Realized when I opened the game that I’d forgotten to move the Italian boats (not used to having any in the Atlantic). Hope that edit is ok. And if it changes where the French cruiser would have moved, please adjust.
Doctor_Oda (Axis) vs trulpen (Allies) #7, G40 OOB + YGs NOs
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 14 PUs; Combat Move - ANZAC 1 artillery, 3 fighters and 4 infantry moved from South Australia to Queensland Combat - ANZAC Battle in Queensland ANZAC attack with 1 artillery, 3 fighters and 4 infantry Japanese defend with 1 airfield, 1 artillery, 1 harbour and 4 infantry ANZAC roll dice for 1 artillery, 3 fighters and 4 infantry in Queensland, round 2 : 2/8 hits, 2,67 expected hits Japanese roll dice for 1 artillery and 4 infantry in Queensland, round 2 : 1/5 hits, 1,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland ANZAC roll dice for 1 artillery, 3 fighters and 3 infantry in Queensland, round 3 : 2/7 hits, 2,50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Queensland, round 3 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland ANZAC roll dice for 1 artillery, 3 fighters and 2 infantry in Queensland, round 4 : 2/6 hits, 2,33 expected hits Japanese roll dice for 1 artillery in Queensland, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland ANZAC win, taking Queensland from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 3 infantry Casualties for Japanese: 1 artillery and 4 infantry Non Combat Move - ANZAC 3 fighters moved from Queensland to New South Wales 2 aaGuns moved from South Australia to New South Wales 1 submarine moved from 62 Sea Zone to 57 Sea Zone 1 cruiser moved from 61 Sea Zone to 57 Sea Zone 1 transport moved from 61 Sea Zone to 60 Sea Zone 1 infantry moved from Burma to India Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3,4,4,4,5,2,4,2,4,1,5,1,4,1,6,5,6,2,1,4,4,4,6 ANZAC collect 16 PUs (2 lost to blockades); end with 30 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs Turning on Edit Mode EDIT: Changing PUs for ANZAC from 35 to 38 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -1,50 Japanese : 0,00 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 14 PUs; Combat Move - ANZAC 1 artillery, 3 fighters and 4 infantry moved from South Australia to Queensland Combat - ANZAC Battle in Queensland ANZAC attack with 1 artillery, 3 fighters and 4 infantry Japanese defend with 1 airfield, 1 artillery, 1 harbour and 4 infantry ANZAC roll dice for 1 artillery, 3 fighters and 4 infantry in Queensland, round 2 : 2/8 hits, 2,67 expected hits Japanese roll dice for 1 artillery and 4 infantry in Queensland, round 2 : 1/5 hits, 1,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland ANZAC roll dice for 1 artillery, 3 fighters and 3 infantry in Queensland, round 3 : 2/7 hits, 2,50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Queensland, round 3 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland ANZAC roll dice for 1 artillery, 3 fighters and 2 infantry in Queensland, round 4 : 2/6 hits, 2,33 expected hits Japanese roll dice for 1 artillery in Queensland, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland ANZAC win, taking Queensland from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 3 infantry Casualties for Japanese: 1 artillery and 4 infantry Non Combat Move - ANZAC 3 fighters moved from Queensland to New South Wales 2 aaGuns moved from South Australia to New South Wales 1 submarine moved from 62 Sea Zone to 57 Sea Zone 1 cruiser moved from 61 Sea Zone to 57 Sea Zone 1 transport moved from 61 Sea Zone to 60 Sea Zone 1 infantry moved from Burma to India Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3,4,4,4,5,2,4,2,4,1,5,1,4,1,6,5,6,2,1,4,4,4,6 ANZAC collect 16 PUs (2 lost to blockades); end with 30 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs Turning on Edit Mode EDIT: Changing PUs for ANZAC from 35 to 38 EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 81 Sea Zone to 96 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1,50 Japanese : 0,00 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 5 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 114 Sea Zone to 115 Sea Zone 4 submarines moved from 113 Sea Zone to 115 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 fighter moved from France to 112 Sea Zone 1 tactical_bomber moved from Western Germany to 112 Sea Zone 6 bombers moved from Western Germany to 98 Sea Zone 2 submarines moved from 92 Sea Zone to 96 Sea Zone 1 submarine moved from 101 Sea Zone to 116 Sea Zone 1 submarine moved from 122 Sea Zone to 124 Sea Zone 1 submarine moved from 106 Sea Zone to 123 Sea Zone 1 armour moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 7 armour, 5 artilleries and 25 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Poland to Baltic States 5 artilleries and 4 infantry moved from Poland to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States 1 tactical_bomber moved from Western Germany to Baltic States 2 tactical_bombers moved from Southern Italy to 98 Sea Zone 1 mech_infantry moved from Western Germany to Poland 1 armour moved from Western Germany to Poland Combat - Germans Russians scrambles 3 units out of Novgorod to defend against the attack in 115 Sea Zone Battle in 96 Sea Zone Germans attack with 2 submarines French defend with 1 destroyer Germans roll dice for 2 submarines in 96 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 submarines in 96 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits French roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 96 