@UncleSam said in Anyone in western Pennsylvania/western New York/Ontario/northeast Ohio:
Hey I live in oakville ON, and am interested in playing.
Cool!
@UncleSam said in Anyone in western Pennsylvania/western New York/Ontario/northeast Ohio:
Hey I live in oakville ON, and am interested in playing.
Cool!
@raw81 Patchman123
Meadville, Pennsylvania
AAG40, WWI, and every game that I could find.
I’m looking for anyone to play AAG40 with. The long game with Europe and Pacific combined. I have practically no one to play with. I just hope that I can get a group together to play the game. I just pray that someone wants to play!
Hey everybody! I have decided to add Poland as an A&A player in 1940, even though it fell in 1939. Many brave men fought on and hated surrender. Poland starts off with 0 IPC’s because its capital, Warsaw, is in enemy hands and it’s one of G40’s many victory cities. I know the game takes place in June 1940. The Poles were brave fighters under French, then British command, as well as Soviet command. Anyway, I add one gray (Poland’s colors) plane to the United Kingdom, 1 infantry in Syria. As soon as France falls, the unit in Syria will escape to Transjordan.
Why is Iraq a “pro-Axis” neutral, even though it was under British control? Iraq was a British vassal state at the time. The British had units stationed in Iraq in 1940. Maybe replace Iraq with Spain to balance out the pro-Axis neutrals? Spain had volunteers on the Eastern Front in what was called the Blue (Azul in Spanish) Division. Franco was thinking of joining Hitler in June 1940 to allow him to blitz into Gibraltar. German ships were serviced in Spanish ports. I think that there should be 2 UK infantry in Iraq and that it should be under the UK Europe economy, plus 1 UK fighter in Iraq.
The Polish forces in Soviet gulags will escape to Iraq, after being freed by the Soviets to fight for the British. 1 Soviet infantry will be placed on Iraq and the Soviet Union does not own the territory, the UK does. The British used their units in Iraq to put down the pro-Axis rebellion in 1941.
Since everything 1941, takes place in 1940, we’ll do that. Southern France will be under the control of Germany or Italy and 1 French infantry shall be kept on Southern France. The French units in Southern France will fight against Germany or Italy invades the territory, as normal. After Southern France falls 1 French infantry shall be placed there to represent Vichy France. The France player will go down 3 IPC’s and Germany will go up 3 or Italy. The French units in the setup in Southern France will fight as normal units against the Axis. After they are destroyed by Germany or Italy, Italy or Germany puts their roundel on Southern France and IPC chart is adjusted accordingly.
After the territory’s French units are destroyed by the Axis. the France player will place 1 infantry on Southern France after Germany’s non combat movement phase or Italy’s. But the territory will be controlled by either Germany or Italy and the IPC’s go to the Germany or Italy player, after Germany takes France and France’s IPC’s will go to Germany or Italy. On Germany’s turn, France shall be invaded and fall to the Axis.
Then the artillery will be removed from Southern France and replaced with only 1 French infantry unit and the territory shall be placed under the Germany players control, after placing its roundel on Southern France. Southern France can also be invaded on Italy’s or Japan’s turn.
In the Global setup, after France has surrendered her IPC’s, Japan shall place 2 infantry on French Indo China for free, and Japan’s roundel, during Germany’s collect income phase on the turn that France falls.
1 Polish destroyer shall be placed in SZ 110 for free. After the combat phase is complete for Germany on turn 1, the 1 French infantry will be placed on Southern France and Japan shall place 2 infantry on French Indo China, for free. Just trying to simplify Vichy here and the Polish Forces in Exile.
The French units in French Indo China will be destroyed by Japan, after Germany’s combat phase is completed. Japan shall get French Indo China and this will not affect relations between them and the United States for Japan’s collect income bonus.
France will not be allowed to buy any new units of any kinds, as their capital of Paris is in enemy hands any units bought by France will be removed from BEING placed on the board and will go back in the box. This is on France’s turn or any of their turns, once an Axis player gains control of France and when France’s IPC income is surrendered after France falls, during Germany’s turn at the end of their collect income phase.
