@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Americans
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 infantry
EDIT: Changing ownership of Persia from Neutral_Allies to British
EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry
EDIT: Adding units owned by British to Persia: 3 infantry
EDIT: Turning off Edit Mode
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 2 fighters and 2 submarines; Remaining resources: 5 PUs; 0 techTokens;
Combat Move - Americans
1 fighter moved from Queensland to 43 Sea Zone
1 fighter moved from 54 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 bombers moved from United Kingdom to Germany
1 bomber moved from Gibraltar to United Kingdom
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 55 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 tactical_bomber in 55 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Germany
AA guns fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in Germany causes 13 damage total.
Non Combat Move - Americans
2 bombers moved from Germany to Novgorod
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Queensland
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 54 Sea Zone to 42 Sea Zone
Place Units - Americans
2 bombers placed in Western United States
1 carrier and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Production/PUs Summary :
Germans : 44 / 54
Russians : 35 / 38
Japanese : 51 / 51
Americans : 52 / 82
Chinese : 7 / 10
British : 32 / 36
UK_Pacific : 8 / 11
Italians : 14 / 17
ANZAC : 14 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.222
Median : 4.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18
Null / Other
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.143
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
Japanese Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.143
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 10 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 10 infantry in Hopei, round 1 : 1/11 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Production/PUs Summary :
Germans : 44 / 54
Russians : 35 / 38
Japanese : 50 / 51
Americans : 52 / 82
Chinese : 8 / 9
British : 32 / 36
UK_Pacific : 8 / 11
Italians : 14 / 17
ANZAC : 14 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 4.067
Median : 4.000
Variance : 0.897
Standard Deviation : 0.947
Total rolls : 30
Null / Other
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.143
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Germans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.909
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
Americans Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.143
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 92 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 68 Sea Zone
2 infantry moved from Tanganyika Territory to Kenya
3 infantry moved from Persia to Iraq
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Gibraltar to Egypt
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 cruiser moved from 76 Sea Zone to 79 Sea Zone
2 artilleries and 6 infantry moved from India to West India
2 submarines moved from 71 Sea Zone to 82 Sea Zone
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
2 infantry moved from Brazil to Suriname
British take Suriname from Dutch
Combat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 2 transports
2 transports owned by the Italians lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Iraq
British attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Iraq, round 1 : 2/8 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Iraq, round 2 : 1/7 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
Place Units - British
1 carrier placed in 98 Sea Zone
2 fighters placed in 98 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 infantry placed in India
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Production/PUs Summary :
Germans : 44 / 54
Russians : 35 / 38
Japanese : 50 / 51
Americans : 52 / 82
Chinese : 8 / 9
British : 34 / 39
UK_Pacific : 8 / 8
Italians : 14 / 17
ANZAC : 14 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 13 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.694
Median : 3.000
Variance : 1.104
Standard Deviation : 1.051
Total rolls : 49
Null / Other
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.143
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Germans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.133
Median : 3.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.909
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
Americans Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.143
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery and 2 infantry moved from Morocco to Algeria
Combat - Italians
Battle in Algeria
Italians attack with 1 artillery and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Algeria, round 1 : 0/3 hits
French roll dice for 1 infantry in Algeria, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 1/3 hits
French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 artilleries and 4 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 armour moved from Tunisia to Tobruk
1 artillery moved from Bulgaria to Romania
2 infantry moved from Yugoslavia to Romania
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Territory Summary for Italians :
Anglo Egyptian Sudan : 1 flag, 1 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 artillery and 1 infantry
Tunisia : 1 flag
Romania : 2 armour, 1 artillery and 2 infantry
Tobruk : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Greece : 1 flag
97 Sea Zone : 2 destroyers
Production/PUs Summary :
Germans : 44 / 54
Russians : 35 / 38
Japanese : 50 / 51
Americans : 52 / 82
Chinese : 8 / 9
British : 33 / 39
UK_Pacific : 8 / 8
Italians : 16 / 16
ANZAC : 14 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 4 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 2 infantry, 2 mech_infantrys and 1 transport
EDIT: Adding units owned by Americans to Queensland: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 45 Sea Zone
4 fighters moved from Queensland to 45 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
4 fighters moved from 45 Sea Zone to Northern Territory
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 infantry moved from Syria to Trans-Jordan
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 4 and gets 0 hits
Germans removing all Technology Tokens after unsuccessful research.
