone
            8 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from 37 Sea Zone to Malaya
            2 submarines moved from 36 Sea Zone to 43 Sea Zone
            2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Malaya
            1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 battleship, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone
            1 bomber moved from Kwangsi to 42 Sea Zone
            1 bomber moved from Kwangsi to 44 Sea Zone
            6 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
            1 artillery and 1 infantry moved from Kiangsi to Kwangtung
            2 armour moved from Kiangsu to Kwangtung
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 2 destroyers, 1 tactical_bomber and 5 transports
                British defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers, 1 tactical_bomber and 5 transports in 37 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 43 Sea Zone
                Japanese attack with 2 submarines
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
                Americans defend with 1 destroyer; ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    Americans roll dice for 1 cruiser and 1 destroyer in 35 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 cruiser owned by the ANZAC and 1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 20
                Casualties for ANZAC: 1 cruiser
                Casualties for Americans: 1 destroyer
            Battle in Philippines
                Japanese attack with 2 artilleries and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 3 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                    Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 4 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber
                ANZAC defend with 2 fighters and 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber in Malaya, round 2 : 3/12 hits, 3.50 expected hits
                    UK_Pacific roll dice for 2 fighters and 1 infantry in Malaya, round 2 : 2/3 hits, 1.67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 fighters owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 2 fighters and 1 infantry
            Battle in Kwangtung
                Japanese attack with 2 armour, 1 artillery and 1 infantry
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 armour, 1 artillery and 1 infantry in Kwangtung, round 2 : 2/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 armour, 1 artillery, 6 fighters, 1 mech_infantry and 5 tactical_bombers
                Chinese defend with 3 artilleries, 1 fighter and 6 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 6 fighters, 1 mech_infantry and 5 tactical_bombers in Szechwan, round 2 : 5/14 hits, 7.50 expected hits
                    Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Szechwan, round 2 : 4/10 hits, 3.67 expected hits
                    1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 5 fighters and 5 tactical_bombers in Szechwan, round 3 : 9/10 hits, 5.83 expected hits
                    Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Szechwan, round 3 : 2/5 hits, 2.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Chinese, 1 fighter owned by the Chinese and 3 artilleries owned by the Chinese lost in Szechwan
                Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Casualties for Chinese: 3 artilleries, 1 fighter and 6 infantry
    
        Non Combat Move - Japanese
            4 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
            1 fighter moved from Malaya to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            2 carriers moved from 36 Sea Zone to 37 Sea Zone
            1 bomber moved from 44 Sea Zone to Kwangsi
            1 bomber moved from 42 Sea Zone to Kwangsi
            4 infantry moved from Manchuria to Korea
            1 fighter moved from Japan to Korea
            1 aaGun and 2 infantry moved from Anhwe to Kweichow
            1 artillery moved from Chahar to Hopei
            2 infantry moved from Chahar to Hopei
    
        Place Units - Japanese
            1 fighter and 4 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    ANZAC : -0.33
    Americans : -0.17
    Chinese : 0.33
    UK_Pacific : -0.33
    Japanese : 1.83
    

    Savegame


  • TripleA Move Summary: Americans round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 fighter and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 bomber moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 3 infantry moved from 6 Sea Zone to Korea
            1 bomber moved from 6 Sea Zone to Korea
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Guam to Korea
            1 submarine moved from 18 Sea Zone to 6 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: British round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Combat Move - British
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 artillery moved from Italian Somaliland to 76 Sea Zone
            1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 76 Sea Zone to 98 Sea Zone
            2 infantry moved from Tanganyika Territory to Kenya
            1 destroyer and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
            2 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber moved from Burma to India
            1 tactical_bomber moved from Egypt to Iraq
            3 infantry moved from Persia to Iraq
            1 fighter moved from Egypt to Iraq
            1 fighter moved from Egypt to Iraq
            1 bomber moved from Ukraine to Iraq
            1 tactical_bomber moved from Ukraine to Egypt
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 fighter and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 bomber moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 3 infantry moved from 6 Sea Zone to Korea
            1 bomber moved from 6 Sea Zone to Korea
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Guam to Korea
            1 submarine moved from 18 Sea Zone to 6 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 3,2,5
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2,5,4
                Units damaged: 1 carrier owned by the Americans
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                Japanese defend with 1 destroyer and 2 fighters
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
                    Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    2 fighters owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 28
                Casualties for Japanese: 1 destroyer and 2 fighters
            Battle in Korea
                Americans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                Japanese defend with 1 fighter and 4 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Korea, round 2 : 3/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 fighter and 4 infantry in Korea, round 2 : 3/5 hits, 2.00 expected hits
                    3 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Korea
                    Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Korea, round 3 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Korea, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in Korea
                Americans win, taking Korea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Americans: 1 bomber and 3 infantry
                Casualties for Japanese: 1 fighter and 4 infantry
    