Sea Zone Germans roll dice for 1 submarine in 96 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits French roll dice for 1 destroyer in 96 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the French and 1 submarine owned by the Germans lost in 96 Sea Zone French win with no units remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for French: 1 destroyer Battle in 98 Sea Zone Germans attack with 6 bombers and 2 tactical_bombers British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport Germans roll dice for 6 bombers and 2 tactical_bombers in 98 Sea Zone, round 2 : 5/8 hits, 5,00 expected hits British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 98 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits 2 destroyers owned by the British, 1 cruiser owned by the British, 2 tactical_bombers owned by the Germans and 1 battleship owned by the British lost in 98 Sea Zone 1 transport owned by the British lost in 98 Sea Zone Germans win with 6 bombers remaining. Battle score for attacker is 33 Casualties for Germans: 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 transport Battle in 115 Sea Zone Germans attack with 1 destroyer and 4 submarines Russians defend with 3 fighters and 1 submarine Germans roll dice for 4 submarines in 115 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 3 fighters in 115 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits 1 destroyer owned by the Germans lost in 115 Sea Zone 1 submarine owned by the Russians Submerged 4 submarines owned by the Germans Submerged Russians win with 3 fighters remaining. Battle score for attacker is -8 Casualties for Germans: 1 destroyer Battle in Baltic States Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Baltic States, round 2 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 112 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 112 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod Non Combat Move - Germans 1 fighter moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 fighter moved from France to Western Germany 1 battleship and 5 transports moved from 114 Sea Zone to 113 Sea Zone 2 tactical_bombers moved from Baltic States to Eastern Poland 1 fighter moved from Baltic States to Eastern Poland 6 bombers moved from 98 Sea Zone to Romania 1 infantry moved from Germany to Poland Place Units - Germans 4 armour placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from France: 2 aaGuns EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 3 aaGuns EDIT: Adding units owned by Germans to Western Ukraine: 3 aaGuns EDIT: Removing units owned by Germans from Western Ukraine: 1 aaGun EDIT: Adding units owned by Germans to Eastern Poland: 1 aaGun EDIT: Turning off Edit Mode 5 artilleries and 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5 Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : -1,67 British : -0,17 French : 1,00 Russians : -0,50 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States 2 fighters moved from Novgorod to Baltic States Combat - Russians Russians creates battle in territory 115 Sea Zone Battle in Baltic States Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 2,33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Baltic States to Russia 2 aaGuns, 3 artilleries and 11 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk 2 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 2 aaGuns, 6 armour, 6 artilleries and 16 infantry moved from Bryansk to Tambov 2 armour and 1 mech_infantry moved from Rostov to Northwest Persia 1 mech_infantry moved from Rostov to Tambov 2 infantry moved from Ukraine to Rostov 1 infantry moved from Bryansk to Tambov 1 infantry moved from Ukraine to Bryansk 2 aaGuns and 18 infantry moved from Buryatia to Amur Place Units - Russians 1 armour, 3 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 infantry EDIT: Adding units owned by Russians to Russia: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Rostov: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 1 aaGun EDIT: Adding units owned by Russians to Russia: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 1 infantry EDIT: Adding units owned by Russians to Russia: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 18 infantry EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 18 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs Turning on Edit Mode EDIT: Changing PUs for Russians from 36 to 41 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,67 Russians : -0,33 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 3 bombers and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 4 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from French 3 artilleries moved from Kwangsi to French Indo China 1 armour moved from Chahar to Kansu 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 carrier moved from 6 Sea Zone to 33 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 3 transports moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from 33 Sea Zone to Caroline Islands 3 tactical_bombers moved from 54 Sea Zone to Caroline Islands 7 fighters moved from Kwangsi to 33 Sea Zone 1 tactical_bomber moved from Japan to Caroline Islands 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Shensi to Kansu 1 tactical_bomber moved from Kwangsi to 33 Sea Zone 5 bombers moved from Kwangsi to Caroline Islands 2 tactical_bombers moved from Kwangsi to 35 Sea Zone 2 tactical_bombers moved from Kwangsi to Paulau Island Combat - Japanese Battle in Philippines Japanese attack with 2 artilleries and 4 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries and 4 infantry in Philippines, round 2 : 1/6 hits, 1,67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 artilleries and 3 infantry in Philippines, round 3 : 1/5 hits, 1,50 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 aaGun moved from Kiangsu to Anhwe Place Units - Japanese 1 armour, 3 bombers and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
