@Stucifer Almost done with G1 combat – just let me know your order of loss for that last naval battle.
Doctor Oda (Axis) vs trulpen (Allies), G40, vanilla, no tech, no bid, YGs +NOs
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 3 armour, 3 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 17 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 2 infantry moved from Archangel to Belarus 3 fighters moved from Russia to Belarus Combat - Russians Battle in Belarus Russians attack with 3 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 2 infantry in Belarus, round 2 : 1/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 3 fighters moved from Belarus to Russia 9 infantry moved from Russia to Bryansk 3 infantry moved from Ukraine to Bryansk 1 tactical_bomber moved from Northwest Persia to Bryansk 1 armour moved from Iraq to Caucasus 1 armour and 1 mech_infantry moved from Iraq to Egypt 3 artilleries and 3 infantry moved from Archangel to Smolensk 2 aaGuns moved from Amur to Manchuria Place Units - Russians 3 armour, 3 artilleries and 4 mech_infantrys placed in Russia 1 infantry placed in Ukraine Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5 Russians collect 35 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs Turning on Edit Mode EDIT: Changing PUs for Russians from 43 to 48 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 Russians : -0,83
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 3 armour moved from Kwangsi to Yunnan 3 fighters moved from Kwangsi to Yunnan 2 artilleries moved from Szechwan to Yunnan 1 artillery moved from Kweichow to Yunnan 1 armour moved from Hopei to Yunnan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 3 armour moved from Kiangsu to Kwangtung 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 4 tactical_bombers moved from 36 Sea Zone to Yunnan 1 fighter moved from 36 Sea Zone to Yunnan 4 fighters and 4 tactical_bombers moved from Anhwe to Yunnan 3 fighters moved from 36 Sea Zone to Kwangtung 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from Kwangsi to 44 Sea Zone 2 bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Borneo Battle in 44 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 3 armour, 1 artillery, 3 fighters and 1 infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 armour, 1 artillery, 3 fighters and 1 infantry in Kwangtung, round 2 : 3/8 hits, 3,67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 4 armour, 3 artilleries, 2 bombers, 8 fighters, 3 infantry and 8 tactical_bombers British defend with 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys Japanese roll dice for 4 armour, 3 artilleries, 2 bombers, 8 fighters, 3 infantry and 8 tactical_bombers in Yunnan, round 2 : 18/28 hits, 14,67 expected hits Chinese roll dice for 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Yunnan, round 2 : 4/10 hits, 3,50 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the British, 2 artilleries owned by the British, 5 infantry owned by the British and 1 armour owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 armour, 2 artilleries, 2 bombers, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Japanese: 1 artillery and 3 infantry Casualties for British: 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys Non Combat Move - Japanese 8 fighters moved from Yunnan to Anhwe 8 tactical_bombers moved from Yunnan to Anhwe 3 fighters moved from Kwangtung to Anhwe 2 bombers moved from Yunnan to Kiangsu 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 bomber moved from 44 Sea Zone to Kiangsi 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 2 submarines and 1 transport moved from 36 Sea Zone to 19 Sea Zone Place Units - Japanese 1 armour placed in Kiangsu 1 carrier placed in 19 Sea Zone 1 destroyer placed in 6 Sea Zone 1 mech_infantry placed in Kiangsu 1 artillery and 2 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Jehol: 1 aaGun EDIT: Adding units owned by Japanese to Anhwe: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese : 0,50 UK_Pacific : -0,67 Japanese : 2,67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 2 carriers, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 1 bomber moved from Eastern United States to 89 Sea Zone 2 tactical_bombers moved from Eastern United States to 89 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 battleships and 3 cruisers moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in Caroline Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 2 battleships in Caroline Islands, round 2 : 1/2 hits, 1,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Americans lost in Caroline Islands Japanese win with 2 infantry remaining. Battle score for attacker is -2 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 aaGun Battle in 17 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 89 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 tactical_bombers Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 tactical_bombers in 89 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 89 Sea Zone Americans win, taking 89 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 armour moved from Central United States to 101 Sea Zone 1 armour and 2 transports moved from 101 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 tactical_bombers moved from 89 Sea Zone to Western United States 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 carriers moved from 26 Sea Zone to 23 Sea Zone 2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 23 