@simon33 scramble to 35?
41c479be-3503-47a1-907e-385c42097039-image.png
G40 L 16 Ditka (Axis) VS HenryIndy( Allies) No Bid- Tech Yes
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Western Germany to 104 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 armour moved from Belarus to Bessarabia
2 armour and 1 mech_infantry moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Bessarabia
1 fighter moved from Southern Italy to Bessarabia
1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Libya to Tunisia
1 battleship and 2 cruisers moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 mech_infantry moved from Northern Italy to RomaniaCombat - Italians
Battle in Malta
Battle in Bessarabia
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Malta from British, taking Bessarabia from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in 104 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 bomber moved from 104 Sea Zone to Western Germany
1 fighter moved from Bessarabia to RomaniaPlace Units - Italians
2 infantry placed in Southern Italy
1 armour and 2 mech_infantrys placed in Northern Italy
1 mech_infantry placed in Southern Italy
1 destroyer placed in 93 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to Philippines
1 cruiser and 1 destroyer moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer and 1 transport
ANZAC win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 81 Sea Zone to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 bomber, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
3 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Smolensk
1 armour moved from Belarus to Vologda
2 fighters moved from Eastern Poland to Ukraine
1 armour moved from Belarus to Rostov
Germans take Rostov from Russians
2 bombers moved from Belarus to Volgograd
7 submarines moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 transport moved from 111 Sea Zone to 126 Sea Zone
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers moved from Belarus to Vologda
1 armour moved from Belarus to Bryansk
1 armour moved from Bryansk to Smolensk
3 tactical_bombers moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Belarus to Vologda
1 fighter moved from Eastern Poland to UkraineCombat - Germans
Battle in Smolensk
Germans attack with 1 armour, 5 infantry and 3 tactical_bombers
Russians defend with 5 infantry
3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Bryansk
Russians win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Ukraine
Germans attack with 2 armour, 3 fighters and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 armour, 3 fighters and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber
Russians defend with 1 armour
Germans win, taking Vologda from Russians with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 91 Sea Zone
Germans attack with 1 bomber, 1 cruiser and 7 submarines
British defend with 1 cruiser and 1 destroyer; Americans defend with 1 cruiser, 2 destroyers, 1 submarine and 3 transports
Germans win with 1 bomber, 1 cruiser and 4 submarines remaining. Battle score for attacker is 57
Casualties for Germans: 3 submarines
Casualties for British: 1 cruiser and 1 destroyer
Casualties for Americans: 1 cruiser, 2 destroyers, 1 submarine and 3 transports
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 6,7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.Non Combat Move - Germans
1 aaGun moved from Belarus to Bryansk
3 armour moved from Belarus to Bryansk
3 artilleries and 3 infantry moved from Belarus to Bryansk
3 infantry moved from Belarus to Bryansk
2 bombers, 1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
1 aaGun moved from Belarus to Bryansk
3 tactical_bombers moved from Smolensk to Western Ukraine
2 bombers moved from Volgograd to Western Ukraine
3 fighters moved from Ukraine to Western Ukraine
1 bomber moved from 91 Sea Zone to Holland Belgium
1 aaGun and 1 infantry moved from Western Germany to Holland Belgium
1 aaGun and 2 infantry moved from France to Holland Belgium
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to France
1 artillery and 1 infantry moved from Northern Italy to FrancePlace Units - Germans
1 artillery and 3 infantry placed in Western Germany
2 armour and 4 mech_infantrys placed in Germany
1 bomber placed in Western Germany
2 infantry placed in FranceTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
6 infantry moved from Novosibirsk to Vologda
2 fighters moved from Russia to Vologda
3 infantry moved from Timguska to Novosibirsk
3 infantry moved from Caucasus to Volgograd
1 infantry moved from Smolensk to RussiaCombat - Russians
Battle in Vologda
Russians attack with 2 fighters and 6 infantry
Germans defend with 1 armour
Russians win, taking Vologda from Germans with 2 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Vologda to RussiaPlace Units - Russians
1 armour and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 7 Sea Zone to 8 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 mech_infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
2 infantry moved from Yunnan to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 bomber and 1 fighter moved from Yunnan to India
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone
2 tactical_bombers moved from Yunnan to Burma
2 fighters moved from Yunnan to India
1 bomber moved from Kiangsi to India
1 infantry moved from Suiyuyan to ChaharCombat - Japanese
Air Battle in India
Japanese attacks with 8 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in India rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 9 damage total. Damaged units is as follows: airfield = 1, factory_major = 8
Battle in Burma
Japanese attack with 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 8 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
2 artilleries moved from Kweichow to Yunnan
1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from 36 Sea Zone to Kwangsi
2 mech_infantrys moved from Kwangtung to Yunnan
3 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 aaGun and 1 infantry moved from Kiangsi to Kwangtung
2 bombers, 5 fighters and 1 tactical_bomber moved from India to Yunnan
2 tactical_bombers moved from Burma to YunnanPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 mech_infantrys placed in Kiangsu
1 factory_minor placed in KwangtungTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 unit repaired.
