@barnee
Thank you - looks like that did the trick!
Makalakalane (ax) vs Enigma (al)
-
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 infantry moved from Queensland to New South Wales 2 fighters moved from New Zealand to Java 1 fighter moved from Queensland to Java 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 infantry moved from Queensland to New South Wales 2 fighters moved from New Zealand to Java 1 fighter moved from Queensland to Java 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 5 artilleries, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar 1 carrier, 1 cruiser and 2 fighters moved from 112 Sea Zone to 91 Sea Zone Combat - Germans Battle in Gibraltar Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 91 Sea Zone: 1 fighter EDIT: Adding units owned by Germans to 91 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode 5 infantry moved from Bulgaria to Romania 2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Poland 5 armour and 4 mech_infantrys moved from France to Germany 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Norway to Finland Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit Mode 5 artilleries and 5 infantry placed in Germany 1 infantry placed in France 2 armour and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 6 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Non Combat Move - Russians 1 mech_infantry moved from Kazakhstan to Shensi 1 armour moved from Kazakhstan to Shensi 1 armour and 1 mech_infantry moved from Novosibirsk to Shensi 1 tactical_bomber moved from Russia to Shensi 1 fighter moved from Russia to Shensi 4 infantry moved from Western Ukraine to Bryansk 5 infantry moved from Belarus to Bryansk 1 cruiser moved from 114 Sea Zone to 115 Sea Zone Place Units - Russians 1 transport placed in 115 Sea Zone 2 infantry placed in Novgorod 3 infantry placed in Ukraine 2 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 artillery and 2 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Anhwe to Hunan 1 mech_infantry moved from Hunan to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 4 fighters and 2 tactical_bombers moved from Kiangsu to Yunnan 2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in French Indo China Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 8 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 2 artilleries, 2 bombers, 8 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 12/21 hits, 10,33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 8 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 4 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 1 artillery and 2 infantry moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Kiangsi to Kwangsi 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 bombers moved from Yunnan to Kwangsi 4 fighters and 3 tactical_bombers moved from Yunnan to Kiangsu Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kiangsu 1 infantry placed in Japan 1 destroyer and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0,67 Japanese : 1,67
-
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Western United States to 101 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 2 artilleries, 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Yunnan, round 3 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan retreated to Yunnan Japanese win with 2 artilleries remaining. Battle score for attacker is -8 Casualties for Chinese: 5 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Shensi to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -1.00 Japanese : 2.00
-
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Western United States to 101 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 2 artilleries, 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Yunnan, round 3 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan retreated to Yunnan Japanese win with 2 artilleries remaining. Battle score for attacker is -8 Casualties for Chinese: 5 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Shensi to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 bomber, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 3 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 2 fighters moved from India to Yunnan 1 armour moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour moved from Ethiopia to Kenya 2 infantry moved from Anglo Egyptian Sudan to Kenya 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya 1 artillery moved from Anglo Egyptian Sudan to Kenya 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 4 infantry moved from Persia to Iraq 1 tactical_bomber moved from India to Iraq 1 transport moved from 80 Sea Zone to 79 Sea Zone 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq Combat - British Battle in Yunnan British attack with 1 artillery, 2 fighters and 3 infantry Japanese defend with 2 artilleries British roll dice for 1 artillery, 2 fighters and 3 infantry in Yunnan, round 2 : 1/6 hits, 2.00 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Yunnan British roll dice for 1 artillery, 2 fighters and 3 infantry in Yunnan, round 3 : 1/6 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 artilleries Battle in Iraq British attack with 8 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 8 infantry and 1 tactical_bomber in Iraq, round 2 : 2/9 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British roll dice for 6 infantry and 1 tactical_bomber in Iraq, round 3 : 1/7 hits, 1.50 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Neutral_Axis: 3 infantry Battle in Kenya British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 3 infantry British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Kenya British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 3 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 4 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 3 infantry Casualties for British: 1 infantry Non Combat Move - British 2 artilleries and 3 infantry moved from India to Burma 1 destroyer moved from 57 Sea Zone to 37 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from Shan State to Malaya 2 fighters moved from Yunnan to India 1 tactical_bomber moved from Iraq to Persia 1 armour moved from Quebec to 106 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 1 cruiser moved from 57 Sea Zone to 61 Sea Zone Place Units - British 2 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 factory_minor placed in Persia 1 bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5 British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 5 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 22 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs Some Units in India change ownership: 5 mech_infantrys
Combat Hit Differential Summary :
British : -1.67 Italians : -1.67 Chinese : -1.00 Neutral_Axis : 1.67 Japanese : 1.00
-
@Enigma jeg lavede en lille edit igen. Rykkede 2 amerikanske landtropper fra central america et felt til venstre, hvilket jeg glemte under non combat.