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 2 carriers moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from 89 Sea Zone to Morocco Place Units - Americans 2 carriers and 1 destroyer placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 bomber and 2 infantry placed in Central United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Changing PUs for Americans from 79 to 84 EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British repair damage of 5x factory_minor; Remaining resources: 36 PUs; British buy 1 carrier, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to 113 Sea Zone 2 fighters and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 1 mech_infantry moved from Algeria to Tunisia British take Tunisia from Italians 1 artillery moved from Algeria to 92 Sea Zone 1 artillery and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux Combat - British British creates battle in territory 106 Sea Zone Battle in 113 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 113 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 109 Sea Zone British attack with 1 destroyer, 2 fighters and 1 tactical_bomber Germans defend with 2 submarines British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in Normandy Bordeaux British attack with 1 artillery, 1 infantry and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing PUs for British from 0 to 1 EDIT: Turning off Edit Mode 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 87 Sea Zone to 92 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 88 Sea Zone to 92 Sea Zone 1 fighter moved from 109 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from 113 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber moved from India to Burma 1 transport moved from 92 Sea Zone to 109 Sea Zone 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 infantry moved from Italian Somaliland to Ethiopia 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Iraq to Trans-Jordan Place Units - British Turning on Edit Mode EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 2 EDIT: Turning off Edit Mode 1 mech_infantry placed in Egypt 2 infantry placed in Union of South Africa 1 fighter placed in United Kingdom 1 carrier placed in 110 Sea Zone Turn Complete - British British collect 35 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Changing PUs for British from 41 to 43 EDIT: Turning off Edit Mode 1 artillery and 6 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 6 infantry
Combat Hit Differential Summary :
Germans : -0,50 British : -0,17 Italians : -0,33 Americans : -3,33 Chinese : 0,50 Japanese : 2,67
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Missed that I had an american destroyer in sz54, so continued the sea battle by Java manually. Check the dice mail. The battle continued two more rounds. Ended with one surviving US des.
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@trulpen no problem :)
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Greece to Egypt Combat - Italians Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0,17 expected hits Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: harbour Bombing raid in Egypt causes 6 damage total. Non Combat Move - Italians 1 bomber moved from Egypt to Greece 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 4 infantry moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy 2 armour moved from Greece to Yugoslavia 1 fighter moved from Greece to Yugoslavia Place Units - Italians 1 fighter placed in Northern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
AA fire in Egypt : : -0,17
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 carrier and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Borneo ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 cruiser and 2 destroyers moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 carrier placed in 54 Sea Zone 1 artillery and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs Turning on Edit Mode EDIT: Changing PUs for ANZAC from 31 to 35 EDIT: Removing units owned by ANZAC from Queensland: 1 artillery EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,67 Japanese : 0,33
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@trulpen …and France. No action?
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@Doctor_Oda Ah, euf ceurse!
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 carrier and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Borneo ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 cruiser and 2 destroyers moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 carrier placed in 54 Sea Zone 1 artillery and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs Turning on Edit Mode EDIT: Changing PUs for ANZAC from 31 to 35 EDIT: Removing units owned by ANZAC from Queensland: 1 artillery EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,67 Japanese : 0,33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 carriers and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 bomber moved from Eastern Poland to Belarus 1 bomber moved from Eastern Poland to Ukraine 1 bomber moved from Eastern Poland to Belarus 1 bomber moved from Eastern Poland to Ukraine 1 submarine moved from 124 Sea Zone to 109 Sea Zone Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in Ukraine Germans attack with 2 bombers and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Ukraine, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 109 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win with 