Purchase Units - Germans
Germans repair 13 damage on 13 factory_majors; Remaining resources: 36 PUs; 0 techTokens;
Germans buy 9 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
2 fighters moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Southern Italy to 114 Sea Zone
2 armour moved from Yugoslavia to Eastern Poland
Germans take Eastern Poland from Russians
3 armour and 11 infantry moved from Romania to Eastern Poland
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
15 artilleries and 16 infantry moved from Poland to Eastern Poland
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 1 : 2/3 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Russians and 1 fighter owned by the Germans lost in 114 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Germany
2 fighters moved from 91 Sea Zone to Western Germany
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Morocco to 110 Sea Zone
2 transports moved from 113 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Morocco to Southern Italy
3 aaGuns moved from Poland to Eastern Poland
2 artilleries and 2 infantry moved from Germany to Poland
3 armour and 1 mech_infantry moved from Western Germany to Poland
1 armour moved from Southern Italy to Yugoslavia
Place Units - Germans
9 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Poland : 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Germany : 1 factory_major, 1 fighter, 9 mech_infantrys and 1 tactical_bomber
Southern Italy : 1 tactical_bomber
Baltic States : 1 flag
Eastern Poland : 1 flag, 3 aaGuns, 8 armour, 15 artilleries, 27 infantry and 2 mech_infantrys
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 armour
Finland : 1 flag, 9 infantry
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 46 / 51
Russians : 33 / 38
Japanese : 50 / 51
Americans : 52 / 82
Chinese : 8 / 9
British : 33 / 39
UK_Pacific : 8 / 8
Italians : 16 / 16
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
4 artilleries and 15 infantry moved from Novgorod to Archangel
1 fighter moved from Belarus to Bryansk
4 infantry moved from Belarus to Bryansk
2 artilleries and 11 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Volgograd to Tambov
2 infantry moved from Yakut S.S.R. to Ulaanbaatar
6 infantry moved from Ulaanbaatar to Buyant-Uhaa
2 infantry moved from Kansu to Suiyuyan
1 mech_infantry moved from Tsinghai to Sikang
4 infantry moved from Kazakhstan to Sikang
4 infantry moved from Dzavhan to Olgiy
1 artillery, 4 infantry and 1 tactical_bomber moved from Russia to Bryansk
2 submarines moved from 109 Sea Zone to 92 Sea Zone
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Belarus to Bryansk
2 aaGuns moved from Ulaanbaatar to Buyant-Uhaa
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 35 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 3 artilleries and 6 infantry moved from Burma to India
4 destroyers and 4 submarines moved from 36 Sea Zone to 42 Sea Zone
3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from Yunnan to 42 Sea Zone
6 fighters and 6 tactical_bombers moved from Yunnan to Hopei
1 artillery moved from Chahar to Hopei
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 4 destroyers, 3 fighters, 4 submarines and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters
Japanese roll dice for 4 submarines in 42 Sea Zone, round 1 : 1/4 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 bombers, 4 destroyers, 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 1 : 7/11 hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters in 42 Sea Zone, round 1 : 6/9 hits
3 destroyers owned by the Americans , 1 carrier owned by the Americans , 2 cruisers owned by the Americans , 4 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
1 battleship owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits
2 fighters owned by the Americans and 1 fighter owned by the Japanese lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Japanese: 4 destroyers, 1 fighter and 2 submarines
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters
Battle in India
Japanese attack with 1 armour, 3 artilleries and 6 infantry
British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 armour, 3 artilleries and 6 infantry in India, round 1 : 6/10 hits