        Non Combat Move - Americans
            1 fighter could not land in Korea and was removed
            3 fighters and 1 tactical_bomber could not land in 6 Sea Zone and were removed
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 fighter placed in Western United States
            2 bombers placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 artillery placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 artillery moved from Italian Somaliland to 76 Sea Zone
            1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 76 Sea Zone to 98 Sea Zone
            2 infantry moved from Tanganyika Territory to Kenya
            1 destroyer and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
            2 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber moved from Burma to India
            1 tactical_bomber moved from Egypt to Iraq
            3 infantry moved from Persia to Iraq
            1 fighter moved from Egypt to Iraq
            1 fighter moved from Egypt to Iraq
            1 bomber moved from Ukraine to Iraq
            1 tactical_bomber moved from Ukraine to Egypt
    
        Combat - British
            Battle in Iraq
                British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/7 hits, 2.83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
            1 fighter moved from Trans-Jordan to 98 Sea Zone
            1 fighter moved from Trans-Jordan to 98 Sea Zone
            1 bomber moved from Trans-Jordan to Egypt
            1 tactical_bomber moved from Trans-Jordan to Egypt
            1 aaGun moved from Burma to India
            1 aaGun moved from Burma to India
            1 aaGun moved from Burma to India
    
        Place Units - British
            1 carrier and 1 destroyer placed in 98 Sea Zone
            1 infantry placed in Egypt
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 armour, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6,3,3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,1,4,6,6,1,2,2,5,5,4
            UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 2 armour, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : 1.17
    Americans : 1.17
    Neutral_Axis : -1.00
    Japanese : 0.33
    

    Savegame


  • TripleA Move Summary: Italians round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 armour moved from Tobruk to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 armour moved from 97 Sea Zone to Yugoslavia
            1 infantry moved from 97 Sea Zone to Yugoslavia
            1 armour moved from Greece to Yugoslavia
            3 fighters moved from Southern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia
            1 mech_infantry moved from Tunisia to Libya
            1 artillery and 2 infantry moved from Tobruk to Libya
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 armour moved from Tobruk to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 armour moved from 97 Sea Zone to Yugoslavia
            1 infantry moved from 97 Sea Zone to Yugoslavia
            1 armour moved from Greece to Yugoslavia
            3 fighters moved from Southern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia
            1 mech_infantry moved from Tunisia to Libya
            1 artillery and 2 infantry moved from Tobruk to Libya
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 2 armour, 3 fighters and 2 infantry
                Neutral_Allies defend with 2 infantry
                    Italians roll dice for 1 cruiser in Yugoslavia, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 2 armour, 3 fighters and 2 infantry in Yugoslavia, round 2 : 1/7 hits, 2.83 expected hits
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                    Italians roll dice for 2 armour, 3 fighters and 1 infantry in Yugoslavia, round 3 : 3/6 hits, 2.67 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 2 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Yugoslavia to Southern Italy
            1 artillery and 1 infantry moved from France to Northern Italy
            1 armour moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            1 artillery placed in Northern Italy
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.00
    Neutral_Allies : 0.00
    

    Savegame


  • TripleA Move Summary: ANZAC round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Queensland to New South Wales
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Queensland to New South Wales
    
        Non Combat Move - ANZAC
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: French round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Combat Move - French
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 fighter moved from Morocco to Malta
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Queensland to New South Wales
    
        Non Combat Move - ANZAC
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    
        Combat Move - French
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 fighter moved from Morocco to Malta
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 2 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Novgorod
            4 armour, 2 artilleries and 12 infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            2 infantry moved from Bessarabia to Ukraine
            2 armour moved from Romania to Ukraine
            3 armour moved from Eastern Poland to Ukraine
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 2 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Novgorod
            4 armour, 2 artilleries and 12 infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            2 infantry moved from Bessarabia to Ukraine
            2 armour moved from Romania to Ukraine
            3 armour moved from Eastern Poland to Ukraine
    
