I’ve been checking out the photos and progress of the Global 1936 play tests. It’s turn 10 and Germany and the USSR don’t look to be at war yet. Operation Torch looks like a go and the Japanese seem pretty much tied up.
How many turns does this game go to? (or has this been figured out yet?).
Yep, I wound like Russia to start with fewer majors, and a couple more minor ICs (not like they will build 10 units in Novo), or have the option to move some of their production capability.