UK_Pacific roll dice for 1 infantry in India, round 1 : 0/1 hits
1 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 6 fighters and 6 tactical_bombers
Chinese defend with 10 infantry
Japanese roll dice for 1 artillery, 6 fighters and 6 tactical_bombers in Hopei, round 1 : 5/13 hits
Chinese roll dice for 10 infantry in Hopei, round 1 : 0/10 hits
5 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 artillery, 6 fighters and 6 tactical_bombers in Hopei, round 2 : 8/13 hits
Chinese roll dice for 5 infantry in Hopei, round 2 : 1/5 hits
5 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hopei
Japanese win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Japanese: 1 artillery
Casualties for Chinese: 10 infantry
Non Combat Move - Japanese
6 fighters and 6 tactical_bombers moved from Hopei to Yunnan
1 infantry moved from Kiangsi to Anhwe
1 artillery moved from Kiangsi to Anhwe
4 infantry moved from Amur to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
2 bombers moved from 42 Sea Zone to French Indo China
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 artillery moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
Place Units - Japanese
3 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 factory_minor placed in French Indo China
Japanese undo move 3.
1 factory_minor placed in French Indo China
Japanese undo move 3.
1 factory_minor placed in Manchuria
Japanese undo move 3.
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5
Japanese collect 53 PUs (2 lost to blockades); end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kiangsu : 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Manchuria : 1 armour and 5 infantry
Yunnan : 1 flag, 6 fighters and 6 tactical_bombers
Hunan : 1 flag, 1 artillery and 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 artillery and 1 infantry
Shan State : 1 flag
Burma : 1 flag, 1 artillery and 1 infantry
India : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag
French Indo China : 1 flag, 1 artillery, 2 bombers and 1 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 2 submarines
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports
19 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 3 destroyers and 1 transport
Production/PUs Summary :
Germans : 45 / 51
Russians : 32 / 35
Japanese : 55 / 67
Americans : 52 / 82
Chinese : 8 / 9
British : 33 / 39
UK_Pacific : 5 / 0
Italians : 16 / 16
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
2 submarines moved from 55 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
Combat - Americans
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Sumatra
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 101 Sea Zone to Gibraltar
Place Units - Americans
1 battleship, 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 bombers
EDIT: Adding units owned by Americans to Queensland: 2 bombers
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Production/PUs Summary :
Germans : 45 / 51
Russians : 32 / 35
Japanese : 47 / 67
Americans : 60 / 85
Chinese : 8 / 9
British : 33 / 39
UK_Pacific : 5 / 0
Italians : 16 / 16
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.167
Median : 1.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Japanese Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Production/PUs Summary :
Germans : 45 / 51
Russians : 32 / 35
Japanese : 47 / 67
Americans : 60 / 85
Chinese : 8 / 8
British : 33 / 39
UK_Pacific : 5 / 0
Italians : 16 / 16
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.167
Median : 1.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Japanese Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry and 1 transport moved from 68 Sea Zone to 82 Sea Zone
2 submarines moved from 82 Sea Zone to 83 Sea Zone
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
3 artilleries and 7 infantry moved from West India to Eastern Persia
1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Italian Somaliland
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 transport moved from 72 Sea Zone to 79 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
Combat - British
scramble, OOL?
