@cwglee51 gl&hf! No scramble and sub submerges
L21 PtV: malmessi74 (axis +6) vs Nikola1975 (allies)
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TripleA Turn Summary: French round 19
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Queensland to 55 Sea Zone 1 transport moved from 35 Sea Zone to 55 Sea Zone 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Shan State to Yunnan 2 infantry moved from French Indo China to Kwangsi 2 fighters moved from French Indo China to Kwangsi 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from French Indo China to Kwangsi 1 artillery moved from New South Wales to Queensland 2 carriers, 1 cruiser, 5 destroyers, 4 fighters, 4 submarines and 2 transports moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 55 Sea Zone to 34 Sea Zone 1 submarine moved from 56 Sea Zone to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Caroline Islands Place Units - ANZAC 1 carrier placed in 55 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 destroyer moved from 35 Sea Zone to 34 Sea Zone Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 2.1.20365, time: 01:08:34
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 factory_minor, 16 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 5 artilleries and 17 infantry moved from Southern Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Gibraltar to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from Gibraltar to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to Brazil Combat - Germans Battle in Brazil Battle in Morocco Non Combat Move - Germans 3 transports moved from 94 Sea Zone to 95 Sea Zone 1 submarine moved from 107 Sea Zone to 93 Sea Zone 1 armour and 3 infantry moved from United Kingdom to 113 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 carrier, 5 destroyers, 2 fighters, 14 submarines and 3 transports moved from 94 Sea Zone to 93 Sea Zone 1 armour, 4 carriers, 8 destroyers, 6 fighters, 3 infantry, 14 submarines, 2 tactical_bombers and 2 transports moved from 113 Sea Zone to 93 Sea Zone 1 armour and 3 infantry moved from 93 Sea Zone to Gibraltar 7 infantry moved from France to Southern France 1 aaGun moved from Normandy Bordeaux to Southern France 1 infantry moved from Holland Belgium to Normandy Bordeaux 4 aaGuns, 5 artilleries and 113 infantry moved from Novgorod to Smolensk 6 armour and 2 mech_infantrys moved from Vologda to Smolensk 3 tactical_bombers moved from Leningrad to Romania 4 infantry moved from Eastern Poland to Romania 1 artillery and 9 infantry moved from Poland to Slovakia Hungary 14 infantry moved from Germany to Poland 1 infantry moved from Northwest Persia to Southern Persia 2 infantry moved from Western Germany to Germany 6 infantry moved from Northwest Persia to Southern Persia 3 infantry moved from Holland Belgium to Western Germany Place Units - Germans 1 factory_minor placed in Leningrad 1 artillery and 2 infantry placed in Union of South Africa 10 infantry placed in Germany 4 infantry and 3 tactical_bombers placed in Western Germany Turn Complete - Germans Germans collect 71 PUs; end with 71 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 74 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 87 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 97 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 20 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Urals to Timguska 1 infantry moved from Urals to Komi 1 tactical_bomber moved from Urals to Timguska 1 fighter moved from Urals to Komi 1 infantry moved from Urals to Northern Sinkiang 1 fighter moved from Urals to Timguska 1 artillery moved from Urals to Northern Sinkiang 1 infantry moved from Urals to Northern Sinkiang 1 tactical_bomber moved from Urals to Komi 1 infantry moved from Russia to Yaroslavl 1 tactical_bomber moved from Russia to Yaroslavl 6 armour, 10 artilleries, 26 infantry and 1 mech_infantry moved from Northern Caucasus to Southern Caucasus 2 infantry moved from Chahar to Jehol 1 infantry moved from Urals to Northern Sinkiang Combat - Russians Battle in Timguska Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Timguska, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Timguska, round 3 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Timguska Russians win, taking Timguska from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Komi Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Komi, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Komi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Komi Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Southern Caucasus Russians attack with 6 armour, 10 artilleries, 26 infantry and 1 mech_infantry Italians defend with 2 infantry Russians roll dice for 6 armour, 10 artilleries, 26 infantry and 1 mech_infantry in Southern Caucasus, round 2 : 11/43 hits, 12,67 expected hits Italians roll dice for 2 infantry in Southern Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Southern Caucasus Russians win, taking Southern Caucasus from Italians with 6 armour, 10 artilleries, 25 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 2 infantry Battle in Northern Sinkiang Russians attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Northern Sinkiang, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Northern Sinkiang Russians roll dice for 1 artillery and 2 infantry in Northern Sinkiang, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Northern Sinkiang, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Sinkiang