Americans : 0,00 Japanese : -1,17 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 101 Sea Zone to 116 Sea Zone Americans take 106 Sea Zone from Germans 1 bomber moved from Eastern United States to 116 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 116 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone 4 fighters moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Marshall Islands Battle in 16 Sea Zone Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 6 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Marshall Islands from Japanese with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 116 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 116 Sea Zone, round 2 : 0/4 hits, 2,17 expected hits Germans roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 116 Sea Zone, round 3 : 1/4 hits, 2,17 expected hits Germans roll dice for 1 submarine in 116 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 116 Sea Zone Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 116 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from 116 Sea Zone to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour and 2 transports moved from 101 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 6 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans Turning on Edit Mode EDIT: Changing PUs for Americans from 0 to 5 EDIT: Turning off Edit Mode 2 artilleries and 2 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter and 3 tactical_bombers placed in Western United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Shensi Chinese take Shensi from Japanese 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Kweichow to Anhwe 1 artillery moved from Kweichow to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Non Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Yunnan Place Units - Chinese 1 artillery placed in Anhwe Chinese undo move 1. 3 artilleries placed in Kweichow Turning on Edit Mode EDIT: Removing units owned by Chinese from Kweichow: 2 infantry EDIT: Adding units owned by Chinese to Szechwan: 2 infantry EDIT: Turning off Edit Mode Chinese undo move 1. 2 artilleries placed in Kweichow 1 artillery placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 27 PUs; British buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 5 fighters moved from United Kingdom to 112 Sea Zone 1 infantry moved from Egypt to Alexandria 1 fighter and 1 tactical_bomber moved from Ethiopia to Alexandria 1 fighter moved from Egypt to Alexandria 1 bomber moved from Egypt to Alexandria Combat - British Battle in Alexandria British attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/5 hits, 2,50 expected hits Italians roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Battle in 112 Sea Zone British attack with 1 destroyer and 5 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 5 fighters in 112 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone British win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 2 fighters moved from 112 Sea Zone to 109 Sea Zone 3 fighters moved from 112 Sea Zone to United Kingdom 1 bomber, 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 infantry moved from Shan State to Yunnan 3 aaGuns, 1 armour, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber moved from Kweichow to Yunnan 1 armour, 2 artilleries and 4 infantry moved from India to Burma 1 mech_infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 infantry moved from Italian Somaliland to Ethiopia Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from 109 Sea Zone: 2 battleships, 2 cruisers and 2 fighters EDIT: Turning off Edit Mode 1 carrier and 1 destroyer placed in 110 Sea Zone 1 infantry placed in United Kingdom Turning on Edit Mode EDIT: Adding units owned by British to 110 Sea Zone: 2 battleships, 2 cruisers and 2 fighters EDIT: Turning off Edit Mode Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Changing PUs for British from 31 to 33 EDIT: Turning off Edit Mode 1 infantry and 2 mech_infantrys placed in India Turning on Edit Mode EDIT: Removing units owned by British from India: 1 bomber EDIT: Adding units owned by British to Kweichow: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Kweichow: 1 bomber EDIT: Adding units owned by British to Anhwe: 1 bomber EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Some Units in India change ownership: 1 infantry and 2 mech_infantrysCombat Hit Differential Summary :