In the Global game, Germany must invade France first during Germany’s turn. Germany attacks France first.
Sierra Leone is neutral in G40, even though it was a UK colony at the time. Apparently SOMEONE in the game development area read info on Wikipedia and decided to make it neutral because Wikipedia falsely said that it was a neutral nation and this is someone’s edit that was overlooked. Someone tampered with the World War II article and I suspect that it was an Afrocentrist, though I have no evidence proving this. Who knows? I can only merely speculate at this point. It should have the United Kingdom color and roundel insignia on it. I’m surprised Renegade Game Studios and Hasbro have decided to overlook this. Maybe not.
How does one contact them, anyway?
In AAG40, Iraq is depicted as a “pro-Axis” neutral, when in fact there were British forces stationed in Iraq and its government and the country itself, were effectively under British control, like Egypt. Like Egypt, Iraq had Axis collaborators, but the British kept them from being effective and when the pro-Axis revolt did take place, the British crushed it. Iraq was afraid of being overtly pro-Axis because many were still loyal to the British and the govt. of Rashid Ali was thrown and British control of Iraq was retained and restored.
Further info here.
The British perspective was that relations with Rashid Ali’s “National Defence Government” had become increasingly unsatisfactory. By treaty, Iraq was pledged to provide assistance to the United Kingdom (Thus making its “pro-Axis” status highly erroneous) in war and to permit the passage of British troops through its territory.
Why is Iraq pro-Axis again? Iraq was pro-Allies and anything but neutral, as it was under effective British control, but was “independent” like over in Egypt.
Anyone else see this?
More here.
“*Britain concluded the Anglo-Iraqi Treaty of 1930. The treaty included permission to establish military bases for British use and provide the facilities for the unrestricted movement of British forces through the country, upon request to the Iraqi government.[26][27] The conditions of the treaty were imposed by the British to ensure control of Iraqi petroleum. Many Iraqis resented these conditions because Iraq was still under the control of the British Government.[*28]”
@Midnight_Reaper said in G40 Redesign (currently taking suggestions):
@Patchman123 said in G40 Redesign (currently taking suggestions):
How about we have the Empire ships serve as the United Kingdom player’s transport ship class?
How making a seperate British transport ship piece?
There is a separate British transport. You get 12 in every copy of A&A 1941. Mind you, only 4 are in British tan, the rest are 4 in US OD green and 4 in Soviet Maroon.
The allied transport ship in A&A 1941 is based off of Canada’s “Fort Ships”, which were a class of 198 ships made in Canadian shipyards during the war. They were essentially the Canadian answer to the US’s Liberty ships. All of the Forts were for use by the United Kingdom, those built for Canadian use were named the Park ships.
All that said, WotC has provided separate, Commonwealth-origin, British transports. They just put them in a different game.
-Midnight_Reaper
Well, why aren’t they in Global 1940, then? I think that would be nice!
How about we have the Empire ships serve as the United Kingdom player’s transport ship class?
How making a seperate British transport ship piece?
@Black_Elk said in G40 Redesign (currently taking suggestions):
That would be cool. I’d buy in for sure. It would be a pretty legit offering if it gave the US those warhawks in the Europe set, and the lightnings in the Pacific set. That way we’d get a bunch of warhawks and when you combine the boards you’d have a nice substitution at the ready for the Flying tiger in G40. I’d probably get more excited about seeing some of the 1941 scultps in a 3rd edition than France, but it would be nice for completion. Especially if the manual provided some extra options to expand the game, and perhaps put a new spin on it maybe with marines or vichy stuff. I think a second set up for the Global Board with an alternative start date would be cool and well received. Like they did for AA50
What would also be nice some map corrections for the roundels on Western Canada and Sierra Leon, if doing a new reprint.
