Japan:
Yunnan: -0.33 swing
Malaya: -0.42 swing
Total for round 2: -1.48 against the Allies
Net Axis dice swing: -0.78 swing
Net Allies dice swing: +0.78 swing
Oops, what a screw-up. I planned already to put the transports in Philippines and forgot the second time.
No scramble, no kamikaze.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 4 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Amur to 20 Sea Zone
3 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
5 fighters moved from 26 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 6 Sea Zone
Americans attack with 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 4 submarines
Americans win, taking 6 Sea Zone from Japanese with 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 10
Casualties for Japanese: 4 submarines
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Korea
Non Combat Move - Americans
1 battleship, 3 carriers and 2 cruisers moved from 26 Sea Zone to 7 Sea Zone
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
6 destroyers and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 87 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from French West Africa to French Central Africa
1 bomber moved from United Kingdom to French Equatorial Africa
1 bomber moved from 20 Sea Zone to Amur
Place Units - Americans
2 fighters and 1 tactical_bomber placed in Western United States
1 destroyer and 4 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 14 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
1 fighter moved from Szechwan to Shensi
1 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
5 infantry moved from Szechwan to Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 infantry moved from Siam to Shan State
Combat - British
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 3 infantry and 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
1 fighter and 1 tactical_bomber moved from Shan State to India
1 fighter moved from Shan State to India
1 infantry moved from India to Burma
Place Units - British
1 factory_minor placed in Egypt
2 armour and 1 mech_infantry placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,6,2,3
UK_Pacific collect 4 PUs (4 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantry
Iraq sure came at a high price :evil:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
1 fighter moved from Albania to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 infantry moved from Northern Italy to 97 Sea Zone
1 bomber moved from Southern Italy to Morocco
1 artillery and 1 infantry moved from Algeria to Morocco
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 2 infantry
Italians win, taking Gibraltar from British, taking Morocco from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Battle in Ukraine
Italians attack with 1 armour and 2 fighters
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 fighter
Non Combat Move - Italians
1 aaGun moved from Romania to Bessarabia
1 armour moved from Greece to Romania
1 mech_infantry moved from Northern Italy to Romania
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
1 aaGun and 3 infantry moved from France to Northern Italy
1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Greece to Albania
1 fighter moved from Ukraine to Bessarabia
1 bomber moved from Morocco to Southern France
Place Units - Italians
1 cruiser and 1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
I’ll trade your inf and mech for my fighter. :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 bomber, 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Finland to Karelia
2 fighters moved from 115 Sea Zone to Karelia
1 artillery and 1 infantry moved from Baltic States to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
4 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 artillery
Germans win, taking Karelia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 aaGun moved from Novgorod to Archangel
1 aaGun moved from Finland to Karelia
2 fighters moved from Karelia to Novgorod
1 artillery moved from Baltic States to Novgorod
1 tactical_bomber moved from Belarus to Ukraine
1 aaGun moved from Eastern Poland to Bessarabia
1 infantry moved from Bessarabia to Western Ukraine
1 aaGun, 5 artilleries and 19 infantry moved from Bessarabia to Ukraine
8 armour moved from Eastern Poland to Ukraine
1 carrier, 1 cruiser and 2 transports moved from 115 Sea Zone to 112 Sea Zone
5 transports moved from 115 Sea Zone to 114 Sea Zone
5 artilleries and 5 infantry moved from Germany to 114 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
5 artilleries and 5 infantry moved from 115 Sea Zone to Novgorod
1 armour moved from Germany to Eastern Poland
2 artilleries moved from Normandy Bordeaux to Holland Belgium
2 bombers moved from France to Novgorod
1 bomber moved from France to Ukraine
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from Northern Italy to Southern Italy
2 tactical_bombers moved from Northern Italy to Ukraine
1 mech_infantry moved from Normandy Bordeaux to France
1 aaGun moved from Western Germany to France
Place Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
2 infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
1 bomber placed in France
2 destroyers placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 bomber and 1 fighter moved from Bryansk to Belarus
4 infantry moved from Amur to Siberia
1 infantry moved from Amur to Siberia
1 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Belarus
Russians attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Siberia
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians win, taking Siberia from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
1 bomber and 1 fighter moved from Belarus to Bryansk
2 aaGuns and 11 infantry moved from Amur to Korea
2 artilleries and 7 infantry moved from Russia to Bryansk
1 aaGun moved from Smolensk to Bryansk
2 armour moved from Bryansk to Samara
2 mech_infantrys moved from Russia to Samara
1 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Szechwan to Kazakhstan
Place Units - Russians
5 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Has the sun gone down over Japan? :roll:
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 62 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Java
1 battleship moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
2 infantry moved from French Indo China to Shan State
2 artilleries moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour and 1 mech_infantry moved from Yunnan to Shensi
2 artilleries and 4 infantry moved from Kweichow to Shensi
2 infantry moved from Hopei to Shensi
1 fighter moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 bomber moved from Kwangtung to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 39 Sea Zone to India
1 bomber moved from French Indo China to India
Sorry that took so long. What an incredibly difficult turn!!!
OOL for SZ 62?
Subs, DD, Cruiser
And no interception in India
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 62 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Java
1 battleship moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
2 infantry moved from French Indo China to Shan State
2 artilleries moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour and 1 mech_infantry moved from Yunnan to Shensi
2 artilleries and 4 infantry moved from Kweichow to Shensi
2 infantry moved from Hopei to Shensi
1 fighter moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 bomber moved from Kwangtung to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 39 Sea Zone to India
1 bomber moved from French Indo China to India
Combat - Japanese
Battle in 62 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer and 3 submarines
ANZAC win with no units remaining. Battle score for attacker is -12
Casualties for Japanese: 1 destroyer, 2 fighters and 2 tactical_bombers
Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 submarines
Battle in Shensi
Japanese attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 6 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 2 destroyers and 2 transports
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 2 destroyers and 2 transports
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Cleaning up after air battles
Non Combat Move - Japanese
1 carrier moved from 45 Sea Zone to 42 Sea Zone
1 carrier moved from 45 Sea Zone to 20 Sea Zone
1 cruiser moved from 45 Sea Zone to 20 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 battleship and 3 destroyers moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Burma to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 bomber and 2 fighters moved from India to French Indo China
1 aaGun moved from Hopei to Shensi
2 infantry moved from Jehol to Chahar
1 armour moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 bomber and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from French Indo China to 20 Sea Zone
Place Units - Japanese
2 carriers and 1 destroyer placed in 20 Sea Zone
1 destroyer and 1 submarine placed in 36 Sea Zone
1 factory_minor placed in Shantung
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Haha, well I guess it could have gone worse… :roll:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 1 factory_minor, 3 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 cruiser moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
3 fighters moved from 7 Sea Zone to Korea
1 bomber moved from Amur to Korea
1 bomber moved from French Equatorial Africa to Egypt
2 infantry moved from French Central Africa to French Equatorial Africa
1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone
1 destroyer and 4 submarines moved from 10 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 25 Sea Zone
Place Units - Americans
1 factory_minor placed in Korea
3 fighters placed in Western United States
2 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
5 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 5 infantry
Japanese defend with 1 artillery
Chinese win, taking Szechwan from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kansu to Manchuria
Place Units - Chinese
6 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total