Sub also fights in 111
G40L Boldfresh (axis) vs. Stalingradski (allies +8) game 1
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Combat Move - British
2 armour and 5 mech_infantrys moved from Iraq to Greece
4 artilleries and 24 infantry moved from Turkey to Greece -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 armour and 5 mech_infantrys moved from Iraq to Greece
4 artilleries and 24 infantry moved from Turkey to GreeceCombat - British
Battle in Greece
British attack with 2 armour, 4 artilleries, 24 infantry and 5 mech_infantrys
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor and 12 infantry
British win, taking Greece from Italians with 2 armour, 4 artilleries, 19 infantry and 5 mech_infantrys remaining. Battle score for attacker is 31
Casualties for British: 5 infantry
Casualties for Italians: 2 aaGuns and 12 infantryNon Combat Move - British
1 aaGun, 3 artilleries and 6 infantry moved from Iraq to Turkey
3 mech_infantrys moved from Persia to Turkey
2 mech_infantrys moved from Eastern Persia to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
3 artilleries and 8 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from West India to Persia
2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from India to Turkey
1 mech_infantry moved from Burma to West India
1 mech_infantry moved from Malaya to Burma
1 aaGun moved from India to West India
1 fighter moved from Turkey to 94 Sea Zone
1 fighter moved from 94 Sea Zone to Gibraltar
1 fighter moved from Turkey to 94 Sea Zone
1 fighter moved from 94 Sea Zone to Gibraltar
1 mech_infantry moved from Tunisia to MoroccoPlace Units - UK_Pacific
1 fighter and 2 mech_infantrys placed in India
1 mech_infantry placed in MalayaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter and 2 mech_infantrys
Some Units in Malaya change ownership: 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Purchase Units - Italians
Italians repair 3 damage on 3 factory_minors; Remaining resources: 25 PUs;
Italians buy 2 destroyers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Spain to Portugal
2 artilleries and 3 infantry moved from South West Africa to Union of South AfricaCombat - Italians
Battle in Portugal
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Portugal, round 1 : 0/3 hits
Americans roll dice for 1 artillery and 1 infantry in Portugal, round 1 : 1/2 hits
1 infantry owned by the Italians lost in Portugal
Italians roll dice for 1 artillery and 1 infantry in Portugal, round 2 : 0/2 hits
Americans roll dice for 1 artillery and 1 infantry in Portugal, round 2 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Portugal, round 3 : 1/2 hits
Americans roll dice for 1 artillery and 1 infantry in Portugal, round 3 : 0/2 hits
1 infantry owned by the Americans lost in Portugal
1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to Spain
Americans win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Union of South Africa
Italians attack with 2 artilleries and 3 infantry
Americans defend with 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 2 artilleries and 3 infantry in Union of South Africa, round 1 : 0/5 hits
Americans roll dice for 3 artilleries and 3 infantry in Union of South Africa, round 1 : 0/6 hits
Italians roll dice for 2 artilleries and 3 infantry in Union of South Africa, round 2 : 2/5 hits
Americans roll dice for 3 artilleries and 3 infantry in Union of South Africa, round 2 : 2/6 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Union of South Africa
Italians roll dice for 2 artilleries and 1 infantry in Union of South Africa, round 3 : 2/3 hits
Americans roll dice for 3 artilleries and 1 infantry in Union of South Africa, round 3 : 2/4 hits
1 artillery owned by the Americans , 1 artillery owned by the Italians , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Union of South Africa
Italians roll dice for 1 artillery in Union of South Africa, round 4 : 0/1 hits
Americans roll dice for 2 artilleries in Union of South Africa, round 4 : 0/2 hits
Italians roll dice for 1 artillery in Union of South Africa, round 5 : 0/1 hits
Americans roll dice for 2 artilleries in Union of South Africa, round 5 : 0/2 hits
Italians roll dice for 1 artillery in Union of South Africa, round 6 : 0/1 hits
Americans roll dice for 2 artilleries in Union of South Africa, round 6 : 0/2 hits
Italians roll dice for 1 artillery in Union of South Africa, round 7 : 0/1 hits
Americans roll dice for 2 artilleries in Union of South Africa, round 7 : 1/2 hits
1 artillery owned by the Italians lost in Union of South Africa
Americans win with 2 artilleries remaining. Battle score for attacker is -4
Casualties for Italians: 2 artilleries and 3 infantry
Casualties for Americans: 1 artillery and 3 infantryNon Combat Move - Italians
4 carriers, 2 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 3 transports moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from 93 Sea Zone to Spain