How about map corrections on the roundels for all of Canada, Ontario, Quebec, Saskatchewan, Manitoba, British Columbia, Nova Scotia-New Brunswick, and Yukon Territory with this roundell?
And might I suggest changing the Netherlands’ roundel from the current one in the game to this one? The orange triangle was the one used for all Dutch forces, in Europe and Pacific, all over the world, in 1940.
The one used in the game was abolished as the Dutch roundel in October of 1939, hence why its inclusion in a game that is “supposed” to take place in June 1940, is an obvious and rather glaring anachronism.
How about changing Italy’s roundel to this one?
Could you please ask HBG (Historical Board Gaming) to not use Pétain’s personal insignia as the “Vichy France” roundel? This is like using the United States (US) presidential seal as the United States player’s symbol, instead of the more proper and correct star with the red circle in the center. Vichy France used the exact same roundel that France uses in Europe and Global 1940 as its insignia on all its airplanes.
@CWO-Marc said in G40 Redesign (currently taking suggestions):
@Patchman123 said in G40 Redesign (currently taking suggestions):
How about making separate blue molds for France, instead of say, using Soviet Union (Russian) pieces painted blue? The regular color for A&A G40 for France? I think that it’s rather silly that ANZAC has its own molds and everyone else has updated sculpts, but not France. France gets knocked out, but later on, after liberation, she becomes a pain in the neck to Germany and Italy.
When the 2nd edition of Europe 1940 / Pacific 1940 came out, I was happy about the various new sculpts they included (including the full distinct ANZAC sculpt set) and disappointed that France’s non-infantry units continued to be blue versions of the Soviet set…but I guess that the single positive aspect of France being short-changed in both the 1st and 2nd editions is that it creates room for a nice sculpt upgrade in a hypothetical future 3rd edition: a full distinct French sculpt set. France is the last player nation left in Global 1940 which has such a large deficit of nationally-distinct OOB sculpts, and it would be nice for that gap to be filled. Global 1940 2nd edition has three minor gaps involving other nations, and it would be nice for them to be filled too in a future 3rd edition, but for the moment the 1941 game provides the means to do so: it has a distinct British naval transport, a distinct Soviet aircraft carrier, and it has an American P-40 Warhawk fighter which can serve as China’s Flying Tiger unit. An interesting question would be what kind of significant sculpt upgrade in a hypothetical Pacific 1940 3rd edition could be provided to balance the significant sculpt upgrade which a full French set would be in a hypothetical Europe 1940 3rd edition? I can’t think of any obvious single major upgrade, but perhaps several small ones would do just as well – for example, filling the minor gaps I’ve already mentioned, plus giving China a distinct artillery piece, plus perhaps reviving the concepts from the original Pacific game to give the US a distinctly-coloured Marine unit.
What about maybe replacing the anachronistic Panzer V Panther with the Panzer IV tank? As everyone well knows, the Panzer IV was the standard German tank in 1940 and I don’t know what Wizards of the Coast was thinking having a Panther in 1940, when it didn’t come out until 1943? The reason for the Panther’s existence (i.e. the invasion of the Soviet Union) was because of the Soviet T-34 tank and the Germans’ experiences encountering said Soviet tank in the Panzer III and Panzer IV tanks.
Of course, for 1940, the gun with the longer barrel will not be necessary for the Panzer IV because that innovation did not come out until well after the invasion of the Soviet Union and the Germans’ encounters with the T-34 battle tank.
What about a Panzer IV sculpt for Germany’s armor piece? I think that a Panzer IV for Germany’s nation-specific armor piece in Global 1940 would make more sense than the current and anachronistic Panzer V Panther and including the Panzer IV would more than do the game justice and I’d like to play it.