Germans : -0,50 British : -0,33 Italians : 0,67 Americans : -5,33 Japanese : -0,33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Romania to Ukraine Italians take Ukraine from Russians Combat - Italians Italians creates battle in territory 97 Sea Zone Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 fighter and 1 tactical_bomber moved from Tobruk to Southern Italy 1 submarine moved from 97 Sea Zone to 92 Sea Zone Place Units - Italians 1 submarine placed in 93 Sea Zone 3 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 19 PUs; Politics - ANZAC Turning on Edit Mode EDIT: Changing PUs for ANZAC from 19 to 22 EDIT: Turning off Edit Mode Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from India to Burma 1 cruiser and 1 submarine moved from 57 Sea Zone to 39 Sea Zone 1 transport moved from 60 Sea Zone to 40 Sea Zone 1 artillery and 1 infantry moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 2 mech_infantrys and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 40 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 45 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 destroyer and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 5 artilleries moved from Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 5 artilleries, 1 battleship, 1 infantry and 5 transports moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from Poland to 114 Sea Zone 5 artilleries, 1 battleship, 2 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone 3 infantry moved from Finland to 115 Sea Zone 5 artilleries and 5 infantry moved from 115 Sea Zone to Novgorod 1 armour and 1 mech_infantry moved from Poland to Novgorod Germans take Novgorod from Russians 1 tactical_bomber moved from Western Germany to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 1 submarine moved from 124 Sea Zone to 112 Sea Zone 3 submarines moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 123 Sea Zone to 119 Sea Zone 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 armour moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Ukraine 1 bomber moved from Romania to 112 Sea Zone 5 bombers moved from Romania to 112 Sea Zone Combat - Germans Battle in 115 Sea Zone Germans attack with 1 battleship, 1 submarine and 5 transports Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Battle in Novgorod Battle in 112 Sea Zone Germans attack with 6 bombers, 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 112 Sea Zone Germans winGermans win with 1 battleship, 1 submarine and 5 transports remaining with 6 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Germans 6 bombers, 2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Western Germany 2 tactical_bombers moved from Eastern Poland to Western Germany 1 fighter moved from Eastern Poland to Western Germany 4 armour moved from Germany to Eastern Poland 1 aaGun, 5 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine 2 aaGuns, 7 armour, 5 artilleries and 25 infantry moved from Western Ukraine to Ukraine Place Units - Germans 1 destroyer and 3 submarines placed in 113 Sea Zone 2 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Germans collect 46 PUs (3 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : 0,33 British : 0,67 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour moved from Northwest Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Northwest Persia to Iraq 1 armour moved from Tambov to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Tambov 1 infantry moved from Archangel to Belarus 1 infantry moved from Smolensk to Belarus 3 artilleries and 10 infantry moved from Archangel to Novgorod 3 fighters and 1 tactical_bomber moved from Russia to Novgorod 1 fighter moved from Russia to Belarus Combat - Russians Russians creates battle in territory 115 Sea Zone Battle in Iraq Russians attack with 2 armour, 1 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/4 hits, 1,33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 115 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 submarine and 5 transports Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 battleship and 5 transports in 115 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 submarine and 5 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novgorod Russians attack with 3 artilleries, 3 fighters, 10 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry Russians roll dice for 3 artilleries, 3 fighters, 10 infantry and 1 tactical_bomber in Novgorod, round 2 : 5/17 hits, 5,33 expected hits Germans roll dice for 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry in Novgorod, round 2 : 5/12 hits, 4,17 expected hits 5 infantry owned by the Russians and 5 infantry owned by the Germans lost in Novgorod Russians roll dice for 3 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/12 hits, 4,50 expected hits Germans roll dice for 1 armour, 5 artilleries and 1 mech_infantry in Novgorod, round 3 : 3/7 hits, 2,50 expected hits 3 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod Russians roll dice for 3 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 4 : 2/9 hits, 3,83 expected hits Germans roll dice for 1 armour, 4 artilleries and 1 mech_infantry in Novgorod, round 4 : 1/6 hits, 2,17 expected hits 1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Novgorod Russians roll dice for 3 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 5 : 2/8 hits, 3,50 expected hits Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Novgorod, round 5 : 3/4 hits, 1,50 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 artilleries owned by the Russians lost in Novgorod Russians roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Novgorod, round 6 : 3/5 hits, 2,50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 6 : 0/2 hits, 0,83 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 2 artilleries and 10 infantry Casualties for Germans: 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Buryatia to Sakha 1 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Belarus to Russia 2 aaGuns moved from Archangel to Vologda 3 fighters and 1 tactical_bomber moved from Novgorod to Vologda 1 armour moved from Russia to Tambov 2 mech_infantrys moved from Russia to Tambov 4 artilleries moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 1 infantry moved from