Russians win, taking Northern Sinkiang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Battle in Yaroslavl Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Yaroslavl, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Yaroslavl, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yaroslavl Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Yaroslavl to Russia 1 tactical_bomber moved from Komi to Russia 1 fighter moved from Komi to Russia 1 fighter and 1 tactical_bomber moved from Timguska to Russia 1 artillery and 6 infantry moved from Bessarabia to Ukraine 1 armour moved from Urals to Samara 2 armour moved from Urals to Samara Place Units - Russians 9 infantry placed in Russia 1 infantry placed in Urals Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians regular : 0,33 Japanese regular : 1,33 Germans regular : 0,33 Russians regular : -3,83 -
TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 20 Purchase Units - Japanese Japanese buy 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 1 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Iwo Jima to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 9 Sea Zone 2 infantry moved from 9 Sea Zone to Aleutian Islands 1 infantry moved from Anhwe to Honan 1 infantry moved from Hopei to Honan 1 infantry moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Kiangsu to Shantung 1 fighter and 1 tactical_bomber moved from Kiangsu to Shantung 1 fighter and 1 tactical_bomber moved from Kiangsu to Southern Manchuria 2 bombers moved from Kiangsu to Honan 1 fighter and 2 tactical_bombers moved from Kiangsu to Honan 6 tactical_bombers moved from Kiangsu to Honan 1 tactical_bomber moved from Kiangsu to Southern Manchuria 1 tactical_bomber moved from Kiangsu to Shantung 2 fighters moved from Kiangsu to Honan 1 submarine moved from 7 Sea Zone to 26 Sea Zone 1 fighter moved from 7 Sea Zone to 26 Sea Zone 4 fighters moved from 7 Sea Zone to 26 Sea Zone 1 fighter moved from 7 Sea Zone to 26 Sea Zone Combat - Japanese Battle in Aleutian Islands Battle in Southern Manchuria Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Southern Manchuria, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Southern Manchuria Japanese win, taking Aleutian Islands from Americans with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shantung, round 2 : 3/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 26 Sea Zone Japanese attack with 6 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 6 fighters and 1 submarine in 26 Sea Zone, round 2 : 4/7 hits, 3,33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Honan Japanese attack with 2 bombers, 3 fighters, 2 infantry and 8 tactical_bombers Chinese defend with 1 artillery and 5 infantry Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 8 tactical_bombers in Honan, round 2 : 7/15 hits, 7,33 expected hits Chinese roll dice for 1 artillery and 5 infantry in Honan, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Japanese, 5 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 2 bombers, 3 fighters, 1 infantry and 8 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 5 infantry Non Combat Move - Japanese 2 bombers, 3 fighters and 8 tactical_bombers moved from Honan to Kiangsu 1 fighter and 2 tactical_bombers moved from Shantung to Kiangsu 1 fighter and 2 tactical_bombers moved from Southern Manchuria to Kiangsu 3 marines moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hopei 2 infantry moved from Kiangsu to Kiangsi 2 aaGuns, 18 artilleries and 15 infantry moved from Hunan to Kiangsi 2 fighters moved from 7 Sea Zone to Kiangsu 2 fighters moved from Japan to Kiangsu 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 9 Sea Zone 1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands 6 fighters moved from 26 Sea Zone to 9 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 battleships, 4 carriers, 3 cruisers, 14 destroyers, 2 infantry, 13 submarines and 3 transports moved from 7 Sea Zone to 9 Sea Zone 2 infantry moved from 9 Sea Zone to Aleutian Islands 1 infantry moved from Evenkiyskiy to Yenisey 1 infantry moved from Kwangtung to Hunan Place Units - Japanese 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 fighter, 1 infantry and 2 tactical_bombers placed in Japan Turn Complete - Japanese Japanese collect 41 PUs; end with 42 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : -0,33 Japanese regular : 1,67 -
TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 20 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 3 fighters, 13 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Belgian Congo to Kenya Americans take Kenya from Italians 4 armour, 5 artilleries, 12 infantry and 1 mech_infantry moved from Libya to Tobruk Americans take Tobruk from Italians 1 armour moved from Algeria to Libya 1 infantry moved from Belgian Congo to Tanganyika Territory Americans take Tanganyika Territory from Germans 1 infantry moved from French Equatorial Africa to Belgian Congo 3 transports moved from 73 Sea Zone to 75 Sea Zone 1 submarine moved from 91 Sea Zone to 88 Sea Zone Combat - Americans Battle in 88 Sea Zone Americans attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 88 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Non Combat Move - Americans 1 artillery and 10 infantry moved from Algeria to Tunisia 1 battleship, 5 carriers, 2 cruisers, 13 destroyers, 7 fighters, 2 marines, 7 submarines and 3 tactical_bombers