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Belarus Germans attack with 2 bombers and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 3 infantry in Belarus, round 2 : 3/5 hits, 1,83 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Non Combat Move - Germans 2 bombers moved from Belarus to Western Germany 2 bombers moved from Ukraine to Southern Italy 3 infantry moved from Karelia to Finland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 3 artilleries moved from Baltic States to Eastern Poland 2 artilleries and 2 infantry moved from Poland to Eastern Poland 1 bomber moved from Eastern Poland to Western Germany 1 tactical_bomber moved from Eastern Poland to Southern Italy 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 3 aaGuns, 9 armour, 2 artilleries, 19 infantry and 4 mech_infantrys moved from Western Ukraine to Eastern Poland 4 infantry moved from Novgorod to Baltic States Place Units - Germans 2 carriers placed in 97 Sea Zone 2 artilleries and 2 infantry placed in Western Germany 1 artillery and 2 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 0,17 British : -1,17 Russians : -1,00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 5 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Caucasus to Ukraine 2 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 2 infantry moved from Smolensk to Archangel 1 infantry moved from Smolensk to Belarus 2 infantry moved from Bryansk to Belarus 2 fighters moved from Russia to Belarus 1 fighter moved from Russia to Archangel 1 tactical_bomber moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 1 artillery moved from Smolensk to Archangel 1 artillery moved from Smolensk to Belarus 17 infantry moved from Manchuria to Jehol 1 armour and 1 mech_infantry moved from Egypt to Tobruk Russians take Tobruk from Italians Combat - Russians Battle in Belarus Russians attack with 1 artillery, 2 fighters and 3 infantry Germans defend with 3 infantry Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Belarus, round 2 : 1/6 hits, 2,00 expected hits Germans roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Belarus, round 3 : 1/4 hits, 1,67 expected hits Germans roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Belarus, round 4 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Archangel Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Jehol Russians attack with 17 infantry Japanese defend with 9 infantry Russians roll dice for 17 infantry in Jehol, round 2 : 2/17 hits, 2,83 expected hits Japanese roll dice for 9 infantry in Jehol, round 2 : 4/9 hits, 3,00 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Jehol Russians roll dice for 13 infantry in Jehol, round 3 : 2/13 hits, 2,17 expected hits Japanese roll dice for 7 infantry in Jehol, round 3 : 1/7 hits, 2,33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol Russians roll dice for 12 infantry in Jehol, round 4 : 4/12 hits, 2,00 expected hits Japanese roll dice for 5 infantry in Jehol, round 4 : 0/5 hits, 1,67 expected hits 4 infantry owned by the Japanese lost in Jehol Russians roll dice for 12 infantry in Jehol, round 5 : 5/12 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Jehol Russians win, taking Jehol from Japanese with 12 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 5 infantry Casualties for Japanese: 9 infantry Non Combat Move - Russians 2 aaGuns moved from Manchuria to Jehol 1 infantry moved from Korea to Manchuria 1 tactical_bomber moved from Ukraine to Bryansk 2 fighters moved from Belarus to Bryansk 1 fighter moved from Archangel to Bryansk 1 armour moved from Russia to Archangel 2 mech_infantrys moved from Russia to Archangel 1 mech_infantry moved from Russia to Archangel 3 artilleries moved from Russia to Bryansk 1 artillery moved from Smolensk to Archangel 2 armour and 1 mech_infantry moved from Russia to Archangel Place Units - Russians 5 armour, 1 mech_infantry and 1 tactical_bomber placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3 Russians collect 34 PUs (3 lost to blockades); end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs Turning on Edit Mode EDIT: Changing PUs for Russians from 45 to 50 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,00 Russians : 3,33 Japanese : -2,33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Jehol 11 fighters, 1 infantry and 8 tactical_bombers moved from Anhwe to Jehol 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Jehol 1 bomber moved from Kiangsi to Jehol 1 mech_infantry moved from Kiangsu to Jehol 2 bombers moved from Kiangsu to Jehol 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 19 Sea Zone to 17 Sea Zone 3 armour moved from Kwangtung to French Indo China Japanese take French Indo China from French 4 armour moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 4 armour moved from Shan State to French Indo China 2 artilleries moved from Yunnan to French Indo China 1 armour moved from Kiangsu to Jehol 1 mech_infantry moved from Sikang to Kweichow Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Jehol Japanese attack with 1 armour, 2 artilleries, 3 bombers, 11 fighters, 3 infantry, 1 mech_infantry and 8 tactical_bombers Russians defend with 2 aaGuns and 12 infantry AA fire in Jehol : 3/6 hits, 1,00 expected hits 3 fighters owned by the Japanese lost in Jehol Japanese roll dice for 2 battleships and 2 cruisers in Jehol, round 2 : 3/4 hits, 2,33 expected hits Japanese roll dice for 1 armour, 2 artilleries, 3 bombers, 8 fighters, 3 infantry, 1 mech_infantry and 8 tactical_bombers