2 armour and 6 mech_infantrys moved from Romania to BulgariaPlace Units - Italians
3 infantry placed in Spain
2 destroyers placed in 93 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
South West Africa : 1 flag
Malta : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Bessarabia : 1 flag
93 Sea Zone : 4 carriers, 4 destroyers, 1 submarine and 3 transports
Bulgaria : 2 armour, 3 artilleries, 10 infantry and 6 mech_infantrys
97 Sea Zone : 1 flag
82 Sea Zone : 1 flag
Spain : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 5 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 52 / 66
Russians : 40 / 40
Japanese : 8 / 1
Americans : 77 / 102
Chinese : 23 / 29
British : 23 / 0
UK_Pacific : 17 / 22
Italians : 16 / 21
ANZAC : 26 / 37
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 81 Sea Zone to 97 Sea ZoneCombat - ANZAC
Battle in 97 Sea Zone
ANZAC attack with 1 submarine
Germans defend with 2 transports
ANZAC win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 2 transportsNon Combat Move - ANZAC
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
3 fighters moved from Egypt to Greece
1 armour moved from Eastern Persia to Iraq
1 infantry moved from West India to Eastern Persia
1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 87 Sea Zone to 85 Sea Zone
3 transports moved from 66 Sea Zone to 85 Sea Zone
1 artillery moved from Chile to Argentina
1 artillery and 2 infantry moved from Chile to Argentina
1 fighter moved from Argentina to 66 Sea Zone
1 submarine moved from 83 Sea Zone to 85 Sea Zone
1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from French West Africa to French Central Africa
2 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
4 infantry and 2 transports moved from 63 Sea Zone to 66 Sea Zone
4 infantry moved from 66 Sea Zone to ChilePlace Units - ANZAC
1 carrier placed in 66 Sea Zone
1 fighter and 1 transport placed in 66 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 26 PUs; end with 27 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs -
see stali, you still got those subs… :wink:
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see stali, you still got those subs… :wink:
and i even went and made it really super easy for you by putting them in a convoy zone… :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to GreeceTurn Complete - French
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tripleA froze up after my novgorod roll (ONE HIT< a classic bold roll) but the defense roll was sent out by email and missed. then 3 minutes later, after i reconnected to the internet, it sent out a second roll, which hit so i edited.
the ftr, 2 tac are on 2 acc in z93.
enjoy crushing me.
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I’m just impressed that you play on. It took me awhile in G40 to realize games can be pulled out of the fire late… or interesting new theories can be tested, etc.
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It’s giving me an error code - invalid type code: 66 - and won’t open.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 12 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Romania to Bessarabia
2 infantry moved from Poland to Eastern Poland
1 bomber moved from Spain to Eastern Poland
2 infantry moved from Spain to 105 Sea Zone
2 infantry and 1 transport moved from 105 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
5 fighters moved from Spain to Morocco
2 fighters and 2 tactical_bombers moved from 93 Sea Zone to Morocco
2 bombers moved from Spain to Morocco
2 infantry moved from Spain to 105 Sea Zone
2 infantry and 1 transport moved from 105 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
4 armour and 13 mech_infantrys moved from Baltic States to NovgorodCombat - Germans
Battle in Morocco
Germans attack with 2 bombers, 7 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 mech_infantry; Americans defend with 1 artillery, 4 infantry and 1 mech_infantry
Germans roll dice for 2 bombers, 7 fighters, 4 infantry and 2 tactical_bombers in Morocco, round 1 : 9/15 hits
Americans roll dice for 1 artillery, 4 infantry and 2 mech_infantrys in Morocco, round 1 : 1/7 hits
1 mech_infantry owned by the Americans , 1 artillery owned by the Americans , 1 infantry owned by the Germans , 1 mech_infantry owned by the British and 4 infantry owned by the Americans lost in Morocco
Germans win, taking Morocco from Americans with 2 bombers, 7 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Casualties for Americans: 1 artillery, 4 infantry and 1 mech_infantry
Battle in Novgorod
Germans attack with 4 armour and 13 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 armour and 13 mech_infantrys in Novgorod, round 1 : 1/17 hits
Russians roll dice for 1 infantry in Novgorod, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 4 armour and 12 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Eastern Poland, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry
EDIT: Turning off Edit Mode
2 infantry moved from Poland to Slovakia Hungary
1 bomber moved from Eastern Poland to Bulgaria
14 mech_infantrys moved from Romania to Bulgaria
1 armour moved from Romania to Bulgaria
1 aaGun moved from Romania to Bulgaria
1 aaGun moved from Romania to Slovakia Hungary
3 infantry moved from Romania to Slovakia Hungary
4 infantry moved from Germany to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 105 Sea Zone
4 infantry moved from 105 Sea Zone to Spain
2 tactical_bombers moved from Morocco to 93 Sea Zone
1 fighter moved from Morocco to 93 Sea Zone
2 bombers and 6 fighters moved from Morocco to Spain
2 artilleries and 4 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
1 infantry placed in Western Germany
3 mech_infantrys placed in France
3 infantry placed in United Kingdom
2 armour and 8 infantry placed in Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
British Guiana : 1 flag
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Morocco : 1 flag, 3 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Slovakia Hungary : 1 aaGun, 2 artilleries and 9 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Romania : 1 airfield and 1 factory_upgrade
Germany : 2 armour, 1 factory_major and 8 infantry
Karelia : 1 flag
Baltic States : 1 flag, 18 artilleries and 10 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 infantry
Novgorod : 1 flag, 1 airfield, 4 armour, 1 factory_minor, 1 harbour and 13 mech_infantrys
112 Sea Zone : 1 submarine
119 Sea Zone : 1 flag
93 Sea Zone : 1 fighter and 2 tactical_bombers
Eire : 1 flag
Bulgaria : 1 flag, 2 aaGuns, 1 armour, 1 bomber, 3 infantry and 14 mech_infantrys
Sweden : 1 flag
Yugoslavia : 1 flag
Spain : 2 aaGuns, 1 artillery, 2 bombers, 6 fighters, 8 infantry and 5 mech_infantrys
91 Sea Zone : 2 transports
Finland : 1 flag
105 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 56 / 64
Russians : 37 / 40
Japanese : 8 / 1
Americans : 76 / 102
Chinese : 23 / 29
British : 23 / 0
UK_Pacific : 17 / 22
Italians : 16 / 21
ANZAC : 26 / 37
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Purchase Units - Russians
Russians buy 6 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Turkey to Bessarabia
1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Purchase Units - Russians
Russians buy 6 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Turkey to Bessarabia
1 fighter and 1 tactical_bomber moved from Bryansk to Eastern PolandCombat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bessarabia from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Smolensk to Belarus
1 infantry moved from Vologda to Archangel
5 infantry moved from Vologda to Smolensk
3 aaGuns, 9 artilleries and 27 infantry moved from Bryansk to Belarus
3 infantry moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 infantry moved from Russia to Smolensk
1 aaGun and 3 infantry moved from Novosibirsk to Vologda
20 armour and 24 mech_infantrys moved from Ukraine to Belarus
5 infantry moved from Russia to Bryansk
1 aaGun and 3 infantry moved from Timguska to Novosibirsk
6 infantry moved from Rostov to Ukraine
1 aaGun and 6 infantry moved from Turkey to GreecePlace Units - Russians
1 submarine placed in 100 Sea Zone
2 infantry placed in Ukraine
4 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Spain to 91 Sea Zone
1 bomber moved from Spain to 86 Sea Zone
1 bomber moved from 86 Sea Zone to 85 Sea ZoneCombat - Japanese
Battle in 85 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 destroyer, 1 submarine and 3 transports
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 bomber in 85 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer and 3 transports in 85 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 85 Sea Zone
ANZAC win with 3 transports remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 destroyer
Battle in 91 Sea Zone
Japanese attack with 1 bomber; Germans loiter and taunt with
ANZAC defend with 1 transport; Americans defend with 1 transport
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 91 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 bomber moved from 91 Sea Zone to SpainTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,4,6,4,6,6,4,3,5,1
Japanese collect 1 PU (7 lost to blockades); end with 2 PUs totalTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 7 fighters, 1 harbour and 13 infantry
Spain : 1 bomberProduction/PUs Summary :
Germans : 55 / 64
Russians : 38 / 43
Japanese : 8 / 2
Americans : 76 / 102
Chinese : 23 / 29
British : 23 / 0
UK_Pacific : 17 / 22
Italians : 16 / 21
ANZAC : 26 / 37
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
3 transports saved by a timely hit by the anzac destroyer. ugh, i knew it would hit. :roll:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans repair 1 damage on 1 harbour; Remaining resources: 91 PUs; 0 techTokens;
