Wizmark (Axis) vs Samuel 06 (Allies + 0)


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Western United States to 101 Sea Zone
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 bomber moved from Central United States to Eastern United States
            1 infantry moved from Central United States to Western United States
            1 armour moved from Central United States to Western United States
            3 mech_infantrys moved from Central United States to Eastern United States
            1 fighter moved from Philippines to Guam
            1 destroyer and 1 submarine moved from 35 Sea Zone to 38 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : 0.00
    

    Savegame


  • TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Combat Move - British
            1 battleship and 1 cruiser moved from 111 Sea Zone to 112 Sea Zone
            1 fighter moved from Scotland to 112 Sea Zone
            1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
            1 destroyer moved from 109 Sea Zone to 112 Sea Zone
            1 cruiser moved from 91 Sea Zone to 112 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
            1 mech_infantry moved from Egypt to Tobruk
            1 tactical_bomber moved from 98 Sea Zone to Tobruk
            1 fighter moved from Malta to Tobruk
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • Do you want to scramble of Western Germany ? Also, in what order I should pick your casualties ?

  • '20 '19

    @samuel06 max 3 plane scramble please…Order of loss is 1 hit carrier, cruiser, tac bomber, 2nd carrier, battleship, fighters. Must say I wasnt expecting that!


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Western United States to 101 Sea Zone
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 bomber moved from Central United States to Eastern United States
            1 infantry moved from Central United States to Western United States
            1 armour moved from Central United States to Western United States
            3 mech_infantrys moved from Central United States to Eastern United States
            1 fighter moved from Philippines to Guam
            1 destroyer and 1 submarine moved from 35 Sea Zone to 38 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship and 1 cruiser moved from 111 Sea Zone to 112 Sea Zone
            1 fighter moved from Scotland to 112 Sea Zone
            1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
            1 destroyer moved from 109 Sea Zone to 112 Sea Zone
            1 cruiser moved from 91 Sea Zone to 112 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
            1 mech_infantry moved from Egypt to Tobruk
            1 tactical_bomber moved from 98 Sea Zone to Tobruk
            1 fighter moved from Malta to Tobruk
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
    
        Combat - British
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in 96 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Tobruk
                British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 2/7 hits, 2.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 1/6 hits, 2.17 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 1/6 hits, 2.50 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 0/4 hits, 1.50 expected hits
                    1 infantry owned by the Italians lost in Tobruk
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 4 : 1/6 hits, 2.50 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 4 : 2/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Tobruk
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Tobruk, round 5 : 1/4 hits, 2.00 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Tobruk, round 5 : 2/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians, 1 artillery owned by the British and 1 armour owned by the British lost in Tobruk
                 retreated to Tobruk
                Italians win with 1 armour remaining. Battle score for attacker is -3
                Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry
            Battle in 112 Sea Zone
                British attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 4 fighters, 1 tactical_bomber and 3 transports
                    British roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters in 112 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 4 fighters, 1 tactical_bomber and 3 transports in 112 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
                    1 battleship owned by the Germans, 1 destroyer owned by the British, 2 cruisers owned by the British, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 cruiser owned by the Germans lost in 112 Sea Zone
                 retreated to 112 Sea Zone
                Germans win with 4 fighters and 3 transports remaining. Battle score for attacker is 7
                Casualties for British: 1 battleship, 2 cruisers and 1 destroyer
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 1 tactical_bomber
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                1 fighter owned by the Germans forced to land in Western Germany
    
        Non Combat Move - British
            1 bomber and 3 fighters moved from 112 Sea Zone to United Kingdom
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 87 Sea Zone
            1 infantry moved from 87 Sea Zone to French West Africa
            1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
            1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
            1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 fighter moved from Burma to India
            1 aaGun moved from India to Burma
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 fighter moved from 96 Sea Zone to Malta
    
        Place Units - British
            1 fighter and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,4,3,5
            British collect 27 PUs (3 lost to blockades); end with 27 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -4.50
    Italians : -0.33
    Chinese : -0.33
    Japanese : 0.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 artillery and 2 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 infantry moved from Italian Somaliland to Kenya
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 artillery and 2 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 infantry moved from Italian Somaliland to Kenya
    
        Combat - Italians
            Battle in Gibraltar
    
        Non Combat Move - Italians
            1 armour moved from Albania to Slovakia Hungary
            2 infantry moved from Albania to Bulgaria
            2 infantry moved from Northern Italy to Yugoslavia
            1 bomber moved from Northern Italy to Southern Italy
            1 armour moved from Northern Italy to Romania
            2 aaGuns moved from Northern Italy to Yugoslavia
            1 artillery moved from Northern Italy to Yugoslavia
            1 artillery and 1 infantry moved from Libya to Tobruk
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 aaGuns and 2 infantry moved from New South Wales to Queensland
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 aaGuns and 2 infantry moved from New South Wales to Queensland
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
    
        Combat Move - French
            1 infantry moved from French West Africa to French Central Africa
                  French take French Central Africa from Neutral_Axis
    
        Combat - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 1 destroyer, 2 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            4 infantry moved from Bulgaria to Greece
            1 infantry moved from Bulgaria to Greece
            2 armour moved from Yugoslavia to Greece
            2 tactical_bombers moved from Western Germany to Greece
            1 bomber moved from Western Germany to 87 Sea Zone
            1 bomber moved from Western Germany to Greece
            1 submarine moved from 106 Sea Zone to 108 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 1 destroyer, 2 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            4 infantry moved from Bulgaria to Greece
            1 infantry moved from Bulgaria to Greece
            2 armour moved from Yugoslavia to Greece
            2 tactical_bombers moved from Western Germany to Greece
            1 bomber moved from Western Germany to 87 Sea Zone
            1 bomber moved from Western Germany to Greece
            1 submarine moved from 106 Sea Zone to 108 Sea Zone
    