in Jehol, round 2 : 14/26 hits, 13,50 expected hits Chinese roll dice for 2 aaGuns and 12 infantry in Jehol, round 2 : 6/12 hits, 4,00 expected hits 3 infantry owned by the Japanese, 12 infantry owned by the Russians, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 armour, 3 bombers, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is -5 Casualties for Japanese: 2 artilleries, 3 fighters, 3 infantry and 1 mech_infantry Casualties for Russians: 2 aaGuns and 12 infantry Non Combat Move - Japanese 6 fighters moved from Jehol to 19 Sea Zone 6 tactical_bombers moved from Jehol to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from Jehol to Kweichow 1 aaGun moved from Anhwe to Jehol 3 bombers moved from Jehol to Kweichow Place Units - Japanese 2 infantry placed in Japan 1 destroyer placed in 6 Sea Zone 2 destroyers and 1 transport placed in 19 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
AA fire in Jehol : : 2,00 Chinese : 2,00 Japanese : 1,83
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 battleships, 1 bomber, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Morocco to Libya 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 17 Sea Zone 1 fighter moved from 23 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from 23 Sea Zone to Caroline Islands 2 fighters moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 2 battleships in Caroline Islands, round 2 : 2/2 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 17 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Libya Americans attack with 1 bomber Italians defend with 1 infantry Americans roll dice for 1 bomber in Libya, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Libya Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 armour and 3 infantry moved from Brazil to 86 Sea Zone 1 armour, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 armour and 3 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Central United States to Gibraltar 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 fighter and 2 tactical_bombers moved from Western United States to 26 Sea Zone 2 carriers moved from 23 Sea Zone to 33 Sea Zone 1 destroyer moved from 23 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 bomber moved from Libya to Egypt Place Units - Americans 1 bomber placed in Eastern United States 1 artillery and 2 infantry placed in Central United States 2 transports placed in 101 Sea Zone 1 battleship and 1 destroyer placed in 10 Sea Zone 1 battleship placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Changing PUs for Americans from 79 to 84 EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 2 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British repair damage of 2x factory_minor; Remaining resources: 41 PUs; British buy 2 fighters and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Italians 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Non Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 armour and 3 mech_infantrys moved from Egypt to Tobruk 1 mech_infantry moved from Tunisia to Morocco 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 battleship and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to Tobruk 1 fighter moved from 92 Sea Zone to Tobruk 2 carriers, 4 cruisers, 2 destroyers and 2 fighters moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from United Kingdom to 91 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 2 fighters moved from 91 Sea Zone to United Kingdom 1 battleship moved from 81 Sea Zone to 76 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 artillery and 6 infantry moved from India to Burma 2 fighters moved from Burma to India 1 tactical_bomber moved from Burma to India Place Units - British 2 fighters and 1 infantry placed in Egypt 3 infantry placed in Normandy Bordeaux 3 infantry placed in United Kingdom British undo move 3. 3 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Changing PUs for British from 43 to 47 EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Italians : -0,33 Americans : 0,33 Japanese : -1,00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 6 infantry moved from Northern Italy to Southern France 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 1 artillery, 2 cruisers, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 bomber moved from Greece to Normandy Bordeaux 2 armour moved from Yugoslavia to Southern France Combat - Italians Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 4 damage total. Battle in Algeria Battle in Southern France Italians attack with 2 armour, 2 artilleries and 6 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 armour, 2 artilleries and 6 infantry in Southern France, round 2 : 2/10 hits, 3,00 expected hits British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France Italians win, taking Algeria from British, taking Southern France from British with 2 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Yugoslavia to 97 Sea Zone 1 fighter moved from Northern Italy to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Normandy Bordeaux to Western Germany Place Units - Italians 1 tactical_bomber placed in Southern Italy 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -1,00 British : 0,67 AA fire in Normandy Bordeaux : : -0,17