moved from 34 Sea Zone to 18 Sea Zone 6 submarines moved from 27 Sea Zone to 18 Sea Zone 2 submarines moved from 10 Sea Zone to 27 Sea Zone 3 submarines moved from 11 Sea Zone to 12 Sea Zone 5 carriers, 10 destroyers, 5 fighters, 7 submarines, 2 tactical_bombers and 8 transports moved from 91 Sea Zone to 12 Sea Zone 6 destroyers, 1 submarine and 2 transports moved from 104 Sea Zone to 66 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 31 Sea Zone 2 destroyers moved from 31 Sea Zone to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands 2 artilleries and 6 infantry moved from Queensland to 55 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 55 Sea Zone to 34 Sea Zone 2 artilleries and 6 infantry moved from 34 Sea Zone to Caroline Islands 2 artilleries and 2 infantry moved from Kwangsi to Kwangtung 1 artillery and 2 infantry moved from French Indo China to Kwangsi 3 fighters moved from Eastern United States to Western United States Place Units - Americans 2 destroyers placed in 11 Sea Zone 3 fighters placed in Eastern United States 4 infantry placed in Eastern United States 3 artilleries and 5 infantry placed in Western United States 2 infantry and 1 tactical_bomber placed in Eastern United States Americans undo move 5. 1 infantry placed in Eastern United States 1 tactical_bomber placed in Eastern United States 3 infantry placed in French Indo China Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Kweichow to Szechwan 1 artillery and 1 infantry moved from Shansi to Honan 2 infantry moved from Kwangsi to Hunan 1 infantry moved from Shansi to Honan 1 infantry moved from Shansi to Honan 1 infantry moved from Shansi to Honan 1 artillery moved from Shansi to Honan Combat - Chinese Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Chinese retreated to Kwangsi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Szechwan Chinese attack with 1 artillery Japanese defend with 1 infantry Chinese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Szechwan Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 1 artillery Battle in Honan Chinese attack with 2 artilleries and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 4 infantry in Honan, round 2 : 1/6 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Chinese win, taking Honan from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shansi to Honan Place Units - Chinese 4 infantry placed in Southern Manchuria 2 infantry placed in Southern Manchuria Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from Yunnan to Szechwan 1 infantry moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Hunan 1 artillery and 1 infantry moved from Yunnan to Szechwan Combat - British Battle in Hunan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan British attack with 2 artilleries and 3 infantry Japanese defend with 1 infantry British roll dice for 2 artilleries and 3 infantry in Szechwan, round 2 : 2/5 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Hunan to Kwangsi 1 fighter moved from Hunan to Kwangsi 1 aaGun moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 2 artilleries and 26 infantry moved from Baluchistan to Western India 2 artilleries and 4 infantry moved from Eastern India to Western India 1 cruiser moved from 38 Sea Zone to 55 Sea Zone 1 battleship moved from 55 Sea Zone to 34 Sea Zone Place Units - UK_Pacific 1 artillery and 5 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 22 PUs; end with 22 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Some Units in Eastern India change ownership: 1 artillery and 5 infantryCombat Hit Differential Summary :
Chinese regular : -1,67 Japanese regular : 1,00 British regular : 1,00 -
TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 20 Purchase Units - Italians Italians buy 1 armour, 4 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 5 armour and 6 mech_infantrys moved from Iraq to Trans-Jordan 1 mech_infantry moved from Trans-Jordan to Egypt 1 bomber moved from Iraq to Egypt 9 artilleries and 22 infantry moved from Southern Persia to Iraq 6 fighters and 4 tactical_bombers moved from Southern Italy to Egypt 10 infantry moved from Southern Italy to 97 Sea Zone 10 infantry and 5 transports moved from 97 Sea Zone to 100 Sea Zone 10 infantry moved from 100 Sea Zone to Egypt 10 infantry moved from Southern France to Northern Italy 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 93 Sea Zone to 104 Sea Zone Place Units - Italians 3 infantry placed in Iraq 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 2 tactical_bombers placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,6,5,2 Italians collect 20 PUs (2 lost to blockades); end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 20
