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    Topics created by Ruanek

    • R

      Early Barbarossa
      Axis & Allies Global 1940 • • Ruanek

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      Omega1759

      @Clyde85:

      I guess I play from a very different stand point then most people I guess. I can see the advantage of attacking places like Greece and Yugoslavia, I always prefer the Italians to take the Balkans. Gives them a bit more of an economy that they can “walk to” rather then having to spend their limited IPCs on trying to control Africa. So I could see Italy doing alot of can opening for Germany on the eastern front, in my games. I also tend to have the Germans take southern France on G1, this allowing them to have an IC to produce units directly into the Med to support. Another thing I’ve seen done with Germany that I have to say is very effective, is having the Germans attack Yugoslavia on G1, but only doing 1 round of combat and retreating to Romania. This weakend the Yugo forces, and makes it easier for the Italians to take it on I1, but it also allows Germany to move the 6 infantry in southern Germany right to the eastern front to use on G2.

      By attacking Yougo / Greece though, the tanks need to contribute or the progress in Africa is being slowed down. I see moving the 2 italian tanks in position to take Baltic states at I2 very important strategically.

    • R

      Entering the War
      Axis & Allies Global 1940 • • Ruanek

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      R

      @Cmdr:

      It would almost certainly ensure that Russia falls before America can save it.

      You’re making some assumptions about when the USA would be able to enter the war.  You could easily say that the more powerful Germany gets (e.g. the more of the USSR it takes) the sooner the USA can enter the war to stop the German menace.

    • R

      Weaken Russian Economy
      Axis & Allies Global 1940 • • Ruanek

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      R

      Well, right now it seems like London isn’t hard to take.

    • R

      More German Subs
      Axis & Allies Global 1940 • • Ruanek

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      C

      Take Southern France on G1.  Build a sub a turn there for the rest of the game.  I like to build one if not two on the first turn.  Also the 5 you start with don’t all have to attack.  Run one south towards Africa. Also having a sub or three in range of gibraltar is a good way to deal with the first wave of americans.

    • R

      AA50 Technology
      Axis & Allies Anniversary Edition • • Ruanek

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      R

      @Krieghund:

      The Rulebook can be found on the game’s home page on the Avalon Hill website.

      Thanks Krieghund!

      @axis_roll:

      @Ruanek:

      I keep hearing about how awesome the AA50 technology rules are, but I don’t have the game so I can’t see them.  Can someone explain the tech rules, please?

      Well, the tech rules in AA50 are an improvement over previous editions of A&A, but  I, personally, would not label them as AWESOME.

      They look pretty good to me.

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