G40L Boldfresh (axis) vs. Stalingradski (allies +8) game 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :22

    Combat Move - British
                2 armour and 5 mech_infantrys moved from Iraq to Greece
                4 artilleries and 24 infantry moved from Turkey to Greece


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :22

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour and 5 mech_infantrys moved from Iraq to Greece
                4 artilleries and 24 infantry moved from Turkey to Greece

    Combat - British
                Battle in Greece
                    British attack with 2 armour, 4 artilleries, 24 infantry and 5 mech_infantrys
                    Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor and 12 infantry
                    British win, taking Greece from Italians with 2 armour, 4 artilleries, 19 infantry and 5 mech_infantrys remaining. Battle score for attacker is 31
                    Casualties for British: 5 infantry
                    Casualties for Italians: 2 aaGuns and 12 infantry

    Non Combat Move - British
                1 aaGun, 3 artilleries and 6 infantry moved from Iraq to Turkey
                3 mech_infantrys moved from Persia to Turkey
                2 mech_infantrys moved from Eastern Persia to Iraq
                1 artillery and 2 infantry moved from Persia to Iraq
                3 artilleries and 8 infantry moved from Eastern Persia to Persia
                1 mech_infantry moved from West India to Persia
                2 mech_infantrys moved from India to Eastern Persia
                1 fighter moved from India to Turkey
                1 mech_infantry moved from Burma to West India
                1 mech_infantry moved from Malaya to Burma
                1 aaGun moved from India to West India
                1 fighter moved from Turkey to 94 Sea Zone
                1 fighter moved from 94 Sea Zone to Gibraltar
                1 fighter moved from Turkey to 94 Sea Zone
                1 fighter moved from 94 Sea Zone to Gibraltar
                1 mech_infantry moved from Tunisia to Morocco

    Place Units - UK_Pacific
                1 fighter and 2 mech_infantrys placed in India
                1 mech_infantry placed in Malaya

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 fighter and 2 mech_infantrys
                    Some Units in Malaya change ownership: 1 mech_infantry

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :22

    Purchase Units - Italians
                Italians repair 3 damage on 3 factory_minors; Remaining resources: 25 PUs;
                Italians buy 2 destroyers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Spain to Portugal
                2 artilleries and 3 infantry moved from South West Africa to Union of South Africa

    Combat - Italians
                Battle in Portugal
                    Italians attack with 1 artillery and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Portugal, round 1 :  0/3 hits
                        Americans roll dice for 1 artillery and 1 infantry in Portugal, round 1 :  1/2 hits
                        1 infantry owned by the Italians lost in Portugal
                        Italians roll dice for 1 artillery and 1 infantry in Portugal, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Portugal, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Portugal, round 3 :  1/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Portugal, round 3 :  0/2 hits
                        1 infantry owned by the Americans lost in Portugal
                    1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to Spain
                    Americans win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Union of South Africa
                    Italians attack with 2 artilleries and 3 infantry
                    Americans defend with 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                        Italians roll dice for 2 artilleries and 3 infantry in Union of South Africa, round 1 :  0/5 hits
                        Americans roll dice for 3 artilleries and 3 infantry in Union of South Africa, round 1 :  0/6 hits
                        Italians roll dice for 2 artilleries and 3 infantry in Union of South Africa, round 2 :  2/5 hits
                        Americans roll dice for 3 artilleries and 3 infantry in Union of South Africa, round 2 :  2/6 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Union of South Africa
                        Italians roll dice for 2 artilleries and 1 infantry in Union of South Africa, round 3 :  2/3 hits
                        Americans roll dice for 3 artilleries and 1 infantry in Union of South Africa, round 3 :  2/4 hits
                        1 artillery owned by the Americans , 1 artillery owned by the Italians , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Union of South Africa
                        Italians roll dice for 1 artillery in Union of South Africa, round 4 :  0/1 hits
                        Americans roll dice for 2 artilleries in Union of South Africa, round 4 :  0/2 hits
                        Italians roll dice for 1 artillery in Union of South Africa, round 5 :  0/1 hits
                        Americans roll dice for 2 artilleries in Union of South Africa, round 5 :  0/2 hits
                        Italians roll dice for 1 artillery in Union of South Africa, round 6 :  0/1 hits
                        Americans roll dice for 2 artilleries in Union of South Africa, round 6 :  0/2 hits
                        Italians roll dice for 1 artillery in Union of South Africa, round 7 :  0/1 hits
                        Americans roll dice for 2 artilleries in Union of South Africa, round 7 :  1/2 hits
                        1 artillery owned by the Italians lost in Union of South Africa
                    Americans win with 2 artilleries remaining. Battle score for attacker is -4
                    Casualties for Italians: 2 artilleries and 3 infantry
                    Casualties for Americans: 1 artillery and 3 infantry