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 carrier and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 artilleries and 4 infantry moved from Caroline Islands to 34 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 34 Sea Zone to 18 Sea Zone 2 artilleries and 4 infantry moved from 18 Sea Zone to Iwo Jima Combat - ANZAC Battle in Iwo Jima Non Combat Move - ANZAC 5 destroyers moved from 34 Sea Zone to 18 Sea Zone 1 cruiser and 5 submarines moved from 34 Sea Zone to 18 Sea Zone 2 carriers and 4 fighters moved from 34 Sea Zone to 18 Sea Zone 1 carrier moved from 55 Sea Zone to 34 Sea Zone 2 fighters moved from Caroline Islands to 34 Sea Zone 1 submarine moved from 55 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands 1 transport moved from 43 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Yunnan to Kwangsi Place Units - ANZAC 2 infantry placed in Queensland 1 carrier placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Combat - French Non Combat Move - French 1 destroyer moved from 34 Sea Zone to 18 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans buy 4 fighters, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 2 artilleries and 9 infantry moved from Gibraltar to 93 Sea Zone 1 armour, 2 artilleries, 9 infantry and 6 transports moved from 93 Sea Zone to 104 Sea Zone 1 armour, 2 artilleries, 3 fighters, 9 infantry and 1 tactical_bomber moved from 104 Sea Zone to Eastern United States 1 infantry moved from Morocco to Algeria Germans take Algeria from Americans 1 infantry moved from Brazil to British Guiana Germans take British Guiana from British 2 carriers moved from 93 Sea Zone to 104 Sea Zone 4 fighters moved from 93 Sea Zone to 104 Sea Zone 1 carrier moved from 93 Sea Zone to 104 Sea Zone 2 tactical_bombers moved from 93 Sea Zone to 104 Sea Zone 4 destroyers moved from 93 Sea Zone to 104 Sea Zone 1 destroyer moved from 93 Sea Zone to 104 Sea Zone Combat - Germans Battle in Eastern United States Germans attack with 1 armour, 2 artilleries, 3 fighters, 9 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 1 tactical_bomber Germans roll dice for 1 armour, 2 artilleries, 3 fighters, 9 infantry and 1 tactical_bomber in Eastern United States, round 2 : 5/16 hits, 5,17 expected hits Americans roll dice for 3 fighters, 9 infantry and 1 tactical_bomber in Eastern United States, round 2 : 5/13 hits, 5,50 expected hits 5 infantry owned by the Germans and 5 infantry owned by the Americans lost in Eastern United States Germans roll dice for 1 armour, 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Eastern United States, round 3 : 7/11 hits, 4,33 expected hits Americans roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Eastern United States, round 3 : 3/8 hits, 3,83 expected hits 1 tactical_bomber owned by the Americans, 3 infantry owned by the Germans, 2 fighters owned by the Americans and 4 infantry owned by the Americans lost in Eastern United States Germans roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Eastern United States, round 4 : 5/8 hits, 3,67 expected hits Americans roll dice for 1 fighter in Eastern United States, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Americans lost in Eastern United States Germans captures 96PUs while taking Americans capital Germans converts factory_major into different units Germans win, taking Eastern United States from Americans with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 43 Casualties for Germans: 8 infantry Casualties for Americans: 3 fighters, 9 infantry and 1 tactical_bomber triggerAmericansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Americans Non Combat Move - Germans 3 fighters moved from Eastern United States to 104 Sea Zone 1 tactical_bomber moved from Eastern United States to 104 Sea Zone 29 submarines moved from 93 Sea Zone to 104 Sea Zone 1 carrier moved from 93 Sea Zone to 104 Sea Zone 2 tactical_bombers moved from 93 Sea Zone to 104 Sea Zone 1 aaGun and 7 infantry moved from Southern France to 95 Sea Zone 1 aaGun, 7 infantry and 4 transports moved from 95 Sea Zone to 100 Sea Zone 1 aaGun and 7 infantry moved from 100 Sea Zone to Egypt 1 infantry moved from Southern Persia to Northwest Persia 6 infantry moved from Southern Persia to Iraq 1 armour moved from Iraq to Trans-Jordan 1 artillery and 9 infantry moved from Slovakia Hungary to Eastern Poland 14 infantry moved from Poland to Eastern Poland 4 infantry moved from Romania to Eastern Poland 3 tactical_bombers moved from Romania to Smolensk 3 tactical_bombers moved from Western Germany to Smolensk 12 infantry moved from Germany to Slovakia Hungary 5 infantry moved from Western Germany to Germany 6 destroyers moved from 93 Sea Zone to 104 Sea Zone 1 carrier and 2 destroyers moved from 93 Sea Zone to 97 Sea Zone 2 fighters moved from 93 Sea Zone to Southern Italy Place Units - Germans 3 infantry placed in Union of South Africa 4 fighters placed in Western Germany 3 mech_infantrys placed in Leningrad 3 infantry placed in France 3 infantry placed in Southern France 1 infantry placed in Normandy Bordeaux 4 infantry placed in Germany Turn Complete - Germans Germans collect 91 PUs; end with 187 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 190 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 195 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 200 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 203 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 208 PUsCombat Hit Differential Summary :
Americans regular : -2,00 Germans regular : 3,83 -
Did not even ask for a scramble to SZ from N.Y.City
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@malmessi74 Excellently played! Congratulations! You closed US completely, I could not have solved German subs and Japanese Zeros problem. Not sure if it would have helped if I focused on Europe to free the London?
What do you think, where did I mostly go wrong?
It was a torture, but kind of fun for me. Are you as good with Allies? Want to turn around?
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Ok, we could swap side and I will play allies.
I think allies must take london back as soon as possible but… it is better to prevent and defend it avoiding a german attack