Russia to Bryansk 2 infantry moved from Rostov to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 3 infantry moved from Russia to Tambov Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 4 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs Turning on Edit Mode EDIT: Changing PUs for Russians from 39 to 44 EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 4 armour EDIT: Adding units owned by Russians to Russia: 4 armour EDIT: Removing units owned by Russians from Tambov: 5 infantry EDIT: Adding units owned by Russians to Russia: 5 infantry EDIT: Removing units owned by Russians from Tambov: 2 aaGuns EDIT: Adding units owned by Russians to Russia: 2 aaGuns EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,67 Russians : -6,17 Neutral_Axis : -0,33 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 destroyer and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 3 bombers moved from Japan to 16 Sea Zone 1 bomber moved from Caroline Islands to 32 Sea Zone 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to Siam Japanese take Siam from UK_Pacific 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra 1 carrier and 2 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from Japan to 16 Sea Zone Combat - Japanese Battle in Java Battle in Celebes Battle in 32 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese win, taking Java from ANZAC, taking Celebes from Dutch with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 16 Sea Zone Japanese attack with 3 bombers, 1 destroyer and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 3 bombers, 1 destroyer and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 3 bombers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Sumatra Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 2 : 1/4 hits, 1,33 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 2 artilleries and 1 infantry in Sumatra, round 3 : 0/3 hits, 1,00 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Sumatra, round 4 : 1/3 hits, 1,00 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Kansu to Suiyuyan 10 infantry moved from Manchuria to Jehol 2 infantry moved from Siberia to Soviet Far East 3 bombers moved from 16 Sea Zone to Caroline Islands 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 16 Sea Zone to Jehol 1 tactical_bomber moved from Paulau Island to Jehol 1 tactical_bomber moved from Paulau Island to Caroline Islands 1 bomber moved from 32 Sea Zone to Caroline Islands Place Units - Japanese 1 destroyer and 6 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Americans : -0,17 ANZAC : -0,33 Japanese : -0,17 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 26 Sea Zone to 6 Sea Zone 3 fighters moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Morocco Battle in 6 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer, 6 submarines and 1 transport 6 submarines owned by the Japanese Submerged Americans roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone Americans win, taking Morocco from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer and 1 transport Battle in 16 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Gibraltar Americans attack with 2 artilleries, 1 bomber and 4 infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 2 artilleries, 1 bomber and 4 infantry in Gibraltar, round 2 : 3/7 hits, 2,33 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 bomber moved from Gibraltar to Suriname 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone 3 fighters moved from 16 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 battleships, 5 carriers, 3 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone 1 fighter and 3 tactical_bombers moved from Western United States to 7 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 1 bomber and 1 infantry placed in Eastern United States 1 carrier placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Changing PUs for Americans from 73 to 78 EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Shensi to Kansu Chinese take Kansu from Japanese 1 infantry moved from Hopei to Chahar Chinese take Chahar from Japanese 1 infantry moved from Kiangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese Combat - Chinese Non Combat Move - Chinese 1 artillery and 2 infantry moved from Szechwan to Kweichow 1 infantry moved from Yunnan to Kweichow 2 artilleries, 1 fighter and 7 infantry moved from Kweichow to Hopei 1 artillery and 1 infantry moved from Anhwe to Hopei Place Units - Chinese 1 infantry placed in Shensi 1 artillery and 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs Purchase Units - British British buy 1 destroyer, 1 fighter and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Chinese from Kwangtung: 1 infantry EDIT: Adding units owned by Chinese to Hopei: 1 infantry EDIT: Changing ownership of Kwangtung from UK_Pacific to Japanese EDIT: Removing units owned by Chinese from Hopei: 1 infantry EDIT: Adding units owned by Chinese to Anhwe: 1 infantry EDIT: Turning off Edit Mode UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 fighters moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Anhwe to 44 Sea Zone 1 bomber moved from Egypt to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Siam 1 armour moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 armour moved from French Indo China to Yunnan 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 mech_infantry moved from Burma to Siam 1 armour moved from Burma to Siam Combat - British Battle in 44 Sea Zone British attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 