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 infantry moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Syria 1 bomber moved from Southern Italy to 80 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to Syria Combat - Italians Battle in Syria Italians attack with 1 fighter and 2 infantry French defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits, 1,17 expected hits French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Syria Italians win, taking Syria from French with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in 80 Sea Zone Italians attack with 1 bomber British defend with 1 destroyer and 2 transports Italians roll dice for 1 bomber in 80 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 destroyer and 2 transports in 80 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 bomber owned by the Italians lost in 80 Sea Zone British win with 2 transports remaining. Battle score for attacker is -4 Casualties for Italians: 1 bomber Casualties for British: 1 destroyer Non Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 fighter moved from Syria to Egypt 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 aaGun moved from Greater Southern Germany to Slovakia Hungary 1 armour moved from Southern France to Yugoslavia 1 artillery and 1 infantry moved from Southern France to Northern Italy 2 transports moved from 98 Sea Zone to 97 Sea Zone Place Units - Italians 1 factory_minor placed in Egypt 1 fighter placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : 0,17 British : 0,67 French : -0,33
-
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from Queensland to New South Wales 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 3 fighters moved from Java to Malaya Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from Queensland to New South Wales 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 3 fighters moved from Java to Malaya Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Algeria to Tunisia 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 5 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 armour moved from Poland to Western Ukraine Germans take Eastern Poland from Russians Germans take Western Ukraine from Russians 1 armour moved from Poland to Belarus Germans take Baltic States from Russians 1 armour, 3 artilleries and 14 infantry moved from Poland to Baltic States 5 armour and 4 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 4 infantry moved from Romania to Eastern Poland 2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in Belarus Germans attack with 1 armour Russians defend with 2 aaGuns 2 aaGuns owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 10 Casualties for Russians: 2 aaGuns Battle in 125 Sea Zone Germans attack with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 armour moved from 95 Sea Zone to Northern Italy 1 infantry moved from 95 Sea Zone to Northern Italy 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 fighter moved from 125 Sea Zone to Western Germany 2 bombers moved from 125 Sea Zone to Western Germany 1 fighter moved from 125 Sea Zone to Finland 1 tactical_bomber moved from 125 Sea Zone to Finland 3 aaGuns moved from Poland to Baltic States 5 artilleries and 5 infantry moved from Germany to Poland 5 mech_infantrys moved from Western Germany to Poland 2 armour moved from Western Germany to Poland Place Units - Germans 1 armour and 5 mech_infantrys placed in Germany 1 destroyer and 1 submarine placed in 113 Sea Zone 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : -0,17
-
TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novgorod to Belarus 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Novgorod to Western Ukraine 2 fighters moved from Novgorod to Belarus 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Shensi to Hopei 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone Combat - Russians
Combat Hit Differential Summary :
-
@Enigma havde glemt du ku scramble. Rimelig elendig omgang for russerne.
-
@Makalakalane Så bare spil turen om👍
-
@Enigma jeg glemte også non combat med alle ruslands tropper… Jeg angriber nu alligevel med bådene. Gætter på du scrambler ved TYskland?
-
@Enigma nå nej haha, er jo slet ik nået til non combat endnu. Det er helt fint med bådene. Sku bare ik ha købt transport i sidste tur så :D Men du scrambler selvfølgelig?
-
@Makalakalane naturligvis 👍
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novgorod to Belarus 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Novgorod to Western Ukraine 2 fighters moved from Novgorod to Belarus 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Shensi to Hopei 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in Hopei Russians attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 2/6 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Russians win, taking Hopei from Japanese with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Western Ukraine Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits 1 submarine owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -12 Casualties for Russians: 1 cruiser and 1 submarine Casualties for Germans: 1 submarine Battle in Belarus Russians attack with 2 fighters and 2 infantry Germans defend with 1 armour Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 fighters and 2 infantry in Belarus, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Belarus, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 10 infantry moved from Novgorod to Archangel 1 artillery moved from Novgorod to Archangel 2 armour moved from Novgorod to Smolensk 1 mech_infantry moved from Novgorod to Smolensk 2 fighters moved from Belarus to Smolensk 1 tactical_bomber moved from Western Ukraine to Smolensk 2 armour moved from Russia to Bryansk 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 infantry moved from Caucasus to Rostov 1 tactical_bomber moved from Hopei to Szechwan 1 fighter moved from Hopei to Szechwan 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 infantry moved from Russia to Bryansk Place Units - Russians 1 armour and 9 infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -1.83 Russians : -0.83 Japanese : -0.33