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 43 Sea Zone to 44 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from Queensland to 37 Sea Zone 1 fighter moved from Burma to 37 Sea Zone 1 cruiser and 2 destroyers moved from 43 Sea Zone to 37 Sea Zone 1 carrier and 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 2 fighters moved from Burma to India Place Units - ANZAC 1 carrier and 1 destroyer placed in 54 Sea Zone 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs Turning on Edit Mode EDIT: Changing PUs for ANZAC from 31 to 34 EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 9 artilleries, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 4 mech_infantrys moved from Eastern Poland to Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 2 bombers moved from Southern Italy to Ukraine 1 bomber moved from Western Germany to Western Ukraine 2 infantry moved from Baltic States to Belarus 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Ukraine 1 tactical_bomber moved from Southern Italy to Ukraine 1 bomber moved from Western Germany to Ukraine 1 bomber moved from Western Germany to Belarus 1 artillery moved from Novgorod to Belarus Combat - Germans Battle in Ukraine Germans attack with 3 bombers, 1 fighter, 4 mech_infantrys and 2 tactical_bombers Russians defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 3 bombers, 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 3/10 hits, 4,33 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 2 : 0/3 hits, 1,17 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 bombers, 1 fighter, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Russians: 1 armour, 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 4 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Belarus, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Eastern Poland 1 bomber moved from Western Ukraine to Eastern Poland 3 bombers moved from Ukraine to Eastern Poland 1 fighter and 2 tactical_bombers moved from Ukraine to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 2 infantry moved from Novgorod to Baltic States 1 artillery and 4 infantry moved from Finland to Vyborg Place Units - Germans 1 transport placed in 114 Sea Zone 1 destroyer placed in 97 Sea Zone Germans undo move 2. 1 destroyer placed in 113 Sea Zone 7 artilleries and 3 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 115 Sea Zone: 1 carrier and 1 transport EDIT: Adding units owned by Germans to 114 Sea Zone: 1 transport EDIT: Removing units owned by Germans from 114 Sea Zone: 1 transport EDIT: Removing units owned by Germans from 114 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 113 Sea Zone: 1 carrier and 2 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 carrier, 1 destroyer and 2 transports EDIT: Adding units owned by Germans to 114 Sea Zone: 1 carrier and 2 transports EDIT: Adding units owned by Germans to 114 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 2 artilleries placed in Germany Germans undo move 3. 2 infantry placed in Germany 1 infantry placed in Novgorod 7 artilleries placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4 Germans collect 46 PUs (3 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -2,83 Russians : -1,83
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Tobruk to Libya Russians take Libya from Italians 1 armour and 1 mech_infantry moved from Libya to Tobruk 3 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Belarus 2 infantry moved from Archangel to Novgorod 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Belarus 1 tactical_bomber moved from Russia to Novgorod 1 fighter moved from Bryansk to Western Ukraine Combat - Russians Battle in Novgorod Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 fighter and 1 infantry in Belarus, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 5 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus retreated to Belarus Germans win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine retreated to Western Ukraine Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 4 mech_infantrys Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 4 mech_infantrys in Ukraine, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits, 1,50 expected hits Germans roll dice for 2 mech_infantrys in Ukraine, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine retreated to Ukraine Germans win with 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Germans: 3 mech_infantrys Non Combat Move - Russians 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Ukraine to Russia 1 fighter moved from Belarus to Russia 1 tactical_bomber moved from Novgorod to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 3 armour and 4 mech_infantrys moved from Archangel to Bryansk 1 infantry moved from Volgograd to Rostov 4 armour and 1 mech_infantry moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 1 submarine moved from 125 Sea Zone to 110 Sea Zone 2 artilleries moved from Archangel to Smolensk 2 infantry moved from Bryansk to Smolensk Place Units - Russians 1 armour, 3 artilleries, 2 fighters and 4 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3 Russians collect 32 PUs (3 lost to blockades); end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 46 PUs Turning on Edit Mode EDIT: Changing PUs for Russians from 46 to 51 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67 Russians : -2,50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 armour moved from Jehol to Manchuria 1 mech_infantry moved from Kweichow to Hopei 2 fighters and 2 tactical_bombers moved from Kweichow to Hopei 1 bomber moved from Kweichow to Manchuria 1 bomber moved from Kweichow to Hopei 1 bomber moved from Kweichow to Hopei Combat - Japanese Battle in Korea Battle in Manchuria