How about a heavy tanks upgrade for all players, except, of course, China? These will cost more than the standard medium tanks and Germany will get a Panzer VI Tiger, Panzer V Panther, and Panzer VII King Tiger for heavy tanks, the United States, the M-26 Pershing (or a M4E8 Sherman mega tank) for the United States, A34 Comet for the United Kingdom, KV-1 tank for the Soviet Union, ANZAC will get the AC1 Sentinel as its heavy tank piece, France will get the Char B1, Japan will get the O-I heavy tank for its heavy tank piece, Italy will get the P26/P40 heavy tank. This P40 is, of course, not to be confused with the American fighter plane of the same designation.
@CEDDIN-DEDEN said in 1914 Map grievances:
@Patchman123 Your map allows the russians in black sea to launch easy naval invasions on ottomans unless they want to try an naval attack into a minefield, so i think thats one thing the OOB version does better. Besides that, amazing.
So, what would you like to see done? I am willing to accept any criticisms for the purpose of improving my work.
How about making separate blue molds for France, instead of say, using Soviet Union (Russian) pieces painted blue? The regular color for A&A G40 for France? I think that it’s rather silly that ANZAC has its own molds and everyone else has updated sculpts, but not France. France gets knocked out, but later on, after liberation, she becomes a pain in the neck to Germany and Italy.
https://www.historicalboardgaming.com/France_c_209-2.html
Like these?
Axis & Allies
Pacific 1940
First Edition
Anyone here annoyed with the typos and other errors found in A&A Pacific 1940 1st Edition on the setup boxes and in the manual? I have a version from 2009 that is one of the first copies that has these errors, warts and all, that I bought from Gateway Games in Erie, PA for Christmas in 2009, exactly 10 years ago. I dislike this version and I would like to please get an updated version of 1st Ed. with all the corrections. Thank you. Where do I find the corrected edition of A&A Pacific 1940? I heard about it 9 years ago, but can’t find it. Anyone know of any copies?
Would it be possible in Global 1940 to add a separate box for the facilities and AA guns? I mean the AA guns from First Ed. I mean, the new edition of Anniversary Edition from 2017 has a separate box for industrial complexes and AA guns and the like.
Is it me or did the developers mess up by not adding a separate box for the facilities?
@djensen said in Army count for 2nd edition:
@Patchman123 Oh, I fixed the table in the sense that it previously didn’t look like a table, just a lot of ||||| characters between things. It didn’t look pretty like it does now.
Is it available for download? You can PM me, if you want.
@djensen said in Army count for 2nd edition:
@JeeVeeDee39 I fixed your tables. :smile:
So Dave, where are the corrected tables? Do you have a version for download?
@CWO-Marc said in Infantry Pieces and Numeration/Nomenclature:
@Patchman123 said in Infantry Pieces and Numeration/Nomenclature:
Is one color for Europe 1940 and the other color for Pacific 1940?
I have no idea beyond the guess I previously made, which evidently was wrong. My primary interest is the A&A sculpts, so I’ve never paid close attention to the cardboard chips; somewone more knowledgable about A&A game history than me will have to provide an answer to your question.
Who would that be?
@CWO-Marc said in Infantry Pieces and Numeration/Nomenclature:
@Patchman123 said in Infantry Pieces and Numeration/Nomenclature:
What do the black and white colors on the back of the A&A Facilities (A&A G40), such as Major Industrial Complexes and Minor Industrial Complexes? Also for AA guns?
What’s the difference between the two? The whites ones and the black ones?
I think they come from different editions of the game (white =1st ed, black =2nd ed, if I’m not mistaken. Note also the front of the chips in your first picture are slightly different shades of gray.
Second Edition does not really use those AA gun pieces, it uses a nation-specific plastic sculpt for the AAA guns, what the Sec. Ed manuals call “Anti-Aircraft Artillery” (or AAA).
I mean these.
And here are the backs of said AA guns markers (the separate piece for A&A Europe & Pacific 1940 First Ed.).
Is one color for Europe 1940 and the other color for Pacific 1940?