44 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Siam British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Siam, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Siam British win, taking Siam from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 92 Sea Zone British attack with 1 bomber, 1 destroyer and 2 fighters Italians defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone British win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 1 bomber moved from 92 Sea Zone to Gibraltar 2 fighters moved from 92 Sea Zone to 91 Sea Zone 2 battleships, 1 carrier and 2 cruisers moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 3 aaGuns moved from Yunnan to Kweichow 8 infantry moved from Yunnan to Shan State 2 artilleries and 4 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Burma to India 2 mech_infantrys moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from Siam to Shan State 1 bomber moved from 44 Sea Zone to Dutch New Guinea Place Units - British 1 destroyer and 2 transports placed in 106 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2 British collect 29 PUs (2 lost to blockades); end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Changing PUs for British from 35 to 37 EDIT: Turning off Edit Mode 1 destroyer placed in 39 Sea Zone 1 infantry placed in India Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Shan State: 2 infantry EDIT: Adding units owned by British to India: 2 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in 39 Sea Zone change ownership: 1 destroyerCombat Hit Differential Summary :
Italians : 0,00 British : -2,83 Americans : 1,17 Japanese : 0,00 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 6 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 carrier moved from 97 Sea Zone to 92 Sea Zone 3 artilleries and 5 infantry moved from Southern Italy to 97 Sea Zone 3 artilleries, 1 cruiser, 5 infantry and 4 transports moved from 97 Sea Zone to 92 Sea Zone 3 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar 1 bomber and 1 fighter moved from Southern Italy to Gibraltar 1 tactical_bomber moved from Southern Italy to Gibraltar 1 artillery and 1 infantry moved from Tobruk to Libya 1 armour and 1 mech_infantry moved from Tobruk to Libya Combat - Italians Battle in 92 Sea Zone Italians attack with 1 carrier, 1 cruiser, 1 submarine and 4 transports British defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 1 carrier, 1 cruiser, 1 submarine and 4 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Gibraltar Italians attack with 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber British defend with 1 bomber and 1 harbour; Americans defend with 2 artilleries and 3 infantry Italians roll dice for 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/11 hits, 4,17 expected hits British roll dice for 2 artilleries, 1 bomber and 3 infantry in Gibraltar, round 2 : 0/6 hits, 1,83 expected hits 1 bomber owned by the British and 3 infantry owned by the Americans lost in Gibraltar Italians roll dice for 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Gibraltar, round 3 : 5/11 hits, 4,17 expected hits British roll dice for 2 artilleries in Gibraltar, round 3 : 1/2 hits, 0,67 expected hits 2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Italians win, taking Gibraltar from British with 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for Americans: 2 artilleries and 3 infantry Casualties for British: 1 bomber Casualties for Italians: 1 infantry Non Combat Move - Italians 1 fighter moved from Gibraltar to 92 Sea Zone 1 bomber moved from Gibraltar to Southern France 1 tactical_bomber moved from Gibraltar to 92 Sea Zone Place Units - Italians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy 2 submarines placed in 95 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians : 1,33 British : -1,83 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 carriers and 1 destroyer; Remaining resources: 5 PUs; Combat Move - ANZAC 1 submarine moved from 39 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 3 fighters and 1 tactical_bomber moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to South Australia 1 armour and 2 mech_infantrys moved from New South Wales to South Australia 2 aaGuns moved from New South Wales to South Australia 1 transport moved from 40 Sea Zone to 39 Sea Zone 1 infantry moved from Burma to Shan State 1 infantry moved from Alexandria to Egypt Place Units - ANZAC 2 carriers and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0,33 -
TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 factory_minor, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 3 bombers moved from Western Germany to United Kingdom 3 fighters moved from Western Germany to United Kingdom 5 bombers moved from Western Germany to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Vyborg to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 3 tactical_bombers moved from Western Germany to United Kingdom 1 submarine moved from 119 Sea Zone to 108 Sea Zone Combat - Germans Air Battle in United KingdomCombat Hit Differential Summary :
-
@trulpen intercept London? 3 fig, 3 tac, 3 sb vs 4 fig