Japanese attack with 1 armour, 1 bomber and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 battleships in Manchuria, round 2 : 1/2 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Korea from Russians, taking Manchuria from Chinese with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hopei Japanese attack with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Hopei, round 2 : 4/7 hits, 3,83 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 7 armour and 2 artilleries moved from French Indo China to Kwangsi 7 armour moved from Kwangsi to Hunan 2 fighters and 2 tactical_bombers moved from Hopei to Kiangsu 2 bombers moved from Hopei to Kiangsu 1 aaGun moved from Jehol to Shantung 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 bomber moved from Manchuria to Kiangsu Place Units - Japanese 2 infantry and 1 mech_infantry placed in Kiangsu 3 destroyers placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by Japanese to Japan: 2 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,3,1,4,4,1,1,2,2,2,6 Japanese collect 35 PUs (1 lost to blockades); end with 35 PUs
Combat Hit Differential Summary :
Chinese : -1,00 Japanese : -0,17
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 4 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 5 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Denmark 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in Norway Battle in Denmark Battle in 16 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone Americans win, taking Norway from Germans, taking Denmark from Germans with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 37 Sea Zone to 54 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 battleship and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 battleship moved from 10 Sea Zone to 2 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 bomber moved from Gibraltar to United Kingdom 1 bomber moved from Egypt to Gibraltar 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 1 carrier and 1 destroyer placed in 2 Sea Zone 1 tactical_bomber placed in 2 Sea Zone 1 tactical_bomber placed in Western United States 2 transports placed in 101 Sea Zone 4 infantry placed in Central United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Turning on Edit Mode EDIT: Changing PUs for Americans from 84 to 89 EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Sikang Chinese take Sikang from Japanese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Chahar to Hopei 1 fighter moved from Burma to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Shensi 2 infantry moved from Szechwan to Shensi Place Units - Chinese 1 artillery and 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British repair damage of 4x factory_minor; Remaining resources: 43 PUs; British buy 1 artillery, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 bomber EDIT: Removing units owned by Americans from Gibraltar: 1 bomber EDIT: Turning off Edit Mode 2 fighters moved from Tobruk to 92 Sea Zone 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone 1 battleship moved from 91 Sea Zone to 92 Sea Zone 3 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Egypt to 92 Sea Zone 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 2 cruisers moved from 91 Sea Zone to 92 Sea Zone Combat - British British creates battle in territory 106 Sea Zone Battle in 92 Sea Zone British attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 tactical_bombers Italians defend with 2 cruisers, 1 destroyer, 3 submarines and 1 transport British roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 5/11 hits, 5,67 expected hits Italians roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits Italians roll dice for 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the Italians and 3 submarines owned by the Italians lost in 92 Sea Zone British roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 3 : 6/10 hits, 5,33 expected hits Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone British win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 49 Casualties for British: 1 destroyer Casualties for Italians: 2 cruisers, 1 destroyer, 3 submarines and 1 transport Non Combat Move - British 1 infantry moved from Iraq to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 armour and 3 mech_infantrys moved from Tobruk to Tunisia 1 infantry moved from Iraq to Trans-Jordan 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 tactical_bombers moved from 92 Sea Zone to Normandy Bordeaux 2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 4 fighters moved from United Kingdom to 112 Sea Zone 1 fighter moved from United Kingdom to Normandy Bordeaux 1 submarine moved from 81 Sea Zone to 99 Sea Zone 1 submarine moved from 81 Sea Zone to 98 Sea Zone 1 battleship moved from 76 Sea Zone to 81 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 92 Sea Zone to Morocco 2 fighters moved from Egypt to Tunisia 3 aaGuns, 3 artilleries and 8 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from India to Yunnan 1 artillery and 2 infantry moved from India to Burma Place Units - British 1 carrier placed in 110 Sea Zone 1 destroyer placed in 110 Sea Zone 3 infantry placed in Normandy Bordeaux 1 artillery and 1 infantry placed in United Kingdom 1 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Changing PUs for British from 39 to 43 EDIT: Turning off Edit Mode 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
British : 0,00 Italians : -0,33 Americans : -0,17 Chinese : 1,33 Japanese : 0,33