@CWO-Marc said in Infantry Pieces and Numeration/Nomenclature:
@Patchman123 said in Infantry Pieces and Numeration/Nomenclature:
? I am having trouble sorting out the pieces for all of them and I have EVERY single Axis & Allies game ever made, from the 1984 edition to the latest reprint of Axis & Allies Anniversary Edition.I am using these numbers to sort out many thousands of pieces
Your collection of A&A games sounds similar to mine, and I can relate to what you’ve said about the challenge of sorting out thousands of sculpts. It depends, however, on what you mean by sorting. If you’re talking about unscrambling a bunch of mixed-together sculpts and figuring out precisely which game each one came from, the basic answer is: it’s easy for the game-unique sculpts (like the blockhouses from D-Day), but anywhere from difficult to impossible for everything else because many sculpts have been re-used identically in several games. And by “identically” I mean identically down to the finest details, as opposed to sculpts which have undergone subtle (or not-so-subtle, or even flagrant) changes of design at some point or another. An example of a flagrant change is the Japanese artillery piece, whose towing struts were closed in the original version and are open in the current one. An example of a not-so-subtle change is the “refreshment” of the design of the five main power infantry units which occurred at some point; compare, for instance, the helmet shapes of the older and newer US and USSR infantrymen. An example of a subtle change is the American destroyer, which gained (or lost?) a notch in the funnel area of its superstructure, or the British Spitfire fighter, whose wings went from upturned to flat.
On top of all that, there’s the added complication of changes which may be intentional design changes or may just be manufacturing inconsitencies. The American Sherman tank, for instance, has many kinds of turret shapes and many types of semicircular hatch covers on top of the turret. An an extreme example: one of the German strategic bombers I own has a decidedly odd variant shape, even though it’s clearly the same plane (a Junkers JU-88) as all the other ones in my collection, and I can only conclude that it’s some sort of factory error caused by, perhaps, the injected plastic cooling in an abnormal way. (I jokingly designate it as the Fuhrer’s private airplane, even though his transport of choice was a three-engined aircraft).
All of this applies to colours and shades too. Some colour uses have a single possible source (e.g. the cherry-red Japanese units, which are from the first printing of the original Pacific game), while others are found all over the place. And shading differences which are evidently manufacturing inconsistencies further complicate the picture: I have some Europe 1940 / Pacific 1940 sculpts (some units are unique to those games, and some are even specific to either the first or second editions) in two different shades for the US and for Germany, even though the basic colours are the same.
The way I deal with all this, personally, is to keep identical sculpts together (sorted in plastic tackle boxes) without bothering about which game they come from. Just distinguishing between identical and non-identical ones already provides ample differentiation for me, given all the factors that have to be judged to decide whether two give sculpts are or aren’t exactly the same.
Incidentally, I’ve sometimes wondered about those infantry base numbers too and I’d be interested in hearing an authoritative answer from anyone who happens to know it. I don’t think the numbers are game-specific; my impression is that in any given game, each infantry sculpt from a given country has its own number. But that theory may not be correct…and it still doesn’t explain what purpose (if any) the numbers serve. Maybe they just have some sort of manufacturing-related function.
What do the black and white colors on the back of the A&A Facilities (A&A G40), such as Major Industrial Complexes and Minor Industrial Complexes? Also for AA guns?
What’s the difference between the two? The whites ones and the black ones?
@Striker said in Grand Plans, 3rd Edition?:
I think black_elk was referring to 1942 3rd edition, not a 1940 europe/pacific/global 3rd edition.
I a bit a of side rant, but I doubt updated French pieces will be a priority even if there is a 3rd edition for 1940. It would be cool purely for a collectors stand point, but only that, as from a game standpoint France falling is a forgone conclusion in Europe 1940 and feels more like busywork after the novelty of doing it the first time. The interesting strategy/decision making is everything else. The balance of destroying british navy/threatening sea lion/Blitz Russia/aiding Italy.
Yes, France does in fact fall, but after liberation by the Allies, she becomes a pain in the neck to Germany and Italy, with the help of the other Allies on the Global board.
France returns after liberation, so it’s not a complete loss.