    Non Combat Move - Italians
                4 carriers, 2 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 3 transports moved from 97 Sea Zone to 93 Sea Zone
                2 fighters moved from 93 Sea Zone to Spain
                2 armour and 6 mech_infantrys moved from Romania to Bulgaria

    Place Units - Italians
                3 infantry placed in Spain
                2 destroyers placed in 93 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    South West Africa : 1 flag
        Malta : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Bessarabia : 1 flag
        93 Sea Zone : 4 carriers, 4 destroyers, 1 submarine and 3 transports
        Bulgaria : 2 armour, 3 artilleries, 10 infantry and 6 mech_infantrys
        97 Sea Zone : 1 flag
        82 Sea Zone : 1 flag
        Spain : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 5 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 52 / 66
        Russians : 40 / 40
        Japanese : 8 / 1
        Americans : 77 / 102
        Chinese : 23 / 29
        British : 23 / 0
        UK_Pacific : 17 / 22
        Italians : 16 / 21
        ANZAC : 26 / 37
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :22

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 81 Sea Zone to 97 Sea Zone

    Combat - ANZAC
                Battle in 97 Sea Zone
                    ANZAC attack with 1 submarine
                    Germans defend with 2 transports
                    ANZAC win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports

    Non Combat Move - ANZAC
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                3 fighters moved from Egypt to Greece
                1 armour moved from Eastern Persia to Iraq
                1 infantry moved from West India to Eastern Persia
                1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 87 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 87 Sea Zone to 85 Sea Zone
                3 transports moved from 66 Sea Zone to 85 Sea Zone
                1 artillery moved from Chile to Argentina
                1 artillery and 2 infantry moved from Chile to Argentina
                1 fighter moved from Argentina to 66 Sea Zone
                1 submarine moved from 83 Sea Zone to 85 Sea Zone
                1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from French West Africa to French Central Africa
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                4 infantry and 2 transports moved from 63 Sea Zone to 66 Sea Zone
                4 infantry moved from 66 Sea Zone to Chile

    Place Units - ANZAC
                1 carrier placed in 66 Sea Zone
                1 fighter and 1 transport placed in 66 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 26 PUs; end with 27 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs

  • '12

    see stali, you still got those subs…  :wink:

  • '12

    @Boldfresh:

    see stali, you still got those subs…  :wink:

    and i even went and made it really super easy for you by putting them in a convoy zone…  :|


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :22

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Egypt to Greece

    Turn Complete - French

  • '12

    tripleA froze up after my novgorod roll (ONE HIT< a classic bold roll) but the defense roll was sent out by email and missed.  then 3 minutes later, after i reconnected to the internet, it sent out a second roll, which hit so i edited.

    the ftr, 2 tac are on 2 acc in z93.

    enjoy crushing me.


  • I’m just impressed that you play on. It took me awhile in G40 to realize games can be pulled out of the fire late… or interesting new theories can be tested, etc.