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 factory_minor, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 3 bombers moved from Western Germany to United Kingdom 3 fighters moved from Western Germany to United Kingdom 5 bombers moved from Western Germany to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Vyborg to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 3 tactical_bombers moved from Western Germany to United Kingdom 1 submarine moved from 119 Sea Zone to 108 Sea Zone Combat - Germans Air Battle in United Kingdom Germans attacks with 9 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/1 hits, 0,17 expected hits 1 tactical_bomber killed by AA AA fire in United Kingdom : 1/2 hits, 0,33 expected hits 1 tactical_bomber killed by AA AA fire in United Kingdom : 0/3 hits, 0,50 expected hits Bombing raid in United Kingdom rolls: 7,7,8 and causes: 13 damage to unit: factory_major Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in United Kingdom causes 16 damage total. Damaged units is as follows: factory_major = 13, airfield = 3 Battle in Novgorod Germans attack with 1 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 battleship in Novgorod, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0,17 expected hits Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Bryansk Germans attack with 5 bombers and 6 infantry Russians defend with 5 infantry Germans roll dice for 5 bombers and 6 infantry in Bryansk, round 2 : 2/11 hits, 4,33 expected hits Russians roll dice for 5 infantry in Bryansk, round 2 : 1/5 hits, 1,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 5 bombers and 5 infantry in Bryansk, round 3 : 2/10 hits, 4,17 expected hits Russians roll dice for 3 infantry in Bryansk, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Bryansk Germans roll dice for 5 bombers and 5 infantry in Bryansk, round 4 : 3/10 hits, 4,17 expected hits Russians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 5 bombers and 4 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Russians: 5 infantry Battle in 108 Sea Zone Germans attack with 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 108 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 108 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 108 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 7 submarines moved from 113 Sea Zone to 112 Sea Zone 4 transports moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 3 bombers moved from United Kingdom to Western Germany 3 fighters moved from United Kingdom to Holland Belgium 1 tactical_bomber moved from United Kingdom to Holland Belgium 3 aaGuns moved from Western Germany to Holland Belgium 4 armour moved from Eastern Poland to Ukraine 5 artilleries moved from Western Ukraine to Ukraine 5 bombers moved from Bryansk to Ukraine 1 aaGun moved from Western Ukraine to Ukraine Place Units - Germans 3 artilleries and 7 infantry placed in Germany 1 tactical_bomber placed in Western Germany 1 factory_minor placed in Western Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5 Germans collect 45 PUs (3 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : -5,50 Americans : -0,67 Russians : -2,00 AA fire in United Kingdom : : 1,00 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Sakha to Siberia Russians take Siberia from Japanese 4 infantry moved from Sakha to Siberia 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Belarus to Bryansk 2 infantry moved from Russia to Bryansk 3 fighters and 1 tactical_bomber moved from Vologda to Bryansk 1 fighter moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 4 fighters, 4 infantry and 1 tactical_bomber Germans defend with 4 infantry Russians roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/9 hits, 3,33 expected hits Germans roll dice for 4 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 4/7 hits, 3,00 expected hits Germans roll dice for 3 infantry in Bryansk, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Germans: 4 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing PUs for Russians from 0 to 5 EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for ANZAC from 20 to 23 EDIT: Turning off Edit Mode 4 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 artillery and 2 infantry moved from Volgograd to Tambov 3 armour and 3 mech_infantrys moved from Tambov to Russia 2 aaGuns moved from Vologda to Russia 4 artilleries and 7 infantry moved from Russia to Tambov 1 infantry moved from Caucasus to Volgograd 2 armour and 1 mech_infantry moved from Iraq to Caucasus 2 aaGuns and 12 infantry moved from Sakha to Amur 1 infantry moved from Iraq to Trans-Jordan Place Units - Russians 1 artillery and 2 infantry placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Russians from Trans-Jordan: 1 infantry EDIT: Adding units owned by Russians to Northwest Persia: 1 infantry EDIT: Removing units owned by Russians from Caucasus: 2 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Egypt: 2 armour and 1 mech_infantry EDIT: Removing units owned by Russians from Northwest Persia: 1 infantry EDIT: Adding units owned by Russians to Trans-Jordan: 1 infantry EDIT: Turning off Edit Mode 1 fighter and 8 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 4 armour and 2 mech_infantrys EDIT: Adding units owned by Russians to Volgograd: 4 armour and 2 mech_infantrys EDIT: Removing units owned by Russians from Tambov: 2 artilleries and 2 infantry EDIT: Adding units owned by Russians to Russia: 2 artilleries and 2 infantry EDIT: Removing units owned by Russians from Volgograd: 2 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Russia: 2 armour and 1 mech_infantry EDIT: Removing units owned by Russians from Volgograd: 1 mech_infantry EDIT: Adding units owned by Russians to Russia: 1 mech_infantry EDIT: Removing units owned by Russians from Volgograd: 2 armour EDIT: Adding units owned by Russians to Tambov: 2 armour EDIT: Removing units owned by Russians from Egypt: 2 armour EDIT: Adding units owned by Russians to Northwest Persia: 2 armour EDIT: Removing units owned by Russians from Russia: 2 artilleries and 2 infantry EDIT: Adding units owned by Russians to Tambov: 2 artilleries and 2 infantry EDIT: Removing units owned by Russians from Russia: 2 aaGuns EDIT: Adding units owned by Russians to Tambov: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 31 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : 0,67 Russians : -1,33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 carriers and 1 destroyer; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 4 bombers moved from Caroline Islands to Dutch New Guinea 4 bombers moved from Caroline Islands to 42 Sea Zone 2 artilleries and 1 infantry moved from Sumatra to 41 Sea Zone 2 artilleries, 1 carrier, 1 infantry and 2 transports moved from 41 Sea Zone to 45 Sea Zone 2 artilleries and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 33 Sea Zone to 62 Sea Zone 2 tactical_bombers moved from 41 Sea Zone to 62 Sea Zone 2 fighters moved from Caroline Islands to 62 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Suiyuyan to Kansu Combat - Japanese Battle in Kansu Japanese attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Kansu, round 2 : 2/6 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Dutch New Guinea Japanese attack with 2 artilleries, 4 bombers and 1 infantry British defend with 1 bomber Japanese roll dice for 2 artilleries, 4 bombers and 1 infantry in Dutch New Guinea, round 2 : 4/7 hits, 3,67 expected hits Dutch roll dice for 1 bomber in Dutch New Guinea, round 2 : 0/1 hits, 0,17 expected hits 1 bomber owned by the British lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from Dutch with 2 artilleries, 4 bombers and 1 infantry remaining. Battle score for attacker is 12 Casualties for British: 1 bomber Battle in 42 Sea Zone Japanese attack with 4 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 4 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/7 hits, 4,17 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 4 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 62 Sea Zone Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers ANZAC defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber Japanese roll dice for 2 submarines in 62 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers in 62 Sea Zone, round 2 : 6/10 hits, 5,33 expected hits ANZAC roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 62 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits Units damaged: 2 battleships owned by the Japanese 2 carriers owned by the ANZAC, 1 tactical_bomber owned by the ANZAC, 1 destroyer owned by the ANZAC and 2 submarines owned by the Japanese lost in 62 Sea Zone Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers in 62 Sea Zone, round 3 : 5/10 hits, 5,33 expected hits ANZAC roll dice for 3 fighters in 62 Sea Zone, round 3 : 1/3 hits, 2,00 expected hits 3 fighters owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone Japanese win, taking 62 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 61 Casualties for Japanese: 1 destroyer and 2 submarines Casualties for ANZAC: 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone 4 bombers moved from 42 Sea Zone to Philippines 4 bombers moved from Dutch New Guinea to Philippines 2 carriers moved from 33 Sea Zone to 6 Sea Zone 7 fighters moved from 33 Sea Zone to 6 Sea Zone 4 tactical_bombers moved from Caroline Islands to 6 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Jehol to Japan 2 fighters moved from 6 Sea Zone to Japan 10 infantry moved from Jehol to Manchuria 1 armour moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria Place Units - Japanese 3 carriers and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 38 PUs; end with 39 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
ANZAC : -0,67 Chinese : 0,67 Japanese : 0,17 Dutch : -0,17 -
TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Politics - Americans Turning on Edit Mode EDIT: Changing PUs for Americans from 0 to 5 EDIT: Turning off Edit Mode Combat Move - Americans 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 108 Sea Zone 1 bomber moved from Eastern United States to 108 Sea Zone 1 bomber moved from Suriname to Gibraltar Combat - Americans Battle in 108 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 108 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 108 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Gibraltar Americans attack with 1 armour, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 3 artilleries, 1 harbour and 4 infantry Americans roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 2 : 2/9 hits, 3,17 expected hits Italians roll dice for 3 artilleries and 4 infantry in Gibraltar, round 2 : 0/7 hits, 2,33 expected hits 2 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 3 : 3/9 hits, 3,17 expected hits Italians roll dice for 3 artilleries and 2 infantry in Gibraltar, round 3 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 4 : 1/8 hits, 3,00 expected hits Italians roll dice for 2 artilleries in Gibraltar, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 5 : 3/7 hits, 2,83 expected hits Italians roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Italians: 3 artilleries and 4 infantry Casualties for Americans: 2 infantry Non Combat Move - Americans 1 bomber moved from Gibraltar to Suriname 1 bomber moved from 108 Sea Zone to United KingdomCombat Hit Differential Summary :
Germans : -0,17 Italians : -3,00 Americans : -3,17