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from British Columbia to 8 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 aaGun, 1 battleship, 3 carriers, 2 cruisers, 4 fighters, 4 infantry, 1 mech_infantry, 2 tactical_bombers and 3 transports moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from 8 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery, 1 fighter and 1 tactical_bomber placed in Eastern United States
Americans undo move 2.
1 carrier, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to SikangCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from India to Burma
1 tactical_bomber moved from India to Iraq
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Tobruk to Libya
British take Libya from Italians
2 mech_infantrys moved from Tobruk to Libya
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 transports moved from 81 Sea Zone to 98 Sea Zone
3 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 armour moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 1 artillery moved from Caucasus to Northwest PersiaCombat - British
Battle in Burma
British attack with 3 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 aaGun moved from India to BurmaPlace Units - British
1 carrier and 1 destroyer placed in 98 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in IraqTurn Complete - British
British collect 32 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 fighters -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Western Ukraine to Rostov
1 armour and 1 mech_infantry moved from Bessarabia to Rostov
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 bomber moved from Western Germany to 95 Sea Zone
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
1 fighter moved from Romania to Southern Italy
1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 mech_infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
British defend with 1 destroyer
Italians win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
1 bomber moved from 95 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Tunisia to AlgeriaPlace Units - Italians
1 destroyer placed in 93 Sea Zone
1 armour, 2 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,6,3,3,4,4
Italians collect 11 PUs (11 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 3 PUs;Combat Move - ANZAC
2 infantry moved from Trans-Jordan to IraqNon Combat Move - ANZAC
1 armour moved from New South Wales to QueenslandPlace Units - ANZAC
2 destroyers and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from Morocco to Algeria
1 destroyer moved from 96 Sea Zone to 95 Sea ZoneCombat - French
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Algeria
French attack with 2 infantry
Italians defend with 1 artillery and 1 infantry
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Battle in 95 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer and 3 fighters
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Italians: 1 fighter
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 3 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Rostov to Volgograd
1 cruiser and 4 submarines moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to Russia
2 bombers moved from Western Ukraine to Russia
2 bombers moved from Novgorod to Russia
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Volgograd
1 tactical_bomber moved from Western Ukraine to Volgograd
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
2 armour moved from Ukraine to Volgograd
2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 transport moved from 126 Sea Zone to 127 Sea Zone
1 armour moved from Bryansk to Samara
Germans take Tambov from Russians
Germans take Samara from Russians
1 infantry moved from Bryansk to TambovCombat - Germans
Air Battle in Russia
Germans attacks with 10 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,7,3,5,5 and causes: 20 damage to unit: factory_major
Bombing raid in Russia rolls: 6,1 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 26 damage total. Damaged units is as follows: factory_major = 20, airfield = 6
Battle in Caucasus
Germans attack with 1 mech_infantry
French defend with 1 infantry
1 mech_infantry owned by the Germans retreated to Rostov
Battle in Volgograd
Germans attack with 3 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans winRussians win with 1 infantry remaining, taking Volgograd from Russians with 3 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Volgograd to Rostov
3 fighters and 2 tactical_bombers moved from Russia to Bryansk
5 bombers moved from Russia to Bryansk
2 aaGuns moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from France to Northern ItalyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Germany
1 fighter placed in Western Germany
2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 13 PUs;
Russians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Samara
5 infantry moved from Vologda to Russia
1 infantry moved from Novosibirsk to Vologda
2 fighters moved from Russia to Samara
9 infantry moved from Amur to BuryatiaCombat - Russians
Battle in Samara
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour
Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Samara to Russia
2 aaGuns moved from Amur to BuryatiaPlace Units - Russians
1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 21 Sea Zone to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
3 mech_infantrys moved from Yunnan to Burma
6 artilleries and 4 infantry moved from Yunnan to Burma
1 mech_infantry moved from French Indo China to Burma
3 armour and 1 mech_infantry moved from Hunan to Burma