  • It’s giving me an error code - invalid type code: 66 - and won’t open.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :23

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 12 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Romania to Bessarabia
                2 infantry moved from Poland to Eastern Poland
                1 bomber moved from Spain to Eastern Poland
                2 infantry moved from Spain to 105 Sea Zone
                2 infantry and 1 transport moved from 105 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                5 fighters moved from Spain to Morocco
                2 fighters and 2 tactical_bombers moved from 93 Sea Zone to Morocco
                2 bombers moved from Spain to Morocco
                2 infantry moved from Spain to 105 Sea Zone
                2 infantry and 1 transport moved from 105 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                4 armour and 13 mech_infantrys moved from Baltic States to Novgorod

    Combat - Germans
                Battle in Morocco
                    Germans attack with 2 bombers, 7 fighters, 4 infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry; Americans defend with 1 artillery, 4 infantry and 1 mech_infantry
                        Germans roll dice for 2 bombers, 7 fighters, 4 infantry and 2 tactical_bombers in Morocco, round 1 :  9/15 hits
                        Americans roll dice for 1 artillery, 4 infantry and 2 mech_infantrys in Morocco, round 1 :  1/7 hits
                        1 mech_infantry owned by the Americans , 1 artillery owned by the Americans , 1 infantry owned by the Germans , 1 mech_infantry owned by the British and 4 infantry owned by the Americans lost in Morocco
                    Germans win, taking Morocco from Americans with 2 bombers, 7 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                    Casualties for Americans: 1 artillery, 4 infantry and 1 mech_infantry
                Battle in Novgorod
                    Germans attack with 4 armour and 13 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 4 armour and 13 mech_infantrys in Novgorod, round 1 :  1/17 hits
                        Russians roll dice for 1 infantry in Novgorod, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 4 armour and 12 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Eastern Poland, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry
                EDIT: Turning off Edit Mode
                2 infantry moved from Poland to Slovakia Hungary
                1 bomber moved from Eastern Poland to Bulgaria
                14 mech_infantrys moved from Romania to Bulgaria
                1 armour moved from Romania to Bulgaria
                1 aaGun moved from Romania to Bulgaria
                1 aaGun moved from Romania to Slovakia Hungary
                3 infantry moved from Romania to Slovakia Hungary
                4 infantry moved from Germany to 113 Sea Zone
                4 infantry and 2 transports moved from 113 Sea Zone to 105 Sea Zone
                4 infantry moved from 105 Sea Zone to Spain
                2 tactical_bombers moved from Morocco to 93 Sea Zone
                1 fighter moved from Morocco to 93 Sea Zone
                2 bombers and 6 fighters moved from Morocco to Spain
                2 artilleries and 4 infantry moved from Germany to Slovakia Hungary

    Place Units - Germans
                1 infantry placed in Western Germany
                3 mech_infantrys placed in France
                3 infantry placed in United Kingdom
                2 armour and 8 infantry placed in Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Germans :

    British Guiana : 1 flag
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Morocco : 1 flag, 3 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Slovakia Hungary : 1 aaGun, 2 artilleries and 9 infantry
        Western Germany : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Romania : 1 airfield and 1 factory_upgrade
        Germany : 2 armour, 1 factory_major and 8 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 18 artilleries and 10 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 infantry
        Novgorod : 1 flag, 1 airfield, 4 armour, 1 factory_minor, 1 harbour and 13 mech_infantrys
        112 Sea Zone : 1 submarine
        119 Sea Zone : 1 flag
        93 Sea Zone : 1 fighter and 2 tactical_bombers
        Eire : 1 flag
        Bulgaria : 1 flag, 2 aaGuns, 1 armour, 1 bomber, 3 infantry and 14 mech_infantrys
        Sweden : 1 flag
        Yugoslavia : 1 flag
        Spain : 2 aaGuns, 1 artillery, 2 bombers, 6 fighters, 8 infantry and 5 mech_infantrys
        91 Sea Zone : 2 transports
        Finland : 1 flag
        105 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 56 / 64
        Russians : 37 / 40
        Japanese : 8 / 1
        Americans : 76 / 102
        Chinese : 23 / 29
        British : 23 / 0
        UK_Pacific : 17 / 22
        Italians : 16 / 21
        ANZAC : 26 / 37
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :23

    Purchase Units - Russians
                Russians buy 6 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Ukraine to Bessarabia
                2 fighters and 1 tactical_bomber moved from Turkey to Bessarabia
                1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :23

    Purchase Units - Russians
                Russians buy 6 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Ukraine to Bessarabia
                2 fighters and 1 tactical_bomber moved from Turkey to Bessarabia
                1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Smolensk to Belarus
                1 infantry moved from Vologda to Archangel
                5 infantry moved from Vologda to Smolensk
                3 aaGuns, 9 artilleries and 27 infantry moved from Bryansk to Belarus
                3 infantry moved from Rostov to Ukraine
                2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
                1 infantry moved from Russia to Smolensk
                1 aaGun and 3 infantry moved from Novosibirsk to Vologda
                20 armour and 24 mech_infantrys moved from Ukraine to Belarus
                5 infantry moved from Russia to Bryansk
                1 aaGun and 3 infantry moved from Timguska to Novosibirsk
                6 infantry moved from Rostov to Ukraine
                1 aaGun and 6 infantry moved from Turkey to Greece

    Place Units - Russians
                1 submarine placed in 100 Sea Zone
                2 infantry placed in Ukraine
                4 infantry and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :23

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Spain to 91 Sea Zone
                1 bomber moved from Spain to 86 Sea Zone
                1 bomber moved from 86 Sea Zone to 85 Sea Zone

    Combat - Japanese
                Battle in 85 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 destroyer, 1 submarine and 3 transports
                    1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 1 bomber in 85 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 3 transports in 85 Sea Zone, round 1 :  1/1 hits
                        1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 85 Sea Zone
                    ANZAC win with 3 transports remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 bomber
                    Casualties for ANZAC: 1 destroyer
                Battle in 91 Sea Zone
                    Japanese attack with 1 bomber; Germans loiter and taunt with
                    ANZAC defend with 1 transport; Americans defend with 1 transport
                        1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 91 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 91 Sea Zone to Spain

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,4,6,4,6,6,4,3,5,1
                Japanese collect 1 PU (7 lost to blockades); end with 2 PUs total

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 7 fighters, 1 harbour and 13 infantry
        Spain : 1 bomber

    Production/PUs Summary :

    Germans : 55 / 64
        Russians : 38 / 43
        Japanese : 8 / 2
        Americans : 76 / 102
        Chinese : 23 / 29
        British : 23 / 0
        UK_Pacific : 17 / 22
        Italians : 16 / 21
        ANZAC : 26 / 37
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • '12

    3 transports saved by a timely hit by the anzac destroyer.  ugh, i knew it would hit.  :roll:


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :23

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans repair 1 damage on 1 harbour; Remaining resources: 91 PUs; 0 techTokens;
                Americans buy 1 armour, 3 bombers, 3 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 submarine moved from 83 Sea Zone to 87 Sea Zone
                1 submarine moved from 87 Sea Zone to 91 Sea Zone
                1 infantry moved from Algeria to Morocco
                2 fighters moved from Gibraltar to Morocco
                1 bomber moved from Gibraltar to Morocco
                1 bomber moved from Turkey to Southern Italy
                1 bomber moved from Turkey to Southern France
                1 bomber moved from Turkey to Southern France
                6 bombers moved from Turkey to 92 Sea Zone
                6 bombers moved from 92 Sea Zone to Morocco
                1 infantry moved from Angola to South West Africa
                      Americans take South West Africa from Italians
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                4 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Turkey to 94 Sea Zone
                1 fighter moved from 94 Sea Zone to Gibraltar


  • Forgot Pacific - I’ll edit taking Palau at the end of the turn -


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :23

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans repair 1 damage on 1 harbour; Remaining resources: 91 PUs; 0 techTokens;
                Americans buy 1 armour, 3 bombers, 3 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 submarine moved from 83 Sea Zone to 87 Sea Zone
                1 submarine moved from 87 Sea Zone to 91 Sea Zone
                1 infantry moved from Algeria to Morocco
                2 fighters moved from Gibraltar to Morocco
                1 bomber moved from Gibraltar to Morocco
                1 bomber moved from Turkey to Southern Italy
                1 bomber moved from Turkey to Southern France
                1 bomber moved from Turkey to Southern France
                6 bombers moved from Turkey to 92 Sea Zone
                6 bombers moved from 92 Sea Zone to Morocco
                1 infantry moved from Angola to South West Africa
                      Americans take South West Africa from Italians
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                4 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Turkey to 94 Sea Zone
                1 fighter moved from 94 Sea Zone to Gibraltar

    Combat - Americans
                Americans creates battle in territory 22 Sea Zone
                Battle in 91 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 2 transports
                    Americans win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports
                Strategic bombing raid in Southern Italy
                    Bombing raid in Southern Italy rolls: 6 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Southern Italy causes 5 damage total.
                Strategic bombing raid in Southern France
                    Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: harbour
                    Bombing raid in Southern France rolls: 6 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Southern France causes 8 damage total.  Damaged units is as follows: harbour = 3, factory_minor = 5
                Battle in Morocco
                    Americans attack with 7 bombers, 2 fighters and 1 infantry
                    Germans defend with 3 infantry
                    Americans win with 5 bombers and 2 fighters remaining. Battle score for attacker is -18
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 2 bombers and 1 infantry
                Battle in British Guiana

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 34 Sea Zone: 1 transport
                EDIT: Changing ownership of Paulau Island from Japanese to Americans
                EDIT: Adding units owned by Americans to Paulau Island: 1 artillery and 1 infantry
                EDIT: Removing units owned by Americans from 22 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                4 bombers could not land in Morocco and were removed
                1 bomber and 2 fighters moved from Morocco to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                2 bombers moved from Southern France to Gibraltar
                3 bombers moved from French Indo China to Kazakhstan
                3 bombers moved from Kazakhstan to Turkey
                2 artilleries moved from Union of South Africa to Mozambique
                1 infantry moved from Rhodesia to Tanganyika Territory
                3 transports moved from 80 Sea Zone to 72 Sea Zone
                1 aaGun, 4 artilleries and 5 infantry moved from Iraq to Turkey
                1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Gibraltar: 4 bombers
                EDIT: Turning off Edit Mode
                3 bombers placed in French Indo China
                3 destroyers, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 77 PUs; end with 78 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :23

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 3 infantry placed in Sikang
                1 artillery placed in Yunnan
                1 infantry placed in Yunnan
                1 infantry placed in Suiyuyan
                1 infantry placed in Chahar
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :23

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Greece to Albania
                      British take Albania from Italians

    Combat - British

    Non Combat Move - British
                3 mech_infantrys moved from Turkey to Greece
                1 aaGun, 3 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber moved from Turkey to Greece
                1 artillery, 2 infantry and 2 mech_infantrys moved from Iraq to Turkey
                1 mech_infantry moved from Persia to Turkey
                3 artilleries and 8 infantry moved from Persia to Iraq
                2 mech_infantrys moved from Eastern Persia to Iraq
                1 mech_infantry moved from West India to Persia
                1 aaGun moved from West India to Eastern Persia
                2 mech_infantrys moved from India to Eastern Persia
                1 fighter moved from India to Turkey
                1 mech_infantry moved from Burma to West India
                1 mech_infantry moved from Malaya to Burma

    Place Units - UK_Pacific
                1 fighter and 2 mech_infantrys placed in India
                1 mech_infantry placed in Malaya

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 fighter and 2 mech_infantrys
                    Some Units in Malaya change ownership: 1 mech_infantry

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