Americans buy 1 armour, 3 bombers, 3 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
1 submarine moved from 83 Sea Zone to 87 Sea Zone
1 submarine moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Morocco
2 fighters moved from Gibraltar to Morocco
1 bomber moved from Gibraltar to Morocco
1 bomber moved from Turkey to Southern Italy
1 bomber moved from Turkey to Southern France
1 bomber moved from Turkey to Southern France
6 bombers moved from Turkey to 92 Sea Zone
6 bombers moved from 92 Sea Zone to Morocco
1 infantry moved from Angola to South West Africa
Americans take South West Africa from Italians
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
4 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Turkey to 94 Sea Zone
1 fighter moved from 94 Sea Zone to Gibraltar -
Forgot Pacific - I’ll edit taking Palau at the end of the turn -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans repair 1 damage on 1 harbour; Remaining resources: 91 PUs; 0 techTokens;
Americans buy 1 armour, 3 bombers, 3 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
1 submarine moved from 83 Sea Zone to 87 Sea Zone
1 submarine moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Morocco
2 fighters moved from Gibraltar to Morocco
1 bomber moved from Gibraltar to Morocco
1 bomber moved from Turkey to Southern Italy
1 bomber moved from Turkey to Southern France
1 bomber moved from Turkey to Southern France
6 bombers moved from Turkey to 92 Sea Zone
6 bombers moved from 92 Sea Zone to Morocco
1 infantry moved from Angola to South West Africa
Americans take South West Africa from Italians
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
4 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Turkey to 94 Sea Zone
1 fighter moved from 94 Sea Zone to GibraltarCombat - Americans
Americans creates battle in territory 22 Sea Zone
Battle in 91 Sea Zone
Americans attack with 1 submarine
Germans defend with 2 transports
Americans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy rolls: 6 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern Italy causes 5 damage total.
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Southern France rolls: 6 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 8 damage total. Damaged units is as follows: harbour = 3, factory_minor = 5
Battle in Morocco
Americans attack with 7 bombers, 2 fighters and 1 infantry
Germans defend with 3 infantry
Americans win with 5 bombers and 2 fighters remaining. Battle score for attacker is -18
Casualties for Germans: 3 infantry
Casualties for Americans: 2 bombers and 1 infantry
Battle in British GuianaNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 transport
EDIT: Changing ownership of Paulau Island from Japanese to Americans
EDIT: Adding units owned by Americans to Paulau Island: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 22 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
4 bombers could not land in Morocco and were removed
1 bomber and 2 fighters moved from Morocco to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
2 bombers moved from Southern France to Gibraltar
3 bombers moved from French Indo China to Kazakhstan
3 bombers moved from Kazakhstan to Turkey
2 artilleries moved from Union of South Africa to Mozambique
1 infantry moved from Rhodesia to Tanganyika Territory
3 transports moved from 80 Sea Zone to 72 Sea Zone
1 aaGun, 4 artilleries and 5 infantry moved from Iraq to Turkey
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to GibraltarPlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Gibraltar: 4 bombers
EDIT: Turning off Edit Mode
3 bombers placed in French Indo China
3 destroyers, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 77 PUs; end with 78 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in Sikang
1 artillery placed in Yunnan
1 infantry placed in Yunnan
1 infantry placed in Suiyuyan
1 infantry placed in Chahar
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Greece to Albania
British take Albania from ItaliansCombat - British
Non Combat Move - British
3 mech_infantrys moved from Turkey to Greece
1 aaGun, 3 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber moved from Turkey to Greece
1 artillery, 2 infantry and 2 mech_infantrys moved from Iraq to Turkey
1 mech_infantry moved from Persia to Turkey
3 artilleries and 8 infantry moved from Persia to Iraq
2 mech_infantrys moved from Eastern Persia to Iraq
1 mech_infantry moved from West India to Persia
1 aaGun moved from West India to Eastern Persia
2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from India to Turkey
1 mech_infantry moved from Burma to West India
1 mech_infantry moved from Malaya to BurmaPlace Units - UK_Pacific
1 fighter and 2 mech_infantrys placed in India
1 mech_infantry placed in MalayaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter and 2 mech_infantrys
Some Units in Malaya change ownership: 1 mech_infantry