        Combat - Germans
            Battle in Novgorod
    
        Non Combat Move - Germans
            3 aaGuns moved from Western Ukraine to Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            2 artilleries and 1 infantry moved from Eastern Poland to Bessarabia
            2 infantry moved from Romania to Bessarabia
            1 fighter moved from Western Germany to Romania
            3 fighters moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to France
            1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux
            1 tactical_bomber moved from France to Normandy Bordeaux
            1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun moved from France to Normandy Bordeaux
            1 artillery and 1 infantry moved from Western Germany to France
    
        Place Units - Germans
            1 airfield placed in Normandy Bordeaux
            2 armour and 1 mech_infantry placed in Romania
            2 infantry placed in Normandy Bordeaux
            1 artillery and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Russians round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 4 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Volgograd to Rostov
            1 artillery moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            10 infantry moved from Belarus to Bryansk
            1 artillery moved from Belarus to Bryansk
            1 infantry moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            6 infantry moved from Buryatia to Amur
            6 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Bryansk to Western Ukraine
            6 infantry moved from Timguska to Novosibirsk
            1 fighter moved from Russia to Western Ukraine
            1 tactical_bomber moved from Russia to Western Ukraine
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 4 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Volgograd to Rostov
            1 artillery moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            10 infantry moved from Belarus to Bryansk
            1 artillery moved from Belarus to Bryansk
            1 infantry moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            6 infantry moved from Buryatia to Amur
            6 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Bryansk to Western Ukraine
            6 infantry moved from Timguska to Novosibirsk
            1 fighter moved from Russia to Western Ukraine
            1 tactical_bomber moved from Russia to Western Ukraine
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 6 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 6 infantry in Novgorod, round 2 : 1/6 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
            1 aaGun moved from Belarus to Bryansk
            1 aaGun moved from Belarus to Bryansk
            2 aaGuns moved from Buryatia to Amur
    
        Place Units - Russians
            1 artillery and 1 infantry placed in Volgograd
            2 armour, 3 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : -0.33
    

    Savegame


  • TripleA Move Summary: Japanese round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 2 factory_minors, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 artillery and 2 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Shensi to Szechwan
                  Japanese take Szechwan from Chinese
            2 armour moved from Kwangtung to Yunnan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Kweichow to Yunnan
            3 infantry moved from Malaya to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to 45 Sea Zone
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Java
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            2 artilleries moved from 6 Sea Zone to Korea
            2 bombers moved from Kwangsi to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 2 factory_minors, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 artillery and 2 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Shensi to Szechwan
                  Japanese take Szechwan from Chinese
            2 armour moved from Kwangtung to Yunnan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Kweichow to Yunnan
            3 infantry moved from Malaya to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to 45 Sea Zone
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Java
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            2 artilleries moved from 6 Sea Zone to Korea
            2 bombers moved from Kwangsi to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Borneo
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Yunnan
                Japanese attack with 2 armour, 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 armour, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/10 hits, 4.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 armour, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
                Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 submarines and 2 transports
                    Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 3/10 hits, 5.50 expected hits
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 transports in 6 Sea Zone, round 2 : 2/7 hits, 3.00 expected hits
                    2 submarines owned by the Americans, 1 destroyer owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                    Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 6/8 hits, 4.83 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports in 6 Sea Zone, round 3 : 2/6 hits, 2.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
                    2 transports owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 81
                Casualties for Japanese: 2 destroyers, 1 fighter and 1 tactical_bomber
                Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 submarines and 2 transports
            Battle in Korea
                Japanese attack with 2 artilleries and 2 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 2 artilleries and 2 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Japanese
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            2 submarines moved from 43 Sea Zone to 44 Sea Zone
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            2 tactical_bombers moved from Java to 42 Sea Zone
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 artillery moved from Kwangtung to Kwangsi
            3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
            1 aaGun moved from Kweichow to Yunnan
            1 artillery and 2 infantry moved from Hopei to Kweichow
            2 destroyers moved from 37 Sea Zone to 42 Sea Zone
            2 bombers moved from 6 Sea Zone to Kiangsu
    
        Place Units - Japanese
            1 fighter placed in Japan
            1 factory_minor placed in Malaya
            1 factory_minor placed in French Indo China
            2 destroyers placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Americans : -1.33
    Chinese : -0.33
    Japanese : -0.67
    

    Savegame

Suggested Topics

  • 16
  • 25
  • 17
  • 39
  • 152
  • 43
  • 104
  • 170
Axis & Allies Boardgaming Custom Painted Miniatures

39

Online

17.0k

Users

39.3k

Topics

1.7m

Posts