scramble all 3
OOL destroyers, tactical, fighters
Hi, i won’t be able to play as much for the next 2-4 days. Just letting you know.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry and 1 transport moved from 68 Sea Zone to 82 Sea Zone
2 submarines moved from 82 Sea Zone to 83 Sea Zone
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
3 artilleries and 7 infantry moved from West India to Eastern Persia
1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Italian Somaliland
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 transport moved from 72 Sea Zone to 79 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 carrier, 1 destroyer, 3 fighters and 1 submarine
Germans defend with 1 tactical_bomber; Italians defend with 2 destroyers and 2 fighters
British roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 carrier, 1 destroyer and 3 fighters in 97 Sea Zone, round 1 : 1/4 hits
Italians roll dice for 2 destroyers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 : 1/5 hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
British roll dice for 1 carrier, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/4 hits
1 destroyer owned by the Italians , 1 tactical_bomber owned by the Germans , 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
1 destroyer owned by the British retreated to 96 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 carrier, 1 fighter and 1 submarine
Casualties for Italians: 2 destroyers
Battle in 42 Sea Zone
British attack with 1 destroyer
Japanese defend with 2 submarines
Japanese roll dice for 2 submarines in 42 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 destroyer in 42 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Italian Somaliland
Battle in Anglo Egyptian Sudan
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Italian Somaliland from Italians, taking Anglo Egyptian Sudan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from 97 Sea Zone to Syria
2 infantry moved from 82 Sea Zone to French Equatorial Africa
Place Units - British
3 infantry placed in Egypt
3 fighters placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.538
Median : 4.000
Variance : 1.120
Standard Deviation : 1.058
Total rolls : 26
Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
British Combat
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.308
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13
Italians Combat
1 was rolled 3 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.900
Median : 5.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Romania to Baltic States
1 artillery and 2 infantry moved from Romania to Bessarabia
2 fighters moved from Southern Italy to Bessarabia
Combat - Italians
Battle in Baltic States
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Baltic States, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Bessarabia
Italians attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Bessarabia, round 1 : 2/5 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Bessarabia to Eastern Poland
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Territory Summary for Italians :
Morocco : 1 flag
Algeria : 1 flag, 1 artillery and 1 infantry
Tunisia : 1 flag
Tobruk : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Baltic States : 1 flag, 1 armour
Eastern Poland : 2 fighters
Bessarabia : 1 flag, 1 artillery and 2 infantry
Greece : 1 flag
Production/PUs Summary :
Germans : 45 / 51
Russians : 31 / 35
Japanese : 47 / 67
Americans : 60 / 85
Chinese : 8 / 8
British : 35 / 40
UK_Pacific : 5 / 0
Italians : 15 / 15
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
ANZAC take Shan State from Japanese
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 submarine moved from 45 Sea Zone to 54 Sea Zone
4 fighters moved from Northern Territory to Queensland
2 submarines moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Germany to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
7 armour, 15 artilleries and 25 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
3 armour moved from Poland to Western Ukraine
2 fighters moved from Western Germany to Novgorod
Combat - Germans
Battle in Western Ukraine
Germans attack with 10 armour, 15 artilleries, 25 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 10 armour, 15 artilleries, 25 infantry and 1 mech_infantry in Western Ukraine, round 1 : 12/51 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 10 armour, 15 artilleries, 25 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 armour, 2 fighters and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 2 bombers
Germans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Novgorod, round 1 : 2/4 hits
Russians roll dice for 2 bombers in Novgorod, round 1 : 1/2 hits
2 bombers owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 bombers
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Novgorod to Baltic States
9 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns moved from Eastern Poland to Western Ukraine
2 artilleries and 2 infantry moved from Poland to Baltic States
1 armour moved from Yugoslavia to Eastern Poland
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
Place Units - Germans
1 fighter placed in Western Germany
1 infantry placed in France
1 destroyer placed in 112 Sea Zone
1 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Germany : 1 armour, 1 factory_major and 6 mech_infantrys
Belarus : 1 flag, 2 infantry
Karelia : 1 flag, 8 infantry
Baltic States : 2 artilleries, 2 fighters and 2 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 armour, 1 fighter, 9 mech_infantrys and 1 tactical_bomber
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 3 aaGuns, 10 armour, 15 artilleries, 25 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 53 / 61
Russians : 23 / 35
Japanese : 46 / 67
Americans : 60 / 85
Chinese : 8 / 8
British : 35 / 40
UK_Pacific : 5 / 0
Italians : 15 / 15
ANZAC : 15 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0