        Combat - Germans
            Battle in 87 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 87 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Greece
                Germans attack with 2 armour, 1 bomber, 5 infantry and 2 tactical_bombers
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 2 armour, 1 bomber, 5 infantry and 2 tactical_bombers in Greece, round 2 : 5/10 hits, 3.83 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                Germans win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Germans
            1 bomber moved from 87 Sea Zone to Gibraltar
            1 bomber moved from Greece to Southern Italy
            2 tactical_bombers moved from Western Germany to Tobruk
            2 fighters moved from Western Germany to Tobruk
            1 aaGun moved from Norway to Finland
            1 aaGun moved from Western Germany to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                  Germans take Morocco from Neutral_Axis
            3 armour moved from France to Germany
            1 armour moved from Normandy Bordeaux to Western Germany
            2 mech_infantrys moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Normandy Bordeaux to France
            2 artilleries and 5 infantry moved from Yugoslavia to Romania
            2 aaGuns, 1 armour and 11 infantry moved from Slovakia Hungary to Romania
            2 tactical_bombers moved from Greece to Southern Italy
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Norway to Finland
            1 artillery moved from Western Germany to Germany
    
        Place Units - Germans
            1 armour and 8 mech_infantrys placed in Germany
            1 bomber placed in Western Germany
            2 infantry placed in Western Germany
            1 destroyer placed in 113 Sea Zone
            1 submarine placed in 110 Sea Zone
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    Neutral_Allies : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 2 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Rostov to Ukraine
            1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Ukraine
            1 artillery and 6 infantry moved from Western Ukraine to Ukraine
            3 infantry moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
            1 aaGun, 2 artilleries and 8 infantry moved from Novgorod to Karelia
            1 artillery and 1 infantry moved from Novgorod to Belarus
            2 aaGuns and 18 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            2 armour and 1 infantry placed in Novgorod
            3 artilleries placed in Ukraine
            1 artillery and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 2 infantry moved from Hunan to Yunnan
            2 bombers, 8 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 2 infantry moved from Hunan to Yunnan
            2 bombers, 8 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 12/18 hits, 9.50 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Siam
            1 armour moved from Kwangsi to 36 Sea Zone
            1 armour and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 armour moved from 37 Sea Zone to Siam
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            2 carriers moved from 36 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
            2 fighters moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Kiangsi to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Siam
            2 artilleries moved from Japan to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            2 artilleries, 1 cruiser, 4 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries, 4 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from Caroline Islands to Kwangsi
            2 bombers moved from Yunnan to Kwangsi
            8 fighters moved from Yunnan to Kwangsi
            5 tactical_bombers moved from Yunnan to Kwangsi
            4 infantry moved from Korea to Manchuria
            3 infantry moved from Anhwe to Hunan
            2 artilleries moved from Anhwe to Hunan
            1 mech_infantry moved from Anhwe to Hunan
            1 artillery and 1 infantry moved from Anhwe to Jehol
            1 infantry moved from Jehol to Chahar
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 33 Sea Zone to 36 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from 37 Sea Zone to Kwangsi
    
        Place Units - Japanese
            1 harbour placed in Hainan
            1 airfield placed in Kwangsi
            1 transport placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    Japanese : 2.50
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Guam to 54 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Eastern United States to Hawaiian Islands
    
        Place Units - Americans
            2 infantry placed in Western United States
            Americans undo move 1.
            1 carrier and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 carrier and 1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Szechwan to Yunnan
            3 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
            4 infantry moved from Szechwan to Sikang
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            2 infantry placed in Kansu
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.83
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Guam to 54 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Eastern United States to Hawaiian Islands
    
        Place Units - Americans
            2 infantry placed in Western United States
            Americans undo move 1.
            1 carrier and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 carrier and 1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Szechwan to Yunnan
            3 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
            4 infantry moved from Szechwan to Sikang
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            2 infantry placed in Kansu
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 factory_minors and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to 91 Sea Zone
    
        Combat - British
            Battle in 91 Sea Zone
                British attack with 1 bomber
                Germans defend with 2 transports
                    2 transports owned by the Germans lost in 91 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 2 transports
    
        Non Combat Move - British
            1 bomber moved from 91 Sea Zone to French West Africa
            4 fighters moved from United Kingdom to French West Africa
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from Eastern Persia to West India
            1 artillery and 2 infantry moved from Persia to Eastern Persia
            1 aaGun and 2 infantry moved from Burma to India
            1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 fighter moved from Malta to Egypt
            3 infantry moved from Malaya to Shan State
    
        Place Units - British
            1 factory_minor placed in Persia
            1 factory_minor placed in Egypt
            3 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,1
            British collect 28 PUs (1 lost to blockades); end with 28 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese : -1.83
    Japanese : 1.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 artillery and 3 infantry moved from Kenya to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
            1 armour, 1 artillery and 1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 artillery and 3 infantry moved from Kenya to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
            1 armour, 1 artillery and 1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
    
        Combat - Italians
            Battle in Malta
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Alexandria
                Italians win, taking Malta from British, taking Alexandria from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 92 Sea Zone to 94 Sea Zone
            2 infantry moved from Bulgaria to Romania
            2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Romania
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 94 Sea Zone to 96 Sea Zone
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : -0.33
    

    Savegame

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