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 38 Sea Zone
2 tactical_bombers moved from Yunnan to India
5 fighters moved from Yunnan to India
2 bombers moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangsi to Yunnan
2 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Malaya to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 fighter moved from Japan to 8 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 3 armour, 6 artilleries, 6 infantry and 6 mech_infantrys
British defend with 1 aaGun and 3 infantry
Japanese win, taking Burma from UK_Pacific with 3 armour, 6 artilleries, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 14
Casualties for British: 1 aaGun and 3 infantry
Battle in 8 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Szechwan
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Air Battle in India
Japanese attacks with 10 units heading to India
UK_Pacific launches 5 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
2 tactical_bombers killed by AA
Bombing raid in India rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in India rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 16 damage total. Damaged units is as follows: harbour = 6, factory_major = 10
Cleaning up after air battlesNon Combat Move - Japanese
2 bombers, 4 fighters and 1 tactical_bomber moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 destroyer, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 aaGun, 1 battleship, 3 carriers, 2 cruisers, 4 fighters, 4 infantry, 1 mech_infantry, 2 tactical_bombers and 3 transports moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Siam
1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Siam
1 bomber moved from Hawaiian Islands to Queensland
1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 1 fighter, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea ZoneCombat - Americans
Battle in Malaya
Battle in SiamNon Combat Move - Americans
1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier placed in 10 Sea Zone
Americans undo move 1.
1 carrier and 1 destroyer placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
3 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
8 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 airfield; Remaining resources: 2 PUs;Combat Move - British
3 submarines moved from 97 Sea Zone to 95 Sea Zone
1 battleship, 2 carriers and 2 cruisers moved from 98 Sea Zone to 93 Sea Zone
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
1 armour moved from Northwest Persia to Eastern Persia
2 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 artillery moved from Northwest Persia to Persia
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Iraq to Persia
2 artilleries moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 bomber moved from Egypt to West India
1 bomber moved from Egypt to 93 Sea Zone
1 tactical_bomber moved from Iraq to West India
7 infantry moved from India to West India
2 tactical_bombers moved from India to West India
4 fighters moved from India to West India
6 artilleries moved from India to West India
2 transports moved from 98 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from Libya to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 93 Sea Zone
British attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers and 1 destroyer
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 battleship owned by the British
British win, taking 93 Sea Zone from Italians with 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 1 bomber, 1 cruiser and 1 destroyer
Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer
Battle in 95 Sea Zone
British attack with 4 submarines
Italians defend with 1 destroyer, 2 fighters and 1 tactical_bomber
1 submarine owned by the British retreated to 97 Sea Zone
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for British: 3 submarines
Casualties for Italians: 1 destroyer
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
2 aaGuns moved from India to West IndiaPlace Units - British
1 armour, 1 fighter and 1 infantry placed in Iraq
1 destroyer and 1 submarine placed in 81 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,3,2,5,6,4,5,5
British collect 25 PUs (8 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
1 airfield placed in MalayaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Rostov to Caucasus
2 armour moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Romania to Northern Italy
1 artillery moved from Algeria to Tunisia
1 bomber moved from Southern Italy to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery and 1 bomber
British defend with 1 mech_infantry
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in Caucasus
Italians attack with 4 armour and 2 mech_infantrys
French defend with 1 infantry
Italians win, taking Caucasus from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
1 artillery and 3 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Southern Italy
3 mech_infantrys moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,6,6,5,2,1,5,5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Italians collect 16 PUs (7 lost to blockades); end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan StateCombat - ANZAC
Battle in Shan StateNon Combat Move - ANZAC
1 armour, 2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
1 armour, 2 artilleries, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
1 armour and 3 infantry moved from 37 Sea Zone to Siam
3 fighters moved from Philippines to MalayaPlace Units - ANZAC
1 